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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. " A3 E( U; D6 Z3 X
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
8 R6 n" E0 P# d! a4 P# r, t2 ]1 qAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. & }. M9 K. h8 S) D0 L' `- f. R
Fixed non-base disbanding of LCUs ; z) H2 g. O% p6 ]) |+ o9 l
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
3 @$ a7 U. ~9 W' tSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
8 v$ H: {- e. J( z; U; ?* UDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex / S0 W' [# r, ?, B9 ~/ n
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
$ J7 k! i: L9 I/ }- F$ aRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) * D2 J0 o' N5 R: _
Restricted filter on Unit list for 'change all on list ..' not working 7 _  ]( V# e6 k
Don't show TF to enemy player (in case it happens)
2 o  `( o2 l" z0 W, \! m" dTroop/supply unload at friendly 'dot' base
$ f! ~( N9 r# x( K4 X) }7 sAI swapping aircraft to different nationalities
" w4 k6 l7 G' [! ]3 ~Pilot training HI expenditure not set in some cases
: T0 S% n/ {, v% U! J22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
1 X' h: u+ \& ^$ b8 fShow Electronics data in in-game database view
) I5 `) F# w' B+ ADisbanding VS group when not returning wasn't merged , T* M& d0 V. P: P' n  t
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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