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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. / K  v* h+ Y2 Z" y; {! S6 c
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
  B% H! L( {, q: w' o2 ~Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 5 r& C" ^  L; S& S2 c: x$ C
Fixed non-base disbanding of LCUs
/ r# f- z. V& T! g, [1 F# P$ ]) Z+ FFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
  h: r5 `' h: T/ J0 ?6 ?/ rSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
, g1 I9 O" g9 |0 k( BDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
6 `- V5 n1 j3 Q( @Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
% s1 U4 L4 n% P. c) s1 Z5 T  D. ]Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 6 |3 h. J' y" ]) _+ @
Restricted filter on Unit list for 'change all on list ..' not working
5 H2 n9 ^, V* ~9 XDon't show TF to enemy player (in case it happens) ' v0 g1 N9 b% z
Troop/supply unload at friendly 'dot' base
2 `/ e0 Y9 I- [: a3 jAI swapping aircraft to different nationalities
: j0 v$ z6 O( Y, P% E  k( n# l! K: VPilot training HI expenditure not set in some cases
6 m# |0 b% D  A22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display : \/ s0 D9 x  t6 c% b
Show Electronics data in in-game database view / a2 _$ N1 Z) U$ b4 y
Disbanding VS group when not returning wasn't merged
; g3 {# d5 K5 S5 u, C" c. F! FAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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