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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
& M! N0 a+ g# r. ^, @3 H% uTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 1 Y$ e. z! Q# [) c% K
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. + N& t6 s8 L, B. x" o; C  ^/ Q6 Z
Fixed non-base disbanding of LCUs + J  H4 c0 z8 `5 @; p4 F/ d. i
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
3 {$ z9 w8 Q# ^1 a& @% GSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" " `* R- Y0 C( c+ f; o
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
) s2 w5 e: q' J5 l0 V# B$ d7 JPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex & u6 B) _% h3 I" m0 p
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
4 i$ n4 r0 p! e+ CRestricted filter on Unit list for 'change all on list ..' not working
# @: S  [# F% u) ?+ d! h9 ODon't show TF to enemy player (in case it happens) - l2 F/ O. v0 k
Troop/supply unload at friendly 'dot' base
; F5 l8 n' g3 Y+ s+ k$ @AI swapping aircraft to different nationalities * J0 N# x3 p4 A2 N
Pilot training HI expenditure not set in some cases 6 c9 ~  e  N" `2 d7 @* r0 W
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
: A! o5 I: x, ^2 wShow Electronics data in in-game database view & }3 c; |. f$ r) K  [$ C- c
Disbanding VS group when not returning wasn't merged   X7 c5 T" z4 |  i: c
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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