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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. , o7 e$ _! x) a: K
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 1 G2 {9 [4 V8 F6 k& ]
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
* w: I) F" q" L' CFixed non-base disbanding of LCUs 8 B1 }. l" H5 r/ r( E. Z3 `; i
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
1 F# ^! y0 U+ ^) iSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" + M) q6 W6 m$ H/ w" b! o* L
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
3 C  g+ f4 }% y, u% }1 RPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
) z" f6 G$ N$ U" IRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
7 U  g- a. {( k. k, r* c( xRestricted filter on Unit list for 'change all on list ..' not working - _0 }2 p0 ~- _; V! p, X$ F/ ^
Don't show TF to enemy player (in case it happens) 9 h) y* B# _6 t4 Q
Troop/supply unload at friendly 'dot' base
1 G$ g, x  b6 i3 b9 B! Y* h6 dAI swapping aircraft to different nationalities 5 S) r* H3 x. M
Pilot training HI expenditure not set in some cases / k" @4 R. x) ]) ~" r) z; G
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display ( t8 C; Z4 ~% f6 N1 e. ]
Show Electronics data in in-game database view : M% Z) T1 F* J
Disbanding VS group when not returning wasn't merged
* j# i8 p1 e. d( v' JAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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