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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
4 z; Q* R4 }3 a  x( ?# j4 dTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
6 g- G: T( a  i& E% g- d( U, zAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. ) O8 `( N+ W$ }$ b1 Q' z! k
Fixed non-base disbanding of LCUs
" v. I) C" e& `0 o2 b- _# mFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
; V0 }5 l! M1 o7 x1 {8 z9 {3 ISuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
( N7 U3 R: c$ \/ J9 iDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
+ l. o8 \7 z4 i7 I) u+ i3 F+ fPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
+ n$ X& ^. H3 I1 ^Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 0 B/ y5 W5 c: f& Z5 d# K
Restricted filter on Unit list for 'change all on list ..' not working
: i+ c8 ]9 R/ u' c& ]: j6 lDon't show TF to enemy player (in case it happens)
' o! S* {/ _2 i* W$ ATroop/supply unload at friendly 'dot' base
* X  V8 G+ N' D3 R# G0 E% d+ CAI swapping aircraft to different nationalities
$ S. L- {! I, e! ]1 w  J; L$ EPilot training HI expenditure not set in some cases
6 |; j- @; F' C22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
8 S5 K4 Z3 o' A, CShow Electronics data in in-game database view
) i3 V5 {9 V& w5 N7 C- {Disbanding VS group when not returning wasn't merged
2 ~7 E. ?  C' d# MAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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