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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & ?5 `0 I8 x/ I5 M
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
" v0 [  K3 k, f+ U$ H& G) n- z3 E' rAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
% J- n# U% v) E. \Fixed non-base disbanding of LCUs ' Z$ U( A  O9 p# h2 F
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font * ~+ v( I5 Z! `( D
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
+ x  b2 G( \% KDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
) U: Q1 e2 F+ f1 Y6 f* a7 `Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 8 ~- a0 z( |  V
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 3 i& `" ?( k- |! a! K* ^. |) A4 p
Restricted filter on Unit list for 'change all on list ..' not working " H% _9 z' x% i3 v" {& l0 j
Don't show TF to enemy player (in case it happens) # @% X7 M8 d. n: u
Troop/supply unload at friendly 'dot' base
6 h2 h8 q6 S; W7 T7 ^AI swapping aircraft to different nationalities / y2 M6 }3 {2 N5 F
Pilot training HI expenditure not set in some cases 7 ?$ x: W! m2 i% S) X" N* ?0 e- J' I
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 8 `; N! i' r+ y, v& ~
Show Electronics data in in-game database view
5 ^+ @2 Y' ?: ^9 J7 m8 `  ADisbanding VS group when not returning wasn't merged
4 {4 X# w# q7 ]# k7 kAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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