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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ' L9 S4 K. x. n+ F2 o" w
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 8 f, N- y# Q: g! n; O7 E4 L( }6 y
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
+ {2 Y$ b2 {9 VFixed non-base disbanding of LCUs ' D# c4 S: d1 X8 @' z
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font , A/ A" M, Y& c
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
% S) _8 N, z9 u2 t+ UDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
! x( `# h( X9 \+ w8 t9 O8 O8 U# x/ v. rPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
0 e# y9 [- g9 I; t7 mRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
; L1 Z; X8 g& F: S0 yRestricted filter on Unit list for 'change all on list ..' not working 2 d1 ~$ V$ m/ j) I( g# ]
Don't show TF to enemy player (in case it happens)
+ V8 }" X) S  J$ s" H6 p) B) bTroop/supply unload at friendly 'dot' base 0 O3 z. a3 g6 ]" I! S2 g2 q8 r& A2 j% ~6 C
AI swapping aircraft to different nationalities
/ N3 W' K0 l- `Pilot training HI expenditure not set in some cases ( D$ d5 B( T# i& K4 }' }
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 1 [2 P, ?( h& W3 N6 y- y
Show Electronics data in in-game database view
0 t3 ~" B$ }( c4 V: Q) EDisbanding VS group when not returning wasn't merged ! M5 `# |7 J$ e3 ^
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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