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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ( `9 @8 I: h( B0 X0 i- {! x
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently / t: s& W/ n0 ?& ^6 n5 D; n/ z
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
2 `1 D3 G! M8 y: W! I( W5 TFixed non-base disbanding of LCUs $ N/ L5 d( C9 s/ m* D
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
1 D7 J1 s% ^' R* |& mSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
% D; s4 m- h4 eDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
+ D- [' ]7 ?$ X9 I2 hPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
0 h! V5 G1 \% r$ V0 t; }0 mRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
/ C5 P+ U5 U: s* E$ `Restricted filter on Unit list for 'change all on list ..' not working , m/ u4 v- t) A/ [- b" R
Don't show TF to enemy player (in case it happens)
) W0 E2 [/ _3 t* E2 J. f1 |Troop/supply unload at friendly 'dot' base
! }! Q) r) A+ n9 n& A& h$ Q+ F" yAI swapping aircraft to different nationalities $ u2 g" _6 T/ {/ e% p
Pilot training HI expenditure not set in some cases ( _& E( v0 E( m. c2 u
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
7 Z8 Y' h* U! U0 L0 ^0 D; uShow Electronics data in in-game database view ) W% [) z; C9 H3 X
Disbanding VS group when not returning wasn't merged
* w* S/ A/ r* b& _% I& P( Z* A3 @Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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