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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. . P) ?' W7 d, M! \( i
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
# C7 f: {$ K1 [" ~- X. ~( E. nAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. ; C- X0 W9 R3 F
Fixed non-base disbanding of LCUs
/ j# D; V  [* ]Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
1 l" Z! U3 N$ w) ?9 I5 ~Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 1 N! `# S) O, L6 v1 G  f
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 3 z- S4 B1 l  n8 b! R8 D
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
- `: o; |5 e7 o7 \3 q' A0 \Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) * l  i  P0 c/ v3 x( O  {4 T3 I7 L
Restricted filter on Unit list for 'change all on list ..' not working
5 u/ j0 ]9 C+ cDon't show TF to enemy player (in case it happens) : Q+ e! e! B# m, H" H
Troop/supply unload at friendly 'dot' base 0 C% n5 T) M( w7 _1 l
AI swapping aircraft to different nationalities
  a  s* u( S+ B2 X8 ~Pilot training HI expenditure not set in some cases
* L! n# ?6 l' p$ t0 W/ s22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
6 @7 x/ B' n+ ^5 K" i8 ~- \Show Electronics data in in-game database view & @" q5 e+ E" c" R
Disbanding VS group when not returning wasn't merged
4 B5 q( F+ A$ g' jAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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