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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.   N  u4 L$ I1 L0 E3 @  Z/ O
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently / k/ l' T  r0 p6 i* U$ i
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. * I9 \4 j! e" S6 S+ A3 C) D
Fixed non-base disbanding of LCUs % y& U( |# w1 C
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font 9 n; h0 C" _7 b, y5 U
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
; [4 C; z6 h: h% l/ KDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex " i8 I: B: @/ e3 T5 n
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 9 Z+ k3 k; [, }3 q, U  M* {8 D
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) / ~+ s- v3 P# s2 M1 ?# E( `: m5 a. E1 |
Restricted filter on Unit list for 'change all on list ..' not working 4 h, x' U$ j7 o9 c5 s
Don't show TF to enemy player (in case it happens)
- [/ u8 P& e; t1 L" CTroop/supply unload at friendly 'dot' base 5 T/ ?, h6 i0 f. ^$ g/ _+ [) J& }& V
AI swapping aircraft to different nationalities
! R# g7 m' X5 c3 D  Z/ QPilot training HI expenditure not set in some cases ) @5 [9 M5 I1 f# U5 p& v) H, M
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
" q; f, m( Z* j& @6 MShow Electronics data in in-game database view ' g. a6 [, q7 C) Q
Disbanding VS group when not returning wasn't merged
, f5 t( q+ w! c6 g; ?- r9 hAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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