ORIGINAL: michaelm6 P5 j2 f* X: e( J& s! @7 \
ORIGINAL: erstad8 H' G' O7 x( n) d3 {* l
7. Ship-based groups could fly with torpedo if no torpedo slot on ship 2 u. R* j @; d1 | dJust to check, this fix won't break the ability of the Seiran to launch torpedos from a sub, will it?* S6 Y' U+ z ?1 |1 L$ l5 w8 ?. J1 H- R; | 9 A& V' ^( @" C# Y1 F |" v2 \Have no idea. Torpedo ordnance is suppose to defined on ships which can supply planes with torps.
% a3 q. f0 r$ b0 O3 g! m3 ^, TWhat scenario has the Serian setup? [Found one]9 \1 T h- F8 p& I/ e) w2 M
Subs don't seem to have air ordnance? Wonder how they fly strike missions? [not checked if no ordnance slot on sub]
/ f, y- Y7 e) c7 ^0 T: {Based on above feed back, I have updated the code (j2) to skip the case where NO ordnance slots are on ship and ship can still fly planes. In that case it will operate as normal. |