返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 5 a6 a6 c0 |$ O3 U
Group upgrade not performed if ANY fragment present on or off-map ; O8 W% L8 J+ s/ K: F. m
Correct retreat test in supply phase for isolated units & Q+ K6 L; n9 j- o1 W7 o3 b
Protect use of 'unload at' destination when no destination is present * T4 Y9 A( W7 A- T/ m
Correct display of port building %
0 Y1 H7 X5 E" U+ y, `8 h3 fReverse base checking order for supply movement every 3rd turn
3 k/ r! c9 B) x. V+ YAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
7 y9 B7 d9 |) V0 L$ _. c# F% ~Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
& Y; V8 M9 f! X) J; TUnits with static squad/engineer devices can't retreat
7 b% S  `* T; C# B# _Tweaked transport intercept for messages
5 h* K* ^0 q, B; }, `1 ?2 \Fixed CAP with DTs in transport intercept 1 W$ H+ j8 H! z. r6 R- ^
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted % J' C6 T% t+ P! M* P. K
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) $ m) Q) z4 W" P, N! ~5 {; @* M1 \
Fixed AI issue with resource movement by TF
4 p& j, s4 p) l% |# ~) v$ Y& H0 aIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
+ |% k0 o' }2 y9 _4 d* q4 D( ?Fix port refueling when lowest endurance ship in TF doesn't need fuel ' l0 k1 k- r6 Z
Fix ships in port with full fuel should have full endurance 3 D, v6 _* s7 x# J
Fix AI over diverting TFs to top off fuel (courtesy of Don)
1 v  ~, B( D' o/ g$ s5 B8 _0 r! f' QChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
0 a% S9 L5 n2 pFixed: Unloading unit attack mode not correct in some shock attacks 9 }1 O8 C5 ^5 m' b' @( o
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
' S0 c6 ~3 I& h3 RFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u . s2 {) i- i! E+ C4 |
Fixed LBA flying from small AFs
+ |) Y- j4 Q0 pChanged Maxed out ship ops on refueling 6 f+ X. _- ~7 o
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel ' ~4 @% T  O; g$ Z- ]
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
+ ]8 Y; r/ a# l$ u) {3 G21/12/2013: 1123v
4 {0 w: @* b1 t+ HFixed Random TF could get destination set when another TF set a Patrol Boundary 1
1 Y% R; q& [- t1 a1 OAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
7 _; H4 h4 c8 k* kChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
9 v, X/ U9 P: P$ Z0 _3 ?; Q6 WFixed Some errors in ship transfers due to tonnage limits : w1 m8 t# U) [1 ?& a
Fixed Error in setting Ground Reinforcements globally off by menu
+ C+ k9 e4 W; R) R; rChanged Global replacement OFF includes upgrades for reinforcements / d( K: H3 z6 {0 M3 v
Fixed Cleared destination data on parent when rebuilding
& \3 r) S8 n) v- ~/ z8 |" mChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
7 Q/ ?' ?- ]& L) `  A4 X' DChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
" o1 }! m  ?* u$ {: N  I2 DFixed Stop in-game update from wiping pilot HI cost
返回列表