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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) $ U1 T  j- n3 J2 E9 `
Group upgrade not performed if ANY fragment present on or off-map
: w' I; `( i4 N, B$ f$ }# b6 ]Correct retreat test in supply phase for isolated units ! N( d1 R6 N3 a+ s5 [
Protect use of 'unload at' destination when no destination is present ; {" J0 D/ ?% w5 @6 `
Correct display of port building %
. R9 y7 ~9 b- h( p$ ?Reverse base checking order for supply movement every 3rd turn . r$ K  ?% \2 A2 R+ l9 ^
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
& D6 [2 T7 i$ q5 jCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
% k$ l$ {7 @: R5 g" N) y8 N* oUnits with static squad/engineer devices can't retreat " R8 c6 B% O- R* o9 r: \
Tweaked transport intercept for messages / H( O( [. |7 c9 U/ k" y
Fixed CAP with DTs in transport intercept
/ k" k: \$ A# ?" \; |Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- z) y9 S$ S) j; k' aShips unable to repair should be able to go to crew-repairs (as long as no other limits)
; {4 s, i2 d0 hFixed AI issue with resource movement by TF + Q& K9 F4 O$ ?* B+ L# W
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )" q0 b* ]( \/ X2 C2 p
Fix port refueling when lowest endurance ship in TF doesn't need fuel 9 Y% t$ Y8 c+ V& n' s- g
Fix ships in port with full fuel should have full endurance
8 ?1 c+ Z' c  o$ [) SFix AI over diverting TFs to top off fuel (courtesy of Don)
4 V% u. a" C2 o# c8 a0 T1 i! mChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
6 n" m* W0 k* |' G& ~4 A$ X' B8 `Fixed: Unloading unit attack mode not correct in some shock attacks
; i) X$ L; P5 s$ J: Y; UFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
* v0 K# |  e4 B6 H# b/ J8 G( R0 v, xFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u % ^: y& r8 S- d# S
Fixed LBA flying from small AFs
( |% C* Z& w7 NChanged Maxed out ship ops on refueling ! ?# I9 b' e& |' q4 s
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; Q' y/ ~( X, P5 a1 Q4 vChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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4 q6 A( A2 T$ N! M2 |0 [21/12/2013: 1123v
2 w9 o+ E6 Q, A' h& bFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; m0 d8 A& r( P1 b: G9 m
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
1 z" [  }2 a+ ~$ I5 SChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
9 p& f- F" o) R9 N4 i0 lFixed Some errors in ship transfers due to tonnage limits % ]+ i( ?0 s8 [& u; U8 F9 T
Fixed Error in setting Ground Reinforcements globally off by menu , m2 F/ ^9 w/ w8 ^
Changed Global replacement OFF includes upgrades for reinforcements
2 L  J9 [$ Q6 e1 n% J5 W0 wFixed Cleared destination data on parent when rebuilding ) d3 k$ V4 F1 @
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 5 W! ]" G( Y% m" e7 G& P7 L. m* D
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
+ e/ G- t' D: o& o0 p' W* PFixed Stop in-game update from wiping pilot HI cost
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