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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
6 d& |. f; |. Q8 n5 U6 FGroup upgrade not performed if ANY fragment present on or off-map
% E* L( u' H% V0 }Correct retreat test in supply phase for isolated units ' g5 z8 `! B0 m2 D2 H
Protect use of 'unload at' destination when no destination is present
& R0 Q3 I5 a1 P( H5 [! uCorrect display of port building % ( m) j/ B& j6 K" ~* z  F# t2 Y
Reverse base checking order for supply movement every 3rd turn
# Z+ q8 f+ }0 ]  u( ?Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
0 g) Z- n2 T! F- O$ hCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. d: c, c" o5 V; ]; n6 S) q0 bUnits with static squad/engineer devices can't retreat 6 P+ Q: ]' m7 l' G* {9 ~) N0 q& o
Tweaked transport intercept for messages 4 d8 j: v5 A4 E- Q
Fixed CAP with DTs in transport intercept : }% a: G+ X: }( y+ F
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
4 L0 L! A& @  ^Ships unable to repair should be able to go to crew-repairs (as long as no other limits)   O. M; C" z- v$ N* \
Fixed AI issue with resource movement by TF 4 r$ @% X0 o4 q( C9 Q, n/ v
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
2 F1 [5 ~$ ]8 G" _Fix port refueling when lowest endurance ship in TF doesn't need fuel
; N8 K! t4 Y& ?2 e" BFix ships in port with full fuel should have full endurance ' z- F) Y- P/ d( P  K- I
Fix AI over diverting TFs to top off fuel (courtesy of Don) . B: Y5 E0 g; v1 ]1 Y8 q$ h
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
1 N+ T4 f% y! v; J; z8 qFixed: Unloading unit attack mode not correct in some shock attacks 1 ~' y4 R3 D) S
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
: w& x' ~0 L% DFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 0 g3 Y+ r8 f# g
Fixed LBA flying from small AFs
$ ?0 t' U$ l6 A8 W3 B/ J. zChanged Maxed out ship ops on refueling
8 i5 s$ Q. J4 m& H. S* V% B; M$ TChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
3 M$ ?. _( F# e  |) AChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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9 S1 p0 J3 I. I  t4 n21/12/2013: 1123v
% s+ b- E0 W% `3 o+ yFixed Random TF could get destination set when another TF set a Patrol Boundary 1
. z( b  M9 s4 G* J: C% i" p# OAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 - y! @, W' ^, E+ y1 j$ @5 ^
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ) I& P8 z8 y( S$ J! y  W; @* L+ L
Fixed Some errors in ship transfers due to tonnage limits
  z5 a# ]) l. ]/ E7 @# P1 MFixed Error in setting Ground Reinforcements globally off by menu
: b) f9 C# Q8 yChanged Global replacement OFF includes upgrades for reinforcements " Y: \# N1 l% B9 f% T' G
Fixed Cleared destination data on parent when rebuilding
1 Y2 j# g4 {+ r' x& E) P% w5 nChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
' a# c' `. o9 _+ }! i5 k/ [. w/ SChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization , t! H7 n4 H4 M( U, l
Fixed Stop in-game update from wiping pilot HI cost
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