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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)   A+ G% i$ c" }& z
Group upgrade not performed if ANY fragment present on or off-map 5 r, n5 {  {* A* T3 U
Correct retreat test in supply phase for isolated units ' O- _' n! B5 t# ?
Protect use of 'unload at' destination when no destination is present   n- o& x7 T4 }3 z0 }& s& U
Correct display of port building %
" A: }2 Z& x$ i( h& n" |Reverse base checking order for supply movement every 3rd turn * e; a. k2 U; z) U  m
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 2 w2 n' n9 ?6 R/ ^  ^4 ^) F( [
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
5 y6 f4 `  L5 u8 P, h0 g* AUnits with static squad/engineer devices can't retreat : C/ T  X3 M) {3 c% x3 W8 N' f6 `
Tweaked transport intercept for messages 8 C' x' [. ]' x, {4 [  g- A- f
Fixed CAP with DTs in transport intercept
' Q0 [& S2 d! W0 D% M: u  `7 l/ s4 tTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
0 l; i: z& B1 K! ]Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
- G7 v$ k  R; ?# _" ?% b/ EFixed AI issue with resource movement by TF
7 ^7 k+ U# Q, J: V$ H, u9 s5 a+ ^* q/ GIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
9 ~; K9 r7 E( T% PFix port refueling when lowest endurance ship in TF doesn't need fuel
! ]" G# ^& A) W. n/ OFix ships in port with full fuel should have full endurance
+ R2 c6 O; \8 C% B! J" ?: GFix AI over diverting TFs to top off fuel (courtesy of Don) + Q1 H  C% B" P8 F
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ( `+ o, g7 V* k4 m' U& U
Fixed: Unloading unit attack mode not correct in some shock attacks 5 l4 U( g- i: Y" G; B
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 2 V' d1 l/ W/ h( p; W
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
: O# V+ s# f# K/ ?Fixed LBA flying from small AFs ( W, A2 ^3 J! i1 S, N+ W2 ~
Changed Maxed out ship ops on refueling
% ~8 B% @3 s2 d. sChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel ) L6 t( Z7 N- i2 B, @: K
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.1 n5 h0 G" T2 y. G; S
21/12/2013: 1123v
3 S. c$ c0 a8 ~  c+ p1 \  tFixed Random TF could get destination set when another TF set a Patrol Boundary 1
+ d, P. U4 Q6 Y1 e2 cAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
; k$ t& M2 k# v( o5 J3 c/ uChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving / O  X4 q. p1 X) w
Fixed Some errors in ship transfers due to tonnage limits
: L: _$ I( d  KFixed Error in setting Ground Reinforcements globally off by menu 1 G" x. m- F0 N8 @$ m$ W" g; @
Changed Global replacement OFF includes upgrades for reinforcements
4 C6 R: F% L2 V: k5 x7 C# V1 }Fixed Cleared destination data on parent when rebuilding 0 L( L, L" e1 f" e
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
9 t! S9 r+ h/ a" q. D  \7 L- {" ~/ xChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
5 ^+ U; n- d) S+ mFixed Stop in-game update from wiping pilot HI cost
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