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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
0 d* \0 _; U) R* K; E3 v# GGroup upgrade not performed if ANY fragment present on or off-map
+ f1 m1 C3 v+ `Correct retreat test in supply phase for isolated units ; v7 D% g* X  L. z) a+ s5 J2 _
Protect use of 'unload at' destination when no destination is present
. v; o5 m1 A0 K+ t/ v0 t: @2 WCorrect display of port building %
/ H# A( f* I# G5 xReverse base checking order for supply movement every 3rd turn # j4 ~7 x) F+ f9 f" x
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 4 H* Z) s5 r9 C' N0 V
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 9 U* @$ J6 ]7 t/ F6 h- X4 ~
Units with static squad/engineer devices can't retreat % y( P# h( j+ f. c% \! s: v
Tweaked transport intercept for messages
' g# G$ h2 N, R+ d6 yFixed CAP with DTs in transport intercept
  H( O) P: Q( `$ ~& `$ w% ?Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
0 R, i" q, G! T1 u5 W$ x9 R+ rShips unable to repair should be able to go to crew-repairs (as long as no other limits) ( R- f! U; [4 Y
Fixed AI issue with resource movement by TF
+ k7 j- H% F( V7 M8 f) z* qIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% i2 L$ N! }6 g: zFix port refueling when lowest endurance ship in TF doesn't need fuel ) K' Y0 _; z, v, G
Fix ships in port with full fuel should have full endurance # n7 p+ n  A6 ^
Fix AI over diverting TFs to top off fuel (courtesy of Don)
6 B9 y& f: H; m/ M' M% p8 Q+ HChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 5 O' {: K3 ?: W" B2 p
Fixed: Unloading unit attack mode not correct in some shock attacks & L; @0 F2 W' N8 r
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
0 n/ {$ G7 r* A$ C7 v# XFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 6 Y4 R8 V/ g6 s/ ?1 B) G6 B% x; m; M
Fixed LBA flying from small AFs
% L; e4 R4 P  R) pChanged Maxed out ship ops on refueling
; Q3 W' `# t% w5 I0 ZChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
2 O' c; g4 U7 L; j* ?Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.2 n) K, c* v! j1 A" T3 y8 f
21/12/2013: 1123v
, |& C3 p) N0 \5 v3 t8 C4 uFixed Random TF could get destination set when another TF set a Patrol Boundary 1
& U0 r9 s/ C. J% a$ @% l6 _& b2 `Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
  }  F$ [/ t2 NChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
1 a* T/ _- z; x7 BFixed Some errors in ship transfers due to tonnage limits % D: b, u- h! l5 R! X. h& V
Fixed Error in setting Ground Reinforcements globally off by menu
/ d, R0 R/ d# a! _! G# M& A0 M6 zChanged Global replacement OFF includes upgrades for reinforcements
6 t# d* \* I5 z# T- L. RFixed Cleared destination data on parent when rebuilding
3 B6 W0 h. F) G0 }/ I; s& D, q* S4 ~Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4   P% C" m& X& G) n, a" k
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization . V, b/ q- N$ L; a7 }
Fixed Stop in-game update from wiping pilot HI cost
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