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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. * x; A. g; `* ]
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently * }8 E+ _# H+ C* }3 U
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
6 Q0 v4 M/ Q! W. E( c2 _1 |. hFixed non-base disbanding of LCUs + M! \- n! q6 Q+ a( v
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font + Z4 p$ ?8 O4 Q- H, s
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
2 g/ `0 B0 r( l5 YDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
- J# t- ]3 u; x, F  VPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ; |4 O6 I, p. R3 @$ c! B
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) & N0 V0 O7 M! p% R4 |
Restricted filter on Unit list for 'change all on list ..' not working 7 C% A- y" _5 v& j7 @& ?9 R
Don't show TF to enemy player (in case it happens) 7 A; a! F1 E8 d1 w
Troop/supply unload at friendly 'dot' base
* y5 P) l+ X+ A, f% A" P/ zAI swapping aircraft to different nationalities / A5 e& o2 X' w4 x' z
Pilot training HI expenditure not set in some cases
7 u1 X. P" @8 F( |% ], _: o5 f22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 8 w( N0 P) u. k
Show Electronics data in in-game database view
1 P$ S; Y3 Z! ]( P/ o8 eDisbanding VS group when not returning wasn't merged * b$ a4 K- `" {- x- C6 a
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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