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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ' Z1 G  K; p2 M* Q3 i, m  `
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
, X+ h* V: D  X( E$ M5 H8 XAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 9 @' R' `, G$ S  T9 Q
Fixed non-base disbanding of LCUs ; t3 k8 {) g( |! E7 T; @9 Y
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
5 o7 R  T4 j1 W* ~Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"   v, {' v8 J  h3 e. f
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 5 r% r& g$ p) z" q0 a2 x
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 4 |% u, u! Y9 i' }, i6 R3 l
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
0 Q" `* n5 ~  [! i& yRestricted filter on Unit list for 'change all on list ..' not working
2 e! z: \& y) U* UDon't show TF to enemy player (in case it happens)
4 A! i! F$ R3 W+ _- ?Troop/supply unload at friendly 'dot' base ) L- I" ?. E. }7 P$ b
AI swapping aircraft to different nationalities
, }5 p' V( n; y; \Pilot training HI expenditure not set in some cases 3 k" A; o, |! p6 x
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 0 ^. v! W; E2 d1 ~: r
Show Electronics data in in-game database view - H. n2 X7 _6 s6 B( r2 I
Disbanding VS group when not returning wasn't merged 4 B) x2 s$ G/ M; h
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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