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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
9 N! h! d6 w$ Z+ Z. `# wTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
* I6 P) c) |" X: M. `. gAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
- D# V  k% @4 W. zFixed non-base disbanding of LCUs
5 K2 K& V$ M$ C2 _  M! xFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font ; q$ v" n3 P* O" g! S
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 6 e6 t% ]) U& |$ }
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
% z8 s% V& n0 ]# ^1 Q; cPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex - u- v& N. C6 S. y8 |' I! d4 m# ]' T
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 7 U4 ]8 }& [1 U" C5 H) K! V
Restricted filter on Unit list for 'change all on list ..' not working
2 ~& c9 X+ j: V; s3 rDon't show TF to enemy player (in case it happens)
; M0 P# O" @( f5 B- I$ HTroop/supply unload at friendly 'dot' base ' U, Q: K8 B$ u: q
AI swapping aircraft to different nationalities
' E! v% ^" e8 u" KPilot training HI expenditure not set in some cases
9 |( Y) p4 f8 F9 @# Z22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
/ a+ e% J* N& E3 U& U- JShow Electronics data in in-game database view
7 d9 g) V( _6 r. P5 B1 g; V8 ~0 y* {Disbanding VS group when not returning wasn't merged 2 _# _1 Q! A- g7 c* O) Q
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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