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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
6 e6 X! i5 c' YGroup upgrade not performed if ANY fragment present on or off-map . e, n' f: }: [8 b+ |
Correct retreat test in supply phase for isolated units 2 d4 b  w" m1 {9 @" O
Protect use of 'unload at' destination when no destination is present
. z( F# g0 L" Y0 M/ aCorrect display of port building % ; z8 N0 H8 x3 c- n- o' ~# K
Reverse base checking order for supply movement every 3rd turn # A( V" a6 D; k' ^4 y
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
& S; Y9 I$ ]6 N4 X) I4 kCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 0 {2 ]/ l* W6 g- U
Units with static squad/engineer devices can't retreat 8 [3 A) b/ H8 k8 j
Tweaked transport intercept for messages 5 E* e: \+ z+ |. c$ n( f
Fixed CAP with DTs in transport intercept
4 \0 L3 j4 B, v7 L/ Z7 Y' r) _Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted # S3 ^- j% Z4 f. U' z. D
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
6 p* T6 @9 i9 `9 y7 I( kFixed AI issue with resource movement by TF ) f% x& [$ Y- z* q2 |# |
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
& G" Y" J' S) eFix port refueling when lowest endurance ship in TF doesn't need fuel
/ q9 `* d6 a- m9 U' A4 u4 IFix ships in port with full fuel should have full endurance
1 l, r# b( S4 j) j$ dFix AI over diverting TFs to top off fuel (courtesy of Don) 2 z0 L2 J; x9 \
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
) O# L0 S  z) g* `; m, @Fixed: Unloading unit attack mode not correct in some shock attacks + W( F5 a& O8 m, F' I0 b
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)   v( o# w+ f& d+ l
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
3 M3 `. C1 ~1 o: _" fFixed LBA flying from small AFs % {$ B; ?$ t- ^" s
Changed Maxed out ship ops on refueling + L" U6 D5 E+ l) G' C- y2 e$ v
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
- J1 A, ]4 J; B. eChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.6 D2 {* d) _8 l/ h4 g
21/12/2013: 1123v
3 |3 z; Y1 \  W; {2 a- kFixed Random TF could get destination set when another TF set a Patrol Boundary 1 * h1 d5 w  x# c
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
, I# u* t% g, w* IChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , T; I5 }: p+ z* K3 ^: S, m' ^
Fixed Some errors in ship transfers due to tonnage limits / Y9 G3 d+ H+ l* M
Fixed Error in setting Ground Reinforcements globally off by menu . k# w, Z- m- \& D- e* }
Changed Global replacement OFF includes upgrades for reinforcements 9 \: y  L) g# g  F5 |
Fixed Cleared destination data on parent when rebuilding ; A) g4 h, I) f1 T
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 - j7 s9 r  W% P" T# d
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
; `8 U* G- ?, I" SFixed Stop in-game update from wiping pilot HI cost
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