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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
$ [* d, G/ q! p6 OGroup upgrade not performed if ANY fragment present on or off-map $ \! f( Z$ t8 r# I+ Q
Correct retreat test in supply phase for isolated units
9 {& z" z( o3 F: f8 {# l. Z. EProtect use of 'unload at' destination when no destination is present
% @/ y2 j& K( {9 aCorrect display of port building %
. I4 W6 @0 z' p: _) [Reverse base checking order for supply movement every 3rd turn   I  F' P) \  R" S. f  v* s% [# C
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 0 [1 t2 `% c. a
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
* j$ V9 x* v7 u# L) PUnits with static squad/engineer devices can't retreat : O: E5 [. c& t" g
Tweaked transport intercept for messages
: d1 h4 o: [6 ]3 a7 r, ~, s/ WFixed CAP with DTs in transport intercept ' E+ E8 }$ q& {0 g  k
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
  _. x5 M1 q: V0 {Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
& V7 ^* {7 z: B" j6 w6 E% A" q# `Fixed AI issue with resource movement by TF
) {2 L( Y. v8 _  L. |% h* ]/ r0 dIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )$ @- ]) _6 z" Z
Fix port refueling when lowest endurance ship in TF doesn't need fuel # Z# a  I% t4 D+ W
Fix ships in port with full fuel should have full endurance 7 K  C: v3 G/ V4 u" V1 T
Fix AI over diverting TFs to top off fuel (courtesy of Don) 3 N- `: W* t$ \, M7 z9 x+ R4 n5 r
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t . l; f. F7 l* b: U
Fixed: Unloading unit attack mode not correct in some shock attacks
! o% v: {4 h8 o) P$ xFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) , \! i3 J& h  V. V! {0 V2 A
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u * q8 k% c' I% }8 {/ V2 t5 ?
Fixed LBA flying from small AFs 5 T7 Y0 k  ^, [) _+ v: r3 e
Changed Maxed out ship ops on refueling
6 N5 V; `) w" ^6 N# VChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
: ?2 |8 [* s5 a: a& `: W4 N" b$ cChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 n5 _0 p0 Y8 O! M% N" m# o; i
21/12/2013: 1123v
4 A/ o9 z' b) S; F, hFixed Random TF could get destination set when another TF set a Patrol Boundary 1
+ z0 l/ }1 d& R' Q" DAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
0 n: J$ T) D9 C0 K* }2 MChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
2 }, x/ N7 H# o1 EFixed Some errors in ship transfers due to tonnage limits
8 t1 ?/ Q* p: }3 N7 w( n. OFixed Error in setting Ground Reinforcements globally off by menu 3 n7 A, [9 @- b' ?# [
Changed Global replacement OFF includes upgrades for reinforcements
6 T% a" ^' h/ ~) a% gFixed Cleared destination data on parent when rebuilding
/ E9 z  k1 R5 m, ZChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 7 G& d. o; l! D# p# S" a
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
/ d) ^( T, {; z5 w( zFixed Stop in-game update from wiping pilot HI cost
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