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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 8 [- d' Z/ V) ^
Group upgrade not performed if ANY fragment present on or off-map
8 o5 E" g; K- z2 I3 I0 ~5 nCorrect retreat test in supply phase for isolated units
: [% ^9 ?; w$ ~. s' J- U* BProtect use of 'unload at' destination when no destination is present
" b) U0 T* }# ]1 hCorrect display of port building %
9 D" M! z: Y# n+ {+ M8 ?Reverse base checking order for supply movement every 3rd turn
! a& c8 D1 _& O; R7 V( G5 yAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
. ~. k2 a, {% \- E5 Z/ Z! o/ eCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
0 H! N! C+ N+ I* |1 e/ LUnits with static squad/engineer devices can't retreat
: U( g; d8 B5 j+ ]7 Q0 m) TTweaked transport intercept for messages ) w7 M/ w( V+ I5 Z# Y
Fixed CAP with DTs in transport intercept * j- B$ ^4 A5 M7 S. e' C/ |
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
0 `( [4 ?$ E7 Q3 AShips unable to repair should be able to go to crew-repairs (as long as no other limits) - t, m# d0 B( r0 A  I
Fixed AI issue with resource movement by TF
( z9 D+ _; X6 g. A/ @Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )% ~! u7 p! A9 `  p+ b% L0 @( U1 M
Fix port refueling when lowest endurance ship in TF doesn't need fuel
' k/ k! ~6 f) M. \$ l8 l) x  NFix ships in port with full fuel should have full endurance # X' K6 ^3 @* M) G
Fix AI over diverting TFs to top off fuel (courtesy of Don)
2 q3 B: D4 d% n: A4 aChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 8 y& T  f' t  f( v
Fixed: Unloading unit attack mode not correct in some shock attacks 0 h' s+ k9 [1 m) N
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
, m# b, f2 S1 i, c( uFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
$ z9 z1 K2 _% K0 u0 r3 g9 vFixed LBA flying from small AFs & r$ ]) w3 o1 O
Changed Maxed out ship ops on refueling 0 b4 o5 p; Y1 A6 \
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
6 N1 D$ _, A: U9 u3 M* }9 @- f4 x) y3 T% ^Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.) m6 E7 g8 W" o) K6 D% ^
21/12/2013: 1123v 9 X; |' o, I$ j, R7 p% H
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 * u/ p- a( t. Z$ W& j; w9 d
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
' m+ e5 |8 c& \) q8 mChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving - p, _7 m* b$ A0 i; a
Fixed Some errors in ship transfers due to tonnage limits 3 @' {. U, z4 O1 s$ Y9 M
Fixed Error in setting Ground Reinforcements globally off by menu
8 l8 C0 h  P$ f: }1 LChanged Global replacement OFF includes upgrades for reinforcements
& w* [* d* x; Y/ ^- mFixed Cleared destination data on parent when rebuilding # I/ k/ U# Q* H( o. Z+ Y1 z1 Z5 K, _
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 6 o7 S1 ~, d, s: u
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization " ^: ^# S& T- v
Fixed Stop in-game update from wiping pilot HI cost
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