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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) - j: c& `* K  T& ^6 T6 t; F; [
Group upgrade not performed if ANY fragment present on or off-map
+ o, N( [' L4 Z6 c8 R9 X! V$ aCorrect retreat test in supply phase for isolated units . D7 y- ^% B3 P! z  A
Protect use of 'unload at' destination when no destination is present
1 ?3 B) ~& h+ f$ CCorrect display of port building %
% c& V" C  Q7 NReverse base checking order for supply movement every 3rd turn
# K, j8 U- t! e& lAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ; F5 m! S: ~% h  b
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit # G3 T, t% b. _# U5 B, a
Units with static squad/engineer devices can't retreat
6 W; ?; K; _: P: j. _Tweaked transport intercept for messages % n: Y  V$ s+ T! _% u6 i
Fixed CAP with DTs in transport intercept
( W( W6 X4 o4 k# G: hTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted / ]+ ~- `. h* P5 _
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 6 y( I7 d/ R0 r
Fixed AI issue with resource movement by TF
3 B0 d* u$ z( H( G' rIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )3 v, i3 E; S! M# ~3 R* j
Fix port refueling when lowest endurance ship in TF doesn't need fuel
. q- k" l* v7 J! F* n( ZFix ships in port with full fuel should have full endurance
4 z+ x; ~8 m: A4 k/ V; y( _& J- zFix AI over diverting TFs to top off fuel (courtesy of Don)
$ o. f& C1 ^' f; vChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t + f- h6 \6 d  |9 U8 I' j) ^  I. a
Fixed: Unloading unit attack mode not correct in some shock attacks + ?- V* t" o( J. Z
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
4 ~- k* E, J9 GFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u & @% r8 m" P' r# F' z8 x  v  P
Fixed LBA flying from small AFs
7 t# K0 p+ D9 a& IChanged Maxed out ship ops on refueling
8 Y& [' ~: h. H2 [Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel % U8 v+ n1 e6 a
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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( h  U/ [) w/ S  O* `, b; F21/12/2013: 1123v
7 f" e5 N# o4 F3 Y. j' D( K" \6 sFixed Random TF could get destination set when another TF set a Patrol Boundary 1
0 f- `; P" s( T% K5 vAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
8 B% s4 X5 W. V- jChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
+ H& {, G% O8 C$ C" |: EFixed Some errors in ship transfers due to tonnage limits
- x3 M8 Z: z: g3 YFixed Error in setting Ground Reinforcements globally off by menu / X8 A, H) {0 N  C
Changed Global replacement OFF includes upgrades for reinforcements . T. g( `1 j4 ^, P" w: p- W% i
Fixed Cleared destination data on parent when rebuilding * L+ y4 |" W9 U' c
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
% W2 C. g- G. U, ]- {& Y* f& w- p5 dChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 t: I6 Y: }. R! p  z
Fixed Stop in-game update from wiping pilot HI cost
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