鬼子的回信
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Hi,
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
9 s% W1 T" N' ~4 ZWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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$ I) o- W6 c' ^There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.' z# Z! ~. h4 j; y7 K7 }2 x
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1: h3 Z2 P! [& r' d+ m' n( s
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) A5 x7 }+ W8 `. S) g( k% N2 s* f1.No attack on CV.
" |6 _4 d9 x y: @4 ^( R2.Only 1 port attack.
C G; Y; x- x8 C2 ^3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.1 g3 `. K' O! a
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).# R) B, P% Z- M9 X3 `( b; c) \
5.Allied player can only change orders in china.( N7 ^, Q4 Y1 E( F, y
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$ i) `3 O. I) ^+ x# y1. Russia must warned one week before invasion (i.e. declare war and wait one week).# }6 g' u7 u( ~' p) U# ~5 z
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.5 K- y3 E" z* n% {# {6 ^( e2 j
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8 c: k1 w4 [. d2 Y, J4. Allied units can be landed only from TF with at least one half AP or landing crafts.
8 y. V1 _: y7 [& r# C0 P$ D4 _1 q5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
& L3 @% d3 w' o; I) U6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
( z# _( O- P- n, K* }( f" p7.No mining from planes4 V' A1 c5 c5 D2 ]
8. When the base is captured, AF can be used after the same number of days as AF size.
: ?! w6 L6 }7 S/ R9. If atoll is occupied and Japanese units are still present, the AF can not be used.+ t% f1 Y* F8 p4 W0 r" t' `
10.Only base or dot could be place for landing (same paras). 5 M1 v- w K- ]8 M. L/ s) M4 S
11. No sub commandos.
6 U9 }( C# u: l" `! }1 s12.Paras can attack only as whole unit.
' s' f6 \) b& _5 M% w! b$ r2 N16.The shift of units using HQ change is banned.! ?- I2 a! [4 W1 Z
17.Units in Mandzukuo must have at least 8000AS.
: n; ~/ g( G* N8 @$ h3 B18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
3 H% v" E, [! g5 B8 P6 D19.Chinese troops under SEA command can be used only in Barma.) x$ E& l, p @7 S+ X
20.4E minimum naval attack altitude is 15000 stop.
4 i0 S" x, h" l5 i+ G6 {" N% e% P21.No upgrade 2E to 4E with exception of Bolo planes.9 v% g3 o# x$ ]4 I$ n
22.4E can attack from China from July 1943; no city attack on chinese towns.
8 b* ^' r/ |' j& K23.No 4E naval attacks after 1942.
% {, E2 H4 _1 R5 x7 E: M- O24.If the dot base is 0/0, AF and port could be expanded only to size 1.
1 u1 k, |+ l& j4 C& {- \4 ^" i25.Max number of planes is 50xAF size and 30xAF size on atoll.
2 R2 Y3 p' o! _1 W' _26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
5 o% i7 S1 M8 K" N27.ASW TF max 6 ships.
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% t9 W$ ]) r" \' iCheck it and let me know.$ C, P! @% h& x* z; {/ s j; M7 D
3 G7 C- d. o# b( E' mTomik |