以下10条是我提出的房规$ D" y. W: @5 ~8 Z
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1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count." N" k R6 |7 b5 |/ p/ V
At least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted. 5 }9 H4 s; T' |$ T8 w" I8 T
The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. ' P/ \ i. l5 R) U7 w l+ i) L0 u
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2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.6 N5 B# K2 f" K% i
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3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands. ; }/ |# \7 V; r- p# b: e
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4. Only air groups designed by game can run night air attacks.
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5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. $ V4 \- U( Z" d2 h6 Z' N7 W
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6. No shinden, shiden and raiden on Japan carriers.
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- c" P) Q/ a( t9 J6 g: d, `7. No allies aircrafts can use Russia bases before russia join the war.
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8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.2 z1 i: Q/ [9 q( r
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9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy./ ^7 m; S; R0 j; K7 K- c P
+ U" z- T( a7 e K10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |