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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. ' [" i, \# l. h! F
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip$ K$ Q; ?& t( I: v; A9 r

. d4 j4 {4 w5 k, U1.806补丁内容: / b6 ]) {! M0 t
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 8 g5 v+ j; t. m+ K0 v
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
3 m" I7 G" W8 G  \Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. # t& J" Q! P" X  W
Item 4 – Add air detection devices to the device pool displays. 7 s% M# c. G1 k& S! e: x
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
& C4 ]+ _% r: S1 }Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
6 o. G+ s5 ?5 D: T, z5 e& T+ TItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. & V+ ?2 E! s$ i( |9 T
Item 8 – Additional performance improvements for DivideCrippledTF.
: Z& q4 m" D  ]3 X( ZItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
算了,没中文的俺肯定是不会要的。
$ a# B; `4 M0 G3 [不过,还是想知道究竟改了些什么东东,看不懂
关键是有没有高手破解
感觉改动不大,,,应该也没有升级的必要啦....
动画不统一,战斗结果不一致,密码无法升级,看来在这个游戏里是不可能指望解决了。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
谁来翻译下.....
一万年太久,只争朝夕!
1.806补丁内容:
  m  @; w; {5 h0 `( p8 cItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. # k- b! Z" n4 A1 z0 V/ D
             修正了舰队未能正常装载的问题* }  u  N3 g8 q9 |
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. , r; V/ U" ^& W3 c; G% o" M
             修正了舰队未按命令抵达目的地的问题
' c7 \; R# z. o% n* TItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
4 O/ W' W* I8 x; r) }6 t- n             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除7 h+ l7 t2 p  X! D! [
Item 4 – Add air detection devices to the device pool displays. 3 Z; F% R9 i5 q5 r# X6 V
             增加了对空雷达设备列表(?)/ e) k; M: R6 n3 K. y
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
& |* N8 b4 }, v* j             增加了对空雷达设备j建造代码(?)
) K7 g1 O* C. d+ U5 w& AItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 7 R% D4 [, z  u. J. I4 K0 O
             完善了对空搜索雷达的功能  P' R) E; x7 S6 [
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
* D- S- I" O4 s- u8 _             调整(?)了航母超载时的OP损失
% j' M) @+ M3 T- {! JItem 8 – Additional performance improvements for DivideCrippledTF.$ y0 q- N# `( V; e3 R
             改善了战斗演算时,分离受损舰队的运算速度' I! P/ x+ D& r0 V8 p$ V3 ]
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.( V# b& B/ S. N  T9 t5 B, J, W
             允许以任务速度自动清除基地内的水雷
主要是增加了对空雷达这一类设备,原来雷达就对海雷达一种…………所以好多人都问13式雷达有什么用呢…………这不改了嘛+ l% O2 n% K% b

2 A* a1 r4 p7 YItem 7是指航母大战时有的航母被重创后,飞机飞到别的航母上,结果导致后者超载不能起降飞机…………所以加以改进。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
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