鬼子的回信3 Q0 m/ g' w6 C" p2 n( i7 f$ I3 O
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.9 b) D& M- s: q9 d/ _. u# P1 Q% v1 |
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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4 d7 y$ [+ k2 u( [There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.
7 L/ e+ z1 _+ d4 o( g* |2.Only 1 port attack.
1 s* W; s. i( u3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.8 [$ e/ }6 |+ p# R6 T0 O
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
: p; V5 Y+ w- ^5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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& _+ Y! a/ ]# w/ ~; @2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
7 h' m, [. h0 d6 L ]) p5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 0 p" V2 G2 B5 f( S+ z3 j- S/ d
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.' E6 q* I" x( p: q9 t) Z8 Z8 ?
7.No mining from planes
! @( d3 P' ~' ^8. When the base is captured, AF can be used after the same number of days as AF size.* u) ?; M$ n! d: o
9. If atoll is occupied and Japanese units are still present, the AF can not be used.+ ?8 l2 r" }$ N9 f3 e0 Q. D
10.Only base or dot could be place for landing (same paras). / s1 M, @7 P. s7 L% U- `; e" ^
11. No sub commandos., H0 {* Q: R& j5 b$ |! o
12.Paras can attack only as whole unit.0 m/ p, N$ K- \) u
16.The shift of units using HQ change is banned.
0 n( u! [8 a' c% O8 d0 c" q9 a! I# x8 e9 ?17.Units in Mandzukuo must have at least 8000AS.
; N+ ?3 a$ I5 S1 ?18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China). _2 S7 `" ?) [7 e3 d0 q
19.Chinese troops under SEA command can be used only in Barma.
# k! l. t O" ~2 X) w, _; g9 [20.4E minimum naval attack altitude is 15000 stop.
; J7 T7 W) Y4 s7 t: @21.No upgrade 2E to 4E with exception of Bolo planes.5 u9 k. ^) I7 ~: S- B
22.4E can attack from China from July 1943; no city attack on chinese towns.
) ]/ S2 n. L& I H# N. o* G% y1 w23.No 4E naval attacks after 1942." z; x1 B& \% x! y! m$ O. D V$ Q
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
y( S3 Y1 v ^25.Max number of planes is 50xAF size and 30xAF size on atoll.
+ {' B7 A6 v' t) V; ]26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.5 ~ @- A9 ]8 _7 I* a& K
27.ASW TF max 6 ships.
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Check it and let me know.8 j% [2 X! Y& H3 A8 y3 m6 a) r
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Tomik |