鬼子的回信1 e5 G. b9 G# k& y: s7 P" G
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
. i$ g# g9 f9 `- K# zWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.5 ?# P+ {9 Z: @
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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6 g% o) s2 M: f& x }4 [Hi Matthew,
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/ x, t. Q# A5 f# \& a9 KThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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1.No attack on CV.
) g2 P$ E9 }% ^/ _2.Only 1 port attack.
' U# f; D& J+ Y5 l% N3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.1 ^7 u- d7 z3 o! ]' E
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
; c/ Q; E. }/ w" N5.Allied player can only change orders in china.
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& \% `7 l+ z# U$ O! m8 ]HR
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1 k1 z, v. k/ \5 i7 o5 e1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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& X4 a% F# z, e. a, J) q2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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! |3 P% w" y9 {' c. L1 e9 J' y4. Allied units can be landed only from TF with at least one half AP or landing crafts.
4 M. i: x$ h& d3 h5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
9 ^& P: [* d: m: Y1 T0 B6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
( M( X8 B. P+ Y' O2 H5 U3 ^7.No mining from planes
9 s1 Q4 R% E9 @" ?8. When the base is captured, AF can be used after the same number of days as AF size.$ k- B# x) @7 d, I/ ?$ j# {% X% k
9. If atoll is occupied and Japanese units are still present, the AF can not be used.+ H) C2 J# x( Y1 d1 v
10.Only base or dot could be place for landing (same paras).
5 [( \: c7 v- t11. No sub commandos.
, r) k, g8 j+ G j- D12.Paras can attack only as whole unit.
. ]9 n2 ^* d4 N3 x) i" p/ L16.The shift of units using HQ change is banned.
* D9 [1 y8 A+ e) j& w1 C17.Units in Mandzukuo must have at least 8000AS., U, ^1 @+ t" X4 M/ N3 \, _
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).% W. f) m5 K1 x& J
19.Chinese troops under SEA command can be used only in Barma.
) |* P4 K2 b& C! @! o1 N3 o$ e20.4E minimum naval attack altitude is 15000 stop.2 n4 _1 t% n/ U
21.No upgrade 2E to 4E with exception of Bolo planes.
/ u1 G8 n1 p. f6 A5 \ s5 J# l; V22.4E can attack from China from July 1943; no city attack on chinese towns.: p2 J! }; e0 f- o& A E! D9 }
23.No 4E naval attacks after 1942.
6 t: E/ G! s" H- z24.If the dot base is 0/0, AF and port could be expanded only to size 1.- m. ^/ W, f u% w; P c
25.Max number of planes is 50xAF size and 30xAF size on atoll.
& M+ U$ T" [" u/ A' J# I& ^; f26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.) Q" Z; {& X2 Z$ q( W3 @
27.ASW TF max 6 ships. R2 _$ j! l0 K, b3 G t
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! }/ G, @$ }* K9 C2 Z( l0 ?. F1 X+ rCheck it and let me know.
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Tomik |