鬼子的回信( F# a1 ]) G) K0 t
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# P0 {/ e- Y3 d XI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
$ ?' Y6 @' [3 K8 p& l7 D, DWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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) \; e% N' W0 R) @" |" R' p+ d+ NThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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. L) e1 Y; a4 ~Day 1
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6 P2 S0 }! M( J7 K b1.No attack on CV., n: K [" f: l+ p, z4 ]+ ]0 ?2 t
2.Only 1 port attack.
7 f) m$ s! G* U+ M8 c3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.8 V' D* J$ Q! C3 N- ^
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).8 K% b1 B7 J- T% p+ }6 j
5.Allied player can only change orders in china.
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HR; A8 q2 R) z* b) _% r* W0 b3 q. f
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).# h8 c7 E5 l1 ~2 U" M
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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% y/ D m) `- j) K# f4. Allied units can be landed only from TF with at least one half AP or landing crafts." y4 e' U1 v) z+ o
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
- P( x, K, E" o. P. S. E6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
8 x# f- y o4 K& Z9 z7.No mining from planes! _8 ]* r" J/ ?
8. When the base is captured, AF can be used after the same number of days as AF size.& l( h: @8 s/ d& e& |) r' i- f8 D8 a. t
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
( ]0 ? m1 G+ r& S9 l$ N10.Only base or dot could be place for landing (same paras). : V8 U1 L6 t' z& r
11. No sub commandos.
' L2 Y3 l; Y' y: E12.Paras can attack only as whole unit.
1 T& @1 b, E8 ~ Y- I16.The shift of units using HQ change is banned.
T5 L7 a: b5 C# R! R' Z+ D( R: y17.Units in Mandzukuo must have at least 8000AS.) t5 k# U, v; |0 }8 f; Z
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
+ w( s7 H5 t7 x) `19.Chinese troops under SEA command can be used only in Barma.7 [) ^( U# ?2 J8 I$ l
20.4E minimum naval attack altitude is 15000 stop.
* U, ^+ I5 B8 f$ j* M- H21.No upgrade 2E to 4E with exception of Bolo planes.
, p4 L x4 `9 n: M8 L! V22.4E can attack from China from July 1943; no city attack on chinese towns. b8 ?" c9 e2 l% j& o
23.No 4E naval attacks after 1942.
$ G4 A# ?+ w( X24.If the dot base is 0/0, AF and port could be expanded only to size 1.
' w4 [' e5 B2 @% O8 Y" g25.Max number of planes is 50xAF size and 30xAF size on atoll.
6 C' p' d( F: @, h/ O26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
^6 B) _* F) v6 ]2 t27.ASW TF max 6 ships. ' s( p& n' `- Z& u$ |0 l' A
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Check it and let me know.1 q2 } n. j1 \& L" `* P }
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Tomik |