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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
$ U( p; c" q0 s$ F- y. ZWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.+ h7 M5 L- z$ B, v8 b6 D+ |6 M# C, M* u
/ m/ Z7 j! y8 UThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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& |8 A3 } q! S. D. X/ q9 SThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do.../ Y2 g" l2 D$ \
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0 S9 f* o$ ]6 ?Day 1
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+ L" Q4 c6 M* y+ B: y5 Q1.No attack on CV.
# o' Q/ G' c/ e! I2.Only 1 port attack.' f- O1 D# h2 h4 }$ ?6 Z' Q3 m
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.2 D& @- B0 l( C) B+ g: l+ b- v
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).' V# E9 d1 N3 ^7 U
5.Allied player can only change orders in china.1 h& r. H+ A- x# i T. I
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+ I+ R/ ]7 c# T7 W: r/ QHR
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' G( g$ x4 i2 s1. Russia must warned one week before invasion (i.e. declare war and wait one week).; I; K1 \) q# D; n8 v! `" K
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) m7 S5 V/ l. X+ p: r7 j2 I' B2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
) g% E( ?6 U; r. F" ~& U J5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 0 b8 ]8 d( C( v
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.7 I9 w" N7 {9 @' |1 @4 L$ s9 C
7.No mining from planes: `. Z" m! D! s
8. When the base is captured, AF can be used after the same number of days as AF size.( L7 l v/ N! K; T1 C( x
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
4 E; P: k! H, J9 r10.Only base or dot could be place for landing (same paras).
; t' B% t; M+ M3 o! }6 }2 [11. No sub commandos.9 E( p' H6 U: U8 j. n3 Y
12.Paras can attack only as whole unit.
8 j! y/ P m% u% l2 n16.The shift of units using HQ change is banned.
/ p$ j+ z+ K. B7 {/ O17.Units in Mandzukuo must have at least 8000AS.. _) h8 t; a) s
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).. L9 s3 Y+ m( O
19.Chinese troops under SEA command can be used only in Barma.
3 M3 a# e1 i& t8 T# i* M( B20.4E minimum naval attack altitude is 15000 stop. T1 D5 ` O7 G. o/ X0 |
21.No upgrade 2E to 4E with exception of Bolo planes.6 M! a8 Q U' P2 r' A. b* F
22.4E can attack from China from July 1943; no city attack on chinese towns.$ M7 h9 m2 x$ i- {( y& o
23.No 4E naval attacks after 1942." y" f$ V; u! l3 {# s0 D( G
24.If the dot base is 0/0, AF and port could be expanded only to size 1.3 f- {: d# ]- w4 x& O9 f9 a( D/ }: ^
25.Max number of planes is 50xAF size and 30xAF size on atoll.
' _: w7 d3 W0 C26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
9 m7 F) H1 T( M, X$ R3 |& K27.ASW TF max 6 ships.
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# T9 C! p1 ~, K" C5 DCheck it and let me know.
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" }5 e6 E' o5 L# V/ p5 t) D" Z0 rTomik |