鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.; q, C9 I1 ~7 h
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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: Q% v; [! E8 W/ H, @There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.: m' u5 Q+ J @: s! q
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! B% c2 x4 e* q/ T* N3 z/ BThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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+ b; [1 T) |- ~ g+ V: c" d( Z% [/ }1.No attack on CV.
* l, l3 M* a! ]5 ]2.Only 1 port attack.
# x; g" ?+ b7 N" ^" P3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
+ H3 h7 S* F) ]2 g4 e) S4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).: R b: |3 L8 W! S6 u
5.Allied player can only change orders in china.0 P& Q3 x$ S* @7 U" r( B y# z
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).) d" c9 `: a: j; s; Z; ~6 V
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.% u! D! j" ]6 [; O% T' \0 V
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
# d6 w7 |3 u. ~9 D+ G* S5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
8 M- w8 K1 h7 c5 S, O. ]/ ^; E9 f6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
1 n' U" k( J- k" B. ^7.No mining from planes. b6 K6 b' N$ U0 B
8. When the base is captured, AF can be used after the same number of days as AF size.; \+ I, @" f* ?' y+ P I2 z
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
3 S- f: j$ f: l* y, D( K4 D10.Only base or dot could be place for landing (same paras).
' h7 C9 p$ g/ J1 A/ a% ^, B11. No sub commandos.& L X/ F* d$ P4 {: t1 P
12.Paras can attack only as whole unit.+ O3 N- s5 s, a3 h+ X% J& J
16.The shift of units using HQ change is banned.
. m% ^+ y8 F% D2 ?: V9 D% U17.Units in Mandzukuo must have at least 8000AS.: m; x- B" K: @& r; o+ k, V/ l, C
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
* g4 {! l: F% q. x$ D$ @8 T: Y19.Chinese troops under SEA command can be used only in Barma.6 n: c7 |5 [4 z( O. P
20.4E minimum naval attack altitude is 15000 stop.
! V3 S" b; n1 O, @21.No upgrade 2E to 4E with exception of Bolo planes./ x# u5 w+ b, [( a
22.4E can attack from China from July 1943; no city attack on chinese towns.# [! M# \& y& b% i
23.No 4E naval attacks after 1942.
( E. o. s% \" P1 `, a. k. {24.If the dot base is 0/0, AF and port could be expanded only to size 1.
o% t- \; L( n8 m+ V! d$ u25.Max number of planes is 50xAF size and 30xAF size on atoll.
! D0 o4 `) n3 L' f( m' ?26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.% _% d. F( R; [9 [4 X: k) p
27.ASW TF max 6 ships. 7 n5 x3 Q8 W8 v* @& | C% p
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4 D1 I, r: h; @" n8 A& rCheck it and let me know.
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2 \* B$ Y/ r0 M) P, S+ p1 R QTomik |