鬼子的回信
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! a. h! K* u2 V. H$ v$ S6 SI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
/ T2 p/ O7 R5 w+ VWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.8 }' v9 {1 ~ ]+ L
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) Y' V" @) T4 X1 u( g6 gThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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/ m! Y+ `& l* @% h8 B ^6 T1.No attack on CV. M/ R) H/ h: w% @* ]' y
2.Only 1 port attack.
, v8 u# P7 F9 S: H0 m |: f3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.4 g- h, |9 k- _- | J. {9 D# X
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings)." u- t8 g! k( N+ t1 ^6 s2 `
5.Allied player can only change orders in china.
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, K6 A6 e' {4 f6 m2 fHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).. O4 Z+ s8 v8 Y: U. b- t
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+ o* h" ^% D6 h, K" _ z6 x2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.% k! \. v! V+ M9 S. b( s
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8 p) r% g9 y& X! S% Q3 M4. Allied units can be landed only from TF with at least one half AP or landing crafts.
9 T$ R* ~) `+ t; Q% w5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. * x% h* ~$ r( P* a5 Y
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
' H6 c, z- `" O7.No mining from planes
3 Q( M& S) r6 d' v- ^- f$ X8. When the base is captured, AF can be used after the same number of days as AF size.0 X+ q, F. r5 I1 B4 k, f
9. If atoll is occupied and Japanese units are still present, the AF can not be used." r8 F; c: C) g7 c
10.Only base or dot could be place for landing (same paras).
- o" P& X- M7 f* a6 {11. No sub commandos.- P) |. G! m; A$ W6 P- X
12.Paras can attack only as whole unit.: @# u' g7 }. o& W. p
16.The shift of units using HQ change is banned.# ^4 |- p3 ?6 x
17.Units in Mandzukuo must have at least 8000AS.
6 k3 `9 u4 b2 f7 a }; z18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).( K2 V- R+ H. [$ D$ F# G
19.Chinese troops under SEA command can be used only in Barma.9 _3 u( V6 G3 n
20.4E minimum naval attack altitude is 15000 stop.
6 \# M( S, l( b2 X( _/ c" u21.No upgrade 2E to 4E with exception of Bolo planes.6 [: u! F6 P& b5 A {# t
22.4E can attack from China from July 1943; no city attack on chinese towns.
* n' b6 D$ g$ \/ ^" B/ m% P23.No 4E naval attacks after 1942.
' y! S1 F# L, Q1 u) y9 G! J" k24.If the dot base is 0/0, AF and port could be expanded only to size 1.
, N3 l$ x3 p b; S9 {25.Max number of planes is 50xAF size and 30xAF size on atoll.
7 q, L' t9 A+ V3 r2 S$ I6 G* E26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.; S$ L0 u( _ X2 f2 J& c1 I7 w
27.ASW TF max 6 ships.
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Check it and let me know.
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