鬼子的回信
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- Q9 k! U) [$ Y: s. d9 W: ^( v: {I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.% n5 ?# l7 x* o. ~' j& ^9 r n+ H9 M
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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) [. Y! Y0 u9 c* L$ h$ j: ]There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...6 ?% H+ b* H; ]% N& G
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* ?" l( p6 }; ^# d7 v: w% H8 RDay 1
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1.No attack on CV.
. |. {) E- d' ]3 I1 T$ [2.Only 1 port attack.0 m: \: o, |" `3 e: Y, T) L
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
; ?& J" i) X- w. D8 r6 r: |5 Z4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).% q# ?7 h- C4 P8 u
5.Allied player can only change orders in china.
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.( n1 m) }0 n8 U# Z2 M" g- h
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4. Allied units can be landed only from TF with at least one half AP or landing crafts./ }+ H4 L0 ?' c5 T$ t
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
+ T9 o& K/ U1 D' s" O5 ]1 _6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. O( J2 N. Q5 V' ^
7.No mining from planes: X; F& Y* @4 u: h& B
8. When the base is captured, AF can be used after the same number of days as AF size.0 W/ i% W* ]* z, X& Q
9. If atoll is occupied and Japanese units are still present, the AF can not be used.$ X1 Y6 b: A# ^7 G/ I4 j
10.Only base or dot could be place for landing (same paras).
/ }* r" E& ?& Q3 f$ l11. No sub commandos.
6 u2 W! p* `! A; p+ c2 \9 J12.Paras can attack only as whole unit.
7 L# G6 O4 j7 w; g9 b/ p16.The shift of units using HQ change is banned.6 _; K8 u, q' i
17.Units in Mandzukuo must have at least 8000AS.
" O$ l5 G* t3 A, ?9 [0 U' [18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).3 \5 _& C4 d; j
19.Chinese troops under SEA command can be used only in Barma.4 v1 \1 s: }& ]( K, Q% `
20.4E minimum naval attack altitude is 15000 stop.
2 T( `$ O# \5 l* a, t6 b1 W21.No upgrade 2E to 4E with exception of Bolo planes.
0 h# ^# S: o+ s, r22.4E can attack from China from July 1943; no city attack on chinese towns.1 x% `& M- C3 z
23.No 4E naval attacks after 1942.
) f3 E B( d% a1 z) _; T0 L& J24.If the dot base is 0/0, AF and port could be expanded only to size 1.% O4 Y+ U: j' I/ Y3 A5 O p
25.Max number of planes is 50xAF size and 30xAF size on atoll.$ z% @6 [8 u- b8 d' @" M+ j; I
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.% \" `8 j E0 g( H: m+ W# Q/ C
27.ASW TF max 6 ships. . T& t. `5 G& s' Z& L0 L8 d# q
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$ Z0 t! J: A4 e1 c* h! o. t' l7 CCheck it and let me know.
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Tomik |