鬼子的回信1 C! ~, T, c( u o/ x' G
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* o) N6 {5 ~) K/ z, pI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
+ E! Q, |# T2 a% L: vWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.# q( ^2 H7 d1 O. E3 B2 _
" t k* U* S, Z+ v! F( J. \2 P# yHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...9 K. F$ c' n; i8 c7 a ?. G
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Day 1
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' w" L' _9 X$ }" }3 P1.No attack on CV.' k" [9 Y7 C, b
2.Only 1 port attack.; t3 ~. P1 [& ^; A M$ J
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.2 w0 u( o W! @$ |* l# f
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).3 C) C2 ^4 p& M; I
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.4 P2 Z% p# d9 I( l3 P7 L7 e
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
, n' n4 R- c$ E" ?- l5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ' c# f* v6 e1 R. n/ }+ P2 k
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
- K W- ?3 [# X) [7.No mining from planes$ D, {7 k( u/ _! T% M4 n* |
8. When the base is captured, AF can be used after the same number of days as AF size.
3 ?, h/ i- I# x9 P& D9. If atoll is occupied and Japanese units are still present, the AF can not be used.5 F a* e- w; X8 ?; y. P
10.Only base or dot could be place for landing (same paras). , U5 A5 n/ o4 ^! D
11. No sub commandos. i- s# o1 g/ r0 g8 r+ w
12.Paras can attack only as whole unit.% R; n9 z& q* O! ^& p
16.The shift of units using HQ change is banned.# o+ P' N! ?+ j+ h5 @1 H
17.Units in Mandzukuo must have at least 8000AS.4 }& x3 l. |, h1 c
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).2 D* }2 \) B% V- F! b. s
19.Chinese troops under SEA command can be used only in Barma.; o; B2 B# o% C' S; T
20.4E minimum naval attack altitude is 15000 stop.
8 t- ~# p* o; p# G. q! C+ _. O21.No upgrade 2E to 4E with exception of Bolo planes., J8 f7 O: J/ v8 \
22.4E can attack from China from July 1943; no city attack on chinese towns.+ r! s+ r) n$ z" t5 |. z
23.No 4E naval attacks after 1942.
( n/ j N c; w1 |24.If the dot base is 0/0, AF and port could be expanded only to size 1.
9 f! h8 e- C$ n* o) z25.Max number of planes is 50xAF size and 30xAF size on atoll.- d( c# `8 O% S
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
( a2 H9 v& a0 x+ ]% J27.ASW TF max 6 ships.
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' j4 @5 Y3 C: P$ |3 [2 ?& @Check it and let me know.
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% X) z0 Z6 Y! m5 a& T" ]Tomik |