鬼子的回信6 i! t7 T6 ]& B* t% B
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
5 a3 O8 V [, e7 x" \Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.& @( {, L& B% X* x
* C1 l2 ?: `2 Q: K# p) s- [There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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9 a9 |$ J' |- `" N) Y! r4 fThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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3 a# g# n: i3 cDay 1
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1.No attack on CV.9 o$ `# h3 v! q' v0 Y7 z/ [, F
2.Only 1 port attack.9 s4 S9 j" }2 O1 m! R
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
' O. r8 U ?1 l. x* V2 A' _4 o4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).* S9 c: P+ |* U+ K) _" l( l! q b' s
5.Allied player can only change orders in china.3 K* ?: q A8 U* Y0 y
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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: {, V% p0 S% m' m5 V2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.* D# m) g' v4 g4 T
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
9 e4 d' p) e1 A/ K5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. " M3 y% Y/ V4 C1 @7 i. Z" c. P
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
: p, n* q) }$ O7.No mining from planes
1 y9 p/ Y" f2 F: y8. When the base is captured, AF can be used after the same number of days as AF size.! P7 L) r0 M0 q- g% `
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
6 a. V5 p# O5 H _" b! Y. q8 L10.Only base or dot could be place for landing (same paras).
4 c4 T6 e1 X; I ^& F- K11. No sub commandos.
1 R- ~& L# s* S: b& s+ @1 U8 H12.Paras can attack only as whole unit." |& M6 a: _/ }4 }! f
16.The shift of units using HQ change is banned.
. O( _+ z* w( v; N' A! P17.Units in Mandzukuo must have at least 8000AS.) ~/ r2 ^4 i8 d7 |: D8 n0 U
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
: W2 e3 _, Y4 [* G1 O/ L7 U' }19.Chinese troops under SEA command can be used only in Barma.* x' L: i( o" [
20.4E minimum naval attack altitude is 15000 stop.) x8 g# q' Z% M/ k
21.No upgrade 2E to 4E with exception of Bolo planes.
% _, [2 B9 m# L8 w22.4E can attack from China from July 1943; no city attack on chinese towns.1 d# w/ W0 |& f! M9 D
23.No 4E naval attacks after 1942.
7 M6 R9 E3 N1 T+ A+ x3 f; _24.If the dot base is 0/0, AF and port could be expanded only to size 1./ H/ I3 g0 w& G2 D
25.Max number of planes is 50xAF size and 30xAF size on atoll.
: U% z0 O Q$ v: S: B1 @! A26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
$ u) y- `: a+ d8 U1 M2 i27.ASW TF max 6 ships.
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Check it and let me know.
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6 f; j+ w6 b& ]2 ?Tomik |