鬼子的回信
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.8 k. Z( s0 p& `2 k5 x/ V/ q7 V
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.0 C' R8 S9 W4 ]* A# g% W% j) ?
" X2 e) w' H- V% gHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...; |: O# w0 S1 @1 f; _
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& P' N3 W3 u. {* R) \# ZDay 1
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; `/ b9 _& |( L1.No attack on CV.) P. G' R: t! `1 B! _
2.Only 1 port attack.( s3 R9 P: H3 n' N" z, h- G) U
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.( |+ ~/ q; ?: P5 {% n
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
: W0 R( k- W$ f+ A' J5.Allied player can only change orders in china.! y$ j6 z( m2 F, B1 X
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& W9 A' `: S- d3 U1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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! W% o( f4 U- G O9 G2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts. \3 e: Z% O4 w/ g r
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
' d( {! N( V/ q/ S$ }6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements./ q* `. o V. _. O# x8 k. E7 F
7.No mining from planes! C+ Y8 ]8 a, S% N' G" l R5 V
8. When the base is captured, AF can be used after the same number of days as AF size.
# d+ a% B0 M! e3 t$ ?7 f9. If atoll is occupied and Japanese units are still present, the AF can not be used.
( G H- e3 \6 F' |6 U4 a; ~( f10.Only base or dot could be place for landing (same paras).
6 ~9 N4 n4 `! U* s, x* {; |0 S11. No sub commandos.! P: n( ]/ L9 F& t; A
12.Paras can attack only as whole unit.( }* `5 Z2 x" _' _; I- U A" `# ~
16.The shift of units using HQ change is banned.
! _- h, m6 {6 B* \/ R17.Units in Mandzukuo must have at least 8000AS.
* y7 U6 d" Q9 y: x9 B @18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
, v' Z; n; Y" W8 D4 R! k19.Chinese troops under SEA command can be used only in Barma.& l; k2 T1 w2 Y* r9 ~# s6 X
20.4E minimum naval attack altitude is 15000 stop.
. @" i3 ]/ D2 \: w. b) @8 L21.No upgrade 2E to 4E with exception of Bolo planes.
7 p! d. i& [0 m" r' K, L' f+ z0 w22.4E can attack from China from July 1943; no city attack on chinese towns.
8 s: m4 k9 s/ r/ H% b/ E23.No 4E naval attacks after 1942.* G/ t& P' e1 L' L+ ^( A
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
0 W$ M* K5 E/ t" Y+ q25.Max number of planes is 50xAF size and 30xAF size on atoll.
' Z2 {7 J& r% U. |8 V% }: a26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
, t) b7 d* i1 R* T* N. y27.ASW TF max 6 ships. + o0 \+ ^# T+ g6 q5 l
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, ]# `, _ s! d8 Q+ K wCheck it and let me know.1 Q4 T3 o1 s1 N& m# G/ W
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Tomik |