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Hi,
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& n b( f: V: C3 w ~) xI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.: M! a# w1 e) M4 V& t% X0 P1 e+ f
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game./ W. B9 j+ q0 D. _4 e! v
/ X' \; p! E2 ?, z& @Hi Matthew,( A* r2 j2 [, q; q" }
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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; [8 @* {3 K5 M4 L, N1.No attack on CV.& ^5 A; B7 r y% E/ E
2.Only 1 port attack.% Y9 O |# f' U! l) a1 |
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.0 S5 a9 T3 ^* f/ ?3 L' E1 j/ h$ f5 h
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).* K$ ?6 C: e% y7 \- r
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).- H. c, |1 J6 N7 ]
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X+ }. A5 E# `' E" K2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.
+ T# K& ?' v3 ]& W5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. . \& [/ C" g: K
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.# k! H8 t: b2 Q+ c6 q
7.No mining from planes$ `6 x2 G6 X# G4 c; [
8. When the base is captured, AF can be used after the same number of days as AF size.
3 `, S! h" S2 \8 u9. If atoll is occupied and Japanese units are still present, the AF can not be used.
5 k( y6 R! D/ [5 j; k/ V+ o, }10.Only base or dot could be place for landing (same paras).
, i/ q+ M- l6 n, Z* H) s) L11. No sub commandos.8 D9 I& u* h- H- G3 a& r
12.Paras can attack only as whole unit.' f0 S' r4 f7 E0 x; W- U3 X
16.The shift of units using HQ change is banned.
4 h6 W" L V: a3 t. d17.Units in Mandzukuo must have at least 8000AS.; z8 A' J' d* r
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).( K- }2 c9 T# p5 A# F% m1 N+ V
19.Chinese troops under SEA command can be used only in Barma.
, q5 K' r( R$ J6 u/ _8 c! ~; l) [5 j20.4E minimum naval attack altitude is 15000 stop.
* y5 u) s- X& \. r- f0 M21.No upgrade 2E to 4E with exception of Bolo planes. }- L6 w, P- S; T% w
22.4E can attack from China from July 1943; no city attack on chinese towns.: y, E/ A/ a7 l0 I: j
23.No 4E naval attacks after 1942.
5 `# ^! M0 Z2 D- s: D _0 h24.If the dot base is 0/0, AF and port could be expanded only to size 1.6 U" m2 O- O9 c: ~
25.Max number of planes is 50xAF size and 30xAF size on atoll.
, C9 ~ ^) c8 Q. @9 R/ I26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.2 z0 j B' ^) y L
27.ASW TF max 6 ships. 2 i$ ]& ~0 u+ h; b6 Z5 w
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Check it and let me know.
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Tomik |