鬼子的回信+ L2 m4 E9 z/ Y" W6 s. u
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.1 j, P9 H2 F1 P( V3 E
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.! r( M3 K' ~: |* Z7 z. L/ u1 e
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# y, T1 {- f( i) U0 J, AThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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, j0 w0 F; g/ n7 X, B1.No attack on CV.+ R2 Q, F; l- P+ G0 x- q
2.Only 1 port attack.
' @/ ~. [" n2 ~! S* L3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks." K0 I2 Q1 T. n/ N/ x7 j
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).4 |6 P# c& `; C4 m' ?$ G1 K
5.Allied player can only change orders in china.
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HR. L8 B* m* l& ~% M D4 F4 b
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1. Russia must warned one week before invasion (i.e. declare war and wait one week)., d, w" x- v7 e+ e6 v8 j- D w+ e
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.1 R" Y) ]& i' w# r" u
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: }1 C3 X0 I$ n4. Allied units can be landed only from TF with at least one half AP or landing crafts.# \8 a- F( a4 P9 g
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
$ n5 W& E" y7 b) f' |: ]3 E. S% }1 V4 }6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
. f3 A2 M0 b2 B7.No mining from planes
/ k; l' S0 i# ^1 g8. When the base is captured, AF can be used after the same number of days as AF size.
3 f1 Q. o3 ], e, o9. If atoll is occupied and Japanese units are still present, the AF can not be used.
+ r" j" c4 n! y3 m10.Only base or dot could be place for landing (same paras).
4 `9 h& o, i: ^, E4 U% v( N! I11. No sub commandos./ f, a- h) {. D+ Y
12.Paras can attack only as whole unit.
5 {5 w6 u, d N. m16.The shift of units using HQ change is banned.0 ?. n( B& }* I5 P3 H o' D O
17.Units in Mandzukuo must have at least 8000AS.
! m5 S7 P% C: m+ |) d V18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).; u e" J" z/ ]& \) s) M
19.Chinese troops under SEA command can be used only in Barma.2 {4 h& a* W; e
20.4E minimum naval attack altitude is 15000 stop. k/ {' k9 n9 D) j/ I4 f3 R( D
21.No upgrade 2E to 4E with exception of Bolo planes.
: I$ b" Y3 M, i1 T( c22.4E can attack from China from July 1943; no city attack on chinese towns.
: O4 v! K# W' P7 |- t, Z3 i23.No 4E naval attacks after 1942.# ?" }- o$ d& m' X! p# m
24.If the dot base is 0/0, AF and port could be expanded only to size 1.- C% M* n( ?" ]( j# `: m+ J" D
25.Max number of planes is 50xAF size and 30xAF size on atoll.
/ p! i# z* o! p26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.1 t# J% r4 Q& `5 { b' D9 l: I
27.ASW TF max 6 ships. ; x/ L5 e/ Y& E4 o
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Check it and let me know.7 d8 p- S h0 R
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