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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
; Y0 |' Q/ P \8 E$ ^Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.- m: p3 w) `3 e, B6 d' A
( s! I# R& N$ G/ d$ I0 iThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,) d+ t: }! a) u# d
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...' h) E0 V* i: \; v! }
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9 a! o4 [0 H6 T) {# y1.No attack on CV.% D/ _. D* w7 T# H3 Q
2.Only 1 port attack.
4 D8 W1 ?1 z- L* z p; s; t9 V4 _3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.5 Q5 k2 i! H" p$ {) w
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).! t3 d* B4 q1 n4 s# f
5.Allied player can only change orders in china.
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).6 d6 _) o0 O0 r( P
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$ E! u# q/ h& m7 u# u2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that./ k4 d4 N& h1 M* L/ z2 h
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.( P! D- ^+ @# O5 q- T" w
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
7 Z) z2 g( m7 c) W: x* n8 u6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
5 e. G. I [! }! k7.No mining from planes, I- H9 o9 G4 x' m* P+ _0 ~
8. When the base is captured, AF can be used after the same number of days as AF size.- a8 K( y2 N n- C" w
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
1 \, A9 N. P6 y9 } [/ a' Q+ c( @1 i10.Only base or dot could be place for landing (same paras).
2 b: s% d; f( m1 s( ?! R( o v9 f11. No sub commandos.
8 y& \% S# N' m) l) A# k7 t' _12.Paras can attack only as whole unit.7 E h, m8 ~/ i$ Z0 V- U- |( O+ [
16.The shift of units using HQ change is banned.$ D% k' u7 ]( t* C
17.Units in Mandzukuo must have at least 8000AS.& O4 h6 ?' j8 R4 i7 b% y4 g7 A
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
/ U* Q& V* }8 Y19.Chinese troops under SEA command can be used only in Barma.
& ^: p& ?. w, m9 r* C2 z$ x7 t20.4E minimum naval attack altitude is 15000 stop.6 O9 B* H F d( [5 }( j
21.No upgrade 2E to 4E with exception of Bolo planes.% T! v: P. u q2 e+ D* u
22.4E can attack from China from July 1943; no city attack on chinese towns.; k; T! Q4 a% |) t/ Z1 p+ e* K
23.No 4E naval attacks after 1942.
- Z4 P7 S$ |) ^& L24.If the dot base is 0/0, AF and port could be expanded only to size 1.
) w" t; ]9 ~* L25.Max number of planes is 50xAF size and 30xAF size on atoll.
' y$ w. i# w ?! j. q26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.9 G: H) g) [# V, p
27.ASW TF max 6 ships.
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Check it and let me know.
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Tomik |