鬼子的回信
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Hi,! ?2 N/ f' B+ g# c* U9 K
' v% U. n& \& v" {- o X; fI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.$ p+ P$ \% q6 q5 e9 z9 m3 v
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do.... c' v1 x# j1 u0 }; T
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1.No attack on CV.
" j2 l; K+ A0 {" v2.Only 1 port attack.+ c5 P8 f* F( L4 A, C& E: e
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks. K( Q; T* f* c
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
& r2 n# [( G7 Y& A* [* i5.Allied player can only change orders in china.
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" \! r p D0 B, `! e6 A1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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$ S4 w, B% P, ?9 _8 }" c( ?2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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( ~& d' J' X& \% p9 a$ ^, k4. Allied units can be landed only from TF with at least one half AP or landing crafts.9 _/ P1 W6 X& D- j+ Q4 a
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
* C& m# z; x) E+ A9 b4 ~7 h6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
0 M0 m' z7 O% s6 S& S7.No mining from planes/ c" @! C8 F$ }4 a% {# d5 R: ]
8. When the base is captured, AF can be used after the same number of days as AF size.
* c- W- Y4 `; A6 W+ x' ~; u, c9. If atoll is occupied and Japanese units are still present, the AF can not be used.
1 n5 w; ?1 E, b10.Only base or dot could be place for landing (same paras). # w/ R) j% ^6 y" G7 [3 Y
11. No sub commandos.
% ^% r8 Z* M8 I) | f& l' Y12.Paras can attack only as whole unit.
. F% W. ~0 ^( X- o. M" j) _ \0 m, T16.The shift of units using HQ change is banned. o. e& P# a; X8 z. @4 N: n
17.Units in Mandzukuo must have at least 8000AS." r0 J3 B$ {7 \3 F/ j ^
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
, u% S% I k2 z6 E' k5 y/ J2 M19.Chinese troops under SEA command can be used only in Barma.2 Z7 H7 T, n$ |6 F+ g, v7 {0 O7 s6 x
20.4E minimum naval attack altitude is 15000 stop.
4 E, }8 R- A+ z9 X21.No upgrade 2E to 4E with exception of Bolo planes.! L! W, U& a2 F/ r% o. [
22.4E can attack from China from July 1943; no city attack on chinese towns.& S! e4 T- v/ k u3 s
23.No 4E naval attacks after 1942.# A; i* S; h( R
24.If the dot base is 0/0, AF and port could be expanded only to size 1.- F2 b% u1 }: ]! h
25.Max number of planes is 50xAF size and 30xAF size on atoll." k# }, N7 Q) S. i( N3 F
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
# U! y( z/ S2 L0 c- s+ g/ `27.ASW TF max 6 ships. @+ K# X. u9 S/ R0 E7 O6 F
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Check it and let me know.+ {5 L& Q' ]% ~. @% E
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Tomik |