鬼子的回信
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Hi,8 K; ~1 k. Z- f) h& z
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.3 a3 d* S4 `8 }' L1 M
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference./ a& V+ q5 C# \. R/ T2 I% L
" h |8 a) C. [, I8 l% XThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1; r* v$ \1 O( B0 S6 s( r7 s U
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' ?& L. {6 p4 P) W0 O: e. @# f2 L1.No attack on CV.
* Q& _, h0 }: H# @2.Only 1 port attack., _( F3 a0 s; `1 V$ O9 V2 v
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.0 t0 k, O+ c$ I/ p2 |$ o
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
: Q6 K8 c( }( i) `$ ~' g; w5 H5.Allied player can only change orders in china.
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. A4 o# O! o2 t0 zHR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.5 r) g- p9 V5 Y! ^/ o4 x y# j
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 4 Q3 y4 ]2 E$ G* Z! I
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
# v2 y: A1 u" h/ t5 }. I7 U+ k' ~* t7.No mining from planes0 S7 z9 r7 n4 _- k0 U
8. When the base is captured, AF can be used after the same number of days as AF size.: A+ n* }- K, {3 m1 D# m! q
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
p2 ~9 T$ }2 o10.Only base or dot could be place for landing (same paras). $ E: K- P; o3 m$ m" S( E5 @
11. No sub commandos.
" d: G! Z& i1 u! s8 `12.Paras can attack only as whole unit.
8 H0 F5 t; [% K% _% W16.The shift of units using HQ change is banned.
& i2 ^# E8 ~1 g' z17.Units in Mandzukuo must have at least 8000AS.( j! N1 q: q! Y! e
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
9 l" l1 h! f0 x5 I' [/ S% B19.Chinese troops under SEA command can be used only in Barma.
+ W. w. X/ M1 r+ |, A20.4E minimum naval attack altitude is 15000 stop.1 l$ o+ i2 }& H1 [5 @
21.No upgrade 2E to 4E with exception of Bolo planes.7 R; s9 J/ `# q0 ]. I+ [* y
22.4E can attack from China from July 1943; no city attack on chinese towns.
# Z7 K/ a+ g; Z( _5 g+ e5 c/ P23.No 4E naval attacks after 1942.
3 b# V( H/ T4 }2 `# H, S4 s24.If the dot base is 0/0, AF and port could be expanded only to size 1.( G; L: h5 A1 J8 Z; V
25.Max number of planes is 50xAF size and 30xAF size on atoll.- Q! @# E+ P) b1 s; ~' b; f( v
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.0 i J" l0 N2 v6 p" X
27.ASW TF max 6 ships.
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7 h8 Q" X6 r; NCheck it and let me know.' Y: m0 Y' j+ E3 o. b
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Tomik |