鬼子的回信
4 E+ T$ ]: l- A% s0 V' [" i
+ H. t! o2 a0 x5 f) KHi,
R9 g. I/ I) W _4 B! |
4 b& a0 H! V- S+ r, f; BI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.1 h5 _/ _9 |. i3 {% H
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
& [! N6 S/ F& o! H8 c ! ^7 r& p& `; F6 [
There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
- F, ^" P, ~* w6 R 4 G2 m6 ~; O6 k9 x& [$ m
Hi Matthew,
' a5 d8 { |' n& ]* O' A7 E9 B8 ^5 { [8 f# S7 |, Y) B& Z
3 ^, n& E& Q: J0 N; w! a+ s
There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
3 Q: r4 p. ^! Z* `* ^) c9 ~+ n% Q/ }8 Q0 X! d/ n. w* _& O3 @0 [
! N6 C* n S+ f6 |
- J t7 b% p: c3 |0 {6 V8 C% w/ J
6 T. K6 h, I0 q; y" j4 J8 g8 \0 {! M: [$ Y. v/ u; g" T' x$ s
8 u; i2 o! v5 t$ @7 e: x5 U: IDay 1+ N# s. D3 P r# @* u, ]4 R; G
9 u+ \9 c# H! ~& |' ~
( T! N1 e; g" N! ^5 M2 b
1.No attack on CV.
* h& p. P% q$ e( V& j' _' v2.Only 1 port attack.
% T# K9 T# |* @6 T( |4 V3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
' Q/ w' m4 {+ m( ]8 w& L: `/ X6 W4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).* I/ D2 T/ T$ d9 E9 j3 P4 K. U* H0 \
5.Allied player can only change orders in china.2 ?2 w! D6 z9 y4 g5 ^
. e% v! p/ B& F2 W7 m8 b
5 {, [( m! S3 n! n
HR, L9 _5 Z* X* c- F
5 k( u4 C2 Q( G # K1 W4 [ V+ C9 B- ]
1. Russia must warned one week before invasion (i.e. declare war and wait one week).
8 T. |7 L/ r2 y! l' N0 P" N: ~* Z6 c Q* S- Q! C
" C. a" ^* f5 ^: y- r% | m; ]2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.( E l- _- I8 Y. X
% v0 a2 ? [- J8 r
' m& u: g- S) D' M6 W) c4. Allied units can be landed only from TF with at least one half AP or landing crafts.( q4 f& S$ P; w5 G& |
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. ! Z! q: ]7 h& M" g; s( L) n
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
8 g# L& k* P' U* t# t7.No mining from planes
7 f% w( G7 f, ~1 G4 ~8 o8. When the base is captured, AF can be used after the same number of days as AF size.
2 r% K1 S! i: e, @9. If atoll is occupied and Japanese units are still present, the AF can not be used.
G9 r& \9 b- u! \; v" U+ `10.Only base or dot could be place for landing (same paras). . E6 O, a7 t( D5 X- T, S
11. No sub commandos.; g, l6 c2 w4 s
12.Paras can attack only as whole unit.
. d9 c# i9 G; j9 ~5 n Z) k9 r16.The shift of units using HQ change is banned.
0 R& W: @+ c# X: o17.Units in Mandzukuo must have at least 8000AS.
4 V, X& W- o6 \1 |' R3 p$ z18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).6 J& B: _! ^% \" J \
19.Chinese troops under SEA command can be used only in Barma.7 N! U; r g9 j/ u
20.4E minimum naval attack altitude is 15000 stop.
; M/ C( }. X7 e! R. {21.No upgrade 2E to 4E with exception of Bolo planes." y) S" k1 g- `% t# g& H/ R
22.4E can attack from China from July 1943; no city attack on chinese towns.
& O( [# y3 O! `6 T9 `23.No 4E naval attacks after 1942.
' e5 O0 y- B3 C. j- D24.If the dot base is 0/0, AF and port could be expanded only to size 1.- m9 K" x1 u+ `' k
25.Max number of planes is 50xAF size and 30xAF size on atoll.
/ N, u! K0 [% Q) u% y26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
& A& [" i1 e) D% f z3 x27.ASW TF max 6 ships.
/ o3 ]/ ]5 C2 g# [8 ?6 r9 k( s6 w3 f. M& P2 y
* R" Z! c. M! C/ `" F" \! Q vCheck it and let me know.
4 a! S. c# j* q( t% l& \9 W5 [ ( ^9 M6 y- i q' x1 k1 j& }
Tomik |