鬼子的回信) G: r% L0 A2 ~0 U" _
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I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.- r6 U! b' p1 o7 r; i" X
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.
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% y. f- k: e; j; UThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.' p+ Z. {) h, y! h( z, v8 f* H
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Hi Matthew,+ O5 a0 g0 h% R, t6 q2 \6 Q
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: Z9 u% ]: b7 v( _% nThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...6 q8 p& a5 L, {! N/ S" J/ n3 M
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Day 1* `0 f! H( D+ ~( H
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* O; j3 u% g8 U, ` _' u, s1.No attack on CV.
, H9 j8 j% ?5 E2.Only 1 port attack.
% ?& X0 e# C+ L3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
% A. p( w2 r3 |/ |5 |7 e( y' I4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).3 ^$ V |: r. g- O9 F
5.Allied player can only change orders in china.
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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6 W2 X+ L9 _& X0 ?; |4. Allied units can be landed only from TF with at least one half AP or landing crafts.
# f a, S8 d0 E% C; g5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. # Z/ @, ~0 }+ {( O& B+ L
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.7 Z( |. s, s; j( W
7.No mining from planes' \/ D" l" e, \5 K+ x- P
8. When the base is captured, AF can be used after the same number of days as AF size./ h& U6 A# U- w8 B
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
+ w2 Q4 g" e4 {5 _( ~0 s10.Only base or dot could be place for landing (same paras).
2 ^* r; R% y3 `8 C# S7 g11. No sub commandos.* e9 C) N1 d) l8 ]" A( U3 ~
12.Paras can attack only as whole unit.: m7 {# b6 _2 V' A5 g
16.The shift of units using HQ change is banned.
& F& N& }) {( z6 s- y8 K/ G. S17.Units in Mandzukuo must have at least 8000AS.& Y8 J$ [! m1 U/ \# O) e! e P( M& B k
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).1 B/ g% `" T3 {; `" ~; X, R3 H
19.Chinese troops under SEA command can be used only in Barma./ Y$ X) M+ D! f7 `
20.4E minimum naval attack altitude is 15000 stop.0 {) T- m1 p0 g5 q
21.No upgrade 2E to 4E with exception of Bolo planes.
! P* ]6 [' V$ y22.4E can attack from China from July 1943; no city attack on chinese towns.; Q* G. e# j- p% i
23.No 4E naval attacks after 1942.( M$ F0 t9 Q2 y3 [. S! C
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
8 X9 {- I& a% b9 r5 A6 J# p" P" a: H4 \' E25.Max number of planes is 50xAF size and 30xAF size on atoll.
7 d' r" c) J: H& E26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.; b- t% F7 m; n0 `$ Q2 O* b! T
27.ASW TF max 6 ships. ( E) A. N: N1 t% o) ?7 ]- f4 h* S# K( H
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/ n- o" m) W& y) S: y+ lCheck it and let me know.9 o* V2 g! i8 y
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Tomik |