鬼子的回信
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# j% S: K+ V3 \- @2 |I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.& u( b" n4 Z+ x( {* G3 Q
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.- u9 s" Z, a; N- k( d9 r
) ~0 U& Y& t* `1 j9 k, x, iThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...3 U1 S1 K, J! c& o
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( Z1 A* Z5 K1 T6 A/ |Day 1
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1.No attack on CV.1 Z) s* A: q9 y) L" i
2.Only 1 port attack.- R0 r+ @, o* U2 t; V
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
1 V2 ]0 V9 d1 y4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
9 v: J7 _' ~; i4 Y& }8 s5.Allied player can only change orders in china.2 v% X. r. B/ Q# v2 V* C
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5 I, H h4 z( C: M1. Russia must warned one week before invasion (i.e. declare war and wait one week)., T# K" G& j* K0 A9 B/ j1 v
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% H* ]' T* Y/ i/ I' A; j2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.$ ]* B3 @ G. l& h( e
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
G1 h, t5 m$ U [6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements., w: @9 N5 t9 L
7.No mining from planes
( A' h& C% A. w8. When the base is captured, AF can be used after the same number of days as AF size.
. c0 `1 t" E, K* {8 Z9. If atoll is occupied and Japanese units are still present, the AF can not be used.
1 j/ l( M: A% `/ j10.Only base or dot could be place for landing (same paras). 1 E, | R5 j2 w' w- h" }3 X
11. No sub commandos.
/ c' J! @* ]5 X" t+ h2 b12.Paras can attack only as whole unit.; `) _) @4 V# B4 V Z; x7 b: _2 N
16.The shift of units using HQ change is banned.
P& j9 S- X: P4 e$ r17.Units in Mandzukuo must have at least 8000AS.1 `" A+ [8 n8 ^
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
- f& s* E0 v5 Q: t/ m/ U& o" h4 V19.Chinese troops under SEA command can be used only in Barma.6 @, `, @$ A8 f7 t- I
20.4E minimum naval attack altitude is 15000 stop., m! s2 E, R) `3 {( B T: Q+ o
21.No upgrade 2E to 4E with exception of Bolo planes.5 t' ^9 e# @: h: k' c2 }
22.4E can attack from China from July 1943; no city attack on chinese towns.
* X9 `1 U ~, c, X! \0 F! c23.No 4E naval attacks after 1942.8 w5 Z, v0 [ h! a2 Q0 q7 U8 g- W$ t
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
3 V5 ]' _; K- L- V3 `( S5 q25.Max number of planes is 50xAF size and 30xAF size on atoll.$ G' B9 L& Z- L' E$ b# ~
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
0 l+ p, C! ~7 A: T+ V9 d! e27.ASW TF max 6 ships.
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* |+ O) F% [' e( W; D5 R$ U* D& |Check it and let me know.
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Tomik |