鬼子的回信1 w8 `6 } ^; Z9 U* c
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Hi,$ x7 W' M% b/ j; d) J; q5 \
: V$ B) x9 F/ U+ uI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
# Y' a" d7 V4 k2 SWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.. i1 H; F% [" t/ A6 m9 ?
, ]5 J6 \0 `) ~) yThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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Hi Matthew,) U5 l0 E8 {% g. U
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" b8 S7 U: i& l$ ~ I, MThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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1.No attack on CV.4 k; M& i4 ?# _1 Q( S3 t* [5 u2 j- x1 n
2.Only 1 port attack.
0 f) {- T2 Q5 V: ^/ e2 y3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
: z, Q2 b* S- h) O" K4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings)." O$ m, q) S" V6 K# |
5.Allied player can only change orders in china.
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HR5 \9 O: x$ Q* u' q* B2 o; H! \
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).* s+ _5 q$ Z& J/ Q) n ?9 F1 F
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9 A+ ~0 u" s& Z. W; h' m2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.! y, {; |- U, h, ?; `5 ^) e& ?
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.$ ]9 ~* s6 g! h9 H
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
0 V0 E' Q- }6 M' J- g6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements., M- b) |! k6 F* y5 ~4 J& H7 [
7.No mining from planes5 W( z5 P J5 z% o
8. When the base is captured, AF can be used after the same number of days as AF size.
- x0 i8 g+ `" B1 Y8 S J' z' e; c9. If atoll is occupied and Japanese units are still present, the AF can not be used.( n$ q0 @ T: p; \! {* y
10.Only base or dot could be place for landing (same paras). & R7 n' k& s& @% J4 O
11. No sub commandos.
) k7 D/ x+ b( ?0 r, h. A! S12.Paras can attack only as whole unit., L" T5 m3 L: d' O+ i
16.The shift of units using HQ change is banned.
, O! V/ |: F: X# V$ i, c17.Units in Mandzukuo must have at least 8000AS.
6 e" t+ s7 P- a% V b18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).& w5 j2 T3 s! S+ `, U
19.Chinese troops under SEA command can be used only in Barma.
1 P: Z. j& W* h- }20.4E minimum naval attack altitude is 15000 stop.
! g6 F* c/ B+ w9 U* n" F/ `21.No upgrade 2E to 4E with exception of Bolo planes.0 P. r# G# y+ `) O8 ]
22.4E can attack from China from July 1943; no city attack on chinese towns.- s6 v+ D* I6 K. L1 Z5 v
23.No 4E naval attacks after 1942.
: k, C8 N1 \: ?24.If the dot base is 0/0, AF and port could be expanded only to size 1.
0 l. \7 Q, L/ T3 O25.Max number of planes is 50xAF size and 30xAF size on atoll.
, H& P' l; V* D3 e' X8 l26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
$ i9 _6 G* f2 H+ @2 s. [5 d27.ASW TF max 6 ships.
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& K, K1 O* G+ D; J2 }Check it and let me know.! D# I% _! H: o
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Tomik |