      
|
18楼
发表于 2009-2-25 22:40
| 只看该作者
This is the HR I was talking about.3 @* y n! L/ ?/ X! t
4 b! H1 g. u {$ A6 K
& Z( d3 E' r% _3 B; [- P% d7 P. u( L9 a, r% g! N+ f* x8 Q6 {
Sub control on, yes( D0 U- r/ w2 a, O! J
+ Z5 {0 O) J9 i, G$ ~" u0 B
* O" j& P8 V5 P; C7 w% z; U+ M3 [ Y v# \
possibility for Jap to convert Research industry to production, yes O, S- {* H: i, G
3 C) \: o) C* y. D6 N h2 Q
* u) |8 I1 V0 Q- ], F
4 X! M/ O1 n+ F& G2 u2 a3 k. w
1st turn surprise, with ally that can move only
; P; s) ~7 [7 ?8 ifleet at sea and jap that can only make 1 port attack.... , yes# c" P' I- ?. b9 a
1 T; B+ r; U6 {3 o7 }7 |& H
! h$ Y+ X2 i: t) t/ U' ]6 e8 G5 t; u2 i5 ~5 ?8 h% \
we have to decide if it's allowed to invade in any hex or only where there
6 ]- f- o% [: j# u, ?& Q7 g/ B! Z6 his a port, either way is ok by me
3 h9 {. e2 s5 f+ |: @- O1 q2 g5 c: p- h# Q4 h H
d1 Y. `7 W. G1 s
& z/ j. C' b' k% K1 Lpara can be dropped in small portion, no
1 o5 ^( `" T$ t+ f* z Y0 q! J- C0 i& U+ a1 a A* S n2 ^
( v) @* @0 @# H @0 }- U
+ C; a( x/ G. gif it's allowed small invsion from subs, no7 u; w+ k) X) p2 `8 t+ p+ i
. W- R8 }: X# e0 V1 z- C+ ~ P* Z+ u. f% P& U3 |$ |
- O2 `5 N" w" v/ \* n( ]; H8 C! K
Somebody use restriction in the number of AntiSub fleet, no restriction on both side8 o2 }# e, D* Y7 D. T
2 _0 k4 _" l, L) B7 [
$ n0 W0 _' W/ `1 y. U8 }
- [9 \; |5 N/ H) l2 j5 e0 ]6 qin use of 4E bomber, 20000ft for any mission.- v0 k! m+ m/ B+ C& e R
1 b3 B) D# s8 V" C* a& U9 n; {0 Y3 O, ?' j7 x) T
1 f0 A2 g; R- R# i; h4 r: n
HRs * \/ {4 V `% `' L3 h' s' c4 m
4 t* }. ~4 d) |* k" X# c3 kDay 1
{1 k R+ i! W. ?, E. n/ R- E8 X4 b" }; `1 L% S
1. No attack on CV.
% @+ H' o, N! k, v" n3 [( i
& A) W: S: S9 ~2. Only 1 port attack.
) {. e% s3 _5 B! l$ `
1 Z/ N' b: g; m6 J1 j0 d( }2 u. O3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
4 t% K4 D, y h2 m# ]; T2 }( y6 J) c# Q& N+ r0 H
4. Allied player can only move fleet on the sea. % `; @# p9 ]$ j' x6 S2 z) _
: I5 G9 x' f1 |! x
+ j, I* F* b" m5 F+ X ?+ I" s; i
6 P( \5 R8 m5 X' z3 kCommen HRs 7 W9 R) Z7 J2 m) L. t) S
3 }: ~% G! H# Y; e% Q1. Russia must warned one week before invasion (i.e. declare war and wait one week).
; s5 o" \ V+ c4 z
) B5 ]4 X/ }: D9 I6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. 9 q( ^/ |+ f: W$ @* m: O% k9 Z- u
! K$ {1 Y. r5 I( q) r6 ]7. No mining from planes ( u5 l1 S8 N5 k9 `
7 f; z9 {4 {9 ^! `) v
11. No sub commandos. - Z5 ?9 z* N+ j
# l' a) m# i3 H
12.Paras can attack only as whole unit.
, P$ I) U9 S# ]' t6 d! z0 W
3 q$ i& q! b g+ i: a+ X% |5 T16.The shift of units using HQ change is banned. 7 D& G# L7 N: a3 H
2 d- L; r5 W1 h! c. q& P% A- `17.Units in Mandzukuo must have at least 8000AS. 2 L$ z; X3 Q# J; q
+ y4 j3 t/ k# k. v/ e5 H6 U4 _
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
( X Q I) c7 w6 h6 R( C/ z+ X$ |/ d; L- S( _
19.Chinese troops under SEA command can be used only in Burma. ; w$ f3 i; P0 K& J+ R* j
; ?5 y3 _1 O2 K |20.4E minimum naval attack altitude is 20000 1 S! `- e2 g# K" @" T6 K! x
5 j* Y' A, m+ O+ {* D; r( i" A0 ^21.No upgrade 2E to 4E with exception of Bolo planes.
0 {) ^# W O9 I- `
4 {! j: s1 W3 i+ M3 b22.4E can attack from China from July 1944; no city attack on chinese towns.
& G9 m; o% ^. V! {: ?! {
; ~% M! W4 f6 T- ~: m% S23.No 4E naval attacks after 1942.
( V) B9 R* \: w: I7 E
/ F5 n9 h; K8 ~5 x25.Max number of planes is 50xAF size: q8 }& u- K; M. P: j
5 G1 k( L$ b1 J$ v2 c/ Y3 u
26.No PT is allowed in the game, except the existing at the beginning of the war.
, Z/ \- Q3 z+ ~. R; P6 L* h; N
$ M- M: x! J O% ^! f1 B/ w& Y3 k7 ~( I28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
, G$ F( v1 `/ _) P3 I x5 l5 rAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
- S. z$ K& `( t2 B2 \- m/ |% ?The number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing. , x Q& `' |* D0 I
/ l9 y' ?. ?6 q
29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
4 K' D( }; H3 V, ^' j! r7 ?- |) k; U x3 m8 E3 c1 E, S/ q5 P+ F$ o
30. No city attacks on asian continents.
* ]: ~( b1 f+ k) x5 Z E5 W- {" Z" l
/ ]% q% h/ r9 e; v1 j6 B; |31. Only air groups designed by game can run night air attacks.
+ h: y, d% F9 e9 J: C" G$ N
7 m7 q" r9 A4 ~* Z; _* |5 P32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. " {1 g: o, [$ S) \7 }3 x: G1 _
% n+ R, c: L- T- x- d33. No shinden, shiden and raiden on Japan carriers.
3 f5 e+ A* e- ^# K% r0 A
, \4 d' {# u+ K: o, r34. No allies aircrafts can use Russia bases. * p4 ]" l1 g8 F; F- j) ^4 O
5 y+ P- f& H0 [2 C( K* m
35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
! c: u7 n/ D" L% \5 Z H0 s* X4 _# o6 D" y( o! u
36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. 0 ^7 E ^4 I4 K2 |+ D: n- R
5 U. D2 [" V; k+ T; a
37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
"I have nothing to offer but supplies, fuel and women." |
|