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18楼
发表于 2009-2-25 22:40
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This is the HR I was talking about.
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, ^2 `/ `9 ?+ u% A8 qSub control on, yes
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possibility for Jap to convert Research industry to production, yes
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1st turn surprise, with ally that can move only
8 _4 O9 Q0 M& i( \, X7 Ffleet at sea and jap that can only make 1 port attack.... , yes1 M; H7 D7 J- p) y5 p( a, R% g3 ?
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3 K1 g3 K) N: _. Mwe have to decide if it's allowed to invade in any hex or only where there i" Q, V7 g& r1 k6 ]5 i! ]3 q
is a port, either way is ok by me4 A0 @& X+ J$ e1 \' O
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2 h n, W2 B6 T3 ~& Gpara can be dropped in small portion, no m( k3 O' z* r
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: x4 e+ j; c+ _9 L* u' Yif it's allowed small invsion from subs, no. w$ b) f# Z' k! R/ [$ ]
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Somebody use restriction in the number of AntiSub fleet, no restriction on both side1 Y4 @0 D% X2 ?4 ^* v
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: s; A# ^" u; uin use of 4E bomber, 20000ft for any mission.
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& l& F) S! Y( t; a' l/ f1 G1. No attack on CV. # I/ x$ ^, U8 J$ `
" w! t- K! ~0 [8 o" ?, t/ I! C2. Only 1 port attack. 9 m( l/ L$ Q1 W+ @
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3. Only realistic movement on day one (no PM, Pago Pago or Amboina or java landings).
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4. Allied player can only move fleet on the sea.
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( @# h! x7 D( M& S z1 B1 yCommen HRs
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# N1 P6 R# o% N" R1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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) y5 |6 A% |0 E: a# r6. If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements. # a% z; S m- Z# e
8 E( O$ q! Q# ~ V* A+ j+ P7. No mining from planes
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! e- D/ J: Y) n% {7 `" D- F! L, ]11. No sub commandos. : t3 j9 ^2 s, J
* S h; r$ D( t12.Paras can attack only as whole unit.
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; w. ~0 m$ \' Y- s) U! q6 a16.The shift of units using HQ change is banned.
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17.Units in Mandzukuo must have at least 8000AS. ( t5 T% }2 F: [- R$ w8 a, w8 ?
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18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
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19.Chinese troops under SEA command can be used only in Burma. . l8 s5 P E8 M9 H. h
: B/ X; P( w. L. r& @! }+ a+ O20.4E minimum naval attack altitude is 20000 4 V. P- V9 _4 y) g1 H' T: z8 n
% m; V. s6 K/ ^# L4 t& g! ?$ M21.No upgrade 2E to 4E with exception of Bolo planes. X3 M" {* t7 m% Y9 @# k
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22.4E can attack from China from July 1944; no city attack on chinese towns.
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/ ~, [' Q- y$ {* J23.No 4E naval attacks after 1942. - }9 k9 v2 c% a1 L, j( `, D5 L
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25.Max number of planes is 50xAF size
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# `% c, f; Z8 q$ F! M26.No PT is allowed in the game, except the existing at the beginning of the war.
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1 `5 l( U" }9 T6 ]0 y, g' [- b2 V5 m28. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
8 b# X9 t, x" X9 W$ TAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
; U( b3 V) e8 u: Y5 uThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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29. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka. g$ v1 H& e1 ]% S
1 n. @( s* |# Z30. No city attacks on asian continents.
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/ F; G+ ]4 j8 ~) g) O6 M6 [31. Only air groups designed by game can run night air attacks.
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% D" s3 F$ r2 D3 d7 H' p! m0 l32. No US marine Cosairs on carrier before Jan 1st, 1945, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. Only F4U-1D on carriers. ) l& J1 f, |2 A# f( z- I% T4 Z \
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33. No shinden, shiden and raiden on Japan carriers. 4 t, X9 j3 c, y+ y
0 k9 Y3 o9 t4 g2 ]. f: A0 x1 z- {34. No allies aircrafts can use Russia bases. . `' [) \- e; d
7 p. T' v7 @( r35. The total number of aircrafts for CV tf is limited to 600 per hex before Jan. 1st, 1944, after is 800. Number of CV is not restricted.
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7 o5 v3 g% h% I0 z, s36. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy. $ [" F! ^. Z: X; ?$ \) {
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37. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |
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