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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
8 W$ H  D4 O! `' oTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
: L# q5 o: i- S$ p' fAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. ) z3 \$ ^( b7 |  w
Fixed non-base disbanding of LCUs
/ q1 N8 z( ~$ b5 @( R* X# aFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
' N: d- z% z" ASuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
  P% g5 S5 C& ]6 M$ GDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
- s6 Y. K: y" ]4 w7 s, ]6 WPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 1 Q8 c+ P, m$ A1 G" G
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 2 T0 ]6 n0 `( O$ t( u' b
Restricted filter on Unit list for 'change all on list ..' not working
% g( V/ k" c: c9 t1 ]- {Don't show TF to enemy player (in case it happens)
8 r0 D, x/ B# K6 }. N7 P  wTroop/supply unload at friendly 'dot' base 1 x4 f( j7 ~2 t5 f  N
AI swapping aircraft to different nationalities 8 V' X, u7 d$ D; E- a2 L
Pilot training HI expenditure not set in some cases
2 q" n# B- [& ]  h# K22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
8 D( |+ S+ L* v: }5 p% Y, WShow Electronics data in in-game database view
2 \+ e6 t+ y; c) {. b* Z; t. qDisbanding VS group when not returning wasn't merged ; j+ o& p/ v) O+ n# i) l
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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