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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
7 u: f0 B" z/ Z5 J: mTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
& V+ }+ q6 }/ @4 \) aAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 3 c, F2 a% }3 C8 _, {( \
Fixed non-base disbanding of LCUs
4 R7 s1 p: D0 A1 VFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
( M% u3 q- U  K- Z8 x# aSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"   b0 k) c1 d* G* C7 O
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
7 F2 o* D" d1 m9 T6 nPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
- S, a8 a- B/ M) Q7 x8 }- oRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) ) M! K  D5 U# V4 ^' L4 g- z
Restricted filter on Unit list for 'change all on list ..' not working 1 q: A! S: i5 j) s. V- F
Don't show TF to enemy player (in case it happens)
4 t* \! d1 Q  uTroop/supply unload at friendly 'dot' base + l( M( ?" K& x
AI swapping aircraft to different nationalities 4 p1 p3 e5 U- l, E
Pilot training HI expenditure not set in some cases $ `/ F0 p$ o+ f2 x) |6 T* Y% ~
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
! W" L1 P* b  d1 `/ V" c# P3 FShow Electronics data in in-game database view
& I% r' a6 f. T' ]; K$ wDisbanding VS group when not returning wasn't merged
" q9 S0 c5 t6 b( LAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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