返回列表 回复 发帖
2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
3 Q+ [/ x3 Y8 Q* O" T' QTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
) L1 t' j. t& y' T$ y3 e& uAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
& Z$ H5 A2 {  ~! n& mFixed non-base disbanding of LCUs
5 |7 o# o) B3 U; d0 t! BFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
: I. s: Q: k, a# RSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
0 ]6 V. C" i3 G. iDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 4 P: ?/ F+ d' d1 U
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ( q: D" \. D( q. s! K+ q
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) $ s- E7 B% R5 t/ a
Restricted filter on Unit list for 'change all on list ..' not working
3 ~1 n! Q1 L2 p/ Y! wDon't show TF to enemy player (in case it happens) - c. [4 |8 e3 K7 h) x
Troop/supply unload at friendly 'dot' base
1 j$ C5 w: _2 X6 \AI swapping aircraft to different nationalities 4 _' _$ @7 Z& A7 ?7 Q6 e1 ~
Pilot training HI expenditure not set in some cases 3 J+ R3 m3 |3 s2 P% o
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display ) Y  v7 P, z+ n
Show Electronics data in in-game database view
# ]2 [9 t9 j* K5 f/ l+ t% U* ^Disbanding VS group when not returning wasn't merged 3 ]) `: H$ N; [4 O; A! P4 X
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
返回列表