返回列表 回复 发帖
2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
6 _$ s# e  b$ S5 h( C' j- x* B! x1 v1 HTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
7 B/ E2 I- d. _$ h! X( |Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
9 N# m( q& v) |+ Q$ WFixed non-base disbanding of LCUs
9 {. s7 ^! _3 Y( h# @( c  bFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font ) E2 `5 f. y/ `* ~: Z
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
1 d9 ]; @5 E  ]8 J2 L: QDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 3 I- w- S# p' _
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 7 K0 D3 U5 ^) j( @$ L5 Q' ]% }
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) ( E# s9 }$ [: `
Restricted filter on Unit list for 'change all on list ..' not working 8 z0 b5 I5 I9 H
Don't show TF to enemy player (in case it happens) , L: \8 e% Y( j3 n4 X: Z2 }' A
Troop/supply unload at friendly 'dot' base
! \! Q* H' c" a1 ^/ o% sAI swapping aircraft to different nationalities
% _2 {2 |, p2 X" H, Q# D" BPilot training HI expenditure not set in some cases 2 I3 C8 |- s' l3 e  r
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
  O) z9 E$ x& s7 A& ]2 uShow Electronics data in in-game database view 6 \8 H% y  d- F* P" V" T
Disbanding VS group when not returning wasn't merged 7 X8 F8 i/ L; }6 `
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
返回列表