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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
: a( _/ {7 l2 UTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
/ Z9 n9 P' C& k( p* S' o* X# S6 wAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. " F9 R9 G: G4 n8 r* f
Fixed non-base disbanding of LCUs
' G) n& _' h( VFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
7 R  R* W1 `& g# M/ n6 s( oSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
/ ^) n6 F9 Z) ~5 v6 W1 }+ Y, [1 RDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
1 o2 [7 U  O( h( i+ L8 \" g: xPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
1 J5 k- [! a! ~1 l* {' I* w6 fRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 2 S2 q/ r" Z9 m) y) w
Restricted filter on Unit list for 'change all on list ..' not working & N3 t7 K, l! K3 F
Don't show TF to enemy player (in case it happens)
) K7 n. T. g  p3 MTroop/supply unload at friendly 'dot' base 9 U4 W# z0 ~5 O% T3 [
AI swapping aircraft to different nationalities ' X2 v8 _5 c5 S$ D, h3 }
Pilot training HI expenditure not set in some cases
1 i5 ]2 Z: Z" @2 L4 F22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
$ z1 L4 ?& x& i& i* J+ uShow Electronics data in in-game database view & `, t- b/ J: t# Y! {) H
Disbanding VS group when not returning wasn't merged 5 }+ I) ~/ I2 k% \, N- M
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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