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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
0 ~7 x6 b- u$ V- ^; U0 UTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 4 y! @$ X( Y, l9 y; z
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
  d# i4 T4 Q# _Fixed non-base disbanding of LCUs 2 F# z( j0 l3 `
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
( a3 J* L5 C1 a" U  `$ ZSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 4 r) W$ `  B3 J- h) Z
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex   I+ ?& d1 d5 Z
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 6 X$ {2 K. Z& l6 s9 w
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) / o3 B( \8 @# Z0 S% ~- E
Restricted filter on Unit list for 'change all on list ..' not working 0 l+ N- a3 U+ F% |, E+ ?7 n* R0 P
Don't show TF to enemy player (in case it happens)
+ `3 @: i( A* @6 xTroop/supply unload at friendly 'dot' base ( v, h+ V5 ~( ?# ?" f
AI swapping aircraft to different nationalities & L) F8 {- N: `& H  q
Pilot training HI expenditure not set in some cases ) Z2 ?  h: A. p4 R8 J
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display , W9 m, ^0 X$ L  T" }1 {  H% x+ |
Show Electronics data in in-game database view 8 a8 @% Y* E1 h  I  e8 q
Disbanding VS group when not returning wasn't merged
) W6 @% f" O* x3 s5 b7 mAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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