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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. # Z' e: n3 \5 b  A
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
4 X* j; g7 Z4 C& M3 x- k5 \Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
) @8 Y5 N* m: O1 s7 [' MFixed non-base disbanding of LCUs
$ b( R  a3 k% SFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
) h) Z8 a- R5 [Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" . v8 J+ }$ ~3 w. d5 K
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex $ R) I. L% v2 M' Q! d0 Y3 y
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 6 N# d) |3 x. s: O0 `5 q. s
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
* Q% C. }- b0 g: ^+ X3 {Restricted filter on Unit list for 'change all on list ..' not working # n# ^! H( f- D
Don't show TF to enemy player (in case it happens)
( L0 q) o9 E3 K1 f( ^  FTroop/supply unload at friendly 'dot' base
% _8 C, w3 c7 T4 N1 R3 ?- n8 A3 D5 iAI swapping aircraft to different nationalities 3 q* t! r, {2 k8 L! i! z% `
Pilot training HI expenditure not set in some cases $ `! z. b/ E  t2 v) }/ g
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
5 l; Z4 x. K" b2 D) q2 E  A/ HShow Electronics data in in-game database view . _+ i2 N" t7 a
Disbanding VS group when not returning wasn't merged " n* [, H; S% K  u" T
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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