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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
& j+ [. ?$ }5 C# Y3 R, lTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
$ x' ?1 A- b* fAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. - T. y8 b( l$ f% Q( k) _+ F9 v
Fixed non-base disbanding of LCUs - v* D: D6 Y) ]; B3 d' x7 J/ g" U4 A
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font 1 m, P3 n6 H) T% Y
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
' U  u, p/ G6 x. @% Y% w( VDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
. h. b& f' C9 MPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
9 m$ N  J% |; HRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 4 ~1 h4 \/ B: `0 F+ t& ]! k% V# ?/ G
Restricted filter on Unit list for 'change all on list ..' not working - [' a2 A7 I. t( b9 p
Don't show TF to enemy player (in case it happens)
) Z) N8 F' t: s9 u# k/ k/ G1 STroop/supply unload at friendly 'dot' base
  z0 L8 U( P  l% f$ ]- h1 R7 s% dAI swapping aircraft to different nationalities % W- o" \2 P/ Y
Pilot training HI expenditure not set in some cases ! G9 x8 m& A2 w$ U6 l
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
  v! U- }9 K% o' yShow Electronics data in in-game database view
! M+ P' H7 u9 |$ k- E/ O  [Disbanding VS group when not returning wasn't merged , y( A% N2 K/ n1 U" X8 u" v: a3 q
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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