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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
7 n2 k+ H# _/ h+ [  z8 x3 P5 xGroup upgrade not performed if ANY fragment present on or off-map 2 g; h" N  b& S9 R: ^' j" a# P
Correct retreat test in supply phase for isolated units # t: l: w$ F; N5 s
Protect use of 'unload at' destination when no destination is present 1 m1 E; G' P. [" E/ h1 T0 _3 q6 Q. L
Correct display of port building % - ~1 X, z* x8 z3 _2 y
Reverse base checking order for supply movement every 3rd turn
" ]& z7 |* X4 S6 T6 [3 xAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
; w" v- j( R0 {% {8 [Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. m" {' H" I7 K8 PUnits with static squad/engineer devices can't retreat
* }+ _3 Z$ J( l, t6 t' ]Tweaked transport intercept for messages 9 v0 Y# {; b* j7 J
Fixed CAP with DTs in transport intercept
$ l- f- K+ |& ~& u4 @; v  CTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
: N: _9 K; T) x  ]% U; TShips unable to repair should be able to go to crew-repairs (as long as no other limits)
. L# ^* Z1 p5 j3 s: i% RFixed AI issue with resource movement by TF + C, N' _1 R' z! Q, w
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )" P$ x, z* ?% o2 y+ \
Fix port refueling when lowest endurance ship in TF doesn't need fuel 2 ], r' [# L2 s" ~, M: E* H
Fix ships in port with full fuel should have full endurance
; G" k+ Q. K% f, U9 k# OFix AI over diverting TFs to top off fuel (courtesy of Don) 1 i# j' K: ~2 ~, I" h3 i' E
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# ~6 ~: Q5 `/ w1 _5 k3 RFixed: Unloading unit attack mode not correct in some shock attacks 2 v, F) q% H3 ?2 w
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)   J3 w0 s. U8 g
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ' I- l( l! H1 m% G& ]6 y
Fixed LBA flying from small AFs 4 ~# g9 B, k( a9 s) E7 l: z
Changed Maxed out ship ops on refueling + }+ e2 |& x  F" C  ]/ P. w7 e! q3 I
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
- j# v8 j2 A) r( a* vChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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1 S+ D( h' z" u21/12/2013: 1123v + r# k$ b# P( f) ?# n
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
. K# b$ f* x0 t& }9 A4 n0 dAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
) d" U' I& ~2 i! X( V' c% I& DChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
: Q# P, T- @3 N& x3 bFixed Some errors in ship transfers due to tonnage limits
) @/ p! ?' G! y) o3 _! \Fixed Error in setting Ground Reinforcements globally off by menu
4 ~$ `" p& i) Z6 y, R$ i7 IChanged Global replacement OFF includes upgrades for reinforcements
+ D  z- x: |7 cFixed Cleared destination data on parent when rebuilding
+ X8 f& w" _% A* `5 V" Q+ xChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 % Q, e5 O1 m+ z# e! o' G
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 7 E" h) W0 {$ e" }8 U; _
Fixed Stop in-game update from wiping pilot HI cost
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