返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
7 N8 A4 {0 w, m: OGroup upgrade not performed if ANY fragment present on or off-map
! N* j8 O9 U& U2 W& A. WCorrect retreat test in supply phase for isolated units 1 S  D0 P2 N# @0 ?+ N- E  v, d4 m9 r
Protect use of 'unload at' destination when no destination is present ! a: C; N# U- r% Z1 g
Correct display of port building %
- O3 v9 h" p- C( |7 ?Reverse base checking order for supply movement every 3rd turn 4 V% q) W0 x$ B0 g; r9 }3 L
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
2 z) w! y: J+ }$ xCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. A! v" P/ R4 \1 nUnits with static squad/engineer devices can't retreat , R, B( J( e. o2 f
Tweaked transport intercept for messages # r8 d! A# T* Y. }' A  \" v
Fixed CAP with DTs in transport intercept
6 V; @' F$ v$ R5 F( YTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' \& x* c5 S% S% s( m/ IShips unable to repair should be able to go to crew-repairs (as long as no other limits) 0 t8 I$ [6 w2 r! z% w4 q5 }5 i) M
Fixed AI issue with resource movement by TF 1 {, ?5 s; x+ U3 {5 @5 ]" O$ \
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )% D; ~% c; r% U, c: W: [" L
Fix port refueling when lowest endurance ship in TF doesn't need fuel ) f* J' D! g  ?/ }' B1 Y
Fix ships in port with full fuel should have full endurance 5 o% S* u$ H6 j0 ^6 e
Fix AI over diverting TFs to top off fuel (courtesy of Don) 3 y. J; R3 x: v  x* A' \$ Q
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
! D* T7 x: W3 mFixed: Unloading unit attack mode not correct in some shock attacks , N% m0 I. r5 t( t" K! z/ K4 Z! G
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) / t2 @7 z  p9 c1 a' A( U
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
5 w6 i: y& [  oFixed LBA flying from small AFs
. o+ w0 ]2 a2 T8 \* p$ tChanged Maxed out ship ops on refueling ) U9 N& `# |0 M1 j" t. u6 l: u
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel , k# T2 j/ q# R2 n; T
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.6 ?' q5 @- f2 v) W6 q0 |  F
21/12/2013: 1123v $ v; G6 C. S  E) ]! `3 u
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
2 ~1 L- a4 E' YAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 - u% p& F( k: E4 O
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
  e5 o1 m% N" Q+ u. W$ {5 jFixed Some errors in ship transfers due to tonnage limits
+ C$ C$ ]) Y: n: u0 eFixed Error in setting Ground Reinforcements globally off by menu
! J7 N4 I1 v& H- \) v5 X, gChanged Global replacement OFF includes upgrades for reinforcements
- U0 ~5 y, Q! QFixed Cleared destination data on parent when rebuilding # G) V4 j: ?2 Q3 [8 B
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ; y3 Y4 Y/ n4 {' W
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
* ]: t) D( W* n& G) q* }! HFixed Stop in-game update from wiping pilot HI cost
返回列表