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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
% }3 k2 `% a4 ?' N) c% J) n+ ~" hGroup upgrade not performed if ANY fragment present on or off-map / H; E  ^) ~( a0 _2 c! s/ y  E3 }
Correct retreat test in supply phase for isolated units : o1 @% M7 X- P" x9 Y9 t  a
Protect use of 'unload at' destination when no destination is present
* E& B' [( k4 ~, a: ~& aCorrect display of port building %
) f, G: K! `/ K& R+ \, @# Q/ QReverse base checking order for supply movement every 3rd turn # q5 B4 Q- Q1 [, @- g8 _
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases / W6 L# C; z7 c. V! E
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
" ~; C' k, {' ~* U, Y. pUnits with static squad/engineer devices can't retreat , ^9 |# G4 u8 {) v$ r- H+ O
Tweaked transport intercept for messages ; J1 F) y5 ~! o6 t5 d
Fixed CAP with DTs in transport intercept * H5 P# [$ E; U1 W# {/ w+ z7 e
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 6 F2 b5 j) u, ~
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) & A/ v! u: @7 W/ b2 D4 t- q. a
Fixed AI issue with resource movement by TF
. F+ u, W1 X! t% fIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
. H* E6 _+ H; S1 i! GFix port refueling when lowest endurance ship in TF doesn't need fuel   h9 p& S" x! S$ c
Fix ships in port with full fuel should have full endurance ( ~0 z7 f" t! e- S9 D
Fix AI over diverting TFs to top off fuel (courtesy of Don)
  c3 v; P! Y" I% U; }+ VChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
5 _3 @( B) k( V/ }' WFixed: Unloading unit attack mode not correct in some shock attacks
& N7 M+ }! b- N: q$ YFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) * W3 i9 \" p& _" I4 B8 y8 r
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
8 r' X# ?( z* x5 F( W  X# Q  dFixed LBA flying from small AFs % b: U, K+ [2 L- Z- B; C
Changed Maxed out ship ops on refueling + K) v0 G% ?, t' u9 C
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel : E* I8 J8 R8 u
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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0 _: X/ S' ~6 t21/12/2013: 1123v % \2 Y4 j) A5 E: y. p
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 T- f8 v( |% n. NAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
0 u$ F: ?. j4 i3 A+ M' n, LChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
+ ^6 Y/ j7 Z- m4 [- aFixed Some errors in ship transfers due to tonnage limits
; s' n4 e1 E. l3 W% v/ k* o8 s# nFixed Error in setting Ground Reinforcements globally off by menu * h* k: w+ \6 s& G) M+ z. P
Changed Global replacement OFF includes upgrades for reinforcements : g. z& F; |2 v! D
Fixed Cleared destination data on parent when rebuilding " T  y+ i. t& |: Q. b* j8 x3 T
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
. h8 M5 r4 C1 ^) p( }Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization $ @% _& N' R- G4 s8 F9 i0 `# S  @
Fixed Stop in-game update from wiping pilot HI cost
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