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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) " Y4 f/ }1 W# o4 j% z! ^; X
Group upgrade not performed if ANY fragment present on or off-map   f: a! O% ~! k2 l" k
Correct retreat test in supply phase for isolated units
$ \- O/ d  ^/ t+ X( t; ZProtect use of 'unload at' destination when no destination is present
; s; y: T: m5 R# _3 O! MCorrect display of port building % # {2 |% L8 }# b* ]: }
Reverse base checking order for supply movement every 3rd turn
( g2 i: i; _& ^4 H7 N; Z7 Y" CAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
+ c5 u! n* ]  C1 S+ P9 \8 ~Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * S2 c& m2 ]- x; @9 y& I
Units with static squad/engineer devices can't retreat
, i5 z$ S( f7 N( k! ]) R7 Y# vTweaked transport intercept for messages 2 f% E( D! n% D" _. c
Fixed CAP with DTs in transport intercept
: g8 h0 s0 w* @5 v* D* }& M+ qTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted # N1 m; c% x6 o8 p- X! i# e
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
# p5 C+ v7 D2 s* SFixed AI issue with resource movement by TF ; h' k' Y: z( Y+ h5 {
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )5 H, e$ Y- z) n4 c
Fix port refueling when lowest endurance ship in TF doesn't need fuel
; y, \' {% b- x% jFix ships in port with full fuel should have full endurance & C2 L$ Q; f7 @+ I
Fix AI over diverting TFs to top off fuel (courtesy of Don) 1 L$ I/ Z" n3 _5 q6 u. Z  G
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
( _4 k, o7 p8 Y- }- ZFixed: Unloading unit attack mode not correct in some shock attacks & y' u  j( v/ x' `" k6 `
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 0 v2 r/ V6 C' O3 M$ U8 x! K
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u & W, K# Q* v5 U5 A2 p1 S$ a
Fixed LBA flying from small AFs
; p2 y. U) M7 P0 fChanged Maxed out ship ops on refueling
" Y& {) j; B" Q3 R" W1 z0 RChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
4 w+ L4 E. V  R5 u. PChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.$ c( H0 }0 v. ^* U  `
21/12/2013: 1123v 7 J. F. \3 }/ s7 q
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 + n+ \8 q& L" T
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 0 Q- I9 V8 o% t  R
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
2 b+ G! l4 i1 wFixed Some errors in ship transfers due to tonnage limits
, D( ]2 V; e, s* ~8 T( @, KFixed Error in setting Ground Reinforcements globally off by menu
& D$ o2 ?4 Y( x* W% E, ^Changed Global replacement OFF includes upgrades for reinforcements
9 E% N( q3 u. vFixed Cleared destination data on parent when rebuilding
. x5 o" r& l6 ^5 ~% C/ B- lChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 8 a4 e$ n, G2 @
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization   ~1 f  F, D; j* I
Fixed Stop in-game update from wiping pilot HI cost
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