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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 1 C( e: Z3 {: P3 N2 t0 j: h+ T+ _
Group upgrade not performed if ANY fragment present on or off-map $ J- A& P" d9 V+ Q! F* X
Correct retreat test in supply phase for isolated units
2 V: ]! n3 Q$ sProtect use of 'unload at' destination when no destination is present - Q, \7 I: T8 \9 Y5 w" D0 \; V
Correct display of port building % # \& q3 x8 t% m9 Z) [& `  |6 ]4 G- ]3 g
Reverse base checking order for supply movement every 3rd turn 6 v/ l7 ]7 g5 |# _9 D0 n
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases / v% ^, L! _- Q& V# b; l1 G$ I
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
6 O: @& M: \; I$ }' pUnits with static squad/engineer devices can't retreat ( }# [  Q+ S- R$ |, V  f  \! I3 G1 C
Tweaked transport intercept for messages
2 V7 K/ Q# ^6 n6 x9 `# J& J2 xFixed CAP with DTs in transport intercept
: ^( Q& w% S( Z( n/ y7 L9 v4 xTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 Q, t2 P  O/ ]& C  C% A( D! OShips unable to repair should be able to go to crew-repairs (as long as no other limits)
( M* d. Z7 i8 h+ e& V9 Z9 WFixed AI issue with resource movement by TF 4 f% M  Y5 `! t* @1 _
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )/ i: I; u: T; D5 a, I5 v. h
Fix port refueling when lowest endurance ship in TF doesn't need fuel
. e8 v7 v& p' r# cFix ships in port with full fuel should have full endurance
! t6 s/ x' o+ t$ W4 N7 I) d+ v# n$ {2 XFix AI over diverting TFs to top off fuel (courtesy of Don)
- E$ }# i- N/ Q) g: IChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# }0 C4 i7 T1 D( Y/ f) DFixed: Unloading unit attack mode not correct in some shock attacks . }$ n  Q# r+ l+ J' k9 U
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
- b: ?2 X. ?( h* yFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ! K. q% [0 c4 ?/ W& ]" T4 ~* u& g
Fixed LBA flying from small AFs - a7 U7 P- n$ F9 v1 V$ j; W. o
Changed Maxed out ship ops on refueling
6 o' Q, @5 y+ I+ w# \: nChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 2 L- j# Z( b8 m/ R9 c
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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4 t! s3 D- w7 J: Y/ o6 _21/12/2013: 1123v " K: u3 l7 H8 A' @9 C; f
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 & L5 \! \7 F( l1 Y7 j2 U" d
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 / G" c3 q& i. _
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
1 J  L  s! K0 P/ NFixed Some errors in ship transfers due to tonnage limits 0 y8 ]: U, J/ V1 X) c
Fixed Error in setting Ground Reinforcements globally off by menu 5 j3 `+ P, e  ?& h1 {
Changed Global replacement OFF includes upgrades for reinforcements
2 c* G1 l0 m' W/ L) v  j* R+ NFixed Cleared destination data on parent when rebuilding " [4 b! ]1 V2 H1 f3 q$ K3 g5 u) f6 g
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 c7 c0 ^, }% X* z( B, A
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 0 x. a' Z9 E# U1 T* ?* I
Fixed Stop in-game update from wiping pilot HI cost
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