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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  E4 t) `3 G( h. j! T2 IGroup upgrade not performed if ANY fragment present on or off-map : v" x: ]& ?" F6 q% s/ ~/ j% X+ K
Correct retreat test in supply phase for isolated units
: k; J' i' L  D: ?Protect use of 'unload at' destination when no destination is present
  a) O6 m* s; P- h8 p$ u" eCorrect display of port building %
. @) Y8 T( l! M; E5 j0 _, l" P, bReverse base checking order for supply movement every 3rd turn
$ s# T6 D8 j) E$ `: ?( G: VAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases - ?$ n/ k& C+ c, n# V: R
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit : a. _" m6 V$ b7 U# G/ i: ~, r& w( C4 K2 n
Units with static squad/engineer devices can't retreat   k. j) ?" G, o% y1 r" L* z
Tweaked transport intercept for messages
$ V: b( |" l( n# B5 UFixed CAP with DTs in transport intercept
. F$ P' n7 w6 ]! ^Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
# i& H! U; T. m8 b0 M) e1 tShips unable to repair should be able to go to crew-repairs (as long as no other limits) 6 W8 x0 N8 `. c7 O8 ]0 a
Fixed AI issue with resource movement by TF 0 f. Y  L- A, l$ d$ E' c
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
, q2 I' c" |2 p: m: m! LFix port refueling when lowest endurance ship in TF doesn't need fuel
7 |" p; ?/ R$ W! E% BFix ships in port with full fuel should have full endurance % w+ s: ]5 e* J8 [; P% o
Fix AI over diverting TFs to top off fuel (courtesy of Don) + C# M: ^" x! H1 t0 ?: j, v0 A
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
8 k7 K9 j* D" d% u# dFixed: Unloading unit attack mode not correct in some shock attacks
& C/ a) q/ \; G2 N) \Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
0 S& M+ |& d" G) m5 v# I3 _9 ^Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u , `1 `: P$ a+ c  k6 g
Fixed LBA flying from small AFs " C# W) A+ H; c6 }& A
Changed Maxed out ship ops on refueling
7 d* c* n4 \3 ^# RChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel   b$ |0 P6 ?9 n( v, [+ s
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.9 m6 Z- Z; {  J3 Q+ |9 f
21/12/2013: 1123v
( a- f8 B& D2 W8 ]4 ~$ t7 \- eFixed Random TF could get destination set when another TF set a Patrol Boundary 1 6 ]9 f1 \% F+ f" _) j
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
9 ^4 _6 ~6 i0 R7 }Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 7 E* ^( U) y! {0 [0 w. r1 h
Fixed Some errors in ship transfers due to tonnage limits
' k# }6 W; n: r/ h" o5 V, C& @: uFixed Error in setting Ground Reinforcements globally off by menu
! j, X. _5 I: vChanged Global replacement OFF includes upgrades for reinforcements
( z/ C# ?* D1 H# BFixed Cleared destination data on parent when rebuilding " g2 P6 I' g. K' Y/ [8 j2 N* B1 k- L
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ' a  D: j3 O! k  Q3 t9 U6 E* u$ V
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
  B, p" A3 I- z. r5 O6 }Fixed Stop in-game update from wiping pilot HI cost
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