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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 0 z  B8 |8 ~3 V2 G! X6 p. M
Group upgrade not performed if ANY fragment present on or off-map 9 o, q( X, H/ O- w
Correct retreat test in supply phase for isolated units
* q/ U" `/ b; B* B" c& |1 fProtect use of 'unload at' destination when no destination is present
( n/ O6 B' \0 u' s: r+ e2 b% oCorrect display of port building % : V) [7 |6 [+ n9 s0 Z
Reverse base checking order for supply movement every 3rd turn
9 c( e& l/ K: g3 @+ A. LAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ; ]- D6 x- L. I" Y' [( ]0 A
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit : }# U, {# I) N  Z1 ]  q! G
Units with static squad/engineer devices can't retreat
5 I0 d' w  A4 v" HTweaked transport intercept for messages
. e6 j, m+ [* A& ^2 f: l' rFixed CAP with DTs in transport intercept 0 U, ?( Q8 ]3 K6 g
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
( i/ J- T8 l! k3 _! cShips unable to repair should be able to go to crew-repairs (as long as no other limits) - o  l& W  ?" K' s* ?6 ~
Fixed AI issue with resource movement by TF ! T+ J% v# e  F  [# N) g& O" ^4 O
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
4 l( ?/ @; d, O8 m7 {0 f4 XFix port refueling when lowest endurance ship in TF doesn't need fuel + t; D8 t4 ~# }+ ~  S9 u
Fix ships in port with full fuel should have full endurance
2 F# l+ E$ a& f* y/ XFix AI over diverting TFs to top off fuel (courtesy of Don)
$ k  N3 o7 N  h- ^Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t * u! q! R$ B2 [7 A7 _
Fixed: Unloading unit attack mode not correct in some shock attacks
8 S% F) [' o* d8 m6 }5 g8 nFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 7 j$ H4 h4 Z, j4 Y5 P3 C2 l. J
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u + D- d9 ]9 R8 J) `# a2 `1 r2 e
Fixed LBA flying from small AFs
4 W: e6 a0 S; BChanged Maxed out ship ops on refueling 4 L3 K; L- p$ Z. M; f' @
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel . ?0 H/ t) P$ Y0 i" _$ U
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.1 ?' x; J1 w7 b/ v" w) f% [6 x! o
21/12/2013: 1123v + n% Z0 s# Y) `' r- ~7 ?- ~
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
/ v3 @+ `9 E& `: z2 g8 f% J! qAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ( \4 M( r( U$ i* |5 |2 l5 e+ k
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
# Q9 a( u1 c6 g" @Fixed Some errors in ship transfers due to tonnage limits 6 `7 I8 t  b# \8 _
Fixed Error in setting Ground Reinforcements globally off by menu 4 e0 T6 p' j8 {
Changed Global replacement OFF includes upgrades for reinforcements
6 @" ^$ [5 a1 {/ P- GFixed Cleared destination data on parent when rebuilding & R0 _) B4 t5 a2 ~- [
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
" U7 k8 p% ^% g1 P2 D: HChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization # D7 c: W! k& r6 p4 P) W
Fixed Stop in-game update from wiping pilot HI cost
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