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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
; B) n6 j; p& L8 e( H9 _Group upgrade not performed if ANY fragment present on or off-map ) E8 a6 g& b* Z% s6 N
Correct retreat test in supply phase for isolated units
2 @6 O( P! S* X1 a/ T8 }$ NProtect use of 'unload at' destination when no destination is present
. Z) i! K- g4 D' m5 @+ D4 `Correct display of port building % / C: g2 o: o3 X
Reverse base checking order for supply movement every 3rd turn
8 i" l4 x$ [$ R: W' T% jAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 0 x8 P2 I% _1 M' C, W3 V) m
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
, H: U# j7 L& ?* o. Q  N; b# WUnits with static squad/engineer devices can't retreat
) u  M* f; k% v/ bTweaked transport intercept for messages
1 B3 E: R7 B( Z" a8 ^9 oFixed CAP with DTs in transport intercept / B) U. w4 u8 H# g" q7 l. V
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
, I6 M5 e* e" o0 b4 \Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 9 W( C, F" |& T2 \0 A
Fixed AI issue with resource movement by TF
, e! v# `, q& M- Z7 _1 IIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )2 F( f9 H" h5 }9 A
Fix port refueling when lowest endurance ship in TF doesn't need fuel
) M$ X% @3 |2 O" n# nFix ships in port with full fuel should have full endurance
1 U* E, r$ |& p- OFix AI over diverting TFs to top off fuel (courtesy of Don)
: i# q/ |% l" e$ U9 r& `: i9 UChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t . v% w" H, ?2 R& H& k, d. o6 o
Fixed: Unloading unit attack mode not correct in some shock attacks ) Q  D* b: j* Z, O! l" q. K# ~
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
) D) x" a% b) BFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 9 a4 L- O0 D+ y$ f( y
Fixed LBA flying from small AFs : x4 b" m( K; X) c6 K. f
Changed Maxed out ship ops on refueling % B, |. `5 ?7 J" ?7 k# N
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; L! m3 h8 [5 V+ z! v2 q$ cChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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: Y$ A5 Z* W$ c3 y! [! m  ^3 |21/12/2013: 1123v ; a! F1 ]. A. Z( i. T
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ( |. t+ i2 F7 w
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
9 B, }" F- a; z# ^; fChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 6 ]1 ^5 r  q7 m  q  S0 b  T, b& n. }
Fixed Some errors in ship transfers due to tonnage limits * u4 j) P! V7 i7 I' w' y8 R
Fixed Error in setting Ground Reinforcements globally off by menu
" m" r5 Y: P0 b; W/ i  QChanged Global replacement OFF includes upgrades for reinforcements
* i0 v7 a% s5 Q2 _7 F5 wFixed Cleared destination data on parent when rebuilding * C  @& g8 S- ]
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 1 U! q0 ^, C* }6 v6 ~& S8 H
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
$ y2 A6 q3 R# u0 g' lFixed Stop in-game update from wiping pilot HI cost
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