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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
. ~, K% M1 U( b2 \# L6 p1 A) eGroup upgrade not performed if ANY fragment present on or off-map ; D  ^! H* ^, T' h( b% G2 k
Correct retreat test in supply phase for isolated units
/ [* y( L1 V3 S$ eProtect use of 'unload at' destination when no destination is present
1 u& T! ]: m) P% oCorrect display of port building %
, f  r# t% O9 ~, y  m# GReverse base checking order for supply movement every 3rd turn
. m+ k* N! O8 M, ?4 I# WAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
1 Z9 C; |& J& b, xCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
1 \) k! @% d2 P6 Q, R$ o6 oUnits with static squad/engineer devices can't retreat
* l8 y" v/ \3 L5 Z% X3 _7 G# z" cTweaked transport intercept for messages
. A: f- l9 {4 p1 G3 a) h9 {) I* pFixed CAP with DTs in transport intercept 8 q% j) S( D7 ?# `3 m' y
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 1 f, \/ I! P+ Z: V: k* }  y
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
2 Q- q2 q8 B( y/ d9 r) f* SFixed AI issue with resource movement by TF
' H- {8 q# y4 p) u$ u  P2 A8 J7 a( kIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% I2 n1 E2 M# S; L% kFix port refueling when lowest endurance ship in TF doesn't need fuel
" @7 {6 k" P* W" b( \Fix ships in port with full fuel should have full endurance : r4 V% d1 o4 E! v
Fix AI over diverting TFs to top off fuel (courtesy of Don) ( p. _% _; i8 R( |) d2 O" _; P& Z( b
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t - @( y7 I6 S9 s- G
Fixed: Unloading unit attack mode not correct in some shock attacks
6 u6 U5 J. a4 FFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) : m% s( z' j, c
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
9 H4 D/ l. v: z. f% R( r6 OFixed LBA flying from small AFs
1 E- }; ]" [" t0 `Changed Maxed out ship ops on refueling ) f- C* x1 C2 K/ C( s
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
& T) t' k8 S) g. ~- d/ |) a- ^Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.. J1 m- a: a1 `$ H; l* }' L! ^
21/12/2013: 1123v 9 G& u3 }; B- ^6 T
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 . `1 N; p5 ?. b9 _1 {
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
" k- P" w' ]0 v4 RChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving " g6 C5 L& k  h  ?+ a
Fixed Some errors in ship transfers due to tonnage limits
) W: d: N" j/ p% j, U( h# lFixed Error in setting Ground Reinforcements globally off by menu " v* s1 @1 n4 F! X  j. v
Changed Global replacement OFF includes upgrades for reinforcements
( i- E8 w: J7 _Fixed Cleared destination data on parent when rebuilding
7 l! c; S" r! P+ K2 JChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 & A/ ^: ~2 N2 S, r% z) y9 u
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 0 N) q7 p) a+ x4 N+ x
Fixed Stop in-game update from wiping pilot HI cost
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