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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) - y# G9 B2 g9 ^4 d
Group upgrade not performed if ANY fragment present on or off-map
0 S  \0 n' r5 ^! L4 ICorrect retreat test in supply phase for isolated units
0 F; Z, h( e+ [6 K" f4 iProtect use of 'unload at' destination when no destination is present
' ^) w9 O, a) b0 b" {0 x1 g, d& ^5 l5 RCorrect display of port building % ) k3 T+ A( I6 S7 q
Reverse base checking order for supply movement every 3rd turn 3 e% A3 w5 S4 v! \' T
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
: Y5 e! u0 b( _Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
9 n! U5 F0 E+ T5 U4 j3 n* _8 K4 Z) v' VUnits with static squad/engineer devices can't retreat - q0 N: |6 G6 [, F; m
Tweaked transport intercept for messages / q+ [2 u' k0 V; n% m
Fixed CAP with DTs in transport intercept
( B* u1 L  t; U5 G2 c# d' C7 G$ }Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
9 ]3 d9 L7 c" JShips unable to repair should be able to go to crew-repairs (as long as no other limits) ) G/ {8 Q4 B6 f' u
Fixed AI issue with resource movement by TF
3 A. I% V' J# @+ k- z9 ?- [Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
0 h$ s$ S8 [+ Y! l1 l8 iFix port refueling when lowest endurance ship in TF doesn't need fuel . c" U) V' `. w1 }
Fix ships in port with full fuel should have full endurance & g6 @( J7 v2 h# {. v$ B
Fix AI over diverting TFs to top off fuel (courtesy of Don)
; a, R9 k! U! E0 v, UChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t % E, ?: I! h3 \8 }: H) h
Fixed: Unloading unit attack mode not correct in some shock attacks
' t- p7 I: x! P+ E# c+ w' pFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) * o* }$ d2 x$ d* w; {, D5 l( P
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u / A- C9 J( Q8 C  s: W' a4 |
Fixed LBA flying from small AFs
# U6 u4 s) G. R" J7 DChanged Maxed out ship ops on refueling
/ c4 N: Z* `5 s6 o  P$ cChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
: g# L) o& c: H: Z' [2 }; BChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
./ @3 Q* B" s* P1 T4 b& P7 M
21/12/2013: 1123v - x! v8 ^/ a1 _; j7 [
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
3 A* ^! }& B6 Z; I6 e! ?Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
- E; l# k; I) ]3 s( V" vChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 1 G% y/ I$ o' T; E6 v9 m, q
Fixed Some errors in ship transfers due to tonnage limits
% G# \! f' j0 q/ X$ A$ yFixed Error in setting Ground Reinforcements globally off by menu / s" K9 o) X  N& F0 @
Changed Global replacement OFF includes upgrades for reinforcements + |' B9 n; H/ Y2 I. F0 R7 ?, f
Fixed Cleared destination data on parent when rebuilding + ?& }8 C$ U2 V/ r
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
8 Z( H' a( D" M  W% p. h( A! OChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
3 F" i7 P/ e/ qFixed Stop in-game update from wiping pilot HI cost
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