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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
( J$ e2 w. _. ^8 j' C/ V8 iGroup upgrade not performed if ANY fragment present on or off-map
# I" |- o/ f1 f; c# U7 k* `8 LCorrect retreat test in supply phase for isolated units
9 o0 b  N0 L* S* u1 T8 G) d* v4 eProtect use of 'unload at' destination when no destination is present
- _8 {  H, T2 A; U' }Correct display of port building %
/ G8 |) j7 ?0 r( [Reverse base checking order for supply movement every 3rd turn * H4 [$ g  I+ f' t" @
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases $ ^' t, G+ z# g
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
) d; n, J; x+ R! B& o; j5 }Units with static squad/engineer devices can't retreat " B) z+ M4 q: C3 J7 L
Tweaked transport intercept for messages
$ N2 U/ d% m0 O# {& _- o: e8 Y" fFixed CAP with DTs in transport intercept
# u% _; z+ y$ X; z# TTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 3 C7 A  @  u  C: j8 T8 H2 Z
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 5 i+ L+ ^5 g+ J; \
Fixed AI issue with resource movement by TF ; z0 l5 Z, E( }
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )0 e. Q; j8 G4 Y
Fix port refueling when lowest endurance ship in TF doesn't need fuel
, a( D" _, e# X5 G: W0 p8 VFix ships in port with full fuel should have full endurance , I  x7 ~$ E1 S7 h( R2 `" `) b) W0 `; g
Fix AI over diverting TFs to top off fuel (courtesy of Don)
$ z& t1 q7 H) A0 r9 fChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t - b/ \0 N$ t3 ~
Fixed: Unloading unit attack mode not correct in some shock attacks 8 p+ f, P9 S5 D* P- A4 R
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
0 r. B+ S. ~' R, OFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u - T0 `9 M' g! P( F
Fixed LBA flying from small AFs
4 a7 n; a9 }( j2 W3 O' cChanged Maxed out ship ops on refueling
# ~; r! Y2 j. B/ N+ I% @Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
) d3 i/ \0 i4 X2 D1 ]$ jChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.0 t, o2 }( x- y$ f% L- b4 ]) Q
21/12/2013: 1123v
6 K! T0 q% X5 S: m6 q' e* uFixed Random TF could get destination set when another TF set a Patrol Boundary 1
; n' v6 a) l' |, X; ?Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 4 {6 v- G# `* M; j6 F; @
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , U6 @2 K+ ]9 w" n6 C, P. z, L
Fixed Some errors in ship transfers due to tonnage limits
9 |! O8 T6 J% O1 ~. K6 y% q% y% T3 oFixed Error in setting Ground Reinforcements globally off by menu
9 c! ^2 e! l( C. A' f& v0 nChanged Global replacement OFF includes upgrades for reinforcements $ {8 h$ ~7 r" p0 S4 |# ^  [8 f
Fixed Cleared destination data on parent when rebuilding
( w# ^, }  B9 {- _# d" p# q5 lChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 & B2 S4 r' J, n% n: I& I" E
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
0 P8 T! T' X- ^% S* JFixed Stop in-game update from wiping pilot HI cost
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