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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ' I' @( [! Z: ^
Group upgrade not performed if ANY fragment present on or off-map ) L6 }1 @$ h4 v$ ]3 Q4 C$ _, r
Correct retreat test in supply phase for isolated units " E! }) A, Q3 ]3 h! x) K0 V
Protect use of 'unload at' destination when no destination is present " X; ]8 v$ E6 @9 Y7 m. ^! G9 J
Correct display of port building %
! u4 L5 Z" U  PReverse base checking order for supply movement every 3rd turn ! t! e$ I/ v$ \' R4 g. i1 h
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 2 s9 W6 S1 N* |5 N( q
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 4 V: X. z2 r- `. J" Y$ h
Units with static squad/engineer devices can't retreat
8 U5 W0 H2 d. S# r, C, P/ H: oTweaked transport intercept for messages 2 Y# ?5 w- j7 u
Fixed CAP with DTs in transport intercept
/ W: d3 G1 Y  k  ^: ~Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 3 G* ]) K: W1 R! }0 R
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
1 R4 _5 O% n3 y' oFixed AI issue with resource movement by TF
$ |3 w, b4 N' D, {8 GIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
# I; w9 V" E8 u' z4 GFix port refueling when lowest endurance ship in TF doesn't need fuel
1 E: r3 k( S' f* [Fix ships in port with full fuel should have full endurance 2 h2 P& i* p- O$ e9 X* o2 C! T
Fix AI over diverting TFs to top off fuel (courtesy of Don) + w7 Y* x4 U& \$ q) ~6 T, X
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ) U' [/ W2 O* A  ^" H2 |$ o* \
Fixed: Unloading unit attack mode not correct in some shock attacks
2 h9 }; j. x7 G, DFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
+ ~( y% x1 |5 a0 D' H, m* u' W! ~  gFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
) B4 M! k1 v, Z0 AFixed LBA flying from small AFs
7 J& g+ X1 I2 A% J; a2 Z& qChanged Maxed out ship ops on refueling * ?7 \5 k  w4 e) A5 \: v; B
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel . P3 W9 x0 n$ i. A5 P" h9 Y2 k
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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- ~' L9 `- d7 t+ z9 S* m0 ~% L4 g$ j21/12/2013: 1123v ! S% t# }% t& `5 q1 U& M/ K
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
: k% q) t! a5 S5 eAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 0 M) m9 m6 Z. G9 K% p
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 4 |. z& [( |/ H* J8 D7 I
Fixed Some errors in ship transfers due to tonnage limits
  L  Z- O$ G7 R+ ]( C  F3 g4 RFixed Error in setting Ground Reinforcements globally off by menu
6 C8 T' b* ^( }Changed Global replacement OFF includes upgrades for reinforcements
6 g# x& N7 ?$ p' uFixed Cleared destination data on parent when rebuilding
+ @2 ]# \9 w8 N- T% TChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
5 [7 q& z- j9 mChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ( K( x" Y( F& n2 L! i7 M
Fixed Stop in-game update from wiping pilot HI cost
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