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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) . D! @% S3 l/ X. n2 ^6 `- S
Group upgrade not performed if ANY fragment present on or off-map
& |, D! D7 T: e* i7 RCorrect retreat test in supply phase for isolated units # H% m, B( q) b( a1 C2 \1 v
Protect use of 'unload at' destination when no destination is present 0 j" S+ o; V7 Y6 T4 ]; {3 A
Correct display of port building %
$ X+ s' a! b1 k- a1 d- o8 G; {' e. [Reverse base checking order for supply movement every 3rd turn
0 c+ z) v% c" g* N8 c" V" e9 GAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
( ?; S! B. L. [Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit " e0 g, L4 c4 x$ j
Units with static squad/engineer devices can't retreat
7 Y6 ~+ e# `8 L+ R5 v% @4 T/ STweaked transport intercept for messages , G- ~& n1 u* N' N" C
Fixed CAP with DTs in transport intercept
; y4 H( y1 L& ~8 K. O; a# k. @Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
: M+ ~5 |9 A6 l2 d% L" _Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ) L" v4 I7 L& F. W% C9 {1 a
Fixed AI issue with resource movement by TF
' e6 z' A! }( w9 |8 s  I5 s, i2 |Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
( h; ^# X0 t" t3 bFix port refueling when lowest endurance ship in TF doesn't need fuel
% @- `  u8 j* t& o; a, Y# Y/ fFix ships in port with full fuel should have full endurance
( d  M* U/ p7 p7 M( n. @( yFix AI over diverting TFs to top off fuel (courtesy of Don) ) u6 K3 u) E8 u
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# G& B" G) j) P+ e+ yFixed: Unloading unit attack mode not correct in some shock attacks 7 S4 M% |3 q6 u3 G( M9 r- \0 s
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 6 ~' i3 m( ?8 S, `
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
1 ^- b1 f* O8 b1 _5 TFixed LBA flying from small AFs
7 l3 E6 J3 }6 t: \  WChanged Maxed out ship ops on refueling ; Z% E( s6 x8 x& e
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
, j! X7 O8 K% Q4 LChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.* l- b1 r( Z/ a5 K
21/12/2013: 1123v , g' Y4 i# |7 Z
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
1 }3 |; U- ]1 f6 G  r* Q# cAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ! e( N7 ~" `/ }+ r& H; M
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
$ l+ e( `) \- Y- h; xFixed Some errors in ship transfers due to tonnage limits
0 {- o( I. I9 ?$ U0 u# Y4 u2 {Fixed Error in setting Ground Reinforcements globally off by menu
2 F3 Z. I! q  T& C' T/ sChanged Global replacement OFF includes upgrades for reinforcements
8 K5 Y7 }+ T  K2 k. e/ LFixed Cleared destination data on parent when rebuilding
$ Q9 C9 f" b) k& v  t' aChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 , q; X& f3 d, H$ p5 N  e
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ) t/ E$ U2 z9 y
Fixed Stop in-game update from wiping pilot HI cost
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