返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ( j. q7 `/ x  j; \; M# n: d1 q
Group upgrade not performed if ANY fragment present on or off-map
- J; ~3 H/ x! v6 q2 o: ICorrect retreat test in supply phase for isolated units ! |* Q+ f" B# F2 M" y! m
Protect use of 'unload at' destination when no destination is present , d/ O! {# o+ N; x& M" b
Correct display of port building %
. I0 a8 r: r; u  x9 ~6 |9 cReverse base checking order for supply movement every 3rd turn 7 C3 |9 F3 _! ~0 a) E+ O5 E
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases " Z* s+ r4 i' F. h6 i) y
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
( D9 |. M2 q2 B- S6 w6 SUnits with static squad/engineer devices can't retreat 3 c4 A) j3 Y2 @4 m: U2 V& g  N
Tweaked transport intercept for messages
8 r) C# f$ @# ]! z  C) ]Fixed CAP with DTs in transport intercept % r0 k' ~) M2 H# p9 ~( p/ v( S
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 3 x: y2 n) d+ q& {7 m/ Q' z) m4 L
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) . ?  g8 B7 A( t' i, I5 R* Y& R# i
Fixed AI issue with resource movement by TF
3 c* }5 Z! C- L$ M: e, M* qIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )- S& O! U9 l+ H4 o* ?+ Z% f. q, X
Fix port refueling when lowest endurance ship in TF doesn't need fuel $ Q* _3 M/ V: ^  D. ?
Fix ships in port with full fuel should have full endurance
0 j) ^+ t9 v' U5 YFix AI over diverting TFs to top off fuel (courtesy of Don) : Z; m# K5 }2 L, g1 u; e5 W
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 1 g  s& `( j, ^3 M8 c2 m
Fixed: Unloading unit attack mode not correct in some shock attacks
6 @2 m8 Q8 S- i7 NFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
: n. I: r7 ?  ~: u$ p) HFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
2 X8 E' F5 N# Y1 ~( g. IFixed LBA flying from small AFs / C- P' B6 N) _+ H+ I
Changed Maxed out ship ops on refueling
  C/ C  l3 ~; qChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel , t5 X) ~6 e" [* |
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
4 }% B, s4 I( E& D! d& w; @# A21/12/2013: 1123v , ^) y; ]  o3 f, R8 _
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
! B# U# S1 O6 y  OAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* k( A2 O0 h* S3 Q3 }Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
6 b# O* b: F8 H8 QFixed Some errors in ship transfers due to tonnage limits
' O+ [! {8 {0 ]1 [# l2 V8 `Fixed Error in setting Ground Reinforcements globally off by menu + R! ^" N( p; c" g5 @
Changed Global replacement OFF includes upgrades for reinforcements
& x6 h! K7 \! k: x/ @7 |Fixed Cleared destination data on parent when rebuilding
& ~/ \) x  \3 |2 I  Y. ?Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
* W3 E+ |' @2 U7 `Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ( `4 I& I* _" m( \' ?" f% D# U; R
Fixed Stop in-game update from wiping pilot HI cost
返回列表