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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
" w" B* r5 Q6 @Group upgrade not performed if ANY fragment present on or off-map 4 p' t! }3 R' g% L
Correct retreat test in supply phase for isolated units ! _) r& W6 a# ~' S. y
Protect use of 'unload at' destination when no destination is present
' I: S: w" ]5 g/ u+ v, e0 Q" lCorrect display of port building %
4 A+ F9 Y8 ?: Q- k1 h9 oReverse base checking order for supply movement every 3rd turn
# u( D. H8 P5 J  E3 ^Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
# i# E# Z3 G7 sCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit " [. g7 p) X$ @, ]# `7 v9 X/ I/ y
Units with static squad/engineer devices can't retreat
$ I7 F5 g9 Z) b- D, m" h. Z' ]Tweaked transport intercept for messages
$ _! i; n% D3 J, CFixed CAP with DTs in transport intercept
) g7 D% N" j) T& MTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
) z3 P. A9 E7 c8 SShips unable to repair should be able to go to crew-repairs (as long as no other limits)
5 W; V* W* {' r2 R8 W. c4 j" Q7 wFixed AI issue with resource movement by TF / ?' x( s  P/ t- W0 r+ B
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
; A: \) e4 k* x* ~5 lFix port refueling when lowest endurance ship in TF doesn't need fuel
/ C' T% q* T, S9 }/ l% uFix ships in port with full fuel should have full endurance
. Z. C* |/ O' k) O) H8 @Fix AI over diverting TFs to top off fuel (courtesy of Don)   Z. m- I& w4 o1 N
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
% r( x- A6 l$ r9 U) dFixed: Unloading unit attack mode not correct in some shock attacks + m+ B1 O8 E6 F1 g$ K' z
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
6 B; K9 @4 \. nFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
' ], T. J" l# X  g5 eFixed LBA flying from small AFs
$ k1 M. J2 M7 T& N% tChanged Maxed out ship ops on refueling
3 k2 L, x7 Q! mChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
5 }+ z5 {, C+ tChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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5 k* r: N& N. c( }/ Z- ?: `21/12/2013: 1123v
0 Y+ O' R7 {- o- l- X/ lFixed Random TF could get destination set when another TF set a Patrol Boundary 1
' |! h  f2 V/ B, [: O/ ^Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ) v' x2 P6 E5 v* y3 D7 B
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ; e3 _9 d  e- j4 S. [( q$ I5 L
Fixed Some errors in ship transfers due to tonnage limits
& u# f% I2 x! j7 \' V* YFixed Error in setting Ground Reinforcements globally off by menu
9 z! A2 o6 q- n& fChanged Global replacement OFF includes upgrades for reinforcements 4 V8 c4 @0 y$ @
Fixed Cleared destination data on parent when rebuilding / ~* F9 A6 ]; W9 D7 X
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
! r) j0 v1 A; r5 u' K. T8 jChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization : y0 }# E' Y4 r: J: ]- W1 W& ?1 K3 s
Fixed Stop in-game update from wiping pilot HI cost
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