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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
6 V  C& w( L# \# J: t& _$ H3 _# qGroup upgrade not performed if ANY fragment present on or off-map
! C: q- l5 e. z, a/ i. t; gCorrect retreat test in supply phase for isolated units
: |2 S( Q* s- W! l8 K2 T& ~; z5 k, DProtect use of 'unload at' destination when no destination is present
4 g$ D7 ^" `* E* n7 X. d' nCorrect display of port building % 9 @$ z0 U' M# h0 g/ h. r, ~
Reverse base checking order for supply movement every 3rd turn 5 m- K/ k2 T6 n1 p  i
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
. U4 V5 l+ S7 D( VCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 2 S: u8 A' L/ h
Units with static squad/engineer devices can't retreat , Y8 ]( t1 J$ }0 Z* l; `
Tweaked transport intercept for messages
6 f3 f  w( S! j! J& qFixed CAP with DTs in transport intercept
6 y1 t( S# w" \, R, M" i) s7 XTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted $ K7 u9 N# T$ i  t2 f6 W4 M% x
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) & \/ u, s$ E+ H& b+ `
Fixed AI issue with resource movement by TF
! m7 r" ^+ R7 V; [8 t, QIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )  r+ z6 i+ a5 y
Fix port refueling when lowest endurance ship in TF doesn't need fuel , c  C: l8 m! @' R+ b5 L! \, @1 V. ?
Fix ships in port with full fuel should have full endurance 6 Y: ^2 _8 W. \5 c0 s
Fix AI over diverting TFs to top off fuel (courtesy of Don)
$ l$ Q* e' I' C  _  nChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 8 \% T; d9 [' i. D
Fixed: Unloading unit attack mode not correct in some shock attacks
$ y- D& n, X/ P4 m+ e. VFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 r7 S3 I+ [9 IFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
1 N/ M7 U7 r4 pFixed LBA flying from small AFs % L! y. e2 F9 E% K* C5 X, C
Changed Maxed out ship ops on refueling 8 p+ g4 v+ k3 z7 s( \7 ?+ s
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
# J$ {2 _; [* lChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.0 Q2 o' A- T, i" P# r- D: e& d
21/12/2013: 1123v 5 G: L" c& e. T; f/ |
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
6 w/ ~% B! s* @+ o$ {Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 / x8 @" p; x1 D5 r# t5 g" y- v' Z
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
. N5 [0 L! x8 z& f* sFixed Some errors in ship transfers due to tonnage limits
+ g8 k+ [3 D0 A/ b6 OFixed Error in setting Ground Reinforcements globally off by menu
: M* z! u* l1 D* {5 w$ ^! \$ n1 x) SChanged Global replacement OFF includes upgrades for reinforcements 9 P' ~9 c% e* [- z& B8 ]& S" H
Fixed Cleared destination data on parent when rebuilding 1 |# I! E% g3 y, H* _
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 7 n; z; `4 f, V, c4 _0 R- O8 X
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization % J2 @" q, \# P3 x; J* v9 a
Fixed Stop in-game update from wiping pilot HI cost
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