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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 0 o* r+ O. k" K7 l3 b, \
Group upgrade not performed if ANY fragment present on or off-map
. B0 c, M9 i9 Y5 T+ h0 OCorrect retreat test in supply phase for isolated units 2 }( y1 B' Q: i% m) L) |2 c
Protect use of 'unload at' destination when no destination is present
5 z% `9 X. V! x. u6 h8 v% PCorrect display of port building % $ F. u: c& L7 X3 o% ]5 o
Reverse base checking order for supply movement every 3rd turn
# {3 a6 z, f' F% rAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
$ }5 |  G4 l1 |Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit $ U/ L; G7 C/ a) x
Units with static squad/engineer devices can't retreat / H8 u9 r* P- H  {$ c
Tweaked transport intercept for messages 2 H$ ]$ u; ~1 }" |
Fixed CAP with DTs in transport intercept
# ^" ^6 I4 I3 G9 T+ x* x5 R) w$ BTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 1 k  C& C, i, k; E7 `/ w" O/ q
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
1 t8 f/ y8 c5 @. S5 i/ eFixed AI issue with resource movement by TF 0 p( C/ u" s- k: q+ ]
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
+ [3 C* T: |9 [& B2 p+ IFix port refueling when lowest endurance ship in TF doesn't need fuel
4 l: t1 K# Y, c2 F! LFix ships in port with full fuel should have full endurance 6 U! V1 K7 w6 x- X! x% Z1 _6 m
Fix AI over diverting TFs to top off fuel (courtesy of Don)
. r% E) q% R0 V$ ^Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t # ~3 I* I6 ]. i2 Q
Fixed: Unloading unit attack mode not correct in some shock attacks
* @8 w. o' C1 ZFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
8 P2 r( C; C; w: N8 yFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 2 P( a4 m; q. {# O' H3 u
Fixed LBA flying from small AFs
8 a* G$ k+ F# z; k$ h! UChanged Maxed out ship ops on refueling
9 Z6 Q1 l+ k- q- L- EChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
' i+ q' J( z- qChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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3 w3 x1 F. m3 x9 J, F21/12/2013: 1123v
! M* M$ e3 V5 ^$ z5 w. `, W2 RFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ! b9 _( c  V' ~& v
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 , D# C) W! E* M) k% v
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving   O8 ~) r* [  x( U1 T( F! l1 _
Fixed Some errors in ship transfers due to tonnage limits 6 P6 H. E$ p  Z$ v, o* T7 m( _
Fixed Error in setting Ground Reinforcements globally off by menu ! F7 N; }+ x* L! @3 G
Changed Global replacement OFF includes upgrades for reinforcements
! O& A1 ?) I1 N- O1 v' DFixed Cleared destination data on parent when rebuilding
# p0 h4 S3 c, C+ k& jChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
8 K& `0 H' m% V8 c& eChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization % Z' Q" C+ }7 m- h6 f
Fixed Stop in-game update from wiping pilot HI cost
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