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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) & i$ Z/ |) w$ `/ R$ N) ?
Group upgrade not performed if ANY fragment present on or off-map
6 w" p: _; [" R5 VCorrect retreat test in supply phase for isolated units . j# D2 a; B: S. v0 F8 W. b! y! `$ X
Protect use of 'unload at' destination when no destination is present
! A& ^# e  ?* GCorrect display of port building % - s  B! c7 r+ |5 o% x
Reverse base checking order for supply movement every 3rd turn 5 K8 \3 a- I; r
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases : l* n7 r! a1 Z
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit $ \- R# ?) o* l  o! R
Units with static squad/engineer devices can't retreat % P* N, V6 u- r* r
Tweaked transport intercept for messages " R2 [0 r" |2 w
Fixed CAP with DTs in transport intercept
, m5 t) x3 |/ M9 R6 Z% PTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted " a9 d7 t0 k* M2 M6 |
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
. P9 `; _6 L) q1 ?2 x8 |* yFixed AI issue with resource movement by TF
0 j0 ?& @( z& H, }( q* iIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
1 a( N' D4 z4 ]  }& D+ oFix port refueling when lowest endurance ship in TF doesn't need fuel
' e% ~, E5 o8 I7 K7 @Fix ships in port with full fuel should have full endurance ' b: J& [/ L; W. L3 m8 z
Fix AI over diverting TFs to top off fuel (courtesy of Don)   x2 L2 K- U! o4 u% X( D
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
* r. @- b0 |( G. g4 QFixed: Unloading unit attack mode not correct in some shock attacks ' {6 n1 R3 D7 Y* f3 `- H/ s
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
# C" q, F0 j% z( G- ~Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 7 j5 o. {7 ^+ u, v6 z# B2 {
Fixed LBA flying from small AFs * H( p7 g1 q* {! m8 J" O
Changed Maxed out ship ops on refueling
# X8 k% A9 S0 K7 i( `$ q6 \Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
5 |- m& A+ X0 q0 u0 i0 y! }$ zChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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4 w8 T' _( d8 C' [21/12/2013: 1123v 1 w, U, y2 c2 E% P
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
# p' G4 N5 q, |# @4 I8 C4 Z6 fAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
7 f! C# H1 }" rChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 2 C' B5 _& @; Y  o; H
Fixed Some errors in ship transfers due to tonnage limits
0 N" o# p" Z- D2 }Fixed Error in setting Ground Reinforcements globally off by menu 9 @; K" X" E/ x- ]1 \
Changed Global replacement OFF includes upgrades for reinforcements
5 d: d% ^. x) M0 ~Fixed Cleared destination data on parent when rebuilding
4 ]5 k0 ?( u6 o" Y; R! G$ wChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 7 q, W% q6 A( a$ C) Z6 _
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization & k% b3 N/ L# w$ x1 m0 Y9 S, [& ~
Fixed Stop in-game update from wiping pilot HI cost
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