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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ! ?! ]$ `9 I- @& w$ f% {  J
Group upgrade not performed if ANY fragment present on or off-map / Z3 A( C" l5 A0 v4 J% D
Correct retreat test in supply phase for isolated units
9 z: p" s" v, s; vProtect use of 'unload at' destination when no destination is present
* ?" K( W  {6 f+ T( L$ lCorrect display of port building % / W" f: S( S8 C$ G; }" u
Reverse base checking order for supply movement every 3rd turn
' o) b6 \0 p" M0 I: d) N& d9 T+ d+ MAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
0 P0 T8 b9 f- o+ ~. I' }+ b% ]& LCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
8 Y/ M% K: `$ R/ `* aUnits with static squad/engineer devices can't retreat
. Q+ z5 |7 s( [2 nTweaked transport intercept for messages
% ^7 K9 r( Y: A; uFixed CAP with DTs in transport intercept ; ~; p0 }- V# v# u  p, B. t3 X6 ?. B
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- K  V+ t/ ^, w( j; B# N' |Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
0 X. n; |, {- N; n; ~Fixed AI issue with resource movement by TF
/ u3 I. C/ \, MIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* z4 T% n# {* g5 H: O' o" c7 PFix port refueling when lowest endurance ship in TF doesn't need fuel + t. Q' ]9 s+ R- T% W4 }& C( M
Fix ships in port with full fuel should have full endurance ! J, X, ^$ ?' f. A( T! c  b* d
Fix AI over diverting TFs to top off fuel (courtesy of Don) ( K! J& O, P& Z% c! Q: w- C% B1 t0 \
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 7 H& v; o+ J3 S0 @4 U
Fixed: Unloading unit attack mode not correct in some shock attacks ' B9 s# j7 s, m; z5 P# z* N3 G) U7 T
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ' U, y' V- v) f
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u " K- m3 t9 b* Y3 d, r& v: f; r
Fixed LBA flying from small AFs & i  l' y7 x' e4 I! @, ]+ G- F# H
Changed Maxed out ship ops on refueling $ Z! `$ I4 F9 d
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
" X. j0 o0 L! D7 l' u+ ]Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( t0 q$ o, H* b$ c; T, h
21/12/2013: 1123v
# d" \" v  F" G9 l% J2 bFixed Random TF could get destination set when another TF set a Patrol Boundary 1   g9 a5 @( R" ^
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3   T2 g0 T' c  E* q% b: Q% h5 X  _9 }
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
8 Z% v: q1 F: @* F5 M$ }. q2 a/ P* ]Fixed Some errors in ship transfers due to tonnage limits . P9 E) E% |' i0 Y, q+ p
Fixed Error in setting Ground Reinforcements globally off by menu 2 W' f6 F9 E/ ^: H& j0 W& e/ z
Changed Global replacement OFF includes upgrades for reinforcements
, f- d  ?6 {' I  W- {' K( e8 F3 s1 L! Z% yFixed Cleared destination data on parent when rebuilding 5 w* G. C( @' d, }8 \. F
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
4 D% R8 a6 B; J3 @* pChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
& E  Z( w+ t6 a' CFixed Stop in-game update from wiping pilot HI cost
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