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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
, C1 A" d  ^- g! qGroup upgrade not performed if ANY fragment present on or off-map
: z! m$ S9 p5 P7 T; s5 Y1 \Correct retreat test in supply phase for isolated units $ `3 q8 I0 N! h; }
Protect use of 'unload at' destination when no destination is present $ X8 K( N2 i8 f7 L
Correct display of port building % . q3 G7 j2 r& c: P' c( O8 N2 [2 I
Reverse base checking order for supply movement every 3rd turn   Y# E8 {7 Q/ Q  f$ O
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
" Y# @- ~" t  ]$ [  ^3 r4 p' oCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * r" E6 C/ I. s8 S( r; z+ m
Units with static squad/engineer devices can't retreat $ `% |/ @- s# m: e
Tweaked transport intercept for messages $ j  b) p% _8 {" |9 [$ G' P
Fixed CAP with DTs in transport intercept
3 e' B! Y7 W- N3 HTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted & k1 N: t6 o$ z2 P
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 9 d" q, N( L% g: q* ^+ j9 q
Fixed AI issue with resource movement by TF 2 y' U) m, Z, J
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
; Y. \& {) x$ q& hFix port refueling when lowest endurance ship in TF doesn't need fuel
, D8 i, [! I$ v4 \. k8 }" j+ U% PFix ships in port with full fuel should have full endurance 0 i! ]) `) T6 j
Fix AI over diverting TFs to top off fuel (courtesy of Don)
, O# S4 o1 R8 |5 l, bChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 9 V# S! b( i$ @
Fixed: Unloading unit attack mode not correct in some shock attacks
+ {# y. D/ |3 H& a+ f" K! `Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
1 U2 z8 D6 ~1 ?% G2 jFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 0 L" ~% j  t5 `$ M5 Y  ?/ u$ a
Fixed LBA flying from small AFs ) I, V* ?) W# J1 f4 w) h
Changed Maxed out ship ops on refueling   x; i: K& h* v5 Q7 I. r1 {+ G
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
  x. e4 N+ ~+ B; Z: v) `Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.; ]- H& x2 x. p, y$ Q! R2 K5 U2 d
21/12/2013: 1123v
* \- {; o6 r$ b4 b" Z% ?, k/ @0 A0 kFixed Random TF could get destination set when another TF set a Patrol Boundary 1
+ m: T7 J2 B2 j7 J+ DAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ; c& b& @' w3 k" x) V% p7 L
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving % {4 E$ z8 o' c' D; ?) O
Fixed Some errors in ship transfers due to tonnage limits
0 T% P0 _. i) AFixed Error in setting Ground Reinforcements globally off by menu
$ R  a/ Q" S0 z' D* K6 ]" xChanged Global replacement OFF includes upgrades for reinforcements , w, [( M# K% D
Fixed Cleared destination data on parent when rebuilding & Y6 Z: S, z% Q
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
$ y- S7 x( s  [7 D; x2 x, VChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
/ L3 r4 k& S1 _Fixed Stop in-game update from wiping pilot HI cost
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