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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) # r8 t& b6 i) j: X# k" ?5 M
Group upgrade not performed if ANY fragment present on or off-map , ^* `: }( ]8 g5 [! T
Correct retreat test in supply phase for isolated units 8 Y; b/ e2 o! h& V
Protect use of 'unload at' destination when no destination is present 1 i' N( e" A. H
Correct display of port building % 7 `6 r6 `! c7 ^
Reverse base checking order for supply movement every 3rd turn . s: r8 b* C/ T9 `  g: e) ^
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 8 G$ G$ Z, X  @; @" j/ a) {
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * b+ H# h: r9 ~1 M( U  p+ ]
Units with static squad/engineer devices can't retreat . w5 A2 J5 w- M8 ?
Tweaked transport intercept for messages 1 u8 X" F: \5 J; r4 T  l
Fixed CAP with DTs in transport intercept 3 V2 z* f, p2 v& ^! B. V* h
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
& ?, y( d1 T& A8 bShips unable to repair should be able to go to crew-repairs (as long as no other limits) ' X; a+ S7 H: b/ }" P
Fixed AI issue with resource movement by TF
6 s: o: W2 B* Q$ ?; Q& PIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )* F' B7 P) R% o. T, b
Fix port refueling when lowest endurance ship in TF doesn't need fuel 9 z/ H8 A$ z3 R1 G
Fix ships in port with full fuel should have full endurance + ?( I% r' r  v/ s  Q% K# T! |7 E
Fix AI over diverting TFs to top off fuel (courtesy of Don)
! l9 y' R; _  O3 gChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ' n# C6 Z4 h: `0 A5 \: f
Fixed: Unloading unit attack mode not correct in some shock attacks   k5 B1 s1 Z2 A' s  J' }4 u/ l
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
5 l' H- K5 b% ^; J. x0 ^: UFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 8 _2 H7 f9 d4 h2 `% G  w" Y2 G
Fixed LBA flying from small AFs 8 h1 w- F  Z- k
Changed Maxed out ship ops on refueling
; S# Q+ {0 r/ kChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 3 O8 d) x6 ~7 {& c
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
$ ~* I$ B6 J/ I8 Y21/12/2013: 1123v 5 u4 d' J4 Q7 i" P3 O, o
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
2 O! u* i6 g, }7 j) YAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 % E9 Q; X+ H5 a6 s5 p0 a6 l
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 7 `7 l. P5 g' ?1 w- ~. m
Fixed Some errors in ship transfers due to tonnage limits 4 d' [4 A! s6 @. e7 g6 [
Fixed Error in setting Ground Reinforcements globally off by menu * d$ _, B  d$ w3 [
Changed Global replacement OFF includes upgrades for reinforcements 3 d2 X- _/ x/ `% ^
Fixed Cleared destination data on parent when rebuilding 3 f, t- \0 L, H! e  M
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 5 K! G4 w# O* I% v) `/ ?5 E# m6 `
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 8 [' m9 o' Z: ~& w1 \
Fixed Stop in-game update from wiping pilot HI cost
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