返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  }; u" m3 n/ o, [Group upgrade not performed if ANY fragment present on or off-map
7 _! Y  \6 F9 A# Y6 j( {$ PCorrect retreat test in supply phase for isolated units 2 X$ l! i0 A* d5 x( A: ?
Protect use of 'unload at' destination when no destination is present
. ^9 X  q: }* B# |Correct display of port building %
) f* O: c9 ?) h! q6 X# D8 wReverse base checking order for supply movement every 3rd turn 2 v  ~! d% s2 N8 s( J1 D
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
# ~! m3 v# ^7 `Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
3 z- G3 P( |! i" L$ c9 @" @, Z* MUnits with static squad/engineer devices can't retreat % |; b2 N$ M- \$ S
Tweaked transport intercept for messages ; ]( v# `" }* `$ Z
Fixed CAP with DTs in transport intercept
2 R/ s; `1 `0 s  e  ?3 rTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
3 i0 A# W8 Y( I' J3 wShips unable to repair should be able to go to crew-repairs (as long as no other limits) 9 r( m! d& n' [2 m$ y$ T
Fixed AI issue with resource movement by TF
3 y( G' \, H4 E. e  i: T7 D2 C( UIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )5 i& z3 W3 A; \3 W0 ^" `
Fix port refueling when lowest endurance ship in TF doesn't need fuel
! n& P6 W8 ]* l( A7 jFix ships in port with full fuel should have full endurance
; M* j2 j6 s/ D/ Q" dFix AI over diverting TFs to top off fuel (courtesy of Don) ) @6 k% Y5 p8 j3 v& Q' N
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 0 a% b. }8 K* ]+ x+ M/ M$ p
Fixed: Unloading unit attack mode not correct in some shock attacks
9 c0 N* P7 ?  R( ~) Q6 a2 qFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 6 I1 V6 C! y5 |& N+ \0 j$ K4 |
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
9 E9 o1 x3 y4 L+ o! c3 A( q& fFixed LBA flying from small AFs
0 c1 M( i# k8 Y2 t1 xChanged Maxed out ship ops on refueling
, K- }4 V+ V6 E3 S6 M$ XChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; P; s8 U9 V* R  a) b) \0 l2 ^Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
& Q* B0 Y1 x' C3 U" D21/12/2013: 1123v   Y! U7 Q) h1 ^6 J
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
. b3 T0 V# S8 J8 ^. s; {Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 - c: V; T- X& p2 K* R$ u5 v# m- ~
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
' ?$ j" j4 S, c. ^7 V- ?Fixed Some errors in ship transfers due to tonnage limits 2 g: p$ _& M& O: I$ b
Fixed Error in setting Ground Reinforcements globally off by menu 6 V4 l6 O! k" d2 w8 Y6 S1 Z% @3 F2 \
Changed Global replacement OFF includes upgrades for reinforcements
5 h0 a( A/ p" X) R$ D' MFixed Cleared destination data on parent when rebuilding ; \4 c% z2 D  v8 Z% U  N
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
) V# I0 r1 c9 P9 I' B# v5 l. C7 LChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
% J) u' `/ a1 iFixed Stop in-game update from wiping pilot HI cost
返回列表