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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  s8 M' E; ]9 n- zGroup upgrade not performed if ANY fragment present on or off-map ! l' t$ q% V1 x/ y: o
Correct retreat test in supply phase for isolated units
2 C. t8 g+ j, Y* S# I7 VProtect use of 'unload at' destination when no destination is present , ~  a/ g! J% a4 @
Correct display of port building %
& R. r8 x) v2 n1 R0 M' u0 v4 HReverse base checking order for supply movement every 3rd turn
9 ]3 {" N/ d% n3 {Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , j& a, F! |/ O
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * U2 d' G- N8 B1 \4 r, T: v1 O" X
Units with static squad/engineer devices can't retreat
" i* ~: e4 g: q4 H3 ^' d7 h! mTweaked transport intercept for messages ! f4 m, X- B! D8 P( H
Fixed CAP with DTs in transport intercept 1 e3 l8 W# ?- K/ y7 A2 i; ~- I: J
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
3 G+ A* k6 }' m" iShips unable to repair should be able to go to crew-repairs (as long as no other limits)
- [% f" e; R' i, [) v8 j6 i  [Fixed AI issue with resource movement by TF
* S4 `* ^( i' a" A4 }9 YIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
; s7 K. d$ J7 k% bFix port refueling when lowest endurance ship in TF doesn't need fuel ( j& ~) t2 g1 D6 k/ l
Fix ships in port with full fuel should have full endurance ( v8 p) T% M$ Z5 |. J) g
Fix AI over diverting TFs to top off fuel (courtesy of Don)
+ ^: d( C2 x2 `& \" o% ^Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 6 |, X; e  U4 E% E& O! F
Fixed: Unloading unit attack mode not correct in some shock attacks $ d9 ]; d3 @: ?4 R  h9 J1 c( }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) & O* s/ c" M1 S) p
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
, G8 o/ ]6 P- d* ^$ U$ p0 RFixed LBA flying from small AFs   K" B7 g# X) \8 l7 n
Changed Maxed out ship ops on refueling
( }) W) ~% L* d0 p8 JChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 6 K7 Q+ }6 K+ M
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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% e, X& j* j1 f% y/ M3 b& b  X21/12/2013: 1123v
& [! f" i' ^: I: y9 JFixed Random TF could get destination set when another TF set a Patrol Boundary 1
% {  I# C( h0 ], J: wAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
) p0 K( T9 j. d5 \: d* `& e, QChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving " \- y8 Z" v, O( l+ x( V
Fixed Some errors in ship transfers due to tonnage limits
; \3 f4 F' u2 }5 p7 jFixed Error in setting Ground Reinforcements globally off by menu ; E' j' o2 L9 Y. S, O# [
Changed Global replacement OFF includes upgrades for reinforcements
) y9 c$ X7 I/ k$ u8 _4 wFixed Cleared destination data on parent when rebuilding " n5 y6 z, \* _
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
& X$ n8 p2 ?# W, m& u3 H; Y3 ]- C; qChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization   |: |/ G+ d0 N$ \5 m6 K
Fixed Stop in-game update from wiping pilot HI cost
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