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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 8 t6 ~+ X, L/ ^
Group upgrade not performed if ANY fragment present on or off-map , ]& I% u4 _8 f1 O+ x
Correct retreat test in supply phase for isolated units - D. L0 q- p. Q) n, O4 `$ r
Protect use of 'unload at' destination when no destination is present
9 I4 d' g6 f! y9 q6 O6 cCorrect display of port building % & `' K; W+ q. ]$ k* x) g
Reverse base checking order for supply movement every 3rd turn 6 ^8 T* ~# I5 Y; Y+ b
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases $ H8 Y" O5 S/ s# o) O( @8 ]
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
6 ?; ]7 W& _" a, y; l/ E' }Units with static squad/engineer devices can't retreat 1 V! [  b% b/ A! U& `! X( }
Tweaked transport intercept for messages % s' _9 F1 `' R$ k# r2 K) \
Fixed CAP with DTs in transport intercept
4 c6 l8 a: f' F; p7 \8 @Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
9 w$ N. m3 f4 \! V- E+ u1 y  L* _Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ; M- c; _  Y) F5 j) J9 G
Fixed AI issue with resource movement by TF
1 o' u$ D" g7 D. DIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
& \+ z( v/ l2 V+ }9 _2 T/ pFix port refueling when lowest endurance ship in TF doesn't need fuel 9 ?' y- }! Q! |! j
Fix ships in port with full fuel should have full endurance
3 T9 h- k2 E" A: W# i( wFix AI over diverting TFs to top off fuel (courtesy of Don)
3 g* K( n0 h; n6 e1 sChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
+ P1 C9 S0 c$ a; FFixed: Unloading unit attack mode not correct in some shock attacks
- d  G) h6 A  s$ E& y% I+ k$ EFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 F% O" d" v; W5 b6 J' xFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u : O. }- H# p1 s& \; G& Z; S1 i+ r
Fixed LBA flying from small AFs
1 o! ]4 Y" Y4 ?) Z& K6 vChanged Maxed out ship ops on refueling % J" k3 j( W. |( t. {8 h
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
$ m3 h2 j& b' C, h. ZChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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  I* |8 a0 T+ v9 X0 z6 k21/12/2013: 1123v
4 e+ G1 I' B  GFixed Random TF could get destination set when another TF set a Patrol Boundary 1
& b  s% M8 O. H4 _  Y2 YAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 3 _7 M' u/ o3 u* C2 B
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
8 x- o+ B2 i: f) h8 Z+ S0 {Fixed Some errors in ship transfers due to tonnage limits
9 ~- t4 B& Z6 g" Z9 `( C1 \2 C8 }Fixed Error in setting Ground Reinforcements globally off by menu
# q7 A6 Q2 f0 RChanged Global replacement OFF includes upgrades for reinforcements $ S' c, ~/ _% P) a+ }( p
Fixed Cleared destination data on parent when rebuilding . V. T. Z7 M3 {
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 1 J( Z& H1 N7 ~2 R' K' M% Y$ [
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
/ N! d; d1 J; |5 V$ I  p; vFixed Stop in-game update from wiping pilot HI cost
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