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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
) ]' s. |& @2 oGroup upgrade not performed if ANY fragment present on or off-map ! F8 s+ w8 x( d  U( Q  }2 G0 c
Correct retreat test in supply phase for isolated units 1 V' [0 T5 g* S! Q3 s/ _+ P$ r
Protect use of 'unload at' destination when no destination is present ! z1 ~# b6 b7 }( T3 g/ n  U. _
Correct display of port building %
" ]$ {# I' J: H- J8 aReverse base checking order for supply movement every 3rd turn - t3 f- X6 V& h2 I/ Q) W
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases $ J5 {) C) D1 \
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 0 r9 \7 ?) O& `0 E
Units with static squad/engineer devices can't retreat
5 O! K# m; Z3 e" `7 m) cTweaked transport intercept for messages
, p+ i. O& |/ uFixed CAP with DTs in transport intercept 4 W5 n0 \7 v, [) f# p
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted + T3 F$ C  ?0 w- W, J
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
5 S% j% w7 r/ l6 l2 Q& V4 ]1 pFixed AI issue with resource movement by TF ' w, A6 ?  m7 ~, I" }
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
5 n' ?: d4 a- a: e$ ^* R/ DFix port refueling when lowest endurance ship in TF doesn't need fuel
( ]/ F. P# i& f, M4 U! mFix ships in port with full fuel should have full endurance
) a+ P2 z# Q& z) d" x" y+ l9 SFix AI over diverting TFs to top off fuel (courtesy of Don) $ t/ S6 F- h2 n# n3 P: \
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t , K6 j) G% r+ Q
Fixed: Unloading unit attack mode not correct in some shock attacks
, }% Z& ?$ x+ m" C! c& p0 XFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
" x2 a/ a% C. I1 M- w% Q7 XFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
0 _% X* D- l" ^/ A, P/ @& }Fixed LBA flying from small AFs
+ U4 j  o/ N+ @2 E1 m' tChanged Maxed out ship ops on refueling 5 I5 x8 G: u9 ~
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
7 M5 {9 }: y( fChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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4 K4 U7 q! c, G, u21/12/2013: 1123v
% o- F0 v; q% ]. h3 ?+ DFixed Random TF could get destination set when another TF set a Patrol Boundary 1
; _1 x. H9 l$ }3 V& b. WAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 5 Q6 g" y( F$ A9 Z( W
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
7 j& \6 s% I+ x( F9 GFixed Some errors in ship transfers due to tonnage limits
$ Z/ y2 }) F# fFixed Error in setting Ground Reinforcements globally off by menu 7 q2 z9 f. F! c5 W5 ]! X  G! q& S
Changed Global replacement OFF includes upgrades for reinforcements * W6 z) Y$ V' `$ X0 `7 B0 n) i
Fixed Cleared destination data on parent when rebuilding & ?1 ^' f9 @1 O% h
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ! v/ e: O& }9 a6 m. V& s# \
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 `. i( L) H5 j8 C" u; H; gFixed Stop in-game update from wiping pilot HI cost
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