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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ! d4 {! X- h) ^$ Y9 s) X( y0 \  o0 ~
Group upgrade not performed if ANY fragment present on or off-map ; H  o* S, w$ W6 _9 w/ W
Correct retreat test in supply phase for isolated units
) ?; P# h) {: P/ `0 n: @) a0 UProtect use of 'unload at' destination when no destination is present . m. m6 `3 H* H9 _
Correct display of port building % % D: n+ C; F) y% W. Q
Reverse base checking order for supply movement every 3rd turn % w2 a7 t, _9 G6 f, f
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ) ~; L/ e0 u0 ?" _
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit $ F5 `. u* ~' H/ p( H# t
Units with static squad/engineer devices can't retreat
9 P8 R' n: a& @) K- hTweaked transport intercept for messages ' l  R# O" `, T) B
Fixed CAP with DTs in transport intercept , l5 s6 ^0 r, }. k- R# c
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
: j+ K( r# \9 \$ T, n! s8 iShips unable to repair should be able to go to crew-repairs (as long as no other limits) ; I3 C* C6 ^. K+ f- b- ]) S$ M. X) {
Fixed AI issue with resource movement by TF / z! m" ]9 k: P7 {$ y
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
2 A( }& k/ F7 M2 ?Fix port refueling when lowest endurance ship in TF doesn't need fuel
$ g0 e8 D% i- A6 \# `  A2 j" {Fix ships in port with full fuel should have full endurance - u" f6 Q# e& S
Fix AI over diverting TFs to top off fuel (courtesy of Don) : R+ J2 g9 L0 K' {9 k) |
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   [* m( q& a/ u# K3 F! D
Fixed: Unloading unit attack mode not correct in some shock attacks
: J6 I  h, B) w, R7 N' jFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)   `9 j7 E* f) U0 D+ r
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
+ |" A0 j; B% z* V  ?% r/ rFixed LBA flying from small AFs 4 ~6 V+ J* o% f  }7 }6 E
Changed Maxed out ship ops on refueling + ?6 e' }3 z( H; v8 ^( [0 g- s. S
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel / p7 @! f! l  }1 h
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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" Q0 ~! `! L5 D* A; U21/12/2013: 1123v ) K7 i8 l) T7 u9 U7 @7 K
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
7 D4 j+ n, {& D9 Z9 s2 mAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 6 g/ F6 j( w; w, _5 p
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 8 K: g' |. ~8 K- o- ^' h' w3 U
Fixed Some errors in ship transfers due to tonnage limits
: Y6 Z7 O. ], Z. T5 M' H* L7 TFixed Error in setting Ground Reinforcements globally off by menu . @9 v6 }# _' `- @
Changed Global replacement OFF includes upgrades for reinforcements
1 |5 U) f3 V; o  P. ZFixed Cleared destination data on parent when rebuilding
2 F6 T2 m+ K3 |' F, Z- d1 {% RChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
4 `- j7 M0 X7 g4 K! l# d3 rChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 d  e! D% k5 X5 EFixed Stop in-game update from wiping pilot HI cost
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