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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) # S1 [# z& q5 \' H; O  M( t( D
Group upgrade not performed if ANY fragment present on or off-map * _$ I0 U4 _2 n* I0 D$ [
Correct retreat test in supply phase for isolated units ) A& M& g0 c3 x$ E! g
Protect use of 'unload at' destination when no destination is present 1 Y6 B- k9 o/ D6 [
Correct display of port building %
+ c! E$ T4 m( A* qReverse base checking order for supply movement every 3rd turn % L; P; F0 i  {! V! Q0 j! b
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases   v) s7 _: k& W; O9 R
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
7 B+ y' I! Z0 e$ V6 e$ l# x' vUnits with static squad/engineer devices can't retreat
: e* w( g, d2 w+ l- |  ~/ BTweaked transport intercept for messages
$ L7 I4 _9 N' A0 E* x, L2 M5 ZFixed CAP with DTs in transport intercept
' K" Z% \- J! N5 V/ fTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted - R' u; {1 g* u2 Q
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
6 u% p+ L7 N: p/ U7 `! M2 \Fixed AI issue with resource movement by TF + o, \6 D* V8 o7 @  W6 a
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )! _$ e. w% g7 `# R$ V8 o
Fix port refueling when lowest endurance ship in TF doesn't need fuel + P. q/ d. r! Y/ Q& ~
Fix ships in port with full fuel should have full endurance ' {6 j4 J' a# r
Fix AI over diverting TFs to top off fuel (courtesy of Don)
0 F$ _, T, U! k& x4 q: AChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
2 @- e$ }5 H4 V- I% g. c: y9 mFixed: Unloading unit attack mode not correct in some shock attacks 9 Y; L" |- k0 D  a, `; O
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
- n1 Y4 A( q, {' I" e% V# f! ^Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
- _3 H' f+ t2 r, eFixed LBA flying from small AFs # C8 F# ?5 k3 U' K
Changed Maxed out ship ops on refueling
2 [! \. K* q2 y0 fChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
5 ]/ @4 H1 l( C, F: p. n2 {Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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21/12/2013: 1123v
0 V. [( ~$ Q4 W+ u9 TFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ) N2 _1 M7 e0 i9 Y3 S2 A2 p
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 % @! s+ J" q$ K; a; D+ c
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ! Y9 P6 M6 K1 T2 j
Fixed Some errors in ship transfers due to tonnage limits
2 F8 \: u4 I: |) EFixed Error in setting Ground Reinforcements globally off by menu
, {7 Z+ T6 ~: x4 ~" B0 TChanged Global replacement OFF includes upgrades for reinforcements 3 q# C- D$ D$ h
Fixed Cleared destination data on parent when rebuilding
, D; r( V# C# s! B. }+ s+ z% WChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 h# q/ t9 t* d) v9 K
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization + j; f3 }. G( c, I& Y
Fixed Stop in-game update from wiping pilot HI cost
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