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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
$ {; |. `" h, `" \- d& n& d( ~Group upgrade not performed if ANY fragment present on or off-map
7 c8 n; Y) j6 X4 N, F; bCorrect retreat test in supply phase for isolated units
7 i+ w* z( d+ y* I" ?Protect use of 'unload at' destination when no destination is present
. _# n4 s) ]/ f: ]Correct display of port building % . V: G, e1 w9 F& a9 e4 L
Reverse base checking order for supply movement every 3rd turn
* B$ k0 G6 R8 R# A+ tAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
! C  h0 F5 m+ a7 BCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
4 e" H5 o& T% Q4 t. C( k* z8 @Units with static squad/engineer devices can't retreat
/ s* w5 j. ?( XTweaked transport intercept for messages " X! u) H; W) ]  m8 W$ i! [% Q
Fixed CAP with DTs in transport intercept $ b# ]9 `. s6 i* h
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
% T( z6 _8 H. O& q, m; SShips unable to repair should be able to go to crew-repairs (as long as no other limits)
  J! o( P2 E8 s9 D- t: zFixed AI issue with resource movement by TF
1 Y# ]1 u0 l3 n5 r/ h" CIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% \9 H8 B# p, o; n5 b$ DFix port refueling when lowest endurance ship in TF doesn't need fuel 0 }& p( L( c6 V8 L3 z
Fix ships in port with full fuel should have full endurance
! K+ x% F  U4 b* o) ]Fix AI over diverting TFs to top off fuel (courtesy of Don) : g9 a! A2 u+ `
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t # _: Z6 E# B* D4 \' z5 w  [0 b
Fixed: Unloading unit attack mode not correct in some shock attacks 2 h3 J: Q4 z  w8 L% w: z
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) , u7 \9 b" m+ D) M+ b8 }  H
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 1 X6 C. |7 k9 N- s
Fixed LBA flying from small AFs - n/ f1 J$ ~2 z$ ?6 m5 O' b& M5 i
Changed Maxed out ship ops on refueling
3 ^( {  h; m6 ]/ `  v: wChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
2 x; \9 I5 c" R6 g# R  XChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( o+ ~8 T3 `' G- u! I0 D7 P
21/12/2013: 1123v # x& J8 f1 K6 J! L9 Q  X0 j9 Z: ^
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
9 y! G2 Y. g5 P3 V, FAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 2 {4 O9 `/ }" T  G! ?
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
- w$ W' s% t, v8 W1 u2 ?6 cFixed Some errors in ship transfers due to tonnage limits
6 y* e( a) }$ e. y  ZFixed Error in setting Ground Reinforcements globally off by menu
1 q' m4 y0 \6 O9 H. P& g0 y: ZChanged Global replacement OFF includes upgrades for reinforcements
, e. v' d& o: zFixed Cleared destination data on parent when rebuilding : B) i% k* p' _- G  a; j
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ' l8 K& C) C. Y! d
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 o- m$ Z  G6 t- fFixed Stop in-game update from wiping pilot HI cost
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