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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)   G0 q( d5 w& I. _
Group upgrade not performed if ANY fragment present on or off-map 0 O; L2 i* @1 n
Correct retreat test in supply phase for isolated units - z! b: |, ]3 a: P
Protect use of 'unload at' destination when no destination is present 5 I% k  `! ~% E
Correct display of port building % 2 [! Q9 u4 ^* t1 E0 E+ B* C
Reverse base checking order for supply movement every 3rd turn " v) \1 N+ y5 Q# ?! B% V
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 5 t) e" b+ A: q: E
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
& W  G$ z3 ?7 ], S3 h& _Units with static squad/engineer devices can't retreat
/ n: f6 W* t/ M( n- D4 kTweaked transport intercept for messages
# p6 U& P0 [" ?! O& EFixed CAP with DTs in transport intercept 6 a8 T' l( b) G7 E  E
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
$ G+ \; j7 p/ s: BShips unable to repair should be able to go to crew-repairs (as long as no other limits)   L( c4 h9 t% h. ?" j% r- l% V5 F
Fixed AI issue with resource movement by TF
* M# ~' B2 j8 mIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )3 }. R0 c* s/ }; Y2 z$ Q
Fix port refueling when lowest endurance ship in TF doesn't need fuel
3 u* o1 P, Y7 u' xFix ships in port with full fuel should have full endurance $ ~7 i& q3 t. T' F
Fix AI over diverting TFs to top off fuel (courtesy of Don)
6 g; a; z8 C& lChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
4 n( M! H* N; j, J. M5 \$ A# Q* nFixed: Unloading unit attack mode not correct in some shock attacks
" y# N- V8 X1 G& e7 r# i% yFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) " Z& K; j7 d6 n! r- h0 U, y
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ; W! c$ Y( Y0 m9 r4 D
Fixed LBA flying from small AFs & a0 f; [/ f" H5 V+ r
Changed Maxed out ship ops on refueling + y8 `( Q  ^/ X0 l
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
2 {. Z3 t3 Q: \3 B: A* YChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.0 O& t- i. T% N
21/12/2013: 1123v
7 N: f. _) t/ ~; Q* I& d+ dFixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 j! e0 p7 M! Q; U" m$ OAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 + w1 R* [% j) ]7 K4 `5 v, Z
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving . [, W( `: N# x8 V3 V0 v
Fixed Some errors in ship transfers due to tonnage limits % \: s- Y; N( T. p! x- Z5 s
Fixed Error in setting Ground Reinforcements globally off by menu
. i7 o( _9 B4 U& n$ T2 vChanged Global replacement OFF includes upgrades for reinforcements 4 |; c# E% M3 b0 O1 C: g
Fixed Cleared destination data on parent when rebuilding 1 ?& S5 Q2 `- ]: W8 z
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
( O% v8 O; d  s  w* `Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 8 m/ ]/ v  z9 D, @7 [1 l' g# D; p
Fixed Stop in-game update from wiping pilot HI cost
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