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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
5 m2 d3 ?# v& O8 E1 x+ WGroup upgrade not performed if ANY fragment present on or off-map
  O4 }7 j: I; D9 M# @$ u# qCorrect retreat test in supply phase for isolated units
: f' _4 U9 G# G' S$ T' d  h/ hProtect use of 'unload at' destination when no destination is present / ^. X: O5 ]6 K1 m% c% K, {# @
Correct display of port building %
; x9 @1 x0 M3 k1 _) C" [6 O% UReverse base checking order for supply movement every 3rd turn / _9 g( K8 _, h; w" E
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases # E' z1 q% K7 l2 h/ Y
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
' r, o1 o7 m: Q( D. fUnits with static squad/engineer devices can't retreat ' X0 _; P0 F4 O! a
Tweaked transport intercept for messages 0 V) f$ v8 T$ I
Fixed CAP with DTs in transport intercept ( N* [" e4 v; a; @' K
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ! V( Y3 n+ t2 [1 R6 Z
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ) Z* _* f1 X; f9 c8 c. q0 u: K
Fixed AI issue with resource movement by TF
# Z' t! s; M$ q; h2 K0 RIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )( ~' b% E6 h! H- K5 |
Fix port refueling when lowest endurance ship in TF doesn't need fuel
4 _: H3 R' V5 @+ j" sFix ships in port with full fuel should have full endurance " ~  R4 X0 S9 _' g( Y! X- \) d9 L
Fix AI over diverting TFs to top off fuel (courtesy of Don) & g9 a( Q: G  U( C, h6 a
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 3 n- }$ ?. n5 {8 ^4 O; Y* g
Fixed: Unloading unit attack mode not correct in some shock attacks
. M: D. X: E. _" B! g8 xFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 9 f0 V6 c7 a4 ?6 J: ^& a3 R
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
: V! e6 s' X+ }Fixed LBA flying from small AFs
1 {/ |4 s/ R$ P: V6 r0 [1 Y" jChanged Maxed out ship ops on refueling
: r& W0 O8 b% Z& T2 t, l1 SChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
% }8 e8 D7 u9 O& q7 d6 S+ }$ _* LChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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$ ]. c5 h% _- J& d1 Z( N21/12/2013: 1123v
8 L/ p7 ^" P, O+ x+ ?; y; RFixed Random TF could get destination set when another TF set a Patrol Boundary 1 / U! y  S* w0 K6 ?1 f3 ]
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* K; h% i& c# X) f# B0 DChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
' W  U9 o$ J7 y+ y7 k: s& WFixed Some errors in ship transfers due to tonnage limits ' |9 o7 q$ A; r0 I' h6 _' U; f
Fixed Error in setting Ground Reinforcements globally off by menu
: X  R2 s4 Z' }6 ?2 X9 IChanged Global replacement OFF includes upgrades for reinforcements
' R) g1 P- I/ H" RFixed Cleared destination data on parent when rebuilding ) z9 F5 Y0 l4 |' M& \* G
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
- K( @0 Z" x# t, pChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
7 l5 P+ p* X8 K6 x3 y; YFixed Stop in-game update from wiping pilot HI cost
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