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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
5 f, y4 q. p6 G3 N: rGroup upgrade not performed if ANY fragment present on or off-map ; x% o6 z. W. f( Y- I. ?- w
Correct retreat test in supply phase for isolated units
* Q9 x* Z0 a! D7 q. k( uProtect use of 'unload at' destination when no destination is present , l5 c4 X; P0 H0 F
Correct display of port building % % p0 }  h2 c; X7 o  z% F$ \/ z& Z
Reverse base checking order for supply movement every 3rd turn 2 o* Z* d! l# k7 l/ I: ?- h% R) H
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 9 O9 U" p6 x2 u& z5 Q( r
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
; C- e, \. A9 v1 RUnits with static squad/engineer devices can't retreat
1 q) i' n( j  ~) y- TTweaked transport intercept for messages " {/ q3 T& ?5 s' r. @$ C
Fixed CAP with DTs in transport intercept
# ^: c) l- Z0 i7 q# OTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- _. ?5 {& B) e" {- QShips unable to repair should be able to go to crew-repairs (as long as no other limits) , h- \) M% C! E" R# ?' e) G
Fixed AI issue with resource movement by TF
$ e! O& T! t# ]& N3 w* g$ V+ D- iIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* g* X( ]4 I  d( \  ^( O) BFix port refueling when lowest endurance ship in TF doesn't need fuel 6 q" V$ a' h) m+ Z( r) ?6 H9 l- P
Fix ships in port with full fuel should have full endurance
. Z2 X8 t. s1 zFix AI over diverting TFs to top off fuel (courtesy of Don) 3 w" l* ?- L: G% n- t8 d$ H/ C
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
1 z* _& G" y# sFixed: Unloading unit attack mode not correct in some shock attacks : \2 D: A- ?) {! g9 G% v' n
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
: r" G# z! u5 x0 b  PFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
5 w+ D/ k: V+ D2 K4 c. I( yFixed LBA flying from small AFs
5 {7 s# d; R& [- [Changed Maxed out ship ops on refueling * y% }+ E5 W4 q
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 6 I& k+ s- ?3 z  S$ ]9 y: D
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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6 z: u3 v1 e5 J- N  a+ @21/12/2013: 1123v
  n' B7 f# b* |0 f* ]Fixed Random TF could get destination set when another TF set a Patrol Boundary 1   H, C4 E7 ?+ v$ f4 c: f
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
' y/ l9 ?' L! {9 v! G/ XChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
! _3 e. }, x0 x; j! T' PFixed Some errors in ship transfers due to tonnage limits
; N/ b) Y2 c: T& eFixed Error in setting Ground Reinforcements globally off by menu
4 r# y8 h3 s& jChanged Global replacement OFF includes upgrades for reinforcements 1 n! Y# X/ S  ?0 q
Fixed Cleared destination data on parent when rebuilding
$ w1 J, {' y& X0 w% G( jChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
3 E7 X3 e* _! KChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
4 b& d; U) k+ i2 m/ f# r; a" IFixed Stop in-game update from wiping pilot HI cost
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