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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 6 u7 W, M, @4 ^% w8 _- p, V
Group upgrade not performed if ANY fragment present on or off-map
" m; k6 L! ]5 YCorrect retreat test in supply phase for isolated units
: D. f2 r' f- I( c1 g( LProtect use of 'unload at' destination when no destination is present . H: G+ o- B7 ~
Correct display of port building %
0 m+ M/ w1 g& O) O5 q0 {, CReverse base checking order for supply movement every 3rd turn
* P2 N/ j$ Q1 Z5 pAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , H4 ?% n) p: y5 A) V1 u
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
+ ~/ `2 F' b$ D3 Y6 w/ EUnits with static squad/engineer devices can't retreat + C& h  P* c( w
Tweaked transport intercept for messages
4 V  y. i# ?0 F% A/ I% a: UFixed CAP with DTs in transport intercept $ h$ M) x  d2 ^7 L2 ^8 ~( K' p
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 5 i2 M9 w# f1 A# d
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) , N+ {: N6 y, n6 z! T
Fixed AI issue with resource movement by TF
- r0 v7 d+ {- |' TIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
/ z: `! [6 d0 K7 |Fix port refueling when lowest endurance ship in TF doesn't need fuel : l- J2 ?+ C/ a
Fix ships in port with full fuel should have full endurance   v& e: s7 q9 V7 @. `& T
Fix AI over diverting TFs to top off fuel (courtesy of Don)
- s  u8 }( x- @8 V/ |* q9 ]2 n$ ?Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
/ Q" H: u, B9 o2 |Fixed: Unloading unit attack mode not correct in some shock attacks
" n: u5 k7 Q* K/ SFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ; c4 a) y9 J2 Q  I8 o. {& Y% m
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 7 I5 y" K, }5 n" n% u% P. m" f  W
Fixed LBA flying from small AFs
. }5 z5 c' @# F/ cChanged Maxed out ship ops on refueling + p% G: k9 B9 j
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; M0 o1 K5 j8 a$ I9 x7 V) \) UChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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  U" A% i6 l' u3 Q, w  }' k21/12/2013: 1123v - U, t& x( X! v
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 , o' `5 a) l* f, g' M+ }$ z' z6 E5 w
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
" N9 b2 [: q/ P: u* ]8 N" l% PChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
) m; D. k: S. A+ d) {Fixed Some errors in ship transfers due to tonnage limits ( K% x' h& K7 Y% t$ p
Fixed Error in setting Ground Reinforcements globally off by menu
0 x4 c( Y& G1 VChanged Global replacement OFF includes upgrades for reinforcements 9 T# R- X; F( x; X
Fixed Cleared destination data on parent when rebuilding
% ^# C1 x  {1 ]7 g# sChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
) U  K) O5 {1 i: ^# \; FChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
% o, Q; V" w; z0 }! ^- J" T7 CFixed Stop in-game update from wiping pilot HI cost
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