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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 4 T4 L7 p8 ^+ R8 K' \4 A( F2 o" O' Y
Group upgrade not performed if ANY fragment present on or off-map 6 ?( Y) m6 o) H9 j9 _
Correct retreat test in supply phase for isolated units - \5 j7 d, X  N1 L) N5 [
Protect use of 'unload at' destination when no destination is present
& c3 {( R  H* }. |# f$ |1 g+ _Correct display of port building %
: v) a( M  W. P" H0 {) I4 _Reverse base checking order for supply movement every 3rd turn
* @+ ?3 Y% F( zAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
5 x( v6 ?; |. d& k8 x3 wCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
! O6 I" F: ^  M/ A2 H6 ^1 tUnits with static squad/engineer devices can't retreat " L1 o5 p" W+ t# Z0 l; s
Tweaked transport intercept for messages
7 s$ x! V/ T' R! W% C0 q& jFixed CAP with DTs in transport intercept 4 y1 P: q. o7 t! d* v3 [
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
" ?+ ?6 M- Y3 {% X8 f$ VShips unable to repair should be able to go to crew-repairs (as long as no other limits) 9 w$ C. f2 }& z/ n
Fixed AI issue with resource movement by TF
; U5 ~( K+ v* x6 u  ^- @Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
8 K0 T- x0 V% ?Fix port refueling when lowest endurance ship in TF doesn't need fuel
: i* z9 M1 S5 }, _Fix ships in port with full fuel should have full endurance 2 w2 ]* d$ F- D
Fix AI over diverting TFs to top off fuel (courtesy of Don)
' H; L7 Z6 Y9 {0 Q/ }- ]Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
) N6 W& R  ^- O6 FFixed: Unloading unit attack mode not correct in some shock attacks ) T* ?$ O* n$ X2 G) V3 j& Y
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ) x( e9 k% G$ I8 X7 Y0 T
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
4 c6 ?. K9 _  U# X1 F; E% @% nFixed LBA flying from small AFs 6 E1 U, {* e) P, R5 r+ k/ t% M+ t
Changed Maxed out ship ops on refueling - O0 j( d2 q4 k! y
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel : E$ F$ a+ W. G8 N9 s
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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0 t2 O& W8 L: d7 s' v+ m" n21/12/2013: 1123v % j" y1 V2 s$ h% Q/ ~6 @0 N% L
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 : b! t  ?2 ]" M. e8 E
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
4 ~+ i1 R8 A; U* I0 aChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
4 }' r! w1 d- e% [Fixed Some errors in ship transfers due to tonnage limits
1 [% z$ j& e5 z* o% [; G) g' KFixed Error in setting Ground Reinforcements globally off by menu
0 b- g% c# D1 L' G+ _4 H( [Changed Global replacement OFF includes upgrades for reinforcements   M! ^$ m. l) z8 K/ _8 [
Fixed Cleared destination data on parent when rebuilding 4 B; d" {8 `5 s3 G" p, l& Q
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ! N& j( t5 O7 m/ P5 H8 m- t: ?
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 7 [1 n# C- u) W0 w* T4 r# c9 }
Fixed Stop in-game update from wiping pilot HI cost
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