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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
# p$ J+ z  _5 N0 T' }Group upgrade not performed if ANY fragment present on or off-map 6 u& z. |- C9 g% N* k4 j
Correct retreat test in supply phase for isolated units
% i; w% G, Q9 i; r1 }5 JProtect use of 'unload at' destination when no destination is present # i6 p! A$ \8 z1 A* s
Correct display of port building % # [6 e+ S% P4 W$ G" A# ?" F
Reverse base checking order for supply movement every 3rd turn # C2 T, K0 q1 S7 d
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
& X' E) c3 P& V. g/ {( |Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 5 k' z6 k7 z4 h% z0 \2 f; J: k
Units with static squad/engineer devices can't retreat / x% L- T# [% N" ~" R! u
Tweaked transport intercept for messages
; a/ t& F3 f- w' N' KFixed CAP with DTs in transport intercept
# v( S8 a( L, `& I% D) Y- }" J, A7 rTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
1 X) T' n3 y3 H% qShips unable to repair should be able to go to crew-repairs (as long as no other limits)
6 ~6 l9 P" |& H5 c# G% _9 rFixed AI issue with resource movement by TF
0 b: [# L: S  {8 B; JIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
  K2 y0 B$ _( F, B: p' qFix port refueling when lowest endurance ship in TF doesn't need fuel
% \/ m- v8 Z7 ~3 l+ _# M( yFix ships in port with full fuel should have full endurance - \4 G7 E  b4 L& f) H+ t
Fix AI over diverting TFs to top off fuel (courtesy of Don)
% r2 a% Z; z; ^' @Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t # L# m( [/ v8 r5 b5 T9 f
Fixed: Unloading unit attack mode not correct in some shock attacks . C0 [6 `' h  [. X% {1 |' l
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) " L- I" ~: D. G" d9 k1 g4 C1 B
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ) ~. r- `0 Q. M
Fixed LBA flying from small AFs 0 U1 |% K& w2 c! v
Changed Maxed out ship ops on refueling 8 P; q7 l' H2 I1 j- \9 D; a
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel - g2 ~; V" U& [( e1 P7 q- ^
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.* ~6 F7 ~# ~# t% D0 a  K
21/12/2013: 1123v 2 A7 l5 F9 ^( J& ~$ b  P
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; a' @  i* Q$ v* [+ ~
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
8 f4 b5 L$ V9 T- BChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
; S8 ]1 N6 j. w9 _7 G# x5 LFixed Some errors in ship transfers due to tonnage limits . z# W' f9 L( k% r9 T! {  L3 J
Fixed Error in setting Ground Reinforcements globally off by menu ( l; z7 r9 U1 Q" N8 Q
Changed Global replacement OFF includes upgrades for reinforcements
6 Z) @4 q& E0 Z8 N0 }Fixed Cleared destination data on parent when rebuilding
+ q" F  e' d( ^0 l$ TChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ' M* M! {& _2 X& S0 H% [
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization   G5 A; g* n+ G& c1 i" c
Fixed Stop in-game update from wiping pilot HI cost
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