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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
. r5 _9 R1 F' U4 T& rGroup upgrade not performed if ANY fragment present on or off-map
/ k1 y& h. C) V$ B! a9 NCorrect retreat test in supply phase for isolated units
' a+ \/ H/ w8 v+ D% j. Y/ ^Protect use of 'unload at' destination when no destination is present
* K4 L9 z) O6 U% W9 \! i7 F- }Correct display of port building % * N9 s0 k- D* m1 K# W
Reverse base checking order for supply movement every 3rd turn
) A' X2 _( a9 c8 M! SAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
- z7 Z8 F$ K% F6 I- ?Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * X( Z1 T0 W- E# O/ `
Units with static squad/engineer devices can't retreat . m5 T) m& X" f; }# i
Tweaked transport intercept for messages
; \7 G1 X+ y; @2 }Fixed CAP with DTs in transport intercept
( n. n# d7 e1 e/ c* v- e( XTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
0 v# m2 B4 P' BShips unable to repair should be able to go to crew-repairs (as long as no other limits) 1 D* s' z# L0 L/ o/ P
Fixed AI issue with resource movement by TF
+ B% X1 u3 x! }9 s. Y) x! z9 LIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )- l3 [" r% R* o) F
Fix port refueling when lowest endurance ship in TF doesn't need fuel
- s$ `  [6 \" q/ b4 n2 sFix ships in port with full fuel should have full endurance 2 C6 {. M  k7 u. w
Fix AI over diverting TFs to top off fuel (courtesy of Don) + I5 ], o1 l1 F& A0 h
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   @5 Q2 F* y' A, r& W
Fixed: Unloading unit attack mode not correct in some shock attacks : z  E6 b- b' l
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 5 J% C$ G3 g$ C$ Q/ U/ m
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
; u- v+ [6 y% O" b# j* E' HFixed LBA flying from small AFs
2 Y! E9 _& T3 Q% f6 \+ n7 v6 VChanged Maxed out ship ops on refueling 8 @- I, P' P# k- H; s
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 7 I* ~' a, y# l
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.' V" }4 R9 }* }# X: n, S+ J
21/12/2013: 1123v 1 ]9 h. m: n3 ^: R& G5 \/ z6 X
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 w7 I% ?( J) E0 X( W4 I
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
+ n: V7 L; c" ?0 L- [, ?Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
5 N' l8 L: J6 _, F8 QFixed Some errors in ship transfers due to tonnage limits $ \# J& @5 Y  X8 G" u5 c
Fixed Error in setting Ground Reinforcements globally off by menu
' W# _) _# l: q+ {" o" N3 Q7 SChanged Global replacement OFF includes upgrades for reinforcements 8 O" X" J1 X- S* p0 ?7 J% ], r
Fixed Cleared destination data on parent when rebuilding " T+ Z/ W! v" O3 s6 }% i
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 0 a3 t3 v2 B$ r. V
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization " q, g, {1 C- p: y8 E$ y
Fixed Stop in-game update from wiping pilot HI cost
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