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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
1 F6 T8 s9 U0 g  @6 `$ }Group upgrade not performed if ANY fragment present on or off-map 3 N1 I) q* j" v, o+ H2 f
Correct retreat test in supply phase for isolated units ' t( \4 S+ m* P, X
Protect use of 'unload at' destination when no destination is present + P+ x$ U' S6 @4 H4 M3 R' H
Correct display of port building %
& {. U/ @" Y  U: M) PReverse base checking order for supply movement every 3rd turn
% E% o: i5 k- v% P) w. _Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
3 f3 M# K8 f$ |& ACorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit / m: I4 Z( ~0 W) C
Units with static squad/engineer devices can't retreat # s/ R7 I/ u* ^) |9 f+ d
Tweaked transport intercept for messages
# V& R0 b- u% t4 Y8 o) P. UFixed CAP with DTs in transport intercept # \7 i- y$ w7 C1 A- z
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ' A* J* {' v0 t* I, q7 v5 J
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 7 Q5 m& a" C6 [
Fixed AI issue with resource movement by TF ; S* _& t3 @; t5 G& t/ U
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
8 p" D  y% n5 [6 g4 i- o0 vFix port refueling when lowest endurance ship in TF doesn't need fuel 0 |" M1 w, y# X8 K5 C2 r% Q" D( c
Fix ships in port with full fuel should have full endurance
" d# g3 J7 F7 Y2 x5 ^Fix AI over diverting TFs to top off fuel (courtesy of Don)
' v. b* t8 i. T5 yChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t $ N2 s$ [# z- e, C
Fixed: Unloading unit attack mode not correct in some shock attacks ! u% B" x  ?" ~* _
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 8 W2 \% k: I) |. m1 ]
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u % i7 K  w6 z) L0 s
Fixed LBA flying from small AFs " S) h. i# d2 B1 j$ C) [. e+ q! u
Changed Maxed out ship ops on refueling
4 Q/ Z  H0 a! t7 B6 F9 j/ wChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel ; E  t# N+ q6 e) m; M
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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21/12/2013: 1123v ; }; M/ r" O5 v: @0 @9 D( L
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 K* q. U. }# I. Z6 K3 k
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
2 Z5 s1 ]  f& cChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 5 u1 u" X! I, S1 \+ D
Fixed Some errors in ship transfers due to tonnage limits
: v2 w; S( a, M! C. }9 mFixed Error in setting Ground Reinforcements globally off by menu & k4 V! {& g% |7 z
Changed Global replacement OFF includes upgrades for reinforcements
/ K4 y* d& y& m9 m+ o8 n7 DFixed Cleared destination data on parent when rebuilding 6 E3 {: X& E; R! R
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 / S" J$ X; q! b4 h
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 5 Z, N- {+ r7 _  I) a
Fixed Stop in-game update from wiping pilot HI cost
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