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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) : b1 s% E! C* _: t6 x: \+ ?' D
Group upgrade not performed if ANY fragment present on or off-map 7 ^/ ?9 Q& n0 X) J: g
Correct retreat test in supply phase for isolated units + d6 D( B! c$ q* o
Protect use of 'unload at' destination when no destination is present
3 o( B$ k8 W& ]4 H: \) yCorrect display of port building % / B* y* D6 `, H! z9 a) X+ @- X
Reverse base checking order for supply movement every 3rd turn - M% o# ^) I- O5 x9 p
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 3 ?5 b) ^% w$ U' U
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 4 G; [* `) V- H0 Q$ B
Units with static squad/engineer devices can't retreat   `2 {6 P: \$ w# T- z; y2 z
Tweaked transport intercept for messages , S& R% l1 R/ Q0 S9 m
Fixed CAP with DTs in transport intercept
, W2 O. E) |) M! l& ^Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 e' \! g: d! z( `  C8 `, ?$ QShips unable to repair should be able to go to crew-repairs (as long as no other limits) ) `- v: b: f, c/ ~  k3 \
Fixed AI issue with resource movement by TF
8 s4 I3 f  r8 ]' h4 w' zIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
) [) c! s3 g* `Fix port refueling when lowest endurance ship in TF doesn't need fuel ! h8 b( [2 E' v
Fix ships in port with full fuel should have full endurance
6 ^1 b3 j( y! {Fix AI over diverting TFs to top off fuel (courtesy of Don)   w, |1 U* F# J$ P# L; ]( ?
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
' h( x& K/ L% G+ AFixed: Unloading unit attack mode not correct in some shock attacks
  ~! z/ ?0 d. f3 ]+ Y* eFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
; l% @# l# x' u  _7 v1 ~0 }. wFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u , R9 ^( x5 R% N4 M6 H3 Y
Fixed LBA flying from small AFs
( g' c2 U8 y5 _5 e8 g0 r' h$ \) T! HChanged Maxed out ship ops on refueling # k3 [2 ^+ ~1 u: n* N! A' e
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel " T9 z  [, \3 d# A5 x7 t
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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% h) H# K8 A/ h21/12/2013: 1123v
, ~+ C& U- G) z9 M; n1 t/ \* V0 @Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
4 b% F( v; L) J& j2 r0 Y5 ?" cAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
( V" y* n; \0 g0 qChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , a8 T- `: o* n/ t% ^% F
Fixed Some errors in ship transfers due to tonnage limits 0 R" ~: P% |; y3 ^+ }0 i* z
Fixed Error in setting Ground Reinforcements globally off by menu
( s; A- J, i5 l. |9 _" FChanged Global replacement OFF includes upgrades for reinforcements
1 K; L4 ?5 O  @5 V0 IFixed Cleared destination data on parent when rebuilding 9 i) I2 w5 A9 c6 W; N) N
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 : T! k3 u1 V6 M; A0 ~: A& b8 }- W
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
2 n5 M9 \! m' M3 @( @Fixed Stop in-game update from wiping pilot HI cost
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