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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 8 M: ]! x8 Z1 C, ^
Group upgrade not performed if ANY fragment present on or off-map
5 ^8 ~! y1 U! Y9 k6 vCorrect retreat test in supply phase for isolated units * `" {8 j. \& ~( E' P
Protect use of 'unload at' destination when no destination is present 8 I7 L  b& F1 z  K+ D: u; @
Correct display of port building % ) @7 S8 w3 Q! ]- p, |
Reverse base checking order for supply movement every 3rd turn
) g2 m) V1 H4 Q& C' sAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
+ R# T) a9 `7 r5 W! g4 D$ O9 ^; `Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit - K0 ~) l! Q" U$ n6 X
Units with static squad/engineer devices can't retreat & Z% Y  Q0 |$ e! f& _% t! N! O
Tweaked transport intercept for messages
: u6 K5 h9 g2 O1 F" s" LFixed CAP with DTs in transport intercept
5 U" y' D" `% |. ATweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
! E7 S  |% L5 nShips unable to repair should be able to go to crew-repairs (as long as no other limits)
2 }2 s* i* V7 ?& C0 ^4 \Fixed AI issue with resource movement by TF
. I( n* Z$ _% M7 H2 hIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
( E. ?, `; u) ?: oFix port refueling when lowest endurance ship in TF doesn't need fuel + i9 \3 P$ c! x* H% Z) D) O
Fix ships in port with full fuel should have full endurance ; `/ s& R0 b) h; w1 u/ N! m
Fix AI over diverting TFs to top off fuel (courtesy of Don)
3 b: I3 ^- ]) v+ v8 w. nChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
" K3 d( U) j5 ?' R* [: m6 {Fixed: Unloading unit attack mode not correct in some shock attacks
- E" S  `$ b. z- ]Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
5 u7 b( D! j5 G1 F# |. y, aFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
% `# N0 g* J& N9 s+ l5 GFixed LBA flying from small AFs
" T5 O% c1 L' K2 UChanged Maxed out ship ops on refueling
; r1 V# p5 F  x7 q4 N/ {Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
" F3 Q/ ]8 w' v9 dChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.+ D5 }; ]& u$ d% L* Z# V
21/12/2013: 1123v
* [7 B  x# v2 w7 Y4 ^8 p* ]Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
, Q' d" S% R9 ]Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
3 Q0 }+ W! @# y7 I5 D/ W' EChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
# t  B8 k* p; z& v. `" JFixed Some errors in ship transfers due to tonnage limits
1 ^" @5 k! j* h2 W! `; d6 dFixed Error in setting Ground Reinforcements globally off by menu
) e& }( d0 w4 H8 ?) ~Changed Global replacement OFF includes upgrades for reinforcements
% {% S1 E2 e( `# [) J  @Fixed Cleared destination data on parent when rebuilding
- i7 S' }+ J) G8 J: Q6 {Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
& v  y6 |3 n$ x* w9 t/ t  vChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization : h- x7 K' @' \6 U' U
Fixed Stop in-game update from wiping pilot HI cost
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