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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
0 p8 l$ m9 o; y% i3 zGroup upgrade not performed if ANY fragment present on or off-map
0 x# k, V/ y& X3 K' i7 LCorrect retreat test in supply phase for isolated units ; c- ~2 Y; P, _. _$ q, w( {
Protect use of 'unload at' destination when no destination is present & ~/ \6 g4 \9 J, ~4 Y- P
Correct display of port building %
2 l; U$ j8 c0 j) |' nReverse base checking order for supply movement every 3rd turn
: x# F; O, t/ {, [1 N; d" m% S' l  AAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 4 }0 Z% Q# b7 j  s  n0 E) X
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
" Z; {( q6 M8 p" i$ v7 tUnits with static squad/engineer devices can't retreat " K( p, _7 V' M5 d9 \' E& E
Tweaked transport intercept for messages
1 S7 `8 g9 A! A, V! aFixed CAP with DTs in transport intercept ( T9 L/ g) w. b" ?( ?3 x
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
4 r# ?3 R3 ?& U2 MShips unable to repair should be able to go to crew-repairs (as long as no other limits) 0 w/ }+ j1 h1 O% j0 l6 D0 _/ [
Fixed AI issue with resource movement by TF
, D% W3 D& T4 TIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
+ j' J' M  ]% ]8 _( E3 C4 }Fix port refueling when lowest endurance ship in TF doesn't need fuel 7 o: W3 L0 |8 D1 R" ^
Fix ships in port with full fuel should have full endurance + }  T! }( ~# W# P
Fix AI over diverting TFs to top off fuel (courtesy of Don)
# J! j0 a9 ?# t$ T: i2 X! R7 SChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 2 j0 }! q* @3 L/ S/ F
Fixed: Unloading unit attack mode not correct in some shock attacks ( U! b0 Z9 \/ b7 |! |6 |$ C
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
# F, M* ^4 j1 s- r& _0 L# q+ s% s- [Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u $ i# k0 ~6 d/ P+ A$ b: t
Fixed LBA flying from small AFs 1 ?7 c( N/ v2 I! \1 A# E0 ]
Changed Maxed out ship ops on refueling
8 e1 R+ U% ]- c8 SChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel # }7 e; l$ g5 v; x& O) A$ c8 Q
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 P" N% h* Z- _$ q; {9 h" y; ^
21/12/2013: 1123v ) n8 O5 D% i7 h: [* R2 C. @/ n0 E
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
4 g3 L- A8 G. M7 vAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 6 i: r. K2 P1 J% N+ f0 b1 v3 @! Z
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
1 @. _! x8 c, g  BFixed Some errors in ship transfers due to tonnage limits 4 |' z" l8 G8 M( x
Fixed Error in setting Ground Reinforcements globally off by menu " s9 {8 b; A; U, N
Changed Global replacement OFF includes upgrades for reinforcements
: ~6 r* E5 f5 `Fixed Cleared destination data on parent when rebuilding 5 ~4 E- ^2 ]) I& m: b
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
% K- Z7 \1 P0 ^0 L# C# D9 RChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
. |+ N% L. u0 LFixed Stop in-game update from wiping pilot HI cost
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