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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 1 Y& L0 F+ N  B  x
Group upgrade not performed if ANY fragment present on or off-map
$ Z) B8 |+ p9 wCorrect retreat test in supply phase for isolated units
: y8 M( V" z7 s! oProtect use of 'unload at' destination when no destination is present ' F# r( t) o' G, F
Correct display of port building %
1 e8 O, f2 J# y. t+ yReverse base checking order for supply movement every 3rd turn
6 ~7 x0 F; _* r3 CAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases . A* b, P, A# A% e3 k- Y+ ^, h! @
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit / J) V2 k$ \9 t+ v& A
Units with static squad/engineer devices can't retreat
/ o, ?- A4 z  cTweaked transport intercept for messages
) n4 ]0 a5 N5 B2 @3 ?7 G: j( O" TFixed CAP with DTs in transport intercept $ o7 B! z4 z) r/ P1 w
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- ]' v4 K' \7 d1 C  ^2 yShips unable to repair should be able to go to crew-repairs (as long as no other limits) * Y4 r  C. L2 X- V; ?
Fixed AI issue with resource movement by TF 2 W4 U! x* g7 f4 C2 p
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )4 B; }5 ]6 A6 k+ x& n- `5 O
Fix port refueling when lowest endurance ship in TF doesn't need fuel 6 t6 o1 S) ~. C6 I8 P
Fix ships in port with full fuel should have full endurance
0 s& R2 s3 R/ k9 z, T& W2 e( k& NFix AI over diverting TFs to top off fuel (courtesy of Don)
! d) }% \5 [7 |5 FChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 0 v) ^( Y8 }+ ]: x+ t& @" N
Fixed: Unloading unit attack mode not correct in some shock attacks
* y4 h: e! v) E( y, Y5 T1 t2 XFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
. C7 ~& ]2 q" {  X2 m: b  B7 Q- d4 rFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
- t7 s1 P# M0 @* Z0 C1 CFixed LBA flying from small AFs 4 o& J( Z# F  f* |  i2 b( k
Changed Maxed out ship ops on refueling 7 {! i. ]% D, o/ L$ N# l
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel " I# W9 b2 D, e, g( Y
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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( _" R, n8 e# M+ ?6 q3 n21/12/2013: 1123v ; T4 B' [  ?  f* B$ S& I% S8 L
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
( X8 k  Y6 @9 B: L1 k0 n& u+ @6 [Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 8 c* v4 J  i& }. Z7 v  A% Y
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
& K  j4 }7 J) H1 g5 w! R$ ^Fixed Some errors in ship transfers due to tonnage limits
# ]( e; L4 F$ T. F( j" r; ]Fixed Error in setting Ground Reinforcements globally off by menu 7 u. i+ G/ Z8 O
Changed Global replacement OFF includes upgrades for reinforcements : R; t5 j) U% k/ o  t  W/ L8 Y9 \
Fixed Cleared destination data on parent when rebuilding
$ g; ]$ G1 U. ^Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 3 B- p7 |6 U: }6 T% r! I8 f
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ; M. b4 n5 T. z; ]
Fixed Stop in-game update from wiping pilot HI cost
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