返回列表 回复 发帖
18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) & A& U& A5 @" \$ v! B1 s8 d
Group upgrade not performed if ANY fragment present on or off-map 1 P8 L3 Z) ~; v& X5 v
Correct retreat test in supply phase for isolated units
5 j3 I( Q+ x3 t% l7 T, i- R% RProtect use of 'unload at' destination when no destination is present
5 ~5 x1 \% d  R3 @. Z7 v" R0 p/ \Correct display of port building %
7 m$ M& l' l6 P6 `( |3 g, M! I* bReverse base checking order for supply movement every 3rd turn . N3 l% G1 k0 s, D5 G3 k
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases : k7 d( @) C% [5 _1 e% J
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
% V8 S8 H: G! F. r: ?7 ]Units with static squad/engineer devices can't retreat - E# D8 M6 _: P8 p* W) K
Tweaked transport intercept for messages 0 R3 U& w+ H- N- N8 h
Fixed CAP with DTs in transport intercept
/ |. w/ c- W- `/ lTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
9 |6 U# u3 n9 l/ l( NShips unable to repair should be able to go to crew-repairs (as long as no other limits)
  G1 S/ J( E7 v9 T8 O" iFixed AI issue with resource movement by TF
/ c! f# G8 s+ jIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* s# {5 d2 b5 \2 e- l* b1 n6 JFix port refueling when lowest endurance ship in TF doesn't need fuel
8 d; s4 t) w) i( f- AFix ships in port with full fuel should have full endurance
$ }3 l- U% u5 K, CFix AI over diverting TFs to top off fuel (courtesy of Don) % N1 k8 E4 g3 ]  c/ s) _8 {" D- M# L
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
, b7 a9 j* h( F' TFixed: Unloading unit attack mode not correct in some shock attacks
/ P( {$ _% ?: o% {0 xFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 J2 p; _! j4 [% Q& qFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
! n0 Z5 W. W: U( m  U" c/ yFixed LBA flying from small AFs
0 G8 U, \, X/ ~" |. M5 x) _2 BChanged Maxed out ship ops on refueling * p/ g! V, j7 `( p1 v/ k
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel % h8 A$ ^! q9 B3 P: b  }0 A
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( J8 V# o% @8 B1 X8 \  N
21/12/2013: 1123v , N2 e/ T# x  R& X$ }5 `; Q
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
- d% U: v3 V4 k5 i$ x1 ZAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
/ n& m& x6 U1 l, QChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
4 J' U( ^" i7 ?3 IFixed Some errors in ship transfers due to tonnage limits / Q4 z* A( q! g( q+ |
Fixed Error in setting Ground Reinforcements globally off by menu ( ?& [8 {" C# Y4 d6 N9 h* N7 i' n
Changed Global replacement OFF includes upgrades for reinforcements & K/ {. O) O3 C* ^) y( |$ ?
Fixed Cleared destination data on parent when rebuilding " b; \% }3 t) g
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
/ P) K9 n+ Q2 b# K7 i, @: Q6 JChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
3 A  A* e* g- m1 w* PFixed Stop in-game update from wiping pilot HI cost
返回列表