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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
2 f" E: M( j! \! R* \( [Group upgrade not performed if ANY fragment present on or off-map 1 |3 h5 Y  C* O  ^5 E
Correct retreat test in supply phase for isolated units * C3 @# Q2 q' o* p! D9 p. Q
Protect use of 'unload at' destination when no destination is present
) p$ x9 F+ I  k2 cCorrect display of port building %
: ^; d- K, d! c2 S+ q' kReverse base checking order for supply movement every 3rd turn
, Y3 E9 e) R6 Y3 b7 U. k$ l( nAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases   X) m6 j$ O; O$ J! n
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. V: z% m* E; I, GUnits with static squad/engineer devices can't retreat
) y# Q/ {8 J, o  x% V, CTweaked transport intercept for messages
' z! ^/ }# k1 @+ n# G2 q' a7 AFixed CAP with DTs in transport intercept 7 o- m' B1 X  u  @. @! x$ k+ [( Z
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 7 [$ p" g1 W# D: _! `) J; p+ L
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 0 X5 I8 l$ ~6 F* k2 {  J/ d, U* Q
Fixed AI issue with resource movement by TF # n3 j7 n' b. @  m0 ?* @+ o5 M& K
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
( S5 s" S, x( i' |, T- SFix port refueling when lowest endurance ship in TF doesn't need fuel
. v; A2 ]# j8 Y! K9 v0 ^0 }Fix ships in port with full fuel should have full endurance # v. S: h; T7 M- R
Fix AI over diverting TFs to top off fuel (courtesy of Don) 7 Q1 k% R% c+ z: H; I' _
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
. g; B8 r: z* l/ d+ U6 \' g* O1 F) GFixed: Unloading unit attack mode not correct in some shock attacks
: E  `/ v$ M0 |5 ~" PFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 7 W6 w) y# L' k5 o) P
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u / |0 z# J& s2 K' d7 h+ ]
Fixed LBA flying from small AFs ; n. ~! e+ o8 q$ A3 c  E3 X3 A
Changed Maxed out ship ops on refueling
( b  \- r5 }% C6 ^' kChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
/ Q: N1 Y- y0 R2 D. @( l" d- tChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.+ R% H) o+ V, x/ \9 q
21/12/2013: 1123v 0 {8 X7 q8 h! m" _5 k, S
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
5 U, Y, [+ g* E9 M6 l& D+ TAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
9 x2 B0 i* ?. G) h. s. s/ gChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving : Z2 {* X! v+ q
Fixed Some errors in ship transfers due to tonnage limits
9 C) L4 O! ~% wFixed Error in setting Ground Reinforcements globally off by menu
+ z$ D- W2 f: F9 J8 I5 [Changed Global replacement OFF includes upgrades for reinforcements " E# R( Z( M+ M! D3 H# X9 u# c( t
Fixed Cleared destination data on parent when rebuilding
6 d7 x5 H* Y: h  G" l$ S) gChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
# Y: Y8 n0 d; }5 ~. y* }Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
) w2 U) K; @% W* M% L- O" v( k9 `6 [Fixed Stop in-game update from wiping pilot HI cost
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