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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) % f9 }! j* _! e, N8 @
Group upgrade not performed if ANY fragment present on or off-map
( }2 k$ O" e7 QCorrect retreat test in supply phase for isolated units
) E7 \2 Z: e" p8 n& W( gProtect use of 'unload at' destination when no destination is present
/ t8 `# [3 Z9 t1 l' O3 K' oCorrect display of port building %
* Z3 p* ^6 i7 g* ^4 CReverse base checking order for supply movement every 3rd turn   I3 H0 i6 f8 z3 L8 t
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
3 e* p# r! }8 d( m7 eCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
% A! a# y! l8 l* C' s2 G  rUnits with static squad/engineer devices can't retreat ; h- h$ \; }; G+ ~+ i* L* U
Tweaked transport intercept for messages : p  |& I8 E+ C# Y0 I1 ?2 p
Fixed CAP with DTs in transport intercept
/ J/ c% a) x+ R7 C9 MTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ) b$ `6 O# w0 W6 d3 p3 U+ P
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
, O) q/ X: ^* M" d0 m0 m4 ~" O3 O5 {Fixed AI issue with resource movement by TF 6 Q" I7 w' ^% N. {2 O
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )  R& s# X6 ]1 n5 S$ b: N8 ]3 k
Fix port refueling when lowest endurance ship in TF doesn't need fuel
0 |8 w& k) W) N* I, ~" CFix ships in port with full fuel should have full endurance
. L' X% M5 n$ t' F. v# r! S3 S# C7 @Fix AI over diverting TFs to top off fuel (courtesy of Don) % y. ?, {* X/ N- s# B3 I8 h1 ?7 q/ x' G
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
- r7 _/ L9 @, f7 U  Z) x) g3 z3 rFixed: Unloading unit attack mode not correct in some shock attacks
7 P8 f3 a# t# xFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) / k) y/ M- @1 _4 M  U
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 1 g: G$ R( ]; f! G" F
Fixed LBA flying from small AFs
: B6 i) }, ^2 y. l% n% L" tChanged Maxed out ship ops on refueling
$ F. ?6 \. ^+ k& a0 KChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
) _" u! F' n9 t6 n  gChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.9 v( R& r/ N1 H2 @, e
21/12/2013: 1123v
4 X3 Y# _8 a( r6 |2 jFixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 f$ T$ @5 k4 M2 _+ M8 \Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* [! o0 u# Q9 g1 @- bChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 7 Q3 A3 B8 H9 r
Fixed Some errors in ship transfers due to tonnage limits ( B: m+ d& }" z% `7 ^
Fixed Error in setting Ground Reinforcements globally off by menu
8 _- Z. c% K/ M/ c" b$ w' wChanged Global replacement OFF includes upgrades for reinforcements
8 E: O! B1 L4 J& HFixed Cleared destination data on parent when rebuilding
) q) V2 m( R" Y$ RChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
. `, d$ R2 e* g4 }3 b+ I1 c9 s) u! zChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
- S5 A7 A; {& W9 W0 N# e/ \5 q5 |Fixed Stop in-game update from wiping pilot HI cost
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