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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 9 A2 K; A% B# X1 U
Group upgrade not performed if ANY fragment present on or off-map . A9 a$ b+ j! F& \3 T3 Y, R, u
Correct retreat test in supply phase for isolated units
7 b2 A7 k3 f' G- X; nProtect use of 'unload at' destination when no destination is present : e9 s0 W. |: q9 L* f1 T
Correct display of port building % 7 Q: `. g8 y. j: f7 v2 E
Reverse base checking order for supply movement every 3rd turn 4 W7 B% y3 ~" p9 [# _' f
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ! T- k* I% j- ^7 B) {1 j# f2 q
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
9 ]1 t& U0 k" U2 q0 w" B3 M9 K- bUnits with static squad/engineer devices can't retreat
9 T3 a: e9 _* `3 t0 [% L7 kTweaked transport intercept for messages & {) y0 p7 r1 c( f+ [. ]
Fixed CAP with DTs in transport intercept ' s2 y- G% S4 g- v
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
% d* O9 {! k: ]. C. P' @Ships unable to repair should be able to go to crew-repairs (as long as no other limits) . x$ N3 w& y; P" M, y# V9 i
Fixed AI issue with resource movement by TF ) X9 A; f9 v# o& e% @* o  D4 Y
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
, A. k. w" g8 P$ [0 {# `Fix port refueling when lowest endurance ship in TF doesn't need fuel
- |7 k  W9 m4 J1 G3 e" qFix ships in port with full fuel should have full endurance
* s7 @' a- |, c2 SFix AI over diverting TFs to top off fuel (courtesy of Don) 1 C# B6 j0 Y( l& t% R2 M/ z
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t % A/ @. N7 l9 X2 B- Y
Fixed: Unloading unit attack mode not correct in some shock attacks ( Q+ ?- h; c5 }; O# s
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 5 t) z9 y, e8 ?$ Q' i3 o
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u / O+ X* c: F% }4 M+ G
Fixed LBA flying from small AFs
1 w( F+ E" r4 T  n' j. {" @Changed Maxed out ship ops on refueling 2 v$ [1 @6 w5 Y1 G
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
. t8 e- P& e2 d/ \) uChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.! A; [) P. @7 C7 P- X2 E
21/12/2013: 1123v
* E( H+ K- u" s( @Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 + E6 F2 n' X+ B4 z8 d
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 2 U0 a5 b# E& \! `
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
* ?' s% Y  ?4 [* n  ?0 B( w/ RFixed Some errors in ship transfers due to tonnage limits
7 s1 F7 z, T- g+ P1 K! J* MFixed Error in setting Ground Reinforcements globally off by menu 1 X4 @4 x/ P, L) X
Changed Global replacement OFF includes upgrades for reinforcements
) d" b# M1 p$ B" K5 P. ]Fixed Cleared destination data on parent when rebuilding
8 g# f$ A. ^# I  U" m. g3 AChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 # c' b/ Y7 C$ Y; x3 j5 o
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ( z3 C0 r. [' B1 `  {1 Q2 i+ l
Fixed Stop in-game update from wiping pilot HI cost
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