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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ! ^' H  ]! H% u; \7 _4 o
Group upgrade not performed if ANY fragment present on or off-map & n9 S% W( S+ F9 Q) p( b
Correct retreat test in supply phase for isolated units
. e; O+ Y) ~# |7 KProtect use of 'unload at' destination when no destination is present
" _* C- J9 Q# R* b4 k2 QCorrect display of port building %
1 I; y: n5 n- oReverse base checking order for supply movement every 3rd turn
' S6 m* t# ?  yAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
4 M8 K& i) H+ w2 |) v/ U" b( GCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit & R9 x( H, i/ R' R
Units with static squad/engineer devices can't retreat $ S! ?# n, ?5 G  a# y0 X5 o1 o
Tweaked transport intercept for messages 3 y2 Q7 \: O' g; w6 z
Fixed CAP with DTs in transport intercept * A# O# @$ {1 ?& T, t
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 p, a, U$ \* z/ r: p" y8 pShips unable to repair should be able to go to crew-repairs (as long as no other limits)
% Q+ i7 t/ c1 J0 ~  o9 b2 d0 oFixed AI issue with resource movement by TF
6 ~% T4 D' E& {' TIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% w/ W3 a5 l2 fFix port refueling when lowest endurance ship in TF doesn't need fuel
/ q* N; ]2 h9 @  [( ^! s1 `Fix ships in port with full fuel should have full endurance 1 P0 u0 ]3 [& B/ K  P$ j: s/ o
Fix AI over diverting TFs to top off fuel (courtesy of Don)
# Z2 [$ O2 t( _7 g3 ]+ o& Y( gChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 4 u7 q3 q1 Q; r) _9 x
Fixed: Unloading unit attack mode not correct in some shock attacks
" |  o( ^: `# vFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
: w# R' n# H# |Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u + _' {" k7 v5 {
Fixed LBA flying from small AFs
$ A: U2 T+ y/ H; P7 e- c5 }Changed Maxed out ship ops on refueling ; m/ |1 l6 {2 Q+ j
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel : H1 r9 J4 u* Q* J2 w: ~* I6 b( d
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 l. a: N8 v2 w
21/12/2013: 1123v
# ~0 F) W! V+ n* N; m1 t% CFixed Random TF could get destination set when another TF set a Patrol Boundary 1 7 d( A  J6 |% T2 S. J
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
$ Y4 F: x, _; s2 [  nChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
( @2 W- B9 ~( d, z) o; z* [0 jFixed Some errors in ship transfers due to tonnage limits
5 p3 w8 D) h4 j: K, rFixed Error in setting Ground Reinforcements globally off by menu 3 E6 M( e4 l' v
Changed Global replacement OFF includes upgrades for reinforcements
) k8 ]# s& h# E+ V$ V/ xFixed Cleared destination data on parent when rebuilding ) `: s9 o4 _& v4 [1 b2 P
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
& l: j3 p: g8 `/ w( W* xChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 4 J* }2 `; N) w  p3 e* \9 N
Fixed Stop in-game update from wiping pilot HI cost
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