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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
% [7 R6 T4 b3 n2 K5 C5 h1 lGroup upgrade not performed if ANY fragment present on or off-map / |; |: C' a( O; `- ?
Correct retreat test in supply phase for isolated units
, s1 f5 b7 g- M4 vProtect use of 'unload at' destination when no destination is present
# o  m  [: w1 }4 [: U/ tCorrect display of port building % , ~: N' q% j) q! s; q
Reverse base checking order for supply movement every 3rd turn " a( C' |% a' a
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
  L7 x/ j  W8 ]3 F9 T6 X( CCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
6 E) y  c: S! O5 R  g) x( mUnits with static squad/engineer devices can't retreat + e: E" B8 z3 u7 t8 {& C
Tweaked transport intercept for messages
, E% i  |$ R6 K& h+ U& VFixed CAP with DTs in transport intercept
/ w/ p! |' \- l/ P& J* d  ~% xTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- S' u2 l2 `' RShips unable to repair should be able to go to crew-repairs (as long as no other limits)
8 a0 `" F0 B# Y  Q$ ]Fixed AI issue with resource movement by TF & O* z& [( Q- {/ l9 h
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )7 t2 D! B1 O# u6 v) T
Fix port refueling when lowest endurance ship in TF doesn't need fuel
; h7 J( J5 S: h% C$ dFix ships in port with full fuel should have full endurance
2 r" W, H4 j: s" AFix AI over diverting TFs to top off fuel (courtesy of Don) 8 q0 p, ~1 l5 ]+ _) ?) c3 D
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
0 p/ F0 [: ^$ mFixed: Unloading unit attack mode not correct in some shock attacks
0 s6 L" E. b" L0 O* L# t- P9 B$ sFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
( X" d& W" o4 Z; k; AFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u : K& b$ s; i" P4 ^/ c6 C
Fixed LBA flying from small AFs + C8 {! G: t2 }  W2 _# I- ^
Changed Maxed out ship ops on refueling 7 k0 n& K. a% Z3 {
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
* Y% {) ]) L1 o4 u; dChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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: ]$ h$ m0 U' V21/12/2013: 1123v , E0 y# j+ _# [0 s/ m" B
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 # l1 l' n& K, e1 y- M% p( l
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
5 U& Y! L8 r& T1 YChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
! b4 U- \, b8 }9 w  ~/ b: l& WFixed Some errors in ship transfers due to tonnage limits
: L7 n% ]  \8 TFixed Error in setting Ground Reinforcements globally off by menu " P" ~4 }# n( d) g; ~( R' _" i
Changed Global replacement OFF includes upgrades for reinforcements
, ~5 i: z! Q' C. SFixed Cleared destination data on parent when rebuilding
0 u( J- F9 Y& v/ P, cChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
8 y; c# g6 @3 y4 HChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
7 z4 u8 r( r* Z! O  V, `! G6 R" zFixed Stop in-game update from wiping pilot HI cost
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