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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) . _% o' q( O0 ?
Group upgrade not performed if ANY fragment present on or off-map
5 N& \* n" C0 u9 Y; l: [Correct retreat test in supply phase for isolated units 1 l' {4 H/ {5 f. a" |
Protect use of 'unload at' destination when no destination is present
$ W5 p( M1 M7 u2 `7 J) ~Correct display of port building % + F+ O2 h3 s2 q' R  ~
Reverse base checking order for supply movement every 3rd turn 4 [( i/ f6 c; ]' p
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
0 B! m3 |* q' \: ~" S& nCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
8 L) J" w+ b3 qUnits with static squad/engineer devices can't retreat & V7 `) o. R0 K& q4 L( t" x1 j& k
Tweaked transport intercept for messages
5 z/ u! h, Y/ Z7 b$ T+ V9 MFixed CAP with DTs in transport intercept # x4 _1 L7 V3 ?6 D% Q
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' X! Z8 B  M4 l. fShips unable to repair should be able to go to crew-repairs (as long as no other limits)
, H4 C1 t) ~4 O( Y' W& T# G2 m6 \/ ZFixed AI issue with resource movement by TF 0 M  a1 v: v9 Q# S7 ~: N% K/ T
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )5 c4 V+ Q8 _* w
Fix port refueling when lowest endurance ship in TF doesn't need fuel - b# Q( u4 N+ l
Fix ships in port with full fuel should have full endurance : O0 l- e  G8 e: [: @
Fix AI over diverting TFs to top off fuel (courtesy of Don) & V* L* t, G- e4 |
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
4 w) t- x) U; o! q, z# TFixed: Unloading unit attack mode not correct in some shock attacks " B- v0 U/ S6 x, _0 G
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
4 }0 j( e; }+ u4 bFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
5 [2 l" M% G4 G- k6 E$ x* N( {Fixed LBA flying from small AFs
% N% \: R& b) T1 w# Q" d) NChanged Maxed out ship ops on refueling
6 T* [- B) \; d9 ]" QChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
0 ^7 z. U) ^7 G" pChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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21/12/2013: 1123v . R/ m' k0 G7 {( z& Z9 K# ?, G
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 3 [2 S0 I8 D4 w/ r
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
# G0 f& \- F  g8 YChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
) c% \4 m% M3 b4 B3 r( e, uFixed Some errors in ship transfers due to tonnage limits 3 n+ V3 y: ^; f, q- Z9 P: @( U
Fixed Error in setting Ground Reinforcements globally off by menu $ M# m* t) C9 H& u/ F
Changed Global replacement OFF includes upgrades for reinforcements " f! T* Q, a1 @% a2 a  {' l6 Q
Fixed Cleared destination data on parent when rebuilding
! d9 ~* ?+ Z) e! P1 B6 `2 D7 K6 \+ XChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 & B! c7 c" Q7 {3 w6 N( ^
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
# \1 p% e% K$ y7 JFixed Stop in-game update from wiping pilot HI cost
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