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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 1 Y. x) s9 |; i% W1 d
Group upgrade not performed if ANY fragment present on or off-map
+ F8 T$ M0 t6 G8 A/ C" _5 PCorrect retreat test in supply phase for isolated units
+ I% k/ e! N% P& \: aProtect use of 'unload at' destination when no destination is present : @: N: r) b+ I% s; c) S8 p! U0 z
Correct display of port building %
7 |1 @/ i  H3 w0 b$ b4 q7 {3 cReverse base checking order for supply movement every 3rd turn
, T3 H# N4 i8 V% `Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 8 a' J' d$ ?" n( S  o  }. L2 \1 g" g
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit $ H- c, J; z5 E; b
Units with static squad/engineer devices can't retreat . @2 [- b$ G8 U; P, J; D
Tweaked transport intercept for messages 6 G9 l, B& A+ Z: p; [; X3 Y8 e
Fixed CAP with DTs in transport intercept ) E% e8 @- v8 N/ v3 N& U0 u
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ! q$ X! i7 C! D; W) l: Z" u$ j  l: h
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
% L* _& c0 K8 ~) J% p. wFixed AI issue with resource movement by TF 5 A+ x4 i, }2 J4 g* F  B
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
  j; ~# ~" q/ Q" q3 s0 wFix port refueling when lowest endurance ship in TF doesn't need fuel
9 y- C2 G+ S6 u8 i! M2 oFix ships in port with full fuel should have full endurance ) [+ o9 }# o" \+ u
Fix AI over diverting TFs to top off fuel (courtesy of Don) 5 ~* T4 A6 M# g
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
6 a0 y1 ^( P2 A( u: B; G) L" RFixed: Unloading unit attack mode not correct in some shock attacks
2 J2 u* |* |2 p( B2 LFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 6 Q) t; f( L1 N" Z; J  w
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 2 n8 L( [2 }. m, ?
Fixed LBA flying from small AFs 6 e, X& c- Z9 n% o
Changed Maxed out ship ops on refueling
) Y" U, e, M2 T: F# t& p& D! FChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
8 S7 m# @; O  n1 m& {. ~Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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' V* f1 F& R9 `# d( J. Q1 d21/12/2013: 1123v
) s( i  [3 {7 o! V  ]3 Y) ]Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 4 }. N9 c) x: u
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
$ x1 l5 U6 p! R' h  RChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
. B7 v# K( O' D: Q0 wFixed Some errors in ship transfers due to tonnage limits
2 D7 E  e2 X5 m- W; z& D' XFixed Error in setting Ground Reinforcements globally off by menu
, [% ^7 J! n* B0 I' ^7 A5 iChanged Global replacement OFF includes upgrades for reinforcements
0 s% Q+ h, f$ j# N% N$ A  _& Z  `7 {Fixed Cleared destination data on parent when rebuilding
: r4 N- @2 C" ]4 V: V/ @Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
0 R. p. o1 o! M* CChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 1 N* d  L# \1 u7 C5 z
Fixed Stop in-game update from wiping pilot HI cost
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