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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) : v* a; [: X+ Q
Group upgrade not performed if ANY fragment present on or off-map / Y( D1 |1 a. z& o+ p
Correct retreat test in supply phase for isolated units
6 T0 c. _# Q+ u1 a5 V7 y) bProtect use of 'unload at' destination when no destination is present 7 X+ M- _- F2 R+ g& O) {0 J6 ?1 n
Correct display of port building % ) A& J4 O: B% t& O0 l( l: j
Reverse base checking order for supply movement every 3rd turn
7 v9 B6 Q! x, S4 E8 V: Y8 EAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
! j: {+ I, P- T# F$ b. m& E, d0 @4 T9 ]Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit . n9 C0 \# d- D% `( x
Units with static squad/engineer devices can't retreat
+ W+ m+ L/ O/ C1 m3 S5 dTweaked transport intercept for messages
% c$ n$ K4 o$ Q' VFixed CAP with DTs in transport intercept
: _$ l3 H& ~$ c: j5 B$ STweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted % D. V; k  U4 b2 P* o
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 1 M: T) \% ~1 F" n  K7 f  Y
Fixed AI issue with resource movement by TF
2 f2 ^0 ]! z& ^' E  xIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% {* v+ Q; g, T, l0 FFix port refueling when lowest endurance ship in TF doesn't need fuel
0 B& D! \( t/ r' v: }' k! sFix ships in port with full fuel should have full endurance
' ^3 F6 d2 Q. X/ J: ^$ g7 wFix AI over diverting TFs to top off fuel (courtesy of Don)
! B8 k! v( ?5 G. }Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
# H0 u( p2 c. G- F" `: aFixed: Unloading unit attack mode not correct in some shock attacks
: B+ M, n; U2 E1 k* rFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
. ?* [( B0 l; S: l$ j% n) r7 l+ LFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
' h$ @; J  O. h* K/ pFixed LBA flying from small AFs / ?; R# B0 w9 W; V3 i" E
Changed Maxed out ship ops on refueling 5 n4 P9 @2 o& ~3 @# `% G
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
7 H& f% L# N9 E& MChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( o8 ]7 q+ ?, V3 |9 ~) O& y; R- p1 d
21/12/2013: 1123v
2 `' z8 o: J' |% gFixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 b& z2 {  p! r) D/ y
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3   G/ C: n/ r% A+ H+ j- M
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
* ?, w2 a( k' Y& c: XFixed Some errors in ship transfers due to tonnage limits ; G8 |8 A+ Y8 U4 u
Fixed Error in setting Ground Reinforcements globally off by menu 4 ?6 m5 x, W. T3 |7 `3 A4 [. ~
Changed Global replacement OFF includes upgrades for reinforcements % }! [- S; y. h5 w. l
Fixed Cleared destination data on parent when rebuilding 6 U. R3 E/ i0 c& l6 H
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 2 L& W- n/ \+ g7 t
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
+ M  ]7 m1 ?( a: fFixed Stop in-game update from wiping pilot HI cost
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