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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  }. L* g. [+ X8 u( [9 }Group upgrade not performed if ANY fragment present on or off-map
4 `% ?1 `: r8 e( y' V9 PCorrect retreat test in supply phase for isolated units
! p8 o/ |; }5 u" m/ u3 @Protect use of 'unload at' destination when no destination is present - j5 z, N& q1 M/ b* q
Correct display of port building %
, V; w8 |' i  }8 I& u* lReverse base checking order for supply movement every 3rd turn   S* ]; t3 m; R
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ( n2 _' ~( T% r* o1 E% h9 [
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 8 C3 n1 d4 X/ U$ H6 N, ?
Units with static squad/engineer devices can't retreat
+ _7 n5 e" t3 `. q- z& i. STweaked transport intercept for messages
1 \  H7 A  I/ O* E+ lFixed CAP with DTs in transport intercept
, Y& ]: x+ S8 yTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
3 J' ]2 d3 S/ k" A1 uShips unable to repair should be able to go to crew-repairs (as long as no other limits) " s8 ?+ z' k. Z2 l( L
Fixed AI issue with resource movement by TF
7 c6 J1 `/ m/ A5 m6 j8 O1 R. iIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )9 J1 y/ R, i. v3 ^
Fix port refueling when lowest endurance ship in TF doesn't need fuel 4 o! [4 z# Y+ t* d1 ?$ {
Fix ships in port with full fuel should have full endurance , b0 g* Z# s& V
Fix AI over diverting TFs to top off fuel (courtesy of Don)
! O' w1 ~* S+ T0 f2 y* xChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 2 x9 T( a3 i1 T1 C
Fixed: Unloading unit attack mode not correct in some shock attacks 4 Z% F7 O) R$ q5 h- |4 L! D
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) + _9 T# k( H/ v; g( B
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u : j/ c, d' L$ l. W/ S) i! ^2 I1 U
Fixed LBA flying from small AFs
: Y+ @, E$ Z7 G; r+ S3 ^Changed Maxed out ship ops on refueling
9 e$ k# r$ ^4 J$ PChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
- `1 x, \$ B# w% qChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
., k  r, {; O: z; y0 a5 o0 B
21/12/2013: 1123v ' d5 m" c; E+ \# j; e, \
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
9 J$ l8 l5 c$ w/ ZAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 , X& v. a& |) [3 q% o
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ! S5 z: m. ^( w: k: D+ i, U2 H3 N
Fixed Some errors in ship transfers due to tonnage limits
) d& |6 ?# S1 E3 kFixed Error in setting Ground Reinforcements globally off by menu
% m0 l: k2 e2 T, gChanged Global replacement OFF includes upgrades for reinforcements 5 s1 ~* l/ w3 j: Z8 t& m
Fixed Cleared destination data on parent when rebuilding
% k3 `. m) }: y) jChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ) ^6 U! q3 F: n, n( A6 {
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 e8 p3 V9 N" o- K# IFixed Stop in-game update from wiping pilot HI cost
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