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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  {' m6 `# X& A5 j7 K: N8 Y+ YGroup upgrade not performed if ANY fragment present on or off-map 1 Y! ]8 ~: }( }% q. k  z7 W- o% F3 T
Correct retreat test in supply phase for isolated units ' b6 h$ `/ w, C- v9 D1 N; u+ g
Protect use of 'unload at' destination when no destination is present
" a: z2 B( C# o, V& U! K# t, bCorrect display of port building %
0 @; A; ^- t9 UReverse base checking order for supply movement every 3rd turn
$ }4 J0 K) d, J& H+ Q, GAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases # Y  P2 s7 t- Z2 m7 C+ ]6 x
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
2 S; J" V1 {; nUnits with static squad/engineer devices can't retreat
* D& w* |' P* m3 `$ _% L  @Tweaked transport intercept for messages 8 G# A9 a6 K0 s: n2 W
Fixed CAP with DTs in transport intercept + m4 t( N: s2 [  P0 l
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted % P* t. T2 P& p- l$ T5 B
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
% T5 y* `; N1 A. g7 EFixed AI issue with resource movement by TF ( |2 R8 A7 x  Q3 J+ L) b
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )" X& i5 M- W( [
Fix port refueling when lowest endurance ship in TF doesn't need fuel
6 p" o1 S8 Y. O4 U( vFix ships in port with full fuel should have full endurance 9 Y, J: N' V3 i
Fix AI over diverting TFs to top off fuel (courtesy of Don) 3 a5 k* T+ B4 _' U/ `1 g3 q  E
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ( }4 I) x# E. d+ B8 l& `
Fixed: Unloading unit attack mode not correct in some shock attacks
$ a( m7 K" \# P. v/ oFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
! o  O& L7 r6 Z! FFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
8 W. u, A6 i7 s# EFixed LBA flying from small AFs
- [1 c! |4 c1 D2 t2 ?" VChanged Maxed out ship ops on refueling
. z1 e* m: H$ w2 ]8 X8 gChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel 7 ~( ?: Y2 I" b. y; ^1 F4 Q
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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5 O" }. U3 r, g6 |- H" ~4 N21/12/2013: 1123v " N- l  H: L$ U7 T9 Y
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
1 l2 G& v* M# y# zAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 * r1 o, K; l6 S3 Q* ^4 _* ~
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
; |$ P; V' c- ^5 m7 ?8 zFixed Some errors in ship transfers due to tonnage limits - a+ t  |% E% v
Fixed Error in setting Ground Reinforcements globally off by menu
; h/ u6 [( Q- d$ D  K& xChanged Global replacement OFF includes upgrades for reinforcements
' [4 O' C! J$ e( M% KFixed Cleared destination data on parent when rebuilding 6 V0 a) s9 @+ P" [4 v
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
/ Z; G& l7 Y2 T' E- p- t5 ?$ O7 @4 rChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
2 |$ \  j" B/ [4 y) {Fixed Stop in-game update from wiping pilot HI cost
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