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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
- r: _1 u2 v5 T! RGroup upgrade not performed if ANY fragment present on or off-map 8 u7 G9 o( G9 t) K! L5 Y5 {" t0 u
Correct retreat test in supply phase for isolated units
+ M! R8 v6 T4 i' o  x8 E* k. PProtect use of 'unload at' destination when no destination is present
% T0 g* L( O. Z" dCorrect display of port building %
4 O- _! N" s1 ^2 h6 cReverse base checking order for supply movement every 3rd turn : t$ c  j5 i' Z, I- s
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
! O$ e% L+ |$ \Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ; i, a3 \5 i8 w% c  F, B; [
Units with static squad/engineer devices can't retreat
9 z5 H3 m3 ]* F. {# yTweaked transport intercept for messages 1 z+ m* G% ^; H% O" b
Fixed CAP with DTs in transport intercept
( J0 m( u7 h  ?" y2 L5 P% @Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted " L. w' o2 B" P" c6 W6 F- g7 ~
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 9 g# J# U( ]7 b  n
Fixed AI issue with resource movement by TF
/ M& S$ I0 t# W- h7 t# T4 [Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )8 z, z0 |* J% f1 K! j
Fix port refueling when lowest endurance ship in TF doesn't need fuel
: a% R( g; Q/ |# `3 g- XFix ships in port with full fuel should have full endurance / }1 q# I: i% _3 q/ B2 Z( j
Fix AI over diverting TFs to top off fuel (courtesy of Don)
1 L  u3 @' B+ _# u  ^Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ; ~- y/ d! B0 b  v/ {0 K& T
Fixed: Unloading unit attack mode not correct in some shock attacks
& _+ O/ Y1 G% }/ V* bFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 3 b6 l5 p6 J, V% {
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
% H, Z0 F# G! @& J: a1 O( s" U& vFixed LBA flying from small AFs & `; R3 d6 S: ]8 U- u" \' ?& ?
Changed Maxed out ship ops on refueling
" I  Y; w" P3 [; t$ P  u+ b- LChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel   e5 M: z" M% u' P6 b1 g& Q
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.8 o# q3 S5 @2 K3 t9 D3 g
21/12/2013: 1123v
4 O' F5 S( t' }1 q6 ?Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 / Z7 v$ v$ q6 L% f& y
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ' M0 O) e; A& C/ B9 W- _
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving / @: {1 t( w3 {0 [5 p
Fixed Some errors in ship transfers due to tonnage limits ) T/ _( b) r3 j0 ^; K' ?; p  w' \
Fixed Error in setting Ground Reinforcements globally off by menu 9 E* \) x6 N1 D. c
Changed Global replacement OFF includes upgrades for reinforcements : o2 f2 N% t1 e% O* M. ?; [
Fixed Cleared destination data on parent when rebuilding
; u% E( o' ~7 @7 W% N- R& Z3 NChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
' X( S$ J+ H# l6 sChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
( x8 ~" j" Q% n: e% n# G8 e. KFixed Stop in-game update from wiping pilot HI cost
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