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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
1 R7 U2 q  m$ z  l; m; XGroup upgrade not performed if ANY fragment present on or off-map & l% p* }, M$ v' a6 v6 G
Correct retreat test in supply phase for isolated units
' j7 k; U- D  a/ cProtect use of 'unload at' destination when no destination is present
: n+ q; E+ B- w/ P9 F" H- p. \; WCorrect display of port building % , Z% ?- A; \: N% t8 g5 O
Reverse base checking order for supply movement every 3rd turn
, e0 F" _, M" v" y+ U; A* vAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases & a/ {9 F8 j0 c( z. e, k
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ! L! M- O5 _% _- f6 B' T+ h" U* |
Units with static squad/engineer devices can't retreat " k4 [! Y$ y$ h$ p9 N0 n& h
Tweaked transport intercept for messages
) u( ^, K8 d& U3 I) d: CFixed CAP with DTs in transport intercept
. Q# n5 J& s5 W# y) J- i5 P& }9 KTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 4 n4 d9 V4 q0 S' ^4 L1 Y
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 6 T! a0 Q9 B4 k$ X. k! ^
Fixed AI issue with resource movement by TF
" O$ e) [  n; BIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
% |7 w- i, \$ m' u* z1 |Fix port refueling when lowest endurance ship in TF doesn't need fuel
6 h! Q% n  D2 R1 y9 P4 F4 ~Fix ships in port with full fuel should have full endurance 0 U! C- |6 E6 c) O; y- i
Fix AI over diverting TFs to top off fuel (courtesy of Don)
& O) Z7 E; B. G! \( t$ fChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t " C" ]' V7 t5 E' W' F7 j
Fixed: Unloading unit attack mode not correct in some shock attacks 5 E5 S( y0 U! l7 D7 v
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) $ e( R' S' S8 t
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ! t3 r& E, s+ i4 O! Z8 W) x# y
Fixed LBA flying from small AFs
! u- }; g" Y! t! ^+ D5 r8 @- RChanged Maxed out ship ops on refueling : W# T% t3 Z/ Z3 J' c  ]/ A1 p
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
# f; k) N7 X& R3 C" X/ `" @) f4 LChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.& S0 w1 ?: W2 V' J6 A7 R
21/12/2013: 1123v
. g& C1 S3 r( m( k3 |5 JFixed Random TF could get destination set when another TF set a Patrol Boundary 1
- G/ }! A0 s' DAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* g! A) i- I  x' {9 r6 k( J. K4 I) ]Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ( o( \: t8 g% E; ^+ n6 ?$ o
Fixed Some errors in ship transfers due to tonnage limits : g1 d" Z1 e% p3 c* N
Fixed Error in setting Ground Reinforcements globally off by menu ' s4 r' b6 l; s1 ]. ^
Changed Global replacement OFF includes upgrades for reinforcements
5 X+ s  T. l7 G' E% j3 P0 MFixed Cleared destination data on parent when rebuilding : P7 I. Y" P: Y% R. G* X
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
% Y0 M* M( O8 m6 pChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 O( j/ S$ }+ m! N1 a
Fixed Stop in-game update from wiping pilot HI cost
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