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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 8 i2 T3 h$ p9 s( e  l
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently & u' }7 }' g- M. C' u. H$ J
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
7 i" s" T$ F  k5 n6 aFixed non-base disbanding of LCUs
1 Z  T% f6 w  _Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font ; d; `3 s$ k; a1 c  e
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" & x3 ~% O3 q* X1 J; x
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 5 `) f+ [5 o* [( ^! m& C( |3 K
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ( B) A$ V8 e1 z# S+ q' u" P
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
8 j7 v6 I; `7 lRestricted filter on Unit list for 'change all on list ..' not working
* @; B* _  S. }Don't show TF to enemy player (in case it happens) 0 O8 c' K& R) D. I4 r
Troop/supply unload at friendly 'dot' base
$ P  \. Q, N+ H! k5 d5 v2 OAI swapping aircraft to different nationalities : P1 j* ?1 K/ u/ v4 U
Pilot training HI expenditure not set in some cases " Q) x9 w' D+ |
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
: C5 V( p4 s& [' [Show Electronics data in in-game database view 1 i4 M/ c, j" w- a
Disbanding VS group when not returning wasn't merged & G$ v9 B' i  e* v6 h% J
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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