3/04/2016: [1125.10] ! P, e9 F! m& x" j- f; @
Fix position in aircraft database list not being restored
/ |. H& o7 [4 ]; e& b2 j3 b( @Tweak speed run-in to be consistent for missions where mission speed is set
; B, C1 ], \/ K4 s5 @$ xChange to randomize the ship experience due to firing flak, with distinct between combat and non-comabt surface ships ! P: h2 U- j1 \1 t/ q {( h* d# S
Fix for only ships actually firing AAA count to count towards experience
4 c0 D# Y" d+ v% O[allow AI to use replenish air groups on land]
. l/ Y; _3 [2 q5 l( x1 `+ q2 a/ aFix for ports with no potential to show 0 naval support/ shore parties $ c0 L+ _1 l/ ~9 f) g
Fix to show balloon hit message in night phase air phase
" Q, F: j) l/ w# k* H+ O MFix to ensure sub-units’ parent is not inactive (no parent is active while subunits in play) |