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我跟HADES那局~我的分数跟日军不相上下~~
I have nothing to offer but blood, toil, tears, and sweat.
阿三兵团和马来妹也算三个装备1VP啊………… 国军怎么就那么不值钱。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
国军装备差啊,跟菲律宾部队一样缺少重型火炮支援。马尼拉看来没那么容易破城,38、16两个师团跟65旅团已经在坚城下撞得头破血流,美菲军马上就要光复克拉克机场了
一万年太久,只争朝夕!
1月1号才进行分数胜利判断的# \* T( l# Y6 q. O6 N# v$ d; M$ R
即使很早就打到了胜利的比例 要保持到年尾也不是那么容易的
有没有高手来分析下
1 ~) J$ M; \, Y3 P; C盟军早期用狂野冲锋,和龟缩避战两种战略的时候
3 J; f8 a5 B2 P# C: ^$ F* ]6 l: f日军在43年1月1号打到4:1的分数可能性分别有多大
8 \* u/ H6 h, w" b9 j6 }* T5 `1 ~44年1月1号打到3:1的也大致判断下?
龟缩肯定过4:1,印度一丢,日军在42年的点数就够了。" C+ j1 L: m& L  I. H
神风型正在测试中。
陆军不能被大量歼灭。我现在得的16000多分里面好像有9000是陆战得的,盟军陆战才的200分
曾经有人发明无限乌龟流..船全开去西海岸,,飞机全拉走...哈哈,不过估计结果到最后也真就剩下西海岸了....
主要是那些殖民老爷兵、阿三兵团之类的分太多,战斗力差,跑又跑不掉。我那局我就希望盟军的什么澳洲师都增援过来,这样我百分之一百分数胜利。 3 S6 D  L* [% r  O, S% y

: C6 X5 y; R5 M9 {日军据我的计算200分相当于损失一个师团。
Soldiers and sailors would fight like madmen to hang on to the red-light district . . . wouldn’t they?
日军损失一个师团也不少了。盟军在马来亚的部队肯定跑不了,泗水和菲律宾也必然是大量丢分的地方。现在缅甸如果不守,日军肯定接着打印度或者新西兰,总之在42年内日军大把时间捞分。
一万年太久,只争朝夕!
下面那个红体字说明+ [% |  ~% I6 U+ z: _
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原来在PZB的这次对战里面
/ }! h8 p  q) [& E* Z- P43年某时间点上他差75个胜利点达到4:1的胜利
2 t3 v* g5 e, P: N+ ]& Y& ^从GAME的角度来说是幸还是不幸呢
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' P3 Z: m8 m8 M4 t& w/ x6 x. G不过这至少证明
2 D# z/ D, _9 L9 g" F" t即便有PZB那么大的优势,也没有达到分数4:1的目标2 @( I5 U, D& a0 ?: F  ]

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                           Enemy lands in Malaya!!  - 10/7/2006 10:34:15 PM                                                                                                        
                       
               
                  PzB
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! a1 G7 F' w+ i) w; {" J                  Posts:  27366 P+ ?! @% o3 ]4 c: v
                  Joined:  10/3/2000 : R8 _1 H2 ^0 v0 R
From:  No(r)way
- b% U- y4 b$ Q- g+ v3 \Status: offline                                 
                 Managed to overwrite todays screenie...well, Andy has landed in Malaya!! ' l. X# u9 \4 \# y) `9 y% ^
While we lost a heap of ac on the ground at Singapore and several ships were damaged, I'm quite pleased.
: `0 g* _+ x8 z& h+ P Malaya is the perefect Malaria pit to wear down and delay the enemy.
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, z3 c) ?  L8 M Will be interesting to see were Andy lands his troops, looks like it'll be the west coast.
+ f5 }8 Q& S! n2 q* f3 L! ? I'm going to keep the bulk of my troops in Singapore while delaying the enemy with combat groups.
% E! C4 C( _4 h& o" o' x) o My first actions were to divide my airgroups into multiple bases. These will conduct naval air and kamikaze  
+ W: ]. H8 S- c attacks on the enemy from Victoria Point and south to Soerabaja. No way Andy can close them all down.
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The fleet will stay in port and I will not deploy the strategic air reserves. Let's play hide and seek and  
0 r* W* w# q: H see how long we can delay the inevitable It's almost October 44 and I'd rather fight the enemy in Malaya $ f" G7 h( p# Y
than close to the Home Islands.
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Got some other cunning plans as well, will be interesting to see what chaos we can create! 6 U7 x  u7 o5 |; g0 D
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Nik, you asked about enemy subs: Andy has tried multiple sub campaigns, but asw groups - air and sea, have inflicted ) ]; w0 L& {3 ]8 C6 f
heavy casualties and forced the enemy to withdraw with heavy casualties time and again. Most convoys have been big and
7 }: h- I& G+ e- D, x* S well escorted. Why re-do all the mistakes the Japs did in WWII!?-)
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Pauk, the Musashi (or the Musha as Herbie-san calls her ) was SUNK as well   
/ |% M2 ?5 T9 l. P% ~1 u/ |8 U Will read about the Bismarck next time, all of them can surely not sink....
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+ E; q& v  Z! w) } I always regain motivation to play, but I've been extremely busy and tired lately. The going may get a bit slow in the
1 E, }8 S6 A) l3 }. }7 G weeks to come, will have 10 days vacation with the gf in a week Before that I'm a busy bee at work. 4 {% L  \) l) M' e, c
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The capture of India and Burma certainly has an interesting effect on the game. The effort it takes to achieve this ' g, C9 k! A/ M
means that only very limited actions can be taken in the South Pacific and leads to a somewhat historical time frame 9 }0 |0 Z* q  Q
in the major theatres. Think I missed 75 points to achieve auto victory, and in a way I think that was a good thing.
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