问几个问题,从左到右连续3格abc分别是clear river clear,那么从a到b被判定为cross river,从b到c也判作cross river对么?
8 X: {+ ]$ v; G) a. b也就说不管从什么格子到river这格子,都判作cross river?
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关于readiness
/ m% F( e1 e R$ T$ m# Y手册上说transfer一格最少要扣60%readiness,那么最多只能transfer一格,但是我发现经常可以transfer好几格,显示的move cost9 d! w. b& s) w5 j; |
分别是19,35,49,60,68。。。。。这个是怎么回事?+ R( Y' r2 Y" U# ]
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第三个问题
, C7 ]6 G$ |+ u& JATTACK CONTINUATION
2 B2 g& K+ F9 Y4 s! `Normally an attacking unit may only attack: l1 h) g* a* O3 H8 R
once into a given enemy hex. However, if a3 j6 |0 X% C7 e5 O9 U1 a
defending unit is in city, mountain, or4 L' M4 q% t% Q. z/ ~' r6 c! N
swamp terrain with a Supply Level greater
# J2 i7 C0 y$ l+ i" mthan zero, the defending unit will not
. G( T8 r# w" {7 d: Y/ ?retreat unless it has less than 10 squads. If
1 a8 K# B$ R" h0 t/ T# g6 Ithe unit does not retreat, the Supply Level# G" v+ r* a: _# u
of the hex is then halved and the attacker l6 k( z! S! l% ~5 t
may continue to attack in the next pulse.
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这个对防守方到底是好事还是坏事?怎么看上去像是坏事。
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$ P8 d8 r9 H J" ?8 a ~5 a4 C% U: n第四个问题
2 h) A) \8 T k6 Z l, VDefending units have a fortification value
$ s$ d* y: ~* Z3 l6 lbased on the terrain and their entrenchment0 H. C) g4 g) r. R5 }6 g
level. If a unit does not move in a
' q; Q& f" w# Z* _2 h+ |$ l* xturn, its entrenchment level may increase, i; L- r l1 B7 w. J: R3 r/ X' ^
one level. Units automatically increase one
9 q* E' M1 B5 y: l$ Nlevel until they reach level 2. After level 2
5 Q$ |" |# h3 y, Ahas been reached, there is a random chance
7 s# [( h. _( Y5 M4 vbased upon the Supply Level in the hex to5 l. r8 ^7 c: ?1 m M) v
increase a level up to a maximum of level 5./ B' H6 a2 e5 G9 p, l. V v
Additional entrenchments can occur only
' O) t9 k9 J. m4 l+ }+ ]6 O& yduring clear and snowy weather. Units in a5 B( a7 d2 a/ L$ b7 ^: Z2 n1 z+ X( E
city are not affected by any weather* l, ?5 |8 J3 ^
restrictions. Woods, swamps, and minor
7 m9 {/ g1 E% Pcities add one to the fortification level while" J. u8 n4 ?; z0 @; ~
mountains and major cities add 3.! u$ M; h8 ?/ f7 Q7 u
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特殊地形的加值是像witp一样隐藏的还是只增加了上限?2 ?8 p7 ]. P! s+ k2 C4 r9 @
C: ~% M& ~' d' |: X: B% `第五个问题
( o" r# }( @& ` X r. I; D1 NREADINESS LOSS TABLE; m' Y4 G) v: g. M, S0 M
MECH./NON-MECH.4 T3 [# G! H5 j+ t
TERRAIN/DESCRIPTION PLOT MOVEMENT
9 B4 I0 O6 v, A& ?Clear, Woods, Rail, City 10/202 ]+ j. f1 m, ?; u0 B" `
Mountain 30/50
& Y% j6 o8 H* W$ j$ U* h T* ]Swamp* 30/50- T. s3 L8 p; c. r' r
Across River* +108 v% f6 T* p2 q3 b5 m
Soviets Before 1944 +10
& d c2 S. p/ |/ s- g* Readiness loss only during Clear or Rain turns.
" B0 `" _$ |9 Y# ~& LDuring Blizzard turns there is no penalty due to* g3 d) H# h' \/ I2 g# H/ B& n8 T
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Across River+10是什么意思? i1 j; k: Z% e1 \; _6 Q- X8 k
( ?/ P" u+ \- k* S; Q2 z[ 本帖最后由 Donnie_Brasco 于 2008-5-30 19:09 编辑 ] |