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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)
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The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip. V0 I( q& h& w( B% x6 G9 w4 G
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1.806补丁内容:
" y9 @7 ]0 m# g& Z) gItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
% b2 M" ?. i- f4 T) s& R2 hItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
. j" t) E6 J3 v5 v0 q7 ?Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. & K" D* X, r! h8 F2 E/ z3 w
Item 4 – Add air detection devices to the device pool displays.   ^* b5 j8 X  A1 R- w
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. 3 p  k) `# f4 O4 p6 s) L
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
2 ~! ~; }" b, ~Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
7 I. r' \% t: ~) f: j. j: tItem 8 – Additional performance improvements for DivideCrippledTF. 7 r, n: a$ Y7 l* \6 {( w( {4 u
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
1.806补丁内容: - R/ }! w1 W! \
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
( J) C7 k0 p% k) o8 y2 m             修正了舰队未能正常装载的问题5 l1 {* u2 P! X" n: B
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 0 o( y$ N" p; G5 a! g  Q% E' n
             修正了舰队未按命令抵达目的地的问题0 B$ \6 k2 B: W) _: n
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
  w0 H0 x  H: `             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除! N# Z: c" {. M- a- Q5 o
Item 4 – Add air detection devices to the device pool displays.
# f! P/ o3 g- @; q; A! k             增加了对空雷达设备列表(?)
$ v" W0 [  |5 ~* e8 lItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
- ?" x! K/ `+ b1 x+ u6 h             增加了对空雷达设备j建造代码(?)4 ~7 Z/ w$ D; t. G0 G, h3 F
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
' ?* ?7 H$ C0 p2 V' x1 \             完善了对空搜索雷达的功能
' Z! m5 d: y( W2 rItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
" q1 X% ^8 X. K( F; A) y6 f             调整(?)了航母超载时的OP损失
2 Q" i% p$ }2 n& t5 z6 xItem 8 – Additional performance improvements for DivideCrippledTF.
7 K/ a8 H# X# r( d: j             改善了战斗演算时,分离受损舰队的运算速度- X0 Y, m! Z6 U3 F7 t- k( u6 z0 \
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
% a: C3 M1 f" q/ l& }# s             允许以任务速度自动清除基地内的水雷
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