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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb), X4 |% J! V5 y
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly. 8 Z* P! Y7 k1 Y; G. T9 N: s
ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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7 Z$ u& i' m+ _$ i1.806补丁内容: 5 W( X$ m$ l: Q: |
Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 0 S5 X8 n+ @: r' z
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) @6 n  G! X8 F1 w7 o# E
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. 8 y- H4 [/ W4 f
Item 4 – Add air detection devices to the device pool displays. 3 U7 n1 ?( R7 ^' ?& P- _
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
, k3 o, {/ D/ r8 i; iItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
; @2 m5 h- L# y7 DItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 7 W3 p0 X) d" }0 J' a' J
Item 8 – Additional performance improvements for DivideCrippledTF. / W/ S+ C  P5 |
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
1.806补丁内容:
. c1 A( d$ [) _9 L# ^Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
+ [) m$ n( H! h8 T9 f             修正了舰队未能正常装载的问题+ J1 Q6 Q" K, F! z1 r4 \
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
" ~. P1 z/ \8 n' C' j- L1 B             修正了舰队未按命令抵达目的地的问题
0 H( K3 {- C# t* E1 A- }" p3 uItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
  W0 r' w( [6 c" b, {1 J/ l             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除5 U' t1 p) z6 a% f' V( V
Item 4 – Add air detection devices to the device pool displays. 9 T; O; |5 L% }
             增加了对空雷达设备列表(?)* N3 g! E2 \( D/ G9 e" z, s
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
  g% x9 k. e1 J  y3 r2 J& R3 _, |             增加了对空雷达设备j建造代码(?)
3 d; A# G6 L& F' ~5 UItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
: {) P2 g; y6 b: x8 w' i/ M+ `5 p             完善了对空搜索雷达的功能
* @/ ^# A) @; j/ z5 @% g, lItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. ; Q, P/ _4 @  ?0 W$ a0 u6 W! @, {
             调整(?)了航母超载时的OP损失/ d4 v! J7 J0 Y
Item 8 – Additional performance improvements for DivideCrippledTF.
  ?4 Y0 }( B0 p& P( x8 j             改善了战斗演算时,分离受损舰队的运算速度! h8 i# S+ v8 l% Z2 x
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.2 `. q4 m% i. o; i, H; N- U8 Q
             允许以任务速度自动清除基地内的水雷
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