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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)6 e8 B6 W+ |/ t
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip0 Z" T- o* s0 m- m: G' Q  r+ f

" Q$ z8 q4 J1 c" S1.806补丁内容:
" V+ X% ?. F: D9 f+ eItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 9 \; g$ {4 t4 o  ~0 }% [
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
8 p4 k9 G' p+ t; ?5 q" x4 J, t$ TItem 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.   A6 m1 Y" |: m) w; _, E
Item 4 – Add air detection devices to the device pool displays. ' b! B% |* \, H- R  o, T
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. % z. y7 Y4 j2 Z, `
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. 7 _. P3 n: M) q
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
2 ?2 O( `' f$ t; K( C8 H1 dItem 8 – Additional performance improvements for DivideCrippledTF. " c. y  M. @/ \- A
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
1.806补丁内容:
2 a3 o- P6 c0 l4 ]2 b+ q' MItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 8 O' J: x  V5 _& F
             修正了舰队未能正常装载的问题  {1 }) C/ M3 r/ L% M- G
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 9 C, X; B4 x" X% {
             修正了舰队未按命令抵达目的地的问题; D$ U0 }8 m8 k
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
: |# l8 s8 |( _- e! S             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
" ~! c; H6 l) K, _# T& u% ^4 P) T+ IItem 4 – Add air detection devices to the device pool displays.
/ n0 H' A0 ~& [             增加了对空雷达设备列表(?)
2 |3 F% \) U0 H, H' IItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
2 E7 {% _; n  N8 `! N8 [: w% j             增加了对空雷达设备j建造代码(?)6 q2 ^# j9 g# B2 T, \$ _- o
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
6 r" G6 O' d! H6 j; l5 }             完善了对空搜索雷达的功能6 p  k" u0 l; _$ ]7 V) f
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
" [  e( \" b' L( m- b8 x; i             调整(?)了航母超载时的OP损失$ N, F5 l. m' F
Item 8 – Additional performance improvements for DivideCrippledTF.& X8 k4 O4 K7 M6 H! ^/ W% }
             改善了战斗演算时,分离受损舰队的运算速度
  Q+ w& E: p0 o+ UItem 9 – Change to AutoMineSweep to enable MS to sweep same base.5 V/ T% `; X& i) k, w
             允许以任务速度自动清除基地内的水雷
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