1.806补丁内容:
1 L C6 J6 i& \Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 5 e0 z9 }4 e9 N
修正了舰队未能正常装载的问题. B$ J# m K/ C, k6 w c$ p
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 7 f) X% f3 Q- ~( k% Y o7 A! X
修正了舰队未按命令抵达目的地的问题/ T3 W9 F# U" u, t h% N" v$ X
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ' N8 q* u* g( S
在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除0 p$ \, @0 ^; ]& N! A& ]* G( ^
Item 4 – Add air detection devices to the device pool displays.
/ `' z4 X6 n7 O+ W 增加了对空雷达设备列表(?)
3 Z' A2 M* v4 Y9 U- D6 uItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
5 ~' ^ g1 q- y. d 增加了对空雷达设备j建造代码(?)6 h- }( ` P. R* F
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. : A) ?- f! \* p& z, J& n* F# a
完善了对空搜索雷达的功能
& k" c1 d% A# C1 }2 jItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 5 A) c9 F( p7 M
调整(?)了航母超载时的OP损失8 `" i6 J( I1 r3 d
Item 8 – Additional performance improvements for DivideCrippledTF.
6 ] A6 r8 G1 v: w" p 改善了战斗演算时,分离受损舰队的运算速度
: O7 s! X( O2 l* N3 b2 f9 P9 `Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
" `! L% ^! ^2 F" u$ d/ G9 e2 y 允许以任务速度自动清除基地内的水雷 |