1.806补丁内容:
9 T7 V7 s9 W2 l) q0 @Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 0 s1 ? R2 T) I* J( j9 [3 y7 R2 w
修正了舰队未能正常装载的问题" G7 Y3 c7 x! t& L/ p
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. ) ^$ k$ w: ]& c# {" j
修正了舰队未按命令抵达目的地的问题
7 }" x, \$ q$ I2 A. {Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected.
+ W+ W. r [/ l& N+ B 在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除
5 d& Q9 F/ C! @& D: aItem 4 – Add air detection devices to the device pool displays.
) ~& I* G8 ]. l/ g _3 V 增加了对空雷达设备列表(?). t7 B) G9 ~) Z% x/ J: c7 ]
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. ! s8 j& \' l5 \9 X4 J9 Z: p
增加了对空雷达设备j建造代码(?)
* c: A" @) A8 ?8 M* n2 V: `4 yItem 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness.
# R* L. b, @' v* a8 | 完善了对空搜索雷达的功能- J/ O& C$ i5 a8 g( N: S3 m
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
: {: b# A/ z: a1 b3 }: ^ 调整(?)了航母超载时的OP损失
/ k" E: b8 T1 L5 \4 s* @& } @Item 8 – Additional performance improvements for DivideCrippledTF.0 ~' H( v5 m3 ]1 z- h0 P
改善了战斗演算时,分离受损舰队的运算速度, A0 P4 \3 t3 t" z. X6 \7 r9 J! a
Item 9 – Change to AutoMineSweep to enable MS to sweep same base.* G# n0 b1 {8 E9 |& m$ u$ y
允许以任务速度自动清除基地内的水雷 |