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Witp 1.806 补丁发布

2007 MAY 23 - War In The Pacific Patch v.1.806 (3.3mb)# v1 Q( b+ {8 B: [/ Q+ d
The incremental update brings a handful of changes and gameplay improvements, especially with air detection devises. Note that this update is currently only incremental with a comprehensive release expected to follow shortly.
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ftp://ftp.matrixgames.com/pub/WarInThePacific/WarInThePacific-UpdateDR-v1806.zip
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8 W9 s% ]; I! D' u$ ~' H( V9 G1.806补丁内容:
; F# Q* e  p9 vItem 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex.
$ J! }! \2 t- ]' o. LItem 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations.
; z$ I$ \4 F4 h; b* {Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. + D/ A, t4 B7 j
Item 4 – Add air detection devices to the device pool displays. " C+ M, Q$ u( |( S9 `0 B
Item 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143. - w* Y( w1 b# A+ W4 g
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. ' S4 C6 H: ?6 ~1 J
Item 7 – Handle overflow for planes diverting to CVs to convert to Op Losses.
+ l0 M' m6 Y# ~: b5 RItem 8 – Additional performance improvements for DivideCrippledTF.
1 j/ _8 {# z1 a0 r" ?; yItem 9 – Change to AutoMineSweep to enable MS to sweep same base.
1.806补丁内容:
1 L  C6 J6 i& \Item 1 – Correct issues related to task forces discontinuing loading after another task force was disbanded in the same hex. 5 e0 z9 }4 e9 N
             修正了舰队未能正常装载的问题. B$ J# m  K/ C, k6 w  c$ p
Item 2 – Correct issues related to TF destination fields not being cleared. This was causing some TFs under player control to move towards apparently random destinations. 7 f) X% f3 Q- ~( k% Y  o7 A! X
             修正了舰队未按命令抵达目的地的问题/ T3 W9 F# U" u, t  h% N" v$ X
Item 3 – As an interim measure, until the scenario data can be updated, correct the Type 13 radar (device 139) to have penetration=500 thus enabling it to function as an air search radar. This change will be removed once the scenario data is corrected. ' N8 q* u* g( S
             在exe中修正了13式对空的雷达的功能。当官方剧本数据库改动后,改修正将被移除0 p$ \, @0 ^; ]& N! A& ]* G( ^
Item 4 – Add air detection devices to the device pool displays.
/ `' z4 X6 n7 O+ W             增加了对空雷达设备列表(?)
3 Z' A2 M* v4 Y9 U- D6 uItem 5 – Add code to enable building of air detection devices: 139, 142, 137, 138, 213, 143.
5 ~' ^  g1 q- y. d             增加了对空雷达设备j建造代码(?)6 h- }( `  P. R* F
Item 6 – Complete enablement of air search radars aboard ships and increased randomness of radar effectiveness. : A) ?- f! \* p& z, J& n* F# a
             完善了对空搜索雷达的功能
& k" c1 d% A# C1 }2 jItem 7 – Handle overflow for planes diverting to CVs to convert to Op Losses. 5 A) c9 F( p7 M
             调整(?)了航母超载时的OP损失8 `" i6 J( I1 r3 d
Item 8 – Additional performance improvements for DivideCrippledTF.
6 ]  A6 r8 G1 v: w" p             改善了战斗演算时,分离受损舰队的运算速度
: O7 s! X( O2 l* N3 b2 f9 P9 `Item 9 – Change to AutoMineSweep to enable MS to sweep same base.
" `! L% ^! ^2 F" u$ d/ G9 e2 y             允许以任务速度自动清除基地内的水雷
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