之所以要提到非历史开局,是因为史实开局日军可以想办法跑出最佳结果,所以官网现在很多对战都是非历史开局
/ R5 v, W$ i' d9 w4 W针对非历史开局的首回合,相应的也有很多限制性房规,列举如下:# S) W& Q/ [$ N* \, }
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historical 1st turn- off, _7 n5 K& s$ z) U0 ^/ x; V
历史首回合 - 关# q( F0 |0 Y, L. {4 O( D8 v. B7 ?
5 i4 z! C% \ L5 }以下房规为非历史开局第1回合房规- ?. V- O7 T0 t0 D9 c$ ]
- Allies can only form TFs offmap or on the West Coast during Turn 18 x7 q+ @# `, m8 h5 @' H
- Allies: Form no new Task forces on turn 1- F& Z1 ?1 U$ Q) J3 V- C
盟军只能在西海岸或地图外新建编队
% J/ T- z1 B: u或盟军禁止新建编队+ h0 J8 Y# I p6 A( R% z/ p- Y' z! c) h$ F
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- Allies can not change orders or move any air units or TFs 9 u' x1 K# @3 i. C
- Allies can however change orders for the two US CV groups and Force Z # h8 Y1 L/ e, s9 x9 ^
- Allied player may not issue any orders on turn 1, with the exception of the two CVs at sea (to prevent a Jap player from trying to ambush them at sea on turn 1).
7 c% D$ K' F' M9 c* q- Allies can issue orders only to Chinese units and TFs at sea on turn 1
. r& x" g& @( w# W T盟军禁止对任何机队和编队更改指令或移动,但可以改动美国的2支CV编队和Z舰队的命令(据说是为了防止KB首回合猎杀58)
' }% a. A7 |$ }# @; ]" T3 ^或盟军仅能对中国部队和海上编队发出命令
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- Only one port strike allowed on turn 1, but can choose where that port strike takes place. 1 o- V6 Z, u. A% q: N. f
- 1st turn can have multiple port attacks, but ONLY from carriers. Manila and Singapore may have Fighters up and on CAP. Cannot transfer new Squadrons reflecting prior knowledge. 3 x0 G3 |+ S, X6 l9 h- N2 c
- only one Japanese port strike/ Q% z. f- B, J
只允许空袭1个港口3 Z( i( |* w$ j2 a ]* N
或者允许空袭多个港口,但只能用CV空袭,马尼拉和新加坡的战斗机允许直掩,但不能转场其他飞机过去 u* X# L& D: P* k$ ^
只允许空袭1个日军港口
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- Manila subs can form TF based on a date/time stamp (use the last digit in a pre-determined e-mail). Since this may be the second port attack, the last digit in the time (hh:mm:ss) is used to determine how many subs can form TF ( M" B0 f, \1 B0 U
首回合以预先确定的email日期时间来决定马尼拉的SS怎么编队,举例来说就是用某个电子邮件时间的最后一个数字来限定马尼拉SS编队,如果最后一个数字是7,则马尼拉盟军只能有7艘SS编成编队,其他SS就等着被炸
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- China, no restrictions (exempted from restrictions listed below). China excludes Hong Kong. % @* m6 E$ z, {. ~
除了香港外,中国部队执行命令不受限制
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- Orders may be given to TF's already formed.
5 o0 Z" D( B- F* P仅能对已存在的编队发布命令
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r2 h( v T7 r Q% a- Ground units everywhere may be given orders regarding Replacements (on/off), Operations Mode, Targets, etc. but no movement orders. 3 X. b6 z* D5 v6 C: X# v2 a, `
任何地面部队可以发布允许补充、更换战斗模式、更换目标等命令,但禁止移动7 |4 c `3 U/ C: a; D+ C2 T
" I3 ~3 q0 \8 b0 O- Air units everywhere may be given orders regarding Replacements (accept/not), Pilots, and Mission Orders, etc. but no Transfers.
, l. |( f4 V% t! y" B+ g- k任何机队可以发布补充飞机、补充飞行员和更换任务的命令,但禁止转场$ x/ b3 F f1 S$ u4 F# v
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- Non-historical turn but Japanese cannot invade deep in allied territory 1st turn (e.g., no Mersing Gambit)/ o: K5 z x' ?; G: _( L" n
- Japanese cannot invade deep in allied territory 1st turn. (Within LBA fighter coverage).
. e$ k" o1 y& {0 S9 i7 l. ?首回合日军不得深入盟军领地(例如丰盛港),必须在陆航战斗机航程内 |