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14/11/2015: [1125.6] 4 x+ t9 P& V& @3 E
add 'back' button to database aircraft and ship list & i/ s/ p& B+ Y- ^5 \! X. @" {
fix ship repair screen that used ARD in calculations for all repair modes $ L  F9 ]0 A# e1 V2 P; J' U1 k
fix device change on base capture by 'occupation'
' z# d$ A: h, i3 U change unit TOE so as not to upgrade if unit upgrade is OFF; more control - normal conditions still apply if upgrade is ON
0 L6 O9 q% ?: _* ]' K$ ^ [by default rebuilt units will have upgrade off; no auto upgrade to latest TOE so unit will come back with same TOE as when killed.] ! E, |! O) v" Q1 y
added TOE name to the Army TOE screen , t. c- z% P5 @2 ?+ H5 Y$ y
fix 'major repair by large port' setting due needing major float to do major engine
7 C8 r: Y" a" | added ops message when ARD being used by ship for repairs
0 e" w- s( g, J4 _4 @; I. C fix group list - level bomber selection correction at toplevel (base and list)
4 X. D& t/ o9 M  v! x! F3 m tweaked repair logic for repair ship (AR/D) usage - don't select it if it can't be used (could be marked as used in some cases when not really)
19/12/2015: [1125.7]
. v7 m9 E7 t9 j& i' w; y0 J* kFix some columns not sorting in aircraft data list
" v, v8 W! e( A& ]$ GFix display of a/c in convoy LCU on reinforcement screen
$ d- g* g- X) T/ W$ e5 ?4 E# ^Fix loss of national base on reinforcement screen (was defaulting to Aden*) 6 C6 x' \2 @5 W+ f% q
Tweak for reinforcement screen, filter out units with no arrival base by default
1 d) z, G4 a9 YTweak AI forces when routing thru off-map bases; some extreme end-game conditions ' `) X+ Q: ]4 k- ]3 X' V  F/ N
Fix fuel check to ignore base with no fuel in hex (base in hex stops distribution of fuel in TF; assumes base to supply) 7 k/ d0 Y* `3 D+ z
Tweak to allow refuel in TF if tankers present even if below safe endurance level ; \* e9 u" b* P; ^+ I
Fix case where TF endurance may be 0 causing TF not to refuel other ships present
3 A! k/ z- C3 fTweak to force ships with no fuel to try to get some from TF ! @: u7 e% X* X" d; p
Fix sub transport not always loading supply; these subs should lose some ammo when taking on supply (subs with dedicated cargo space are exempt)
03/01/2016: {1125.8]  ; j. m8 g- p. G# R' w
fix AI supply distribution in Japan; ownership of bases being sent to not correctly check  tweak exclude CVTF with no attack groups from closing with enemy CVTF  6 F) G2 A8 ^( P
tweak DL on enemy CVTF to be 3+ to trigger CV reaction; was non-zero DL  
7 M# g# u& W. n& [- ]7 Z' M/ Hfix CVTF reported reacting to enemy CVTF more than once per phase
10/01/2016: [1125.9]
: \7 M; ]2 s6 f6 [  aFix the overflow in base list due to unexpected AV
) D3 r* _' o% s; i7 Z0 mFix to show max torpedo in air hq if not a fragment 0 ?" j5 s4 ?, s6 ?( K  f
Fix where tf mission can be wrongly changed due to incorrect ship count in TF
, s; r. ~  Q) i% ], E' MFix plane upgrade at national base not checking base supply level 1 Y8 w$ n( W. m+ F8 @+ H1 n
Tweak to use number of attack planes rather than groups for CV closure
是这个帖子里的链接吗 牛牛3 ~% a7 _4 F2 a/ ]2 U
lala23159 发表于 2016-1-8 13:22
& X5 D; r9 m5 ^1 c所有的链接请到置顶帖查找
3/04/2016: [1125.10]
" s4 F7 S- E0 t) UFix position in aircraft database list not being restored 2 m! s3 I$ ]$ q  A- f9 k
Tweak speed run-in to be consistent for missions where mission speed is set / c  R+ k: l  k) g
Change to randomize the ship experience due to firing flak, with distinct between combat and non-comabt surface ships
( c- W6 ]" N) j2 K4 F* sFix for only ships actually firing AAA count to count towards experience
9 A% l- Q" i. l/ `8 V[allow AI to use replenish air groups on land] " x9 s# }+ W4 s  @3 o  j
Fix for ports with no potential to show 0 naval support/ shore parties
. ^+ A* G. L4 U7 [" YFix to show balloon hit message in night phase air phase * Y+ L+ m% f* g6 L6 k
Fix to ensure sub-units’ parent is not inactive (no parent is active while subunits in play)
[10.07.2016] 1126a
; f+ E" `+ s; ^Fix underway replenishment not working if total rearm cost too big - j5 y& m9 A: `2 r
Fix fort construction increment when viewing base (build 99%+). Handle 100% in normal construction
) r1 e/ h$ N. k& M) _Fix mark ship loading complete when supplies exceed capacity
这个剧本50,我记得是42年5月剧本吧?
9 Y! ^% o) x% [) _. M. ]应该是个玩家爱好者自己搞的,错误较多在所难免。
AE地图编辑器见置顶帖总链接里的 AE地图文件编辑器.rar
' u& g! [, l4 f8 F* T8 K9 Vhttp://pan.baidu.com/share/link?shareid=356846&uk=3459526660
[17.09.2016] 1126b
8 z( d; l/ y. m& ]3 u: G$ aFix unloading rate from amphib TF in port (from Don B.)
官方目前的正式版本是1124,之后的版本目前都是beta测试补丁,不过等一段时间以后,官方就会发布版本更新,这些版本就成为了正式版了
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