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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 8 j* m6 H) N3 X5 s2 E
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
, [0 M7 s/ M. a, e# ^Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
! x9 V! t* F# F8 vFixed non-base disbanding of LCUs
7 ~+ w" E3 y( Q6 T. gFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font   J7 O7 V% @. H" m4 t9 e
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
8 m2 P9 K4 W0 s8 nDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex % }- i. h9 _1 t7 v2 A& N- S
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex $ B5 {9 e, `. Q$ \1 v) y0 D' T
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
: P. D1 i2 n* t& SRestricted filter on Unit list for 'change all on list ..' not working
" K& N. d3 v, Y% a3 l; Q, a1 aDon't show TF to enemy player (in case it happens) , D* u% w& Y7 B" y; ]
Troop/supply unload at friendly 'dot' base
* c4 B2 {! y% V& x% E8 GAI swapping aircraft to different nationalities + q# T( [: J9 s
Pilot training HI expenditure not set in some cases
1 L6 |0 R2 u7 q* V22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 1 D! A1 }* f/ s
Show Electronics data in in-game database view
# `' d# R, [- m7 Q; ]Disbanding VS group when not returning wasn't merged
; n. o/ {8 {2 F7 x; EAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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