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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & r: M' x8 Q. F
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 6 {- Y( N( H# v5 V& V( B; \
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. ; h" I' ~1 r4 I8 P
Fixed non-base disbanding of LCUs 8 M; O/ f% o7 }( n
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
. a8 a# I. V6 F' GSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
" i" P- u+ k8 G& B& @Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex / P# t3 [/ I9 {/ ~' H' T
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
6 z8 A5 K9 {& B  jRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 1 E% C1 `+ ^! V3 w* X" b
Restricted filter on Unit list for 'change all on list ..' not working
4 M0 W+ c1 p" ^Don't show TF to enemy player (in case it happens) ' {1 i; u# n% @0 _
Troop/supply unload at friendly 'dot' base
( {, Z4 s/ ^" R" x8 O3 EAI swapping aircraft to different nationalities * d3 B- b$ [6 Z. }) A/ h7 O: y5 J
Pilot training HI expenditure not set in some cases 4 V: N% e0 w) t: i9 z
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
0 X8 `& n" ?+ |Show Electronics data in in-game database view
$ Z% b% i8 y3 _5 a+ s5 t- N& E5 _Disbanding VS group when not returning wasn't merged
! w. R5 G. I8 g/ u3 b1 MAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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