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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) : |' k4 l- v8 j; e. b% @4 A( p3 g
Group upgrade not performed if ANY fragment present on or off-map
2 R2 U, Z6 r$ ]2 b" QCorrect retreat test in supply phase for isolated units 2 [9 ]3 z+ l" {+ C5 L" K# k
Protect use of 'unload at' destination when no destination is present ! B2 N  ]( o0 v  J
Correct display of port building % ( M/ m5 Q* v+ ^5 `5 r& m8 V$ n
Reverse base checking order for supply movement every 3rd turn " K( v9 O! v0 U1 ~) W) l
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ; v/ e2 b% x8 x8 D3 H  S3 G4 `( y
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit * m4 H0 Q2 i5 w! G1 s
Units with static squad/engineer devices can't retreat . c7 K5 F4 F9 g6 U5 @
Tweaked transport intercept for messages ! `# {  e7 `5 E2 B- B
Fixed CAP with DTs in transport intercept 2 S7 ~4 t9 s% D' F9 E/ J& m. Y
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted   N& {9 @5 H; e5 M- a/ A5 e) D
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) : U0 l& E9 q' V# j1 h
Fixed AI issue with resource movement by TF ) D8 e3 M  A0 w
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* X; f) I# `* P& p8 v  M3 d* o0 yFix port refueling when lowest endurance ship in TF doesn't need fuel
# x- n  k, {1 S% L- Y. EFix ships in port with full fuel should have full endurance , ~! {  B; g$ m: x3 S
Fix AI over diverting TFs to top off fuel (courtesy of Don)
' f0 g3 h4 \7 k8 |, G0 L; }Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   x; |! ^- {# K0 U$ Q: G" P& A& z
Fixed: Unloading unit attack mode not correct in some shock attacks ' R5 N; q2 y% [7 P* }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 ~8 G9 s4 h5 o' H4 u- TFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
3 ~3 h2 r& e7 r. ]0 D# nFixed LBA flying from small AFs
7 s0 h! |! p; l1 \' dChanged Maxed out ship ops on refueling 7 ]2 H* k. w. {6 A8 l- [- v1 w
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel : e: g5 S& R* I# L, O) K
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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& P- ]1 R* U' p$ n) ~21/12/2013: 1123v
* g" d+ Z3 D4 E: K1 s! p) Z# a6 QFixed Random TF could get destination set when another TF set a Patrol Boundary 1
- @* q3 b* f0 Y( Q5 z( EAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ) M( i, h0 u8 T
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving - J& t+ m6 M1 w1 `& W" j
Fixed Some errors in ship transfers due to tonnage limits 1 y; @/ r  j+ H4 k- S$ l0 Z/ W4 h7 l( N8 }
Fixed Error in setting Ground Reinforcements globally off by menu ; c# h7 S/ Y- L& E+ m
Changed Global replacement OFF includes upgrades for reinforcements
5 \- h, }$ d2 E- e% y4 c6 d" yFixed Cleared destination data on parent when rebuilding * o9 D$ c2 ^2 H! |
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 s6 w; m6 x. p
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
; p" A# A7 U+ G7 w. d" s) J( jFixed Stop in-game update from wiping pilot HI cost
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