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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
0 w) c7 Z; q' j9 k# k+ Z4 NGroup upgrade not performed if ANY fragment present on or off-map ' Q- s2 y2 H7 V3 r7 G& N3 H
Correct retreat test in supply phase for isolated units : s7 N; S- R& q
Protect use of 'unload at' destination when no destination is present / Y& e3 J- O' T; G8 `' R8 b
Correct display of port building %
1 D( S- {1 J1 bReverse base checking order for supply movement every 3rd turn
) U# `$ ^% {: iAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
& C3 n. d: E* _' l% L* g9 t: yCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
; h( b, p8 [) ^# r. T: p  Z0 xUnits with static squad/engineer devices can't retreat 6 u0 d9 M. x: N1 n/ w- I, r
Tweaked transport intercept for messages % _# _2 Q0 F, x1 G' F9 V
Fixed CAP with DTs in transport intercept
# l2 s& e" w( c- o( PTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted   H+ I/ [- ~2 l7 b2 p- @+ r
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
: d1 n  A- L( T  DFixed AI issue with resource movement by TF 9 j8 b" K1 y! L5 j1 P) o
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )9 H; l3 q. }  n% E1 O
Fix port refueling when lowest endurance ship in TF doesn't need fuel : h2 y2 `& i3 ^" _
Fix ships in port with full fuel should have full endurance
/ ^, J$ e" m/ f+ J" `- t' b. }Fix AI over diverting TFs to top off fuel (courtesy of Don) 1 k  s+ V' f8 C  M! q$ u7 h, [6 v
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
7 B9 h( e4 _0 \2 S0 n& a) rFixed: Unloading unit attack mode not correct in some shock attacks
; Z+ J" h3 c( j  m0 @( `Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ) d" S8 {0 S: @! f4 d1 B2 u% f
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
* O0 \  [$ G- U8 K9 WFixed LBA flying from small AFs
2 p$ S3 V' x1 @% FChanged Maxed out ship ops on refueling
3 @% ]4 n3 H& n: Y, K9 P! Y4 P8 PChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel - T+ |6 W# v2 X
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.; \6 B7 U% h: e/ z
21/12/2013: 1123v , [+ f$ C6 @2 G8 p* G  f
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 + Y& `4 `  D. m5 M
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ! ?; |: |+ {5 t& c8 W
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 6 ]7 L0 [0 L1 ]8 q% B+ |7 N
Fixed Some errors in ship transfers due to tonnage limits - c5 h) ~! ^% ~' F
Fixed Error in setting Ground Reinforcements globally off by menu 0 H3 p( w" x) E6 k1 c/ w) z' Y
Changed Global replacement OFF includes upgrades for reinforcements % h9 K( W! |& N) T( s$ z
Fixed Cleared destination data on parent when rebuilding 6 v! p* t, j: H( Q. G9 Y3 \
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
2 @. \# b9 {' r) _$ i- j  ~% V3 c# rChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
. D$ s1 a: C) g# m. e0 f5 w5 x/ _Fixed Stop in-game update from wiping pilot HI cost
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