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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ' @! p; z; V2 p* ]
Group upgrade not performed if ANY fragment present on or off-map   S; O; A# \7 j1 c
Correct retreat test in supply phase for isolated units 8 P( ?- Z' c; v3 |9 m4 j6 s! W# {
Protect use of 'unload at' destination when no destination is present
; T2 B7 n/ i; L: r# i) I) f6 v; n/ `Correct display of port building % 0 u, m3 ?2 G! v4 ^3 \
Reverse base checking order for supply movement every 3rd turn ) x7 `: Q/ s) ~- R
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
  r* D7 D* z% R0 CCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 7 v0 g( w( E  \1 r9 Y: ?- Z- q
Units with static squad/engineer devices can't retreat 5 k3 Z+ I4 L% f- Z+ y% P. x/ v  K) |5 x
Tweaked transport intercept for messages
) ^* ]% X$ R. E, _+ z4 }3 k8 SFixed CAP with DTs in transport intercept ( K, N3 B1 q0 Y5 A. Z) D  i
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 5 w  i, f: l/ K, S. s, G) g
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
& B3 {: i7 o% f9 R% {Fixed AI issue with resource movement by TF
/ \0 Z; y9 N7 n0 d: `9 \2 t9 VIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )# `7 z4 _& ~) N, Z
Fix port refueling when lowest endurance ship in TF doesn't need fuel
( x* Q5 t: p' X3 MFix ships in port with full fuel should have full endurance
" D6 W+ r- O$ ?2 {Fix AI over diverting TFs to top off fuel (courtesy of Don)
# K, g1 G' _$ t6 S6 x. LChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
, d3 e2 p; v& N' W6 TFixed: Unloading unit attack mode not correct in some shock attacks 7 o) _. `4 V' N. g3 t$ N7 q$ o+ S
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
7 c/ Q8 T: U* F' K( \& M( AFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
% e& Q! A/ v% S0 vFixed LBA flying from small AFs 6 Z6 p! x! J' q2 x9 C
Changed Maxed out ship ops on refueling
; ^; r2 c9 v1 v( Z9 tChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel - b2 f9 x5 _0 @$ }/ s# K; D
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.+ |. f1 o% @2 B" B. A
21/12/2013: 1123v 8 P' B9 X( e9 P) p: U
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
+ ?; n( J; {* ?7 x3 L8 `; fAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
! h8 n) J8 E8 m# M3 cChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
; A, D7 E& {8 l5 m  _Fixed Some errors in ship transfers due to tonnage limits
% ?! U9 m" @1 l* ~# y$ h% ?( PFixed Error in setting Ground Reinforcements globally off by menu
* d: F* M$ O# m4 z# U3 RChanged Global replacement OFF includes upgrades for reinforcements + ~6 i1 n; S! q; A. b% W) d' @" q
Fixed Cleared destination data on parent when rebuilding
4 W0 }+ ]% c  T2 C4 [2 PChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 , R, n0 A  R! U6 b  r, A8 J
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 0 q6 [& O5 \" A3 B+ I9 D3 k( N3 C) M
Fixed Stop in-game update from wiping pilot HI cost
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