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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 1 i6 x- Z: v  a$ p: ^. B' {' E
Group upgrade not performed if ANY fragment present on or off-map
& n! Q, l) o" u+ m) B. N$ {Correct retreat test in supply phase for isolated units
; J( o( [5 I9 I  v% ]/ cProtect use of 'unload at' destination when no destination is present
! l, @  X7 _. c5 V, \Correct display of port building %   ?5 y$ A. S3 ^: P+ K! J( N
Reverse base checking order for supply movement every 3rd turn
% [& `/ H  ~0 Z- RAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 0 e4 U5 F) Q  k! B' E8 _5 P
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
2 I) v3 I* C8 _+ RUnits with static squad/engineer devices can't retreat
& k# A, ]' B; M1 V, xTweaked transport intercept for messages * N! ^" Y/ Y  i& [" z2 \0 u
Fixed CAP with DTs in transport intercept
5 x4 ^5 j' B# S, B0 o+ \Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
$ l& t  A$ q' u" O. cShips unable to repair should be able to go to crew-repairs (as long as no other limits) ) R" O! a9 |% X  h! _9 S
Fixed AI issue with resource movement by TF
/ X5 c5 `1 x5 z# ZIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
# t4 ]$ H$ i1 U3 c' k- HFix port refueling when lowest endurance ship in TF doesn't need fuel
2 x0 O1 w( `* P: `Fix ships in port with full fuel should have full endurance
* r  W* a$ u; @* P0 w1 J5 \Fix AI over diverting TFs to top off fuel (courtesy of Don)
4 o3 \' u4 ]; PChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ! w- Y6 Z/ n4 A
Fixed: Unloading unit attack mode not correct in some shock attacks 8 Q% f0 h( D+ q
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
; w7 ^6 ^# V  r) j4 K( U2 [) AFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 0 i! t$ `; I: C$ l3 ~- t! C
Fixed LBA flying from small AFs
4 ~: I1 z' J4 K5 O6 |Changed Maxed out ship ops on refueling
8 W- M; W7 I$ n8 OChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
5 I3 R) O* U8 K1 Y0 a9 cChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.2 N6 k0 P* L7 U
21/12/2013: 1123v ) K  c7 u9 B" [+ p. i" a
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 / I( ?, o% o; `
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3   P, B2 V; T- F- j- S" H- d% A
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
1 ?/ N' ]9 r0 ^/ l" O/ a) JFixed Some errors in ship transfers due to tonnage limits
' b4 a4 Z& L$ R+ W( h; c6 o) kFixed Error in setting Ground Reinforcements globally off by menu   H4 p+ j( n2 i* z  r+ g, {
Changed Global replacement OFF includes upgrades for reinforcements $ J, l* F* e3 \2 e9 B) z
Fixed Cleared destination data on parent when rebuilding 2 z1 {" Y: u& F, O0 K9 @3 I- s: C
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
8 x+ T( y1 @' d! d4 W' e) L! z1 HChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ' n1 P) N: x6 W2 L* K2 \
Fixed Stop in-game update from wiping pilot HI cost
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