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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
$ y% O) X1 {( ?; g$ C* W- E. I9 XGroup upgrade not performed if ANY fragment present on or off-map ' ]8 T  P  N3 U: x6 x( Y
Correct retreat test in supply phase for isolated units
" `2 `- g* T% ~7 I6 V2 U& p9 Q  lProtect use of 'unload at' destination when no destination is present . u/ q) U; T' G+ u$ }* @
Correct display of port building % ( t7 i% C- Q4 `
Reverse base checking order for supply movement every 3rd turn
  }. A7 R6 h+ ?- ]' j' CAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
  X* n% U1 h* D8 l& J/ _9 I% f8 r% wCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ( k* d+ u7 B7 J( ^* {' v+ {
Units with static squad/engineer devices can't retreat
5 N3 ], z& v' n7 u' c* k1 T- D! uTweaked transport intercept for messages   g( U. G! Z2 R; z
Fixed CAP with DTs in transport intercept 9 A) e% {4 X' z, J3 T# Z& w
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
  Z" p. p1 @/ M) m: RShips unable to repair should be able to go to crew-repairs (as long as no other limits)
5 Z7 ]; \5 O" A$ f$ xFixed AI issue with resource movement by TF - |0 f% `- U% C6 Z) T4 J
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )" Y1 C+ d# l- G
Fix port refueling when lowest endurance ship in TF doesn't need fuel
2 m$ m) x( r2 h4 ]Fix ships in port with full fuel should have full endurance
+ k( R, Y. [7 {, C! I$ j* \Fix AI over diverting TFs to top off fuel (courtesy of Don) 4 n" Z2 L' N, T% [
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t % }5 s1 j7 C* Q
Fixed: Unloading unit attack mode not correct in some shock attacks
1 O: _. ]# a$ oFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
3 ]( f6 x+ b& Z+ Q- V# @4 PFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u % e2 q' t3 q  c, R" T3 v  P
Fixed LBA flying from small AFs " W1 g- x! r: B% |
Changed Maxed out ship ops on refueling 9 G7 i4 g' ~: u( ~( t* ~( t
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
9 L* g2 s4 x' PChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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8 d1 ]6 ]6 ~  j21/12/2013: 1123v
, U0 A! O3 o* V  e' ^: CFixed Random TF could get destination set when another TF set a Patrol Boundary 1
$ I* w! z" g9 eAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 : H! s( ?/ O# |; Y- C- Y
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 0 c- r: T) j% w1 e0 I
Fixed Some errors in ship transfers due to tonnage limits % ?7 h( k. O4 |: U
Fixed Error in setting Ground Reinforcements globally off by menu % V# j8 ]9 P- r
Changed Global replacement OFF includes upgrades for reinforcements
* @' \: L" }- q9 u+ ?! M  nFixed Cleared destination data on parent when rebuilding : |0 q9 I" W% A$ \0 m. H, U& x& E
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 , o; e% h" T# h# G# ~! R
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
3 y# d( {) b" a: VFixed Stop in-game update from wiping pilot HI cost
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