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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
6 Y- u1 `! e; K! DGroup upgrade not performed if ANY fragment present on or off-map
. T$ Y7 i6 R7 T0 wCorrect retreat test in supply phase for isolated units
; E9 t* r$ p, Z" L  \0 I/ Z9 `Protect use of 'unload at' destination when no destination is present 4 ^3 z, {1 T, [  Y- j  N/ V* L
Correct display of port building %
( B8 @3 @% J5 nReverse base checking order for supply movement every 3rd turn . @( p5 b0 e! p. g# U
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
+ J7 v6 F. s) D6 g1 e4 m% FCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit . ]) L4 {+ X, ]) V. Z  _# w
Units with static squad/engineer devices can't retreat 6 [4 {" s$ v8 B% d
Tweaked transport intercept for messages # }& F1 U( D1 `, D2 C& O
Fixed CAP with DTs in transport intercept
% G- N; O% d1 b- g( S& H; F: F' r# wTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 c* M6 E6 h! ?% p. W: d9 N+ nShips unable to repair should be able to go to crew-repairs (as long as no other limits)
5 B; e# d+ F% h# m3 l0 wFixed AI issue with resource movement by TF 1 V2 W9 I& Z  U
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
1 Y0 ]$ }& B5 F! S0 s, [+ VFix port refueling when lowest endurance ship in TF doesn't need fuel ( K4 q% @; \. ]: L
Fix ships in port with full fuel should have full endurance * q3 T, m+ G0 x0 z8 A
Fix AI over diverting TFs to top off fuel (courtesy of Don)
) j5 l- N  d9 y, j: ^Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t + M  b; W; x) M* j- d1 l
Fixed: Unloading unit attack mode not correct in some shock attacks 3 B9 y2 d0 |5 [( o
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 5 L, {. A- H' S. t. u
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 1 Y- e6 Z% g1 a. B. ]
Fixed LBA flying from small AFs ; Q4 o0 U- Q' G5 r
Changed Maxed out ship ops on refueling . D0 i' x% p) e/ r5 Z' J/ _3 o4 u
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel ' `  ]9 N" I, a: z0 p9 b; v1 p2 \
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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! d7 F0 d+ D" B5 |6 i, k21/12/2013: 1123v / d& L1 M& x1 A
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
0 }" J" }% z: }3 sAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 & ^2 J- S( z2 z+ f$ s! R  w' @
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
4 N' t, T' Y: }* P% OFixed Some errors in ship transfers due to tonnage limits * x2 T. X+ r! d8 H( d$ G
Fixed Error in setting Ground Reinforcements globally off by menu
7 @0 q# L) ~# J8 E2 wChanged Global replacement OFF includes upgrades for reinforcements
! S$ U& N  G. a5 yFixed Cleared destination data on parent when rebuilding ; ]- F$ i' ~8 s# s7 O1 X
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 0 I5 z7 B# ?5 f6 I
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
2 W0 _) `, L0 pFixed Stop in-game update from wiping pilot HI cost
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