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有人吃螃蟹吗?

有人愿意玩TOAW, FIE吗?房规版本,参考官网。还有我希望玩苏军
错了是FITE
fire in the east->FITE 是TOAW III的一个主要对战地图1 E* M* k  a* \4 c/ T2 y: p. T+ y5 p; t
Larry 史诗般的战败
2 M4 v: Y1 N& T0 ~http://www.matrixgames.com/forums/tm.asp?m=1400339
流派不同罢了,BII BIN KP都是同一款引擎。此引擎对单位描写过于抽象,且适用范围窄。本人窃以为只供初心者上手而已。TOAW描写细致没方在战场上能有数千单位,编制可从排到师,且精确到单量装备/步兵班。玩家所做剧本既有一战, FITE,西线之史诗,有韩战,越战,诺曼底,中东之中流,亦有瓜岛,冲绳之小品。国内对战之人寥寥只因曲高和寡。纵观岛群群英皆为不嫌麻烦,不怕漫长之铁杆战旗密。顾推荐此游戏,已享众人' ?0 Z& m/ b2 [7 N# F2 q  g# P/ Q, o
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BII=battle in italy
* g5 q9 v& `. D, T' [4 p2 jBIN=battle in normady. X, Q: O8 x! g2 b# K9 h$ x
KP=库尔松口袋战役
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  • 飞龙

副出版商之评价
# w. \2 \0 {* k% w4 e1 b- ~BII 9 l$ ^# O4 O, q" S! w
Complexity: Medium
5 H" \( x0 Z0 g* OField of Play: Operational / q4 p7 `, G4 F0 s" Y
Historical Period: World War II
$ d) `  p7 z! \  z% M* j! ^Theatre: Italy and Sicily 0 F) Z, D& P5 W- D% T- k+ V
Unit Scale: Regimental T
+ u& H- b9 w% aurn Length: One Day
# i; E0 a2 U4 j- G( ^, ^2 V' u& M% {Players: 1 or 2 Players " q$ V8 c4 I8 E) G+ ~) L& i( h  U
AI: Yes
, l: h& s5 Q) h# t. [) m9 tTCP/IP: No
8 @9 B- i- X+ B+ o1 x; ePBEM: Yes 5 I# Z4 \7 |" ^/ Z. T
Game Editor: Yes
. m9 u3 i% N$ o: O
3 g2 @: r* X  y; zTOAW
( Y! t, }4 n4 o4 \Complexity: Intermediate to Advanced " s( O2 M5 t7 [6 N5 a
Field of Play: Operational
! b6 N9 f. a* L+ T% wHistorical Period: 20th Century - Modern Unit
1 _* ~. l' q7 l$ _Scale: Companies to Divisions
, p  w' s( H% t5 i' w2 LTurn Play: Hours to Days per Turn
+ ?+ p8 \1 x# t! jPlayers: 1 or 2 Players
; q; G/ y  a. G. z' b8 l. o6 CAI: Yes, Either side ; O, l4 j0 ]: C+ D" H/ n7 w
TCP/IP: No & I: w5 I; Q+ A3 Y
PBEM: Yes ( U6 L( o$ a! M4 c( V1 j6 j1 S, {
Game Editor: Yes, Full Editor , ~1 k( Z2 E8 x( q0 j# A( S

& B4 D8 S, r" V% @" P( ?, LWITP Complexity: Advanced - Grognard
; G% e& B! |# X! h% v4 tField of Play: Operational
1 ]) Q# W' m9 ?' F- L8 F# f8 hHistorical Period: World War II " c5 u6 n/ ?1 N
Theatre: Pacific
2 v7 {1 z# j1 Q& W2 y) O7 h4 ?6 PUnit Scale: Battalion with Individual Ships & Planes
' j6 `; C$ C) w6 r$ z* UTurn Play: Selectable 1- 7 day turns
4 J2 l! y+ j7 U3 `Players: 1 or 2 Players * m& Y, E2 v3 X% D
AI: Either Side
" {5 D$ m% Z" _TCP/IP: No ( Z1 \; j1 M/ o- q. w
PBEM: Yes
1 ]5 y& [; e4 h8 G" q9 l4 k2 _! ?7 RGame Editor: Yes
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  • 飞龙

BII 官网' ?8 p$ x, R4 S$ d, c
http://www.matrixgames.com/games/game.asp?gid=310
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TOAW 官网: p( T1 U# g; z
http://www.matrixgames.com/games/game.asp?gid=317
原帖由 Donnie_Brasco 于 2007-10-2 16:19 发表
1 F4 W# M& ^2 a! M* C看上去好像WIR。。
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对这个剧本就是已wir为蓝本开发的,依靠TOAW的强大引擎。FITE有WIR除了控制生产外所有特点,且单位描写更加细致qie
TOAW emule 下载2 V. P. K+ v6 b# D  }: l* x% g
http://222.37.134.125/verycd/websrc/game/p3_300.htm
5 D$ N' k) k- A( N' S! b最新补丁
' ]8 W% s0 f: m* l% @ftp://ftp.matrixgames.com/pub/Th ... p-DR-v322927sec.zip
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  • 飞龙

下载地址在这里  l7 m) V- e! _' p' `/ ~2 K
http://lib.verycd.com/2006/06/10/0000106276.html
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