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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & R0 Z2 S) v9 G! S5 C9 o
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 9 u- F- r% u5 g3 A# b4 O4 N
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
' u! k. l; t8 D  P- h4 BFixed non-base disbanding of LCUs
. E: t/ ^. e, z+ J" @1 P3 c' Y$ }! nFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
# R" _1 A0 P, l! Z1 @Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
% q) w+ P) T8 }3 g# P' i2 f3 DDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 4 {6 Y% p9 B$ F( ^- E  s: @
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
3 ?  G! ]4 N3 ~Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 9 r) u6 H! h# ]1 d% o
Restricted filter on Unit list for 'change all on list ..' not working
+ `# n4 T. F7 O1 `9 m, ?5 _7 IDon't show TF to enemy player (in case it happens) , f3 L! }, p; e- k, p/ [
Troop/supply unload at friendly 'dot' base
7 p' A( [* S! f$ }- N7 E( g0 xAI swapping aircraft to different nationalities
6 b* }; L. ^# e  cPilot training HI expenditure not set in some cases + A& [2 x5 @. N  E# x9 q, F
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
0 L" O) }% p  L! Z, I$ mShow Electronics data in in-game database view
! W- {4 }$ ]' gDisbanding VS group when not returning wasn't merged 3 ?& s/ k+ V# ^% I# z
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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