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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. . J# M& ?) s5 @" V. _& J5 G
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
0 x2 P7 F2 Y% k: }& q0 q; y. U6 ^) v; eAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.   E+ g9 m1 X0 k% |- p
Fixed non-base disbanding of LCUs
" [; z$ K' {. EFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font * W0 d6 i1 `7 i
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
& @9 S5 p: {! }/ [  @2 }0 pDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
1 A+ I+ G6 y) m) x; [Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex . @9 ^$ R8 i& n  s1 I
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
; J( s& F7 u5 U9 B- K' Y# V0 wRestricted filter on Unit list for 'change all on list ..' not working 4 O* K0 r0 W# L0 v9 k- e
Don't show TF to enemy player (in case it happens)
0 j) p0 ]" B. e$ cTroop/supply unload at friendly 'dot' base
8 t- E0 Z9 R/ ]) c/ M1 i% |AI swapping aircraft to different nationalities 4 G7 U2 T/ h' w0 g2 v2 o$ m
Pilot training HI expenditure not set in some cases 6 H' N* v2 J! o5 Z
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
( B4 T0 [5 I3 s6 j' O) a4 b% V8 q3 {Show Electronics data in in-game database view & p0 ^  q; u' H3 I) s
Disbanding VS group when not returning wasn't merged
# K4 t/ q; e* r9 G7 R5 aAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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