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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
' {3 y5 h# r' z; Q" b* jGroup upgrade not performed if ANY fragment present on or off-map
2 I6 u; _, p6 k+ p+ _3 @7 BCorrect retreat test in supply phase for isolated units
& {7 h; D# [+ \) E2 J" J% YProtect use of 'unload at' destination when no destination is present
( O8 X0 f: j& H  W. M* ~* i5 XCorrect display of port building % ; `- e' I+ f+ I
Reverse base checking order for supply movement every 3rd turn
# H3 h6 w" v5 F4 p# ]' N7 eAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
5 I, H( [' F2 Z; l9 m) jCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 9 S! B; m  ], K' T
Units with static squad/engineer devices can't retreat
9 V" c( x& M* |+ v6 Y8 q- P3 b0 ~Tweaked transport intercept for messages $ C4 n7 a* r( M# P& a
Fixed CAP with DTs in transport intercept
9 J+ p9 b" l" D2 r7 U: ~Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 s! s9 k) P$ C$ P2 |. O/ jShips unable to repair should be able to go to crew-repairs (as long as no other limits)
6 l. Z' P  V9 k6 r% `# }+ eFixed AI issue with resource movement by TF
: {. X) G/ ~9 L7 [9 y, HIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
* \* ?8 q- a+ q% ~5 A6 M4 lFix port refueling when lowest endurance ship in TF doesn't need fuel 5 t2 o2 ^7 l3 X! ^: }( N  }3 z
Fix ships in port with full fuel should have full endurance
/ ^' g, R% t! ?1 B; G0 AFix AI over diverting TFs to top off fuel (courtesy of Don) * N1 f! G! O2 a6 w9 S
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ( C8 C, i, F( O) u1 a" k% O0 w
Fixed: Unloading unit attack mode not correct in some shock attacks % w$ p3 M) q- s
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
5 W$ n" e$ o. P/ h0 i0 `) TFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
; A* F0 r, ^' v$ S/ h2 p* y7 l9 y! G+ oFixed LBA flying from small AFs & k  H5 e! p0 h# q
Changed Maxed out ship ops on refueling $ v5 I5 {: w  |) |9 Z
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
' [: Y5 ]$ v* R4 D. }, R1 NChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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# e2 D( o" O+ e7 e0 N21/12/2013: 1123v
. |  S& l. K* u" D! B& SFixed Random TF could get destination set when another TF set a Patrol Boundary 1   P* r' G4 c! `$ O" d+ u% t1 o) G8 @- V
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 * k. |+ u9 y% O
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
  R! C: u, C% i7 V2 z0 yFixed Some errors in ship transfers due to tonnage limits : Y7 _; L# a/ i; z
Fixed Error in setting Ground Reinforcements globally off by menu
: V6 O4 u# [0 O& B4 BChanged Global replacement OFF includes upgrades for reinforcements
) o% G$ n/ R* h  q3 c% tFixed Cleared destination data on parent when rebuilding
/ a+ H, M7 [1 r7 v7 ^/ bChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
7 ^% f+ Y- |! f7 [+ H3 DChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
8 Z1 e3 f4 e! i% MFixed Stop in-game update from wiping pilot HI cost
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