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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
1 b' z' d0 n3 yGroup upgrade not performed if ANY fragment present on or off-map
! F; I* J. T1 I; c; i. wCorrect retreat test in supply phase for isolated units
" k% Y' P1 m; k3 Q& N) UProtect use of 'unload at' destination when no destination is present 3 |0 t5 |- i3 Y
Correct display of port building % : G5 {5 q5 ~) g' b0 ?& }- L9 ^
Reverse base checking order for supply movement every 3rd turn 8 A* E9 p% v9 Z1 \
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 9 o" Y) f" a& \: W$ `. t& h" Z$ j
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit $ u2 j, l: o( ~" X- O1 v
Units with static squad/engineer devices can't retreat
5 \* |" S7 a; M. GTweaked transport intercept for messages
) E# n7 v% f* @/ fFixed CAP with DTs in transport intercept * y$ F$ t, b' g: q8 |& g! i; B/ c& Y
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted / W$ F, j. a$ ^+ \' A6 Z  g1 V
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) # I. x* z: a& |  K- {# G5 C0 ]
Fixed AI issue with resource movement by TF 8 A. R" p, b- j+ H
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )1 s5 X. W0 x1 M3 x2 [) [' e
Fix port refueling when lowest endurance ship in TF doesn't need fuel ' K6 r4 G  E- X7 Z% [# E+ o
Fix ships in port with full fuel should have full endurance
% y. @) s$ X& h' cFix AI over diverting TFs to top off fuel (courtesy of Don)
/ ^+ l4 W, X9 w1 X+ M' W+ fChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t + r" A1 L! T# V7 }0 c! ]
Fixed: Unloading unit attack mode not correct in some shock attacks ) g+ m0 M' I7 s& q( D# O6 c. ?
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) / u2 L9 c; h2 U" U1 p* _/ P, J
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
0 I; T/ O1 V- N& V: pFixed LBA flying from small AFs 9 H" Z6 a# C' y! C  B" C
Changed Maxed out ship ops on refueling ; W& a, a0 n6 G+ f
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
( S. h8 U# w& D+ G  @Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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9 C7 I# R7 h" F1 k6 s: d* m+ G/ @21/12/2013: 1123v 6 e5 _) o8 E0 e3 _4 }9 {
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
3 g2 I6 k9 j$ @! i* LAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ( y9 T1 i1 Z, K! r7 l
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving " N0 a7 X6 N! A6 M
Fixed Some errors in ship transfers due to tonnage limits
" d& o6 w. L4 |8 sFixed Error in setting Ground Reinforcements globally off by menu : h0 l1 f. o9 r& U8 {( x
Changed Global replacement OFF includes upgrades for reinforcements + E! I( n9 D) ~- J, ^) S* l2 v" c
Fixed Cleared destination data on parent when rebuilding + G% K( n8 g. [- q
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
3 S. I, U4 L2 iChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization - @, n$ U  v! A  [' g8 L" J2 B
Fixed Stop in-game update from wiping pilot HI cost
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