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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 9 F) R2 v- W, |3 {" V6 c
Group upgrade not performed if ANY fragment present on or off-map
/ e+ ^0 J: c% V0 r' Z! ^; _Correct retreat test in supply phase for isolated units / m" x; A. X* A
Protect use of 'unload at' destination when no destination is present - s: [$ n5 N. @/ p3 k
Correct display of port building %
1 X! \6 Z* k- ~% j: E; ?% [Reverse base checking order for supply movement every 3rd turn
' D# u4 f6 C; d& vAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases & O& ]5 |1 h. z" ~
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
# r. L' g7 Z, H, x0 b4 G8 [Units with static squad/engineer devices can't retreat
5 @2 f1 Z/ n. \5 F0 aTweaked transport intercept for messages
. Y# i! L! l6 u1 I2 WFixed CAP with DTs in transport intercept
# W/ H$ R: j0 j3 m& p) D* ZTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
. Q5 l- q& ~6 f. _9 GShips unable to repair should be able to go to crew-repairs (as long as no other limits) / i. H5 G# ~7 [8 B
Fixed AI issue with resource movement by TF 3 y1 d$ V4 d6 ~- I- _$ \
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
& ~# Z# r+ V. [; vFix port refueling when lowest endurance ship in TF doesn't need fuel   E- a, x5 M/ j* |+ z( h) m
Fix ships in port with full fuel should have full endurance : c$ J( `$ m8 i8 {" ^* \& G
Fix AI over diverting TFs to top off fuel (courtesy of Don) 1 I& y! x0 g6 ]/ v! E
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
1 A# Q6 U* R3 v/ ?6 sFixed: Unloading unit attack mode not correct in some shock attacks
0 J, b: I! P+ O! W/ wFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
* G9 ?0 B/ j: e* `$ T5 _8 d* UFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
) {; U0 u, |* ^5 V/ x# F2 FFixed LBA flying from small AFs   C+ X. H/ |$ Q* I  r- Y, l
Changed Maxed out ship ops on refueling
% R" v% T, U" ]Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
, J! n& V5 T! N0 ZChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.4 I( a+ f% q  W& K' }# I
21/12/2013: 1123v ; y7 C; z- ~9 D; e- _9 L1 l
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
" m1 w7 q; p" |+ g, T. i7 Y3 LAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
7 F: a# Z7 U: @; a7 ?Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 4 \8 A3 i2 ?% I' d; q+ J& V* {
Fixed Some errors in ship transfers due to tonnage limits . s( l% }% v% W
Fixed Error in setting Ground Reinforcements globally off by menu
/ F0 c4 M0 D( `- c0 U4 jChanged Global replacement OFF includes upgrades for reinforcements 4 z) l3 M# N! T9 F: O
Fixed Cleared destination data on parent when rebuilding # n7 Z( S/ T  M% A' G+ v9 t
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
) ^7 \1 Q& [! U% ?) eChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization & S; S. s6 P4 A7 P$ R4 `
Fixed Stop in-game update from wiping pilot HI cost
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