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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
) n$ h+ O1 }6 n! v, o+ v; o# UGroup upgrade not performed if ANY fragment present on or off-map
; A* M; L8 F: u+ ]' K! |4 SCorrect retreat test in supply phase for isolated units 8 ~9 c, ]8 g" J+ u! p+ `0 l" e
Protect use of 'unload at' destination when no destination is present / i  X: b3 [6 N0 n$ n
Correct display of port building %
. Q' R7 L( K  }0 i* e3 v8 YReverse base checking order for supply movement every 3rd turn
: {& k: g# N5 c3 B6 `, N( j9 yAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases + n" m; b/ H$ s
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
9 h7 ?/ v% s- K! XUnits with static squad/engineer devices can't retreat
$ c$ C$ e5 l/ y; }7 wTweaked transport intercept for messages
6 c9 s2 J7 }1 {Fixed CAP with DTs in transport intercept ) d. K; A' c1 c: S
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted . {# Z- @( O7 }
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ) d7 `2 o+ M! H: P9 \
Fixed AI issue with resource movement by TF ( ]0 w. y$ o0 i! t' {
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )4 [7 m9 D/ W- P' ~# ?' E
Fix port refueling when lowest endurance ship in TF doesn't need fuel
  E) a, o/ o; N* p" A  tFix ships in port with full fuel should have full endurance
/ R3 m9 t3 {' w- E$ m# lFix AI over diverting TFs to top off fuel (courtesy of Don) # e; C1 r6 z# ~: l; D$ o3 o
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
/ |% T! u3 w5 |: `, uFixed: Unloading unit attack mode not correct in some shock attacks
% @" A3 f+ p1 S2 v( e7 c5 MFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
5 }9 `1 Z% O/ h  e6 |% [( @Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
" ^' [3 `% \2 E# pFixed LBA flying from small AFs
8 r& c8 b$ y9 V; _# @8 jChanged Maxed out ship ops on refueling 5 a8 h1 U+ {+ @: L, B% g) V. Q
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
  a) x7 |3 a# [% t, jChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.  m# d8 A  t, C0 l
21/12/2013: 1123v
9 R- g9 T- E( ~# w) C* @) tFixed Random TF could get destination set when another TF set a Patrol Boundary 1 6 t3 R+ O& F# F& k9 v
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 3 M* z& B  K5 _: J
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ! {% v& e2 k* Y6 j7 z* j8 |$ k
Fixed Some errors in ship transfers due to tonnage limits
0 u+ m: Q* m. U# NFixed Error in setting Ground Reinforcements globally off by menu 4 {" Y: l2 ~" N2 f# n: ^* g- X
Changed Global replacement OFF includes upgrades for reinforcements ( G1 E* x, \' Y9 |4 D- r- b2 }
Fixed Cleared destination data on parent when rebuilding
! `5 p# p  }5 o, I) ?Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
; Y2 c5 z# m% G- {+ F6 w- }Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
4 `4 o' z9 U9 C% FFixed Stop in-game update from wiping pilot HI cost
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