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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
2 Q+ O5 t5 ~2 E0 l. [; i- {. F% NGroup upgrade not performed if ANY fragment present on or off-map
2 f6 X, C1 D( `9 Q" mCorrect retreat test in supply phase for isolated units
9 f7 s  ^/ L6 L) ~# o$ @- iProtect use of 'unload at' destination when no destination is present
& c+ h/ c) V$ xCorrect display of port building %
" N% _5 t0 F3 [+ r& VReverse base checking order for supply movement every 3rd turn ; y) c# \& A+ ^/ e6 ]" F6 E
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases , L* G* p% A4 L0 e
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
  a# C( ^0 B6 Q# }6 ]0 c" F2 x" |  CUnits with static squad/engineer devices can't retreat / g4 \, b6 `% k0 y
Tweaked transport intercept for messages 5 p) Y1 R# j% I4 U: [
Fixed CAP with DTs in transport intercept 2 P0 S0 X& {) u4 `$ J
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted ' B0 L$ b1 G* n& X
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 9 ?" v) N& a3 s' O4 e9 i
Fixed AI issue with resource movement by TF . k1 h& H1 W/ j1 J8 o7 `
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
: t2 v  O! l; {( _  q7 \Fix port refueling when lowest endurance ship in TF doesn't need fuel
/ i) f2 x( ~+ R4 DFix ships in port with full fuel should have full endurance
3 h; ^3 ~- I  i% Q; N& yFix AI over diverting TFs to top off fuel (courtesy of Don) ( A7 ]7 |" S# |) p. H) u9 O6 k: A, f
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
2 E; K' u% V( @0 SFixed: Unloading unit attack mode not correct in some shock attacks
! F8 Q& P: K4 `+ T4 z( iFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 9 N" m: I: E# U& j' B' v; c
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
! e& M/ C  Z  e& U6 |; W' gFixed LBA flying from small AFs
: w' {4 n2 r) s; t7 H- F. r. Y! L* TChanged Maxed out ship ops on refueling 2 `0 J# i9 L9 D7 t1 F0 u# m
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel ; o/ j% i: A! D5 z
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.
7 W- p2 w3 U& ~21/12/2013: 1123v
2 R; o3 d# K# N! qFixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 t" i5 ]4 j- w0 @, h/ QAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
$ Q) {/ ~* O  w8 [$ pChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , d- {" q9 L, k" D
Fixed Some errors in ship transfers due to tonnage limits 7 s6 }* O2 \5 B/ ?- b! k3 t
Fixed Error in setting Ground Reinforcements globally off by menu
$ D5 `3 k+ M7 v8 ?  OChanged Global replacement OFF includes upgrades for reinforcements 7 C! ?" s2 w; P$ a9 y; g# P( C  ^
Fixed Cleared destination data on parent when rebuilding
; j% d, ~- e# TChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
3 H1 Z! h' Z2 h8 ^. x1 H! XChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
' t1 v# ^: R" YFixed Stop in-game update from wiping pilot HI cost
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