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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
  W2 ?8 V" l7 d5 t8 ]' a- M3 _Group upgrade not performed if ANY fragment present on or off-map
( e7 h' l0 i4 m+ Z) KCorrect retreat test in supply phase for isolated units ' J: M9 X2 ^" ~5 N! C+ l6 i' C  B
Protect use of 'unload at' destination when no destination is present 4 V* C; u2 Y% o6 Z+ b$ t
Correct display of port building %
5 `( Q1 K& v! z% T7 o; R( \Reverse base checking order for supply movement every 3rd turn
. t/ U* b' r" t7 K  cAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
- x& X+ n- @; K4 b9 |Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit & T2 j* ^4 g( D& ?1 u' Z8 u) E
Units with static squad/engineer devices can't retreat
( B8 ~. B5 E  t# u% T4 i( N0 uTweaked transport intercept for messages 3 P' O. e# U7 O
Fixed CAP with DTs in transport intercept 4 b" ?; x# a- O( Z* C
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' S/ S1 G! C0 u- X+ T1 dShips unable to repair should be able to go to crew-repairs (as long as no other limits) 4 g+ D: @. U* c/ U) w
Fixed AI issue with resource movement by TF " c0 P  y4 [6 v) D# Y* ^
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )0 S& j' M- J# k3 v# l, C
Fix port refueling when lowest endurance ship in TF doesn't need fuel " U: @( C) ^$ I9 `3 ~; W
Fix ships in port with full fuel should have full endurance & T" [  A& E  D/ l5 f) n
Fix AI over diverting TFs to top off fuel (courtesy of Don)
- \9 r; F8 ]+ |4 J6 o; a  u! VChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t " m6 ]- `# P- G& D; i; |
Fixed: Unloading unit attack mode not correct in some shock attacks : I# L2 A+ |9 F! K5 i
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) + x+ n7 R# D8 Q, L2 U
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
* N+ }) r5 R' I" X- ^3 ZFixed LBA flying from small AFs 7 Q) g4 W1 w& ~
Changed Maxed out ship ops on refueling & n! A- A/ h3 S! O- D/ C
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
$ E; N0 Z, |2 F: G$ ]% J! m) n/ T, C, sChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.& l. w8 i8 Z& Q  h9 Z& f: j& e
21/12/2013: 1123v
4 X* S' e$ H4 i0 N2 Z8 DFixed Random TF could get destination set when another TF set a Patrol Boundary 1
$ O& i  @& r5 c  D( ^. C- kAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
/ q7 G, B% G. _) t0 |* d8 y# oChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
7 V7 i- B6 F8 PFixed Some errors in ship transfers due to tonnage limits ; F) U2 n; A3 M" y) y/ j9 v, x
Fixed Error in setting Ground Reinforcements globally off by menu
" P0 @; h( W0 H# eChanged Global replacement OFF includes upgrades for reinforcements
5 F9 ~/ Y/ t. g" i6 o$ c3 B8 z) hFixed Cleared destination data on parent when rebuilding 2 C8 P/ ^% Z; J  H. V
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
; |5 @5 O. \* e, T* IChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization : ~& h5 d# h6 f
Fixed Stop in-game update from wiping pilot HI cost
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