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2 G2 k2 y# ^9 C8 `I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.1 q5 O5 G5 T. {6 ^! J
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.0 D! T7 y% S3 ^1 k9 g
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.3 K6 |! X9 G" k. z; ?, s
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...- Z( p( A* P! U4 E8 I4 U% y
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1.No attack on CV.9 X) y7 i# u% v
2.Only 1 port attack.
1 {; ]" }4 L" w5 e3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks./ k- F3 L# a P( S1 _
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
+ Z' G0 T& w8 ?, R. O1 i! F5.Allied player can only change orders in china.
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; S+ M2 `8 D' n3 B; W; _7 n: i* R8 Z1. Russia must warned one week before invasion (i.e. declare war and wait one week).9 v; c9 i& A! T* |
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.6 J8 O+ c) ]% ?' x/ `# W& m
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4 ]) G9 N- X* [. Q, w! |4. Allied units can be landed only from TF with at least one half AP or landing crafts.: l2 n& R! a E5 m0 w7 }
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. * t, I% K$ G2 e
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
7 i" T- o% r( P& h( b) B7.No mining from planes7 W) ^! O% h: T; {& b r% j
8. When the base is captured, AF can be used after the same number of days as AF size.! R4 |2 `4 p, o5 u ]
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
0 ^2 Z/ e0 M, z& r* o, {9 f10.Only base or dot could be place for landing (same paras). - W5 v0 Q, Z0 \0 r& @1 U
11. No sub commandos.
! k: O: y9 M4 u+ Y; T0 g8 V1 _ f12.Paras can attack only as whole unit.
+ W0 U2 H5 ~& i5 j; H16.The shift of units using HQ change is banned.
# s) G" c9 @ p3 p0 o; b7 V( z$ b# v17.Units in Mandzukuo must have at least 8000AS." H" x U) g1 O7 v
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
0 y- h, L; z0 o* g. E Z19.Chinese troops under SEA command can be used only in Barma.' }0 [" p7 e2 A1 E- M3 @4 V
20.4E minimum naval attack altitude is 15000 stop.
4 z( l! \: Q: N6 G1 |21.No upgrade 2E to 4E with exception of Bolo planes.' ^$ B. \4 G# d& X$ N0 U3 c
22.4E can attack from China from July 1943; no city attack on chinese towns.
6 j* d* h6 E1 ^! W* W! H23.No 4E naval attacks after 1942.
1 [4 t! s" R' ?( ~8 [! D/ G. N24.If the dot base is 0/0, AF and port could be expanded only to size 1.
/ G$ z" J- \1 `% b, G# s25.Max number of planes is 50xAF size and 30xAF size on atoll.
2 N: V9 e6 b' @: I/ O/ W7 d: K l26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.# F S8 p; x: j) M3 Q
27.ASW TF max 6 ships.
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Check it and let me know.
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Tomik |