鬼子的回信
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Hi,
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$ x; b* j7 l# r) q- w* e7 ]I have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
% ~! C6 ^0 {9 g" ^& K6 H4 NWitp definitely favor Japan in ship and plane building, I think no need enhance this difference., B8 O4 k" x) l/ r5 ^( P% g- f
0 `( x% @% ~' xThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.
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) s3 |$ e5 m6 IHi Matthew,) f' j5 o' S- O* \+ Z; G9 p
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1$ o7 u G: o9 ]) w/ [
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1.No attack on CV.' k! c W4 u+ ]# `& h
2.Only 1 port attack.$ T6 u+ Z% i8 G6 S, V# g# r/ ?0 p# f
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.; |( s+ O' E5 V, m1 ^
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).; k1 j( p* J& p4 q% Q
5.Allied player can only change orders in china.
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HR! r- h! J) L9 L1 s0 o
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).# R u+ j; ^8 Z
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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& A& s7 g7 m* E0 n4. Allied units can be landed only from TF with at least one half AP or landing crafts.' e8 h4 T! i8 }9 W2 f N
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. * e$ \% h; |* I* h6 \8 w2 F4 [; W" T; Z
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
# w! u/ ]9 a3 L! q& b s3 O7.No mining from planes& w. u; z( d7 W. O" f
8. When the base is captured, AF can be used after the same number of days as AF size.4 `- U6 t) q+ L/ y$ Z
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
; z1 h9 c2 w# ~9 B( ^7 a10.Only base or dot could be place for landing (same paras). $ S' p. b6 \8 m: Y
11. No sub commandos.
& R- e2 @. \9 }6 G12.Paras can attack only as whole unit.- a/ }) O7 _1 n ?7 X
16.The shift of units using HQ change is banned.
( v- @& ]) R, z; H* I17.Units in Mandzukuo must have at least 8000AS.
! u+ \2 k( N! A8 B* N- v18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).# E: s" o/ |" M1 e: V
19.Chinese troops under SEA command can be used only in Barma.
* L- M1 S0 n$ h20.4E minimum naval attack altitude is 15000 stop.2 B; j/ |. L! E
21.No upgrade 2E to 4E with exception of Bolo planes.* u* j1 [9 `- \, [0 A
22.4E can attack from China from July 1943; no city attack on chinese towns.; K9 B1 _ f, s# u- v; z. s; Q
23.No 4E naval attacks after 1942.
5 h9 W7 a& `2 b; Z4 w9 T24.If the dot base is 0/0, AF and port could be expanded only to size 1.
% [ J- |: T. _& }/ S. A& o25.Max number of planes is 50xAF size and 30xAF size on atoll.- ]& q0 k- F( a
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.* ]. T7 \# [0 T. c* c9 g
27.ASW TF max 6 ships.
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\: ^% D3 C' TCheck it and let me know.
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( Q0 M1 c2 n- eTomik |