鬼子的回信 ~- r4 i1 Y" ~" Z, u2 t
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! D0 ~+ U3 W" o6 d! Y% TI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
0 f6 |# c0 H/ K9 d( u) q+ t9 PWitp definitely favor Japan in ship and plane building, I think no need enhance this difference.. E: |" @8 k2 z+ U G# n
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.% R8 m; i# L4 w
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Hi Matthew,( E L& s) b6 u+ W# F
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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Day 1
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) g, l3 F& E/ X+ J+ y7 q1.No attack on CV.
% F: j" z! _4 Z( g2.Only 1 port attack.# k+ [+ L6 y' _+ @7 L W. e
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.; \. O H. |9 B; A
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings)." a$ i. [. D- [( T4 d" r
5.Allied player can only change orders in china.
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HR' @3 [' T9 [2 J7 U% m
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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5 O. F4 R, X5 [) j- O2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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- F0 ~5 o- f' P1 D4. Allied units can be landed only from TF with at least one half AP or landing crafts.7 ` H, W$ v1 V0 s! X# s. @7 ^
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
$ u* p" V0 p' Z% ^" Z6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.
+ M8 ~% F& j+ }& }' n; a7.No mining from planes
1 q0 Y# ^9 J0 h8. When the base is captured, AF can be used after the same number of days as AF size.
8 g& J+ o6 s9 s- I, H2 V9. If atoll is occupied and Japanese units are still present, the AF can not be used.6 s' S% t/ l9 q
10.Only base or dot could be place for landing (same paras). & Z; {6 v6 e$ ]" q" W8 ~
11. No sub commandos.
; H* a% x0 G8 T# J5 U6 ~! [12.Paras can attack only as whole unit.
% F: z! ]- S3 m$ j1 T v+ Y16.The shift of units using HQ change is banned.) | J& E2 x; @ X* N
17.Units in Mandzukuo must have at least 8000AS.4 `/ ~, r8 u8 I4 @2 F( K! T4 q
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
# a1 x! g& C" @+ ~ H# j. v: h19.Chinese troops under SEA command can be used only in Barma.+ C A8 R1 u! R
20.4E minimum naval attack altitude is 15000 stop.* X# d3 {1 Y0 E5 h; I' ]8 U
21.No upgrade 2E to 4E with exception of Bolo planes.
4 z# U' _: T* Q/ W! D2 v ]6 f22.4E can attack from China from July 1943; no city attack on chinese towns.
' _& t2 [+ h* X: `: e3 e# X23.No 4E naval attacks after 1942.. ^* D, F: m' I. W; f: T5 |8 n
24.If the dot base is 0/0, AF and port could be expanded only to size 1.
8 q6 n( x+ x# X8 p% ~: G25.Max number of planes is 50xAF size and 30xAF size on atoll.6 }& U; e; l/ m; E, U& M" {
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.
; F$ r1 g& x* J+ R- ^# L8 w27.ASW TF max 6 ships.
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( L) U6 u4 C/ w2 wTomik |