鬼子的回信! }5 k. |# q5 u2 a! w
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1 B( Z7 `( `" L* Q: j DI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.
8 K6 G5 ~0 j4 v$ R5 {- B6 o9 ?0 WWitp definitely favor Japan in ship and plane building, I think no need enhance this difference." R9 n3 }! K! w' d) m6 c+ k. R. D
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.: n( p9 {6 Y% c/ Z0 v
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Hi Matthew,- R- Y0 ^4 q. }2 x
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...
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6 X" P! ]$ x9 j. z, o1.No attack on CV.. c' [+ \, \# T5 G
2.Only 1 port attack.
9 @) e; E) j9 I5 G4 f/ ^/ L7 I3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
9 _1 F# F7 w$ U" V0 V6 Y4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).) W7 f( h+ h& n2 w
5.Allied player can only change orders in china.( Y/ C, U1 `2 D! U( Z+ }$ W
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HR
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.. i1 h/ O" X3 q2 b
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( Y" Q! n4 {2 H7 @2 q' V4. Allied units can be landed only from TF with at least one half AP or landing crafts.
& O4 [% |3 S/ R9 t7 i6 }5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 5 l- c, z) v" @! ? C# Y4 H0 y
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements." I, R2 ?& \; o( w; V9 z6 w& a
7.No mining from planes
" G/ [ r5 X# g; _8. When the base is captured, AF can be used after the same number of days as AF size.
2 u$ f+ d. C4 U' e; [0 W9. If atoll is occupied and Japanese units are still present, the AF can not be used." L! o5 D2 [" A7 `; Q
10.Only base or dot could be place for landing (same paras).
" v1 j, a+ y/ V5 _# _' ~- s: m11. No sub commandos.
/ V, ~' f$ l2 u* r5 l$ G12.Paras can attack only as whole unit.8 @* k7 i5 v* @4 v% A! H+ ?: r
16.The shift of units using HQ change is banned.
/ R5 [9 N+ _3 m17.Units in Mandzukuo must have at least 8000AS.
2 Z( _$ t* z* s6 E4 f# o0 M18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).1 W% m% a2 @! R* C% L
19.Chinese troops under SEA command can be used only in Barma.
) X$ r6 H: S) s7 ~/ j6 B20.4E minimum naval attack altitude is 15000 stop.
- `# [: P8 f) G7 j21.No upgrade 2E to 4E with exception of Bolo planes.
$ u' T1 }0 b8 D+ s2 G# j22.4E can attack from China from July 1943; no city attack on chinese towns.& g: O4 Z) _5 d9 B* z. V
23.No 4E naval attacks after 1942.: ~( G1 b K% X% B# M9 h
24.If the dot base is 0/0, AF and port could be expanded only to size 1.9 X5 I- ~3 ]/ {4 @+ R
25.Max number of planes is 50xAF size and 30xAF size on atoll.8 v/ X4 V- f E3 q3 I% n' ^- R
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.+ _) K1 Z3 U: R
27.ASW TF max 6 ships.
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1 E+ d9 Q( W! d H* oCheck it and let me know.& }! r; r+ N& j0 c7 ]
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Tomik |