鬼子的回信3 \& s+ W: `+ v. Z, C. T
6 P- |" W# m7 IHi,
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, U9 |* T, q* l7 bI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.% M6 H* G5 q0 F
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.: r( x: w( A' v5 _0 v
& D( m' j; c, W0 n' w0 F$ n. TThere is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.7 @1 I3 Z$ o2 U' d! g. u
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Hi Matthew, F$ Z% q; Q$ Q' d6 A% [, x+ \
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B- a, _+ N8 D' mThere is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...1 O0 `8 q$ U' O }+ W. A
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" R3 x0 `9 o( M9 }1 R6 |Day 1
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) S% f/ R& X, w$ l1.No attack on CV.: s3 u: g g% f/ C
2.Only 1 port attack.5 P" }; j: k1 A6 p5 d
3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.4 p4 H% L: b! M0 D3 i
4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
8 {7 E" q8 ]( `5.Allied player can only change orders in china.5 H2 i" q" @9 q. \; T& T5 N$ F3 Z
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1. Russia must warned one week before invasion (i.e. declare war and wait one week).. y/ r( r. W U2 D3 q0 |
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2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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" `" h+ N7 \4 R% @* w! |4. Allied units can be landed only from TF with at least one half AP or landing crafts.. E3 i! N6 j& P/ j
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory.
" e. K; w7 V& `6 M# |0 i6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.% x0 C9 _, I5 E' E% g: V; J; g
7.No mining from planes' U. [9 c. T+ ]* g4 f
8. When the base is captured, AF can be used after the same number of days as AF size.7 c" ]9 g" ?* Y& X n' Y m+ h& t4 d* R+ \
9. If atoll is occupied and Japanese units are still present, the AF can not be used./ N# {) Z" w+ @2 e; ~" M* |
10.Only base or dot could be place for landing (same paras). 8 }% S, N3 @4 w/ Q0 {# j( [
11. No sub commandos.
% u) m; w0 ~( O12.Paras can attack only as whole unit.
4 j% A6 a. [3 a/ U" Z& H16.The shift of units using HQ change is banned.& s1 \! B! T s. J* T! C3 `# e4 i
17.Units in Mandzukuo must have at least 8000AS.; k. Z4 f. D" W3 a
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
p- g6 r/ ]' J$ h, T" Y19.Chinese troops under SEA command can be used only in Barma.3 R N$ s( t. }7 K( S0 y
20.4E minimum naval attack altitude is 15000 stop.
8 {8 l% b: Q7 Q, F+ ]& o21.No upgrade 2E to 4E with exception of Bolo planes.
; B) x9 T* K. q' }" C9 K22.4E can attack from China from July 1943; no city attack on chinese towns.
* t* j5 U$ x4 A/ [$ ], x% n- t23.No 4E naval attacks after 1942.; \. S3 e8 b# r+ H3 o5 z6 L9 |7 `
24.If the dot base is 0/0, AF and port could be expanded only to size 1.7 z8 V6 o+ P; g& e- X6 r4 t. d8 D
25.Max number of planes is 50xAF size and 30xAF size on atoll.9 k8 Z# K) M& R% N
26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.0 t7 [5 H& R% o
27.ASW TF max 6 ships. $ m9 }; N6 b8 O& {4 e% y6 M) x9 Y
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Check it and let me know.
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Tomik |