鬼子的回信) K& `1 p4 ~* F# K }
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1 ` E. r) _9 Y% b3 Z. vI have checked proposed scenario and I would stick with standard chs if possible. There is a lot of changes and i am not sure about playability - chs has been tested intensively even in late war.4 n! h% ~& v. S2 q$ P& a) W# ]
Witp definitely favor Japan in ship and plane building, I think no need enhance this difference.2 B7 s) z7 B, r- x/ k" G7 X
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There is my HR list. Almost everything is negotiable. I want play Allied, and almost all HR favor Japan - they purpose is a balance game.' m" J4 H4 ^- F+ L3 Q6 H
* G- F ], j% g( v% u" lHi Matthew,
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There is my HR list. It is my attempt to be closer to RL and still having fun from game... I am open to discussion. I play two games now, 1/43 and 2/44, so the HR represent my experience. HR can not cover everything – soundness is the most important. Play as you think Allied commander would do...# G. b& B2 U- m1 n# j- [7 f v
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Day 1- q5 H, `0 z/ p. p! ~
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1.No attack on CV.5 O4 \" G8 ^5 c) f
2.Only 1 port attack.
% x4 H$ F& e* O& {$ `. x8 }3. Only 2 attack on PH during the first couple of days, then at least two weeks no attacks.
5 c. E& f h% U# u' P, ?4. Only realistic movement on day one (no PM, Pago Pago or Amboina landings).
O( ? C5 t8 M. ^% b2 E: G5.Allied player can only change orders in china.
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* h" n+ k+ C9 H4 d1 X6 E: R1. Russia must warned one week before invasion (i.e. declare war and wait one week).5 H) x/ o7 |& f6 q
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: q/ q& d8 v- E1 a/ X1 _' L2.Allied pilots must come from pool. If the pool is empty, unexperienced pilot can not be taken. Chinese, Dutch and Russian pilots can do that.
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4. Allied units can be landed only from TF with at least one half AP or landing crafts.1 [4 U1 [' E# p( q0 s. d3 ~
5.Dutch and PHI units must have replacement off, if they have not any city with size 3+. Timor is not considered as Dutch territory. 1 u Y7 s/ U0 X1 Z7 Q) Z& p
6.If Burma road is cut by Jap unit(s), all Chinese units out of china must be set as No replacements.+ k3 c1 m/ _+ }/ e) |" P
7.No mining from planes
. Z! \1 `/ j7 W! R0 }8. When the base is captured, AF can be used after the same number of days as AF size.5 E9 L- n' g3 ?* F, p
9. If atoll is occupied and Japanese units are still present, the AF can not be used.
+ H0 U0 p% s3 P# y% r10.Only base or dot could be place for landing (same paras).
6 t$ }2 v+ _: a$ A, S: n11. No sub commandos.* c: W1 a+ E& L2 s
12.Paras can attack only as whole unit.
; k# O) C8 e9 O5 X3 h16.The shift of units using HQ change is banned.9 P* ^9 v6 b% G& ^3 ]% [; _) Z
17.Units in Mandzukuo must have at least 8000AS.; s. ?/ w" E2 J+ z6 L7 s$ K% A
18.Jap units in China could be used only there, if china is not occupied. The same for Chinese units (Indochina is considered as China).
# ^' [& v2 O: Q; [+ [6 E19.Chinese troops under SEA command can be used only in Barma.
* h7 k9 X; ~% e! k) e7 c/ ?9 S; O20.4E minimum naval attack altitude is 15000 stop./ w% z. }+ ^3 \2 H1 `. h/ s5 }
21.No upgrade 2E to 4E with exception of Bolo planes.8 b2 Z, z4 o4 _. f1 E
22.4E can attack from China from July 1943; no city attack on chinese towns.
5 p( V+ B9 y) t% G3 J9 U1 M: [2 |+ I23.No 4E naval attacks after 1942.
, Z. L6 d( v: s24.If the dot base is 0/0, AF and port could be expanded only to size 1.. o. @( u* S7 n6 N4 X# M
25.Max number of planes is 50xAF size and 30xAF size on atoll.
# z# C5 p+ o: i- s26.PT boats could be constructed only in ports 5+. Max number of PT operating in one hex is 12.+ @5 s* [% a. ?5 v$ p
27.ASW TF max 6 ships.
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Check it and let me know., M0 ?/ T+ p: B, v1 I: P0 v, `3 f
7 O6 ~* M4 i* p5 M8 BTomik |