以下10条是我提出的房规
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1. No single ship TF in both friend or enemy base/dots, just pass the base/dot doesn't count.
% G$ }( [, W: S8 kAt least 5 ships in one TF when in friendly base, if there is less than 5 ships in one base, keep them together, disbanding your ships into port is not restricted.
0 m/ H7 \ u. w8 x6 GThe number of transport TFs for invasion should be minimized.e.g., If you 150 transports for an invasion mission, there should be only 2 transport TF landing.
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6 n2 `5 h: R6 T! _2. No land combats in North Pacific, including Alaska, Aleutian islands, north of Hokkaido, and kamchatka.
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9 I" P& e0 P* Q- v! G3. No attack on Heavy Industry,man power, resource, oil and all other facilities controlled by Japan except the 4 main islands. ( x& |9 f0 }2 g& i+ V
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4. Only air groups designed by game can run night air attacks.1 @, ^" F, B) W4 S' T4 B' {
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5. No US marine Cosairs on carrier anytime, when using carriers transport cosairs, the mission of cosair should be set on"stay down". No britain cosairs on US carriers. ( W! Z" r: f' D& _# U* |& N+ n
. j. g8 V0 g7 b4 G2 r% O6. No shinden, shiden and raiden on Japan carriers.
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7. No allies aircrafts can use Russia bases before russia join the war. 0 K. u) S7 q, f. X
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8. The total number of aircrafts for CV tf is limited to 600 per hex, number of CV is not restricted.
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0 K4 e+ o9 b& c" [3 k: W& ?& n' n9. No unrealistic para attack to stop enemy from retreating and armor units pursuing ememy." k) ^; V7 J& r
4 H8 K# E& x$ F. R10. No small units entering enemy units hex to stop them from moving. Recon purpose mission can only be executed once. |