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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
6 @& K0 w$ R5 @! a, fTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
9 F. D% ?: O0 e6 F  X8 I7 I& bAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
; B. K" e" u4 u+ }$ ?5 g- w2 ^/ UFixed non-base disbanding of LCUs 0 U/ d  c: J8 e
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
: i& P6 W8 G, a2 [+ Q" u3 _$ aSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 6 N0 R' ]8 m* o( K* p  O& f) l
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
7 `1 u' Q) U+ i. M" nPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
# w0 g' a/ w/ n- B/ v9 `Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) ! ~6 J) j- v: {" K
Restricted filter on Unit list for 'change all on list ..' not working
& l1 }1 y; C) R7 DDon't show TF to enemy player (in case it happens) ) e8 G4 [/ O2 i. r8 D
Troop/supply unload at friendly 'dot' base ! m$ Z; V! I1 U
AI swapping aircraft to different nationalities . j$ O! ]$ ]- c! p* m' O
Pilot training HI expenditure not set in some cases
( u4 }, n* u" I# u22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
" k3 }6 R( ^8 O/ ~6 K( I/ VShow Electronics data in in-game database view - T% @6 P/ y, _( {5 }: I
Disbanding VS group when not returning wasn't merged 4 y3 A+ q& ?5 T1 X9 o* W  s( _  R
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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