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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. & G7 [7 u) f( F  P' q
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently / C& U" V8 S/ q8 U0 E" f
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
' E0 u6 z  `+ d, {% \% rFixed non-base disbanding of LCUs
0 T8 A1 ?& ~" V: S6 j  HFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
+ \% E- N( ^+ a% ?/ f3 j; GSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
) e9 J# p2 {5 Y, q$ bDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 5 |& ]# v6 [9 \
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
1 \! t5 d8 A+ I$ U% @! h+ }Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
) t6 d3 s8 [7 Q: Y- R) e% JRestricted filter on Unit list for 'change all on list ..' not working
: h1 z" x" j. n1 S# ]1 }Don't show TF to enemy player (in case it happens)
' ^: f& G9 L. fTroop/supply unload at friendly 'dot' base
9 ]% {% c2 n# A, y+ }AI swapping aircraft to different nationalities
+ d  f. z( C& K0 e( OPilot training HI expenditure not set in some cases 4 Q- r% d6 A' S0 @0 T7 n
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display & P7 W9 h+ C! q. e8 g* ?( G
Show Electronics data in in-game database view 1 T0 F0 I9 ~) [. \% t$ D/ s, p5 [
Disbanding VS group when not returning wasn't merged
: g# c+ K7 U9 C% IAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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