返回列表 回复 发帖
2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 8 b, [+ H, G" ?3 a" T$ G. L
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ' E/ k% Z7 I$ _# ~" I* j, q8 C" n4 v, f
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
/ B6 Y* @4 G7 w  lFixed non-base disbanding of LCUs
4 u( n# i& C. d. C' H; }1 F3 {Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font ( w; F  c; y+ W, E) H
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" & C, b4 C- L5 L- H3 x1 S; c
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
# h7 M( R& A/ V0 {5 F3 d$ APartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex - {/ B% V1 p! Q  O5 }% U5 p
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 9 N  w" @/ n+ r' j- J
Restricted filter on Unit list for 'change all on list ..' not working
) m; ?# L2 L8 x5 CDon't show TF to enemy player (in case it happens)
7 j9 J3 f2 K' ^5 W( A8 mTroop/supply unload at friendly 'dot' base 7 D0 U" L, j% h& j7 L3 ?  B
AI swapping aircraft to different nationalities - i8 ]8 `* f8 y3 _6 _% O
Pilot training HI expenditure not set in some cases
1 O% D4 j  ]5 g22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 7 ~3 D9 `/ g$ F! t* Y* a3 O# U
Show Electronics data in in-game database view
: t/ C6 e, ?$ cDisbanding VS group when not returning wasn't merged
) w4 v- d; o: |& H. LAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
返回列表