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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
: T6 P* |+ h7 l. [Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
# r7 k6 R1 U7 @* dAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
3 R4 ^  z: {% {- qFixed non-base disbanding of LCUs ( v5 b9 j6 d& z) `" ?
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
7 c2 t2 q3 n+ i5 A9 j( w6 C: \* M6 |' dSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" 2 Z7 ]* [. `4 e3 y2 j9 d
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 0 [3 r" Y% ~9 f& E* U* e" w8 i
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
' a6 w+ d) }7 H8 u6 W6 nRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
2 f- ^% W' F# n+ d) x) |Restricted filter on Unit list for 'change all on list ..' not working ! \% @7 K7 o4 ^+ z4 X% B1 @, E' d  e. Z
Don't show TF to enemy player (in case it happens)
" o! A+ {( F5 |Troop/supply unload at friendly 'dot' base , |3 M8 a9 A% Z9 y
AI swapping aircraft to different nationalities
1 B. X1 U' ]( o* VPilot training HI expenditure not set in some cases
# q: r3 g7 c, a3 Y" ^22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display & {! e( r% }3 e
Show Electronics data in in-game database view # r/ @8 Q* [& X
Disbanding VS group when not returning wasn't merged ) d! H& m5 v7 m/ T# v2 A. p7 Q/ ?2 s
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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