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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. 7 \/ P$ |) z9 v; X+ \
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ( k% t  [; ]* E" v/ b
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct.
0 {8 `2 E7 ]) `5 i  `  z9 UFixed non-base disbanding of LCUs
5 I  o8 d7 _' b( D8 a9 C; r; qFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font 2 r6 C9 t* V) r" n
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available" ' ^" l# ^& C9 ^' S; a
Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex ; t5 Z( l8 x  u4 S/ ~
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex $ F9 d: i" ^# j5 [2 h
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 1 A  Y4 N8 @) d; q7 f2 Y  |! M
Restricted filter on Unit list for 'change all on list ..' not working ( U5 D4 `4 G& F+ X6 ?
Don't show TF to enemy player (in case it happens)
% V/ v6 [/ e# ?' O$ sTroop/supply unload at friendly 'dot' base 1 q3 e8 [/ S7 E2 [0 o
AI swapping aircraft to different nationalities 1 G5 l( y2 L8 x2 g( H4 I' p: t
Pilot training HI expenditure not set in some cases
; h, M/ D. c& R+ s2 w22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 7 z  T3 U; F- T
Show Electronics data in in-game database view
9 U& F9 G, i8 D6 g, SDisbanding VS group when not returning wasn't merged + e9 X/ [8 z* H
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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