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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ! h0 z, [0 z7 l% L. F
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently ) C5 x- L2 y8 y
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. " Y1 `7 ?3 H& h) v7 X
Fixed non-base disbanding of LCUs ; z9 Q- o' r) B
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
* V2 C/ K7 n/ CSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
" l/ G9 \1 v: q1 v- `Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
. i, ^6 b7 ?2 p8 B- K; o% KPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex ' a" B. E1 E" O
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
! B5 v( b9 L0 w/ ARestricted filter on Unit list for 'change all on list ..' not working 8 i; O$ k) ~! q7 ?$ i& |) F
Don't show TF to enemy player (in case it happens)
3 _3 A3 Y! ~0 |9 m/ l, }$ xTroop/supply unload at friendly 'dot' base
$ p* @1 Z7 A8 f0 fAI swapping aircraft to different nationalities * w: j8 D0 y- ^' c/ c3 M5 e# V' @6 A
Pilot training HI expenditure not set in some cases , [9 f8 H4 {) x% `/ Q
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 8 g3 i7 Q+ d5 D; T! w+ O( y
Show Electronics data in in-game database view 0 S( z* \/ |# {! V, O3 Y$ t' m
Disbanding VS group when not returning wasn't merged
; j: a6 h- K  w+ ]$ AAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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