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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks. ) E; h* g2 W/ l/ E6 u. Q
Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently 7 W$ x4 ]% a1 Y+ p5 [
Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. 6 S6 m; J1 I- b' P4 X
Fixed non-base disbanding of LCUs
* Y9 R5 V# K; f  ?- K* P( a8 NFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font % @1 \; r0 g' h; g
Suppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
- H# e# L9 o8 i0 U3 C. ~- V; b' s) |Disabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex 8 e4 E6 F4 W# _0 V) O0 M
Partially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
* N9 {- o3 h  ^1 K7 o( P1 O: gRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on) 2 N3 w' A: E# |5 F8 R! q
Restricted filter on Unit list for 'change all on list ..' not working " T% [- ?5 d9 z) o$ u' W
Don't show TF to enemy player (in case it happens)
) W5 ~7 R) e! N1 W9 y) WTroop/supply unload at friendly 'dot' base
* o+ i  Q& n! E/ {AI swapping aircraft to different nationalities $ s( t/ H4 l& ^' c
Pilot training HI expenditure not set in some cases / a1 Q  Q& r  P% W/ P
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display
5 o4 l) c( U  ^; n8 HShow Electronics data in in-game database view ; `4 v* s; }5 r/ ~( a, j8 @
Disbanding VS group when not returning wasn't merged
3 T3 q0 Y2 B4 H7 r6 P* }8 gAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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