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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) ) ?( y7 U, |/ w( s& H5 w- p: S2 C. P& f
Group upgrade not performed if ANY fragment present on or off-map & R) w' w, Q7 u: s
Correct retreat test in supply phase for isolated units
2 S# E7 u' L5 A3 a' {' c0 AProtect use of 'unload at' destination when no destination is present
+ _$ s. x: ]3 e/ ?* E' ]2 gCorrect display of port building %
+ y0 U! V' O0 u; M! f6 X- CReverse base checking order for supply movement every 3rd turn
2 ?, V  ^" O* z. z. V7 YAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
# E; G' W" k& GCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
4 E  H& A/ c4 lUnits with static squad/engineer devices can't retreat / W# f! v, t1 u0 Q
Tweaked transport intercept for messages
' g1 o. G5 M6 F" i. fFixed CAP with DTs in transport intercept : s0 V. d' x" P
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
9 S( C4 \9 ^; h6 n$ _6 UShips unable to repair should be able to go to crew-repairs (as long as no other limits)
: i* z; P5 O* o1 qFixed AI issue with resource movement by TF 4 H( g% \! G6 M3 j$ O
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
7 B- d8 B: j" GFix port refueling when lowest endurance ship in TF doesn't need fuel : e+ j3 T7 a# B1 M- z7 ~+ U
Fix ships in port with full fuel should have full endurance ) X# R" g: w8 }
Fix AI over diverting TFs to top off fuel (courtesy of Don) & M( V, g. a3 E' \0 ?- E% S* [4 Y
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t $ V5 w: r# s1 M. p! V2 g
Fixed: Unloading unit attack mode not correct in some shock attacks
! V/ S8 C9 y0 U4 jFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
, M. o! l) D9 @Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 3 N# l- x0 ^! ~$ a3 K$ [
Fixed LBA flying from small AFs
$ o. x/ k) W4 h+ v8 _4 iChanged Maxed out ship ops on refueling : I5 Q9 ~+ w8 L3 k% ~
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel + j5 F9 [. l+ |2 \: f* S& k
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.* u4 D8 x( m3 r: @% }2 g& d
21/12/2013: 1123v ( e& {" s! \3 `( a. S
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 ; s4 C$ W! y' N
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
8 g0 _' n* h) W" y7 F- O" y1 \Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving / c1 P+ s7 v0 |: e( H
Fixed Some errors in ship transfers due to tonnage limits 1 s8 |& ]1 O: o1 N
Fixed Error in setting Ground Reinforcements globally off by menu . m$ R0 l" q6 m: _/ X' @
Changed Global replacement OFF includes upgrades for reinforcements
' W/ z$ w3 i2 p# O# q: I; YFixed Cleared destination data on parent when rebuilding , f* K( m0 j' p7 _/ Q0 E. m
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 4 K  L. z0 q$ ]8 K$ k: y* G
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
9 k$ P8 Q( y- D+ YFixed Stop in-game update from wiping pilot HI cost
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