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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) & y: A0 H. H9 ^* H% s
Group upgrade not performed if ANY fragment present on or off-map
; N3 S) L* m0 R8 yCorrect retreat test in supply phase for isolated units 0 D6 v2 W% Y' T# |8 ?
Protect use of 'unload at' destination when no destination is present
4 s2 L/ u+ E& }) LCorrect display of port building % % o' A% f+ g1 \) g; ?
Reverse base checking order for supply movement every 3rd turn ' ?- `) l; l9 i/ W+ x/ r! X
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 3 ^1 b2 a5 d8 _' y2 z+ ]) z. [
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
! w5 J/ H* J5 W3 H9 \( }. pUnits with static squad/engineer devices can't retreat " V2 H$ |+ {8 Z0 W
Tweaked transport intercept for messages
" _' m0 }: \6 \* q/ IFixed CAP with DTs in transport intercept
5 {1 Q, p  H- K6 _2 T+ uTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
! ^5 H: N5 l) `* R+ g7 rShips unable to repair should be able to go to crew-repairs (as long as no other limits) : z8 h+ y8 P1 V7 b( k. i$ A: l  ]* [
Fixed AI issue with resource movement by TF
# t; r; [7 A8 b; DIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )7 k% }* A, @& B6 |1 H
Fix port refueling when lowest endurance ship in TF doesn't need fuel
( }  I/ @. j4 u5 E, rFix ships in port with full fuel should have full endurance 4 F- }, c, W7 s# q4 P: A8 z  U0 I
Fix AI over diverting TFs to top off fuel (courtesy of Don)
$ s8 M( Y# O- t2 Z, aChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t / M% @, T5 `3 L
Fixed: Unloading unit attack mode not correct in some shock attacks 8 `8 x7 Q: p4 j$ r6 ]8 w
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) + T+ [. ^, g4 j( Q% t* s" Q9 Z% `
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
+ t. G! l: C6 P+ _5 {  OFixed LBA flying from small AFs ( O& Q; g, t5 }5 z- N
Changed Maxed out ship ops on refueling 9 T: Z7 k/ A& R9 l
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
* Q; A5 f5 l6 h% H! a) ?8 eChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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+ }  ]# A/ a5 J21/12/2013: 1123v 5 t: c* _! _6 {! U1 e! \1 S
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
/ Y  h% R  k  M: gAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
/ {( \9 ~4 v0 l5 a9 C% ZChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
* o$ @! O  F$ n5 o/ H" I8 \# R) OFixed Some errors in ship transfers due to tonnage limits ' l+ L# p) j& O, u5 @
Fixed Error in setting Ground Reinforcements globally off by menu
2 O9 M; Q4 L6 W" Q) WChanged Global replacement OFF includes upgrades for reinforcements , _' d! ]9 U6 I+ h& q" u* M4 c, k
Fixed Cleared destination data on parent when rebuilding
) u3 e7 ?  D6 B9 e  }$ ~" Y5 E3 x% }Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 $ A& ^, @. T) X
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization " f) ]; E) W' O- v
Fixed Stop in-game update from wiping pilot HI cost
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