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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
4 a, X  K% J2 q& K" U5 g7 Q' v0 \Group upgrade not performed if ANY fragment present on or off-map
" w+ T: X& J+ u/ WCorrect retreat test in supply phase for isolated units
: T7 w7 Y* `5 N. t, sProtect use of 'unload at' destination when no destination is present
0 k- W7 l" J# N* b! M7 O' E# |Correct display of port building % ) w! ?! S# r" _1 P7 J% l" F* g; p$ N
Reverse base checking order for supply movement every 3rd turn - a: k2 }. d7 f  K
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
0 i- l" r2 L5 s$ V7 TCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 7 _* M& O1 k: I/ w* M  C, |
Units with static squad/engineer devices can't retreat 0 {/ W# r6 U. v. `$ o2 u
Tweaked transport intercept for messages
$ o' Z' Q, b) ]5 ]Fixed CAP with DTs in transport intercept 2 U( s/ Y/ b8 Q
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted * N8 L  Y. M5 H4 @1 V; A
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) , |9 v8 b( k" g5 Y1 Q
Fixed AI issue with resource movement by TF
5 R3 r( a: |* A; v) V0 b7 M2 x2 LIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )! b& k) R. R3 W. n- [. p
Fix port refueling when lowest endurance ship in TF doesn't need fuel
8 S+ ~7 Q* Z$ a, x$ X8 oFix ships in port with full fuel should have full endurance
( Z) Z6 O  e& I3 b; mFix AI over diverting TFs to top off fuel (courtesy of Don)
% }' L2 ]# ]& e7 F* J0 y4 \Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t - t3 X( {/ q* {4 g- e( a# x
Fixed: Unloading unit attack mode not correct in some shock attacks
! z4 t% H/ W; u$ N% u& ZFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) - r/ v9 @+ Z- z: ]: E5 d9 R
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
* k0 _0 ^- k9 N& \. m+ QFixed LBA flying from small AFs
- w. ]- y. x. cChanged Maxed out ship ops on refueling
! B1 @0 ?  c, v$ u$ d  E! {Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
# K" y0 F# _1 z3 Z" Y: X) q8 wChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.+ q8 n; l# N; I2 M9 C, Y: f  M
21/12/2013: 1123v
9 H+ }( Z7 q: v- `; JFixed Random TF could get destination set when another TF set a Patrol Boundary 1
$ @& W! G1 l) I' p' p) C& Y+ TAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
- D" S0 C+ z2 i! a/ SChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving ; A( [. q2 m9 q! v+ q( Z/ x: A
Fixed Some errors in ship transfers due to tonnage limits
+ U9 X$ R, ]) X3 k/ ?- o/ YFixed Error in setting Ground Reinforcements globally off by menu
3 p) f3 O- K2 r. z+ V+ z0 p- iChanged Global replacement OFF includes upgrades for reinforcements
. C3 I+ O/ K0 y& N, H9 pFixed Cleared destination data on parent when rebuilding , V# e! f) X( I- q  ^6 E3 W% m; R/ V1 q
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
  [) L4 F9 k9 l) TChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 0 b2 C% X! m/ H( j; M3 y( R5 l
Fixed Stop in-game update from wiping pilot HI cost
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