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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
. J4 M$ l5 B, ?% Q# iGroup upgrade not performed if ANY fragment present on or off-map
; M3 i. L# z( vCorrect retreat test in supply phase for isolated units
/ ]8 r* e# b) D6 y. WProtect use of 'unload at' destination when no destination is present
, m0 \- g  m( y3 I8 N6 lCorrect display of port building % ; e: u% B* t! {$ G7 K
Reverse base checking order for supply movement every 3rd turn
0 ?2 Z3 t/ g6 `- o& Q6 }) SAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases - B% |7 o2 r5 u* I$ k, U/ ?
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
5 X! n0 J7 O7 u7 jUnits with static squad/engineer devices can't retreat ! A+ [  u1 k/ I* n' n
Tweaked transport intercept for messages
+ u; }' d0 S3 k- n' h" z) uFixed CAP with DTs in transport intercept 1 N- t8 r6 s* [- P6 l8 k; Z
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
5 C8 c) v9 O) R. H# C0 C5 m5 FShips unable to repair should be able to go to crew-repairs (as long as no other limits) ' z6 I8 U0 R4 L% l6 J
Fixed AI issue with resource movement by TF . m: R5 K1 m; M. b- E8 t
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )8 Q4 W) v$ R+ G) W: H) K0 Y
Fix port refueling when lowest endurance ship in TF doesn't need fuel ) s; j0 E- t5 T  m
Fix ships in port with full fuel should have full endurance
7 Q5 @/ {" N3 @8 U2 L. vFix AI over diverting TFs to top off fuel (courtesy of Don) . D" z' t8 y% Q) z2 k6 k
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
& d% G7 Y  f. v/ j! l! YFixed: Unloading unit attack mode not correct in some shock attacks , O1 m* z( G5 s4 ~+ W- w) \+ l$ V
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) : H& O2 I3 H; z5 t
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 4 n# w# z* c: L+ [
Fixed LBA flying from small AFs 5 Z, j+ s$ J0 K8 K
Changed Maxed out ship ops on refueling 6 q$ s$ p& I, x, M& B% d
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
3 c8 J  x: O6 @% H! ^" e* D- U: p- OChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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8 W# j$ x) }  J. ]% s21/12/2013: 1123v 5 }1 V5 p. [8 ~9 `% l& D# |2 j3 ^; g0 s
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 5 l4 z% F1 H0 q- r2 o
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 8 X" G7 ~0 t( ]+ T# O
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
# G2 e* k! O+ jFixed Some errors in ship transfers due to tonnage limits
( {  F5 U2 u" a# OFixed Error in setting Ground Reinforcements globally off by menu : a: i6 X' i$ g; i6 T. Z3 J0 _
Changed Global replacement OFF includes upgrades for reinforcements
( y. O1 k" u* A+ R# aFixed Cleared destination data on parent when rebuilding 4 d4 s8 ^8 [( X! R2 }/ W- U# F- b
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
# |' U: b6 }0 }- fChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
: G: ?  u# u8 iFixed Stop in-game update from wiping pilot HI cost
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