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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) % w  A' B  F( V4 T0 i/ d1 u
Group upgrade not performed if ANY fragment present on or off-map
+ n) q" h9 \0 h& A1 yCorrect retreat test in supply phase for isolated units ( E( R/ Y( s0 M  h
Protect use of 'unload at' destination when no destination is present   Y8 W: j+ _7 \7 f. R
Correct display of port building %
9 N( Y5 @4 l9 OReverse base checking order for supply movement every 3rd turn ! j9 Q. y1 `! u2 U2 V
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 1 B$ y5 Q; h$ m: U! u+ ]! G
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
. Z5 W% Z# A6 TUnits with static squad/engineer devices can't retreat
( ?5 E; _8 o! D, q+ ATweaked transport intercept for messages
" G, b' j+ ~- K( B8 I3 PFixed CAP with DTs in transport intercept
% A+ z' O3 T: f" b/ W, z" lTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 6 T8 D5 S: R+ b' d8 w8 I& D) ^
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
: ~8 y, k5 d3 t, H- vFixed AI issue with resource movement by TF
! Y# D" y* V* o% q4 k9 [  gIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
  T3 F7 ^& [) J* S) tFix port refueling when lowest endurance ship in TF doesn't need fuel 7 d& D) o, h- T( B2 J
Fix ships in port with full fuel should have full endurance 0 N0 P  O, Q' _4 W4 c# G5 A
Fix AI over diverting TFs to top off fuel (courtesy of Don)
: r. d; Q/ u+ a1 E" _( x* DChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
1 p$ }) p2 y" ~% Y! G4 z1 I, ~Fixed: Unloading unit attack mode not correct in some shock attacks
; ]6 B  x0 A% A# V  E' t. |Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 8 ?8 I4 E7 e& k3 A& O' @; W/ z" h7 x
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
& M8 o1 c/ P5 T8 A4 F4 l* }; y( w% q- pFixed LBA flying from small AFs
( Q  E' r& L1 P1 M' X  P$ PChanged Maxed out ship ops on refueling
' G  a' K( c- a$ b! X1 y5 EChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
) r- s5 ?  H# \8 B8 W" R* r; |Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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3 [7 q1 N& N0 r2 T( \, v) G6 e21/12/2013: 1123v ) ^% L% o1 L2 n% i
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 & R+ V5 ^: X  q& c0 h7 v6 [
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 " T0 f! q8 @/ M/ K; i
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 3 S8 x+ V9 C$ M/ I, l8 W
Fixed Some errors in ship transfers due to tonnage limits " G5 Z. L1 [4 p/ S& e, y0 N. l
Fixed Error in setting Ground Reinforcements globally off by menu
! N2 w* T4 C, Z6 q2 u* W1 s; XChanged Global replacement OFF includes upgrades for reinforcements
/ Q# T6 p( K/ F. a; T4 xFixed Cleared destination data on parent when rebuilding ; O% e; F8 `0 }2 ?# _" R
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 : E5 l. J" L: k1 l/ T7 d
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization ) v) c5 q' M( |# }  N. T+ S; D/ b
Fixed Stop in-game update from wiping pilot HI cost
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