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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
' h& u7 E4 O- MGroup upgrade not performed if ANY fragment present on or off-map : A4 D& e) B- ]. U
Correct retreat test in supply phase for isolated units ' e6 m* o  i7 A+ N$ I- t
Protect use of 'unload at' destination when no destination is present ( O& x" @6 G$ v! F3 [( F
Correct display of port building % 5 M* `& N: v. o3 l: P5 j2 U$ M2 M
Reverse base checking order for supply movement every 3rd turn
, \! ^1 A3 V: M& q* ]; ]Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases $ r6 g: e* b+ X
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
) c: n1 I1 E! v; g8 |0 BUnits with static squad/engineer devices can't retreat 9 }  [) u/ B4 l3 o4 r6 D2 c, Z* h
Tweaked transport intercept for messages ( c4 ?# R0 u+ ?/ }. g4 `/ }5 `8 w
Fixed CAP with DTs in transport intercept   A+ `* s& ?4 w1 f  S
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- y# \2 E, _" e4 K, tShips unable to repair should be able to go to crew-repairs (as long as no other limits) ! Q, |- @5 R1 c- C. f$ b
Fixed AI issue with resource movement by TF
2 w( h$ B& f7 @9 m( i! ^" C: LIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
" m3 M8 S3 C9 z, W& J$ jFix port refueling when lowest endurance ship in TF doesn't need fuel " T) Y8 J* w  n' L
Fix ships in port with full fuel should have full endurance + ?- Y) P; @# Q! G2 j6 w" }+ b9 ?
Fix AI over diverting TFs to top off fuel (courtesy of Don) ! |+ b1 G2 ~7 k9 n- X
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t ( S, T, R' d; D
Fixed: Unloading unit attack mode not correct in some shock attacks
4 t/ B5 |* o+ Z) U# kFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) ) m9 M$ ~2 d3 [! b- D0 i) B
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
' y1 v' Z2 S7 l( N" E* tFixed LBA flying from small AFs ( [$ l# {' ~) B: N* X5 b6 L
Changed Maxed out ship ops on refueling 2 |) ]1 P6 B1 ]6 @
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
1 `; ^6 |- x. ]* a7 K; O. `9 LChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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. M  `8 w7 Z, g21/12/2013: 1123v 2 s8 s; F; A9 P+ {2 ~2 E
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 8 N8 A: m, h$ k% M* Q  A' M# j. A
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
- T- ]- B6 S0 r& K1 s1 r0 h- jChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving & o; N7 |6 P2 A4 K8 J
Fixed Some errors in ship transfers due to tonnage limits " x9 E$ G) o" f1 C- r
Fixed Error in setting Ground Reinforcements globally off by menu
* l. t- `/ n. |) I0 iChanged Global replacement OFF includes upgrades for reinforcements ! ]% P* m) `, i. V
Fixed Cleared destination data on parent when rebuilding
5 W8 K. [# E, G- b. hChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
/ _, {% l3 Z2 ?% @/ dChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 2 f6 q$ }4 ~4 v# b) Z7 e
Fixed Stop in-game update from wiping pilot HI cost
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