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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 0 s- E! s5 ~& U
Group upgrade not performed if ANY fragment present on or off-map + {) w3 t7 t9 u8 h- m4 T9 E
Correct retreat test in supply phase for isolated units
- d- Y- x& u, {" o' \! XProtect use of 'unload at' destination when no destination is present ' c6 U0 \3 k1 ~2 w) @5 c
Correct display of port building % 8 Z# h1 f0 @5 i8 Q' E
Reverse base checking order for supply movement every 3rd turn 7 p. R  M4 Q: w8 L! p: ^& _- R. M
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 4 k9 h, o+ f. `' P9 p
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
9 a7 F' e8 W, X5 Y. hUnits with static squad/engineer devices can't retreat ( @( H+ T# I- n
Tweaked transport intercept for messages
8 a# |4 M7 B) s/ jFixed CAP with DTs in transport intercept
! q, d6 M- b3 I- PTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 3 H- s# r( T4 ?
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) 3 \. v  G/ e6 A+ z7 o
Fixed AI issue with resource movement by TF
& A0 B8 a. Y& [9 T2 Y9 a1 LIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )9 k; M  s2 z" m- ?
Fix port refueling when lowest endurance ship in TF doesn't need fuel / O" H, w& x4 o9 ^$ j
Fix ships in port with full fuel should have full endurance # h5 R+ P: R; Y6 @" @
Fix AI over diverting TFs to top off fuel (courtesy of Don)
1 Q3 [% M2 b) s; @Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
" X, S" A! O7 U4 i/ a8 d' `Fixed: Unloading unit attack mode not correct in some shock attacks
9 x* c! F: W: S1 m3 x. H+ mFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) * R( e( D  h0 o$ z
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
8 S) b/ o; W0 G  h+ w( oFixed LBA flying from small AFs
% {! C- e4 N; z. T4 t0 h# tChanged Maxed out ship ops on refueling   n4 t0 y; ]- j
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
9 N6 ^* E7 |+ |0 A) U4 {/ h1 kChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
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1 {2 [* r+ w5 q, G  y; y21/12/2013: 1123v 1 ]; ?! t1 T  }& }! K
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 " O8 I& W7 q0 j& B0 x4 u# n0 i
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
4 A% W5 Y1 N- K3 {7 GChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 2 ^4 C5 m+ P, \; m8 i7 E' h
Fixed Some errors in ship transfers due to tonnage limits ; B6 J; z$ @* u. L
Fixed Error in setting Ground Reinforcements globally off by menu : R' t8 Q: V; f" L0 \
Changed Global replacement OFF includes upgrades for reinforcements
! j6 [6 a% B1 U  uFixed Cleared destination data on parent when rebuilding % d3 }  [$ ~  P7 [. V0 r, n3 V9 Q! b
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 ( a4 D3 j9 t# [% @- P
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 5 I2 W- g" T+ P$ ?3 ~+ c5 ]
Fixed Stop in-game update from wiping pilot HI cost
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