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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
5 A* j0 S3 h2 `3 FGroup upgrade not performed if ANY fragment present on or off-map
8 E+ U; F8 v5 R4 D& L7 d+ N7 R; zCorrect retreat test in supply phase for isolated units
( ?9 F: }4 k1 g! AProtect use of 'unload at' destination when no destination is present % c9 [3 I6 R. w, N2 \
Correct display of port building % 6 A7 \! z# J$ }* V4 a
Reverse base checking order for supply movement every 3rd turn : @. B* O" k# J* z" ]1 V1 t9 v) e
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
! z7 |: m+ q# X0 uCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 9 U4 o0 R6 i' h5 D+ w0 {2 r! ^: P
Units with static squad/engineer devices can't retreat
+ N; ^, J* Q* x1 g% {( `Tweaked transport intercept for messages ) M. g; B; [3 B3 w, k
Fixed CAP with DTs in transport intercept # q5 I- |9 |& z1 \1 x# X
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
; i# }8 [6 o' H4 ?0 S# [Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
+ q2 P% y" J; n# d5 n  qFixed AI issue with resource movement by TF
  l5 [$ }7 K6 @- ]Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )- R8 U1 F$ [1 |0 e6 A! |, ?
Fix port refueling when lowest endurance ship in TF doesn't need fuel
$ Q" ~( v+ b+ v2 [! H0 ~2 u7 kFix ships in port with full fuel should have full endurance ; f; [+ I6 q9 m1 P) Y& E& F3 o6 d* o& z
Fix AI over diverting TFs to top off fuel (courtesy of Don) . \6 D( x$ `! i& E# g% n
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t   B; a: C8 X0 Q8 h! M) _
Fixed: Unloading unit attack mode not correct in some shock attacks
( M0 g" K" A  Z* z8 R% q0 fFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
% r  U3 V1 g+ GFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u 5 S, p3 J. \# F
Fixed LBA flying from small AFs
: S; N7 P+ q. g6 TChanged Maxed out ship ops on refueling
" d) ]7 F& H; OChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel & e* b; T$ z8 T- d4 T0 L/ t2 O' M
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.6 J% g3 ]6 U1 Y# _7 J
21/12/2013: 1123v & B8 L/ }! A% S) ]
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
$ O+ `4 B, T5 N+ I. s) O2 iAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
) n* q8 s7 T+ O: }  X1 yChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
# ~$ z2 C* v. t6 WFixed Some errors in ship transfers due to tonnage limits
3 j, d; D: ?/ x' UFixed Error in setting Ground Reinforcements globally off by menu ( f! x0 P4 s3 W3 l: ^9 o
Changed Global replacement OFF includes upgrades for reinforcements ( I5 G/ [- ^8 X4 a5 q
Fixed Cleared destination data on parent when rebuilding
0 M& n' P- h6 mChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 7 F9 S9 S3 `; Y' v: B6 ]% J
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization , i9 _$ b2 c0 F
Fixed Stop in-game update from wiping pilot HI cost
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